sendou.ink/app/features/sendouq/routes/q.rules.tsx
Kalle e7bbb565be
SendouQ (#1455)
* Tables

* Clocks

* Maplist preference selector

* Fix SSR

* Nav icon

* RankedOrScrim

* Map pool

* Create group

* Redirect logic

* Persist map pool

* Advance from preparing page

* Rename query

* Fix merge

* Fix migration order

* Seed groups

* Find looking groups SQL

* Renders something

* More UI work

* Back to 30min

* Likes/dislikes

* Always return own group

* Fix like order

* 3 tc/rm/cb -> 2

* Show only 3 weapons

* Pass group size

* Handle both liked and liked by same group

* Fix SQL

* Group preference frontend work

* Morphing

* Styling

* Don't show group controls if not manager

* Give/remove manager

* Leave group

* Leave with confirm

* Delete likes when morphing groups

* Clocks consistency

* Remove bad invariant

* Persist settings to local storage

* Fix initial value flashing

* Fix never resolving loading indicator

* REFRESH_GROUP

* Flip animations

* Tweaks

* Auto refresh logic

* Groups of 4 seed

* Reduce throwing

* Load full groups initial

* Create match

* Match UI initial

* Score reporter initial

* Push footer down on match page

* Score reporter knows when set ended

* Score reporting untested

* Show score after report

* Align better

* Look again with same group functionality

* More migrations

* Team on match page

* Show confirmer before reporting score

* Report weapons

* Report weapos again by admin + skill changing

* Handle no tiebreaker given to MapPool

* Remove unranked

* Remove support for "team id skill"

* no-wrap -> nowrap

* Preparing page work

* Use common GroupCard component

* Add some metas

* MemberAdder in looking page

* Fix GroupCard actions

* Fix SZ only map list including other modes

* Add season info

* Prompt login

* Joining team

* Manage group on preparing page

* Manage group on preparing page

* Seed past matches

* Add to seed

* No map list preference when full group + fix expiry

* Fix skill matchesCount calculation

* Tiers initial work

* Some progress on tiers

* Tiering logic

* MMR in group cards

* Name to challenge

* Team MMR

* Big team rank icons

* Adjust todos

* Match score report with confirm

* Allow regular members to report score

* Handle reporting weapons edge cases

* Add tier images

* Improve GroupCard spacing

* Refactor looking page

* Looking mobile UI

* Calculate skill only for current season

* Divide groups visually when reporting weapons

* Fix match page weapons sorting

* Add cache to user skills+tier calculation

* Admin report match score

* Initial leaderboard

* Cached leaderboard

* Weapon category lb's

* Populate SkillTeamUser in SendouQ

* Team leaderboard filtered down

* Add TODOs

* Seasons initlal

* Season weapons initial

* Weapons stylized

* Show rest weapons as +

* Hide peak if same as current

* Load matches SQL initial

* Season matches UI initial

* Take user id in account

* Add weapons

* Paginated matches

* Fix pages count logic

* Scroll top on data change

* Day headers for matches

* Link from user page to user seasons page

* Summarize maps + ui initial

* Map stats

* Player info tabs

* MMR chart

* Chart adjustments

* Handle basing team MMR on player MMR

* Set initial MMR

* Add info about discord to match page

* Season support to tournaments

* Get tournament skills as well for the graph

* WIP

* New team rating logic + misc other

* tiered -> tiered.server

* Update season starting time

* TODOs

* Add rules page

* Hide elements correctly when off-season

* Fix crash when only one player with skill

* How-to video

* Fix StartRank showing when not logged in

* Make user leaderboard the default

* Make Skill season non-nullable

* Add suggested pass to match

* Add rule

* identifierToUserIds helper

* Fix tiers not showing
2023-08-12 22:42:54 +03:00

90 lines
3.4 KiB
XML

import type { V2_MetaFunction } from "@remix-run/react";
import { Main } from "~/components/Main";
import { makeTitle } from "~/utils/strings";
export const meta: V2_MetaFunction = () => {
return [{ title: makeTitle("SendouQ Rules") }];
};
export default function SendouqRules() {
return (
<Main>
<h1>SendouQ Rules</h1>
<h2 className="text-lg">Disconnections</h2>
<div>
Each team is allowed one replay per set due to a team member
disconnecting. Replay is only possible if ALL of the following are true:
<ol>
<li>
More than half was left in the clock (the clock was 2:30 or higher
at the time of the DC)
</li>
<li>
The team without DC&apos;s objective counter was at 30 or higher at
the time of the disconnect
</li>
<li>Team with the disconnection stopped playing without delay</li>
<li>Disconnection was unintentional</li>
</ol>
For the replay same weapons and gear must be used by both teams. The
team who fails to do so loses the map. If players disconnect from both
teams a replay can be played without using either team&apos;s one replay
for the set (or even if there were no replays left to use from either
team). Host disconnection can be replayed with the same conditions as
above.
</div>
<h2 className="text-lg mt-4">Subs</h2>
<div>
There are no subs. If a player is unavailable to play from either team
then the set must be played with 3 players or forfeited.
</div>
<h2 className="text-lg mt-4">Alting</h2>
<div>You can only play with one account.</div>
<h2 className="text-lg mt-4">Player eligibility</h2>
<div>
Players banned by{" "}
<a href="https://twitter.com/splatsafety">
Splatoon Competitive Community Safety
</a>{" "}
are not allowed to participate. Playing with banned players is not
allowed.
</div>
<h2 className="text-lg mt-4">Time limits</h2>
<div>
After a team has all their members in the lobby and has shared the
password with the other team then that team has <b>15 minutes</b> to
join the lobby. Failing to do so, the match can be started with the
members currently in the room. If a player has problems connecting to
the room it is advised to try switching the host.
</div>
<h2 className="text-lg mt-4">Spectators</h2>
<div>There can be spectators if both teams agree to it.</div>
<h2 className="text-lg mt-4">Intentional losing</h2>
<div>
Players are not allowed to intentionally lose a match. This includes
(but is not limited to) tanking your own rank on purpose or boosting
another player&apos;s/team&apos;s ranking.
</div>
<h2 className="text-lg mt-4">Discriminatory language</h2>
<div>
Any kind of discriminatory language such as using slurs is strictly not
allowed. This rule applies everywhere in SendouQ including (but not
limited to) text chats, voice chats & in-game names.
</div>
<h2 className="text-lg mt-4">Repercussions</h2>
<div>
Players found breaking the rules can lose access to SendouQ and other
sendou.ink features such as tournaments and the Plus Server.
</div>
</Main>
);
}