sendou.ink/app/modules/brackets-model/storage.ts
Kalle fd48bced91
Migrate Prettier/Eslint/Stylelint setup to Biome (#1772)
* Initial

* CSS lint

* Test CI

* Add 1v1, 2v2, and 3v3 Tags (#1771)

* Initial

* CSS lint

* Test CI

* Rename step

---------

Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
2024-06-24 13:07:17 +03:00

98 lines
2.0 KiB
TypeScript

/*-----------------------------------------------------------------|
* Contains the types which are persisted in the chosen storage.
*----------------------------------------------------------------*/
import type { TournamentRoundMaps } from "~/db/tables";
import type { StageSettings } from "./input";
import type { MatchResults } from "./other";
import type { StageType } from "./unions";
/**
* A participant of a stage (team or individual).
*/
/**
* A stage, which can be a round-robin stage or a single/double elimination stage.
*/
export interface Stage {
/** ID of the stage. */
id: number;
/** ID of the tournament this stage belongs to. */
tournament_id: number;
/** Name of the stage. */
name: string;
/** Type of the stage. */
type: StageType;
/** Settings of the stage. */
settings: StageSettings;
/** The number of the stage in its tournament. */
number: number;
createdAt?: number | null;
}
/**
* A group of a stage.
*/
export interface Group {
/** ID of the group. */
id: number;
/** ID of the parent stage. */
stage_id: number;
/** The number of the group in its stage. */
number: number;
}
// The next levels don't have a `name` property. They are automatically named with their `number` and their context (parent levels).
/**
* A round of a group.
*/
export interface Round {
/** ID of the round. */
id: number;
/** ID of the parent stage. */
stage_id: number;
/** ID of the parent group. */
group_id: number;
/** The number of the round in its group. */
number: number;
/** Info about the maps count */
maps?: Pick<TournamentRoundMaps, "count" | "type" | "pickBan"> | null;
}
/**
* A match of a round.
*/
export interface Match extends MatchResults {
/** ID of the match. */
id: number;
/** ID of the parent stage. */
stage_id: number;
/** ID of the parent group. */
group_id: number;
/** ID of the parent round. */
round_id: number;
/** The number of the match in its round. */
number: number;
lastGameFinishedAt?: number | null;
createdAt?: number | null;
}