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https://github.com/spicetools/spicetools.git
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Let us start here, from square one. No, from Zero!
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224
hooks/audio/implementations/wave_out.cpp
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224
hooks/audio/implementations/wave_out.cpp
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#include "wave_out.h"
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#include "hooks/audio/audio.h"
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#include "hooks/audio/backends/wasapi/audio_client.h"
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#include "hooks/audio/backends/wasapi/defs.h"
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static REFERENCE_TIME WASAPI_TARGET_REFTIME = TARGET_REFTIME;
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HRESULT WaveOutBackend::init(uint32_t buffer_size) {
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auto &format = hooks::audio::FORMAT.Format;
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format.wFormatTag = WAVE_FORMAT_PCM;
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log_info("audio::wave_out", "initializing waveOut backend with {} channels, {} Hz, {}-bit",
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format.nChannels,
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format.nSamplesPerSec,
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format.wBitsPerSample);
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log_info("audio::wave_out", "... nBlockAlign : {} bytes", format.nBlockAlign);
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log_info("audio::wave_out", "... nAvgBytesPerSec : {} bytes", format.nAvgBytesPerSec);
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log_info("audio::wave_out", "... buffer reftime : {} ms", WASAPI_TARGET_REFTIME / 10000.f);
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log_info("audio::wave_out", "... buffer count : {} buffers", _countof(this->hdrs));
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MMRESULT ret = waveOutOpen(
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&this->handle,
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WAVE_MAPPER,
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reinterpret_cast<const WAVEFORMATEX *>(&hooks::audio::FORMAT.Format),
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reinterpret_cast<DWORD_PTR>(this->dispatcher_event),
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reinterpret_cast<DWORD_PTR>(nullptr),
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CALLBACK_EVENT);
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if (ret != MMSYSERR_NOERROR) {
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log_warning("audio::wave_out", "failed to initialize waveOut backend, hr={:#08x}",
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static_cast<unsigned>(ret));
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return static_cast<HRESULT>(ret);
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}
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// initialize buffers
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for (auto &hdr : this->hdrs) {
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memset(&hdr, 0, sizeof(hdr));
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hdr.lpData = new char[buffer_size] {};
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hdr.dwBufferLength = buffer_size;
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hdr.dwBytesRecorded = 0;
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hdr.dwUser = 0;
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hdr.dwFlags = 0;
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hdr.dwLoops = 0;
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hdr.lpNext = nullptr;
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ret = waveOutPrepareHeader(this->handle, &hdr, sizeof(hdr));
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if (ret != MMSYSERR_NOERROR) {
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log_warning("audio::wave_out", "failed to prepare waveOut header, hr=0x{:08x}",
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static_cast<unsigned>(ret));
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return static_cast<HRESULT>(ret);
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}
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ret = waveOutWrite(this->handle, &hdr, sizeof(hdr));
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if (ret != MMSYSERR_NOERROR) {
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log_warning("audio::wave_out", "failed to write waveOut header, hr=0x{:08x}",
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static_cast<unsigned>(ret));
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return static_cast<HRESULT>(ret);
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}
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}
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// mark as initialized
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this->initialized = true;
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return S_OK;
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}
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const WAVEFORMATEXTENSIBLE &WaveOutBackend::format() const noexcept {
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return hooks::audio::FORMAT;
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}
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HRESULT WaveOutBackend::on_initialize(
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AUDCLNT_SHAREMODE *ShareMode,
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DWORD *StreamFlags,
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REFERENCE_TIME *hnsBufferDuration,
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REFERENCE_TIME *hnsPeriodicity,
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const WAVEFORMATEX *pFormat,
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LPCGUID AudioSessionGuid) noexcept
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{
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*ShareMode = AUDCLNT_SHAREMODE_SHARED;
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*StreamFlags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
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AUDCLNT_STREAMFLAGS_RATEADJUST |
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AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM |
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AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY;
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*hnsBufferDuration = WASAPI_TARGET_REFTIME;
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*hnsPeriodicity = WASAPI_TARGET_REFTIME;
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// this backend only supports stereo audio
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if (pFormat->nChannels > 2) {
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return AUDCLNT_E_UNSUPPORTED_FORMAT;
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}
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return S_OK;
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}
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HRESULT WaveOutBackend::on_get_buffer_size(uint32_t *buffer_frames) noexcept {
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*buffer_frames = _countof(this->hdrs);
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return S_OK;
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}
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HRESULT WaveOutBackend::on_get_stream_latency(REFERENCE_TIME *latency) noexcept {
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*latency = WASAPI_TARGET_REFTIME;
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return S_OK;
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}
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HRESULT WaveOutBackend::on_get_current_padding(std::optional<uint32_t> &padding_frames) noexcept {
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size_t queued_bytes = 0;
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for (auto &hdr : this->hdrs) {
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if (hdr.dwFlags & WHDR_DONE) {
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queued_bytes += static_cast<unsigned>(hdr.dwBufferLength);
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}
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}
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auto frames = static_cast<uint32_t>(queued_bytes / hooks::audio::FORMAT.Format.nBlockAlign);
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//log_info("audio::wave_out", "queued_bytes = {}, frames = {}", queued_bytes, frames);
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padding_frames = frames;
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return S_OK;
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}
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HRESULT WaveOutBackend::on_is_format_supported(
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AUDCLNT_SHAREMODE *ShareMode,
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const WAVEFORMATEX *pFormat,
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WAVEFORMATEX **ppClosestMatch) noexcept
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{
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// always support 44.1 kHz, stereo, 16-bits per channel with custom backends
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if (*ShareMode == AUDCLNT_SHAREMODE_EXCLUSIVE &&
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pFormat->nChannels == 2 &&
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pFormat->nSamplesPerSec == 44100 &&
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pFormat->wBitsPerSample == 16)
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{
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return S_OK;
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}
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return AUDCLNT_E_UNSUPPORTED_FORMAT;
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}
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HRESULT WaveOutBackend::on_get_mix_format(WAVEFORMATEX **pp_device_format) noexcept {
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return E_NOTIMPL;
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}
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HRESULT WaveOutBackend::on_get_device_period(
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REFERENCE_TIME *default_device_period,
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REFERENCE_TIME *minimum_device_period)
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{
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*default_device_period = WASAPI_TARGET_REFTIME;
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*minimum_device_period = WASAPI_TARGET_REFTIME;
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return S_OK;
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}
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HRESULT WaveOutBackend::on_start() noexcept {
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return S_OK;
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}
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HRESULT WaveOutBackend::on_stop() noexcept {
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return S_OK;
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}
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HRESULT WaveOutBackend::on_set_event_handle(HANDLE *event_handle) {
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this->relay_event = *event_handle;
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this->dispatcher_event = CreateEvent(nullptr, true, false, nullptr);
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*event_handle = this->dispatcher_event;
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return S_OK;
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}
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HRESULT WaveOutBackend::on_get_buffer(uint32_t num_frames_requested, BYTE **ppData) {
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auto buffer_size = hooks::audio::FORMAT.Format.nBlockAlign * num_frames_requested;
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if (!this->initialized) {
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this->init(buffer_size);
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}
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// wait for a free slot
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WaitForSingleObject(this->dispatcher_event, INFINITE);
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// allocate temporary sound buffer
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this->active_sound_buffer = reinterpret_cast<BYTE *>(CoTaskMemAlloc(buffer_size));
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// hand the buffer to the callee
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*ppData = this->active_sound_buffer;
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return S_OK;
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}
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HRESULT WaveOutBackend::on_release_buffer(uint32_t num_frames_written, DWORD dwFlags) {
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bool written = false;
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// reset the dispatcher event
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ResetEvent(this->dispatcher_event);
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while (!written) {
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for (WAVEHDR &hdr : this->hdrs) {
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if (hdr.dwFlags & WHDR_DONE) {
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memcpy(hdr.lpData, this->active_sound_buffer, hdr.dwBufferLength);
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// write the data to the device now
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MMRESULT ret = waveOutWrite(this->handle, &hdr, sizeof(hdr));
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if (ret != MMSYSERR_NOERROR) {
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log_warning("audio::wave_out", "failed to write waveOut data, hr={:#08x}",
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static_cast<unsigned>(ret));
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}
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written = true;
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break;
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}
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}
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// avoid pegging the CPU
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if (!written) {
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Sleep(1);
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}
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}
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// free temporary sound buffer
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CoTaskMemFree(this->active_sound_buffer);
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this->active_sound_buffer = nullptr;
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// trigger game audio callback
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SetEvent(this->relay_event);
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return S_OK;
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}
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