sendou.ink/app/components/Image.tsx
Kalle fd48bced91
Migrate Prettier/Eslint/Stylelint setup to Biome (#1772)
* Initial

* CSS lint

* Test CI

* Add 1v1, 2v2, and 3v3 Tags (#1771)

* Initial

* CSS lint

* Test CI

* Rename step

---------

Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
2024-06-24 13:07:17 +03:00

175 lines
3.6 KiB
TypeScript

import clsx from "clsx";
import { useTranslation } from "react-i18next";
import type { TierName } from "~/features/mmr/mmr-constants";
import type { MainWeaponId, ModeShort, StageId } from "~/modules/in-game-lists";
import {
TIER_PLUS_URL,
mainWeaponImageUrl,
modeImageUrl,
outlinedFiveStarMainWeaponImageUrl,
outlinedMainWeaponImageUrl,
stageImageUrl,
tierImageUrl,
} from "~/utils/urls";
interface ImageProps {
path: string;
alt: string;
title?: string;
className?: string;
containerClassName?: string;
width?: number;
height?: number;
size?: number;
style?: React.CSSProperties;
containerStyle?: React.CSSProperties;
testId?: string;
onClick?: () => void;
loading?: "lazy";
}
export function Image({
path,
alt,
title,
className,
width,
height,
size,
style,
testId,
containerClassName,
containerStyle,
onClick,
loading,
}: ImageProps) {
return (
<picture
title={title}
className={containerClassName}
style={containerStyle}
onClick={onClick}
>
<source
type="image/avif"
srcSet={`${path}.avif`}
width={width}
height={height}
style={style}
/>
<img
alt={alt}
src={`${path}.png`}
className={className}
width={size ?? width}
height={size ?? height}
style={style}
draggable="false"
loading={loading}
data-testid={testId}
/>
</picture>
);
}
type WeaponImageProps = {
weaponSplId: MainWeaponId;
variant: "badge" | "badge-5-star" | "build";
} & Omit<ImageProps, "path" | "alt">;
export function WeaponImage({
weaponSplId,
variant,
testId,
title,
...rest
}: WeaponImageProps) {
const { t } = useTranslation(["weapons"]);
return (
<Image
{...rest}
alt={title ?? t(`weapons:MAIN_${weaponSplId}`)}
title={title ?? t(`weapons:MAIN_${weaponSplId}`)}
testId={testId}
path={
variant === "badge"
? outlinedMainWeaponImageUrl(weaponSplId)
: variant === "badge-5-star"
? outlinedFiveStarMainWeaponImageUrl(weaponSplId)
: mainWeaponImageUrl(weaponSplId)
}
/>
);
}
type ModeImageProps = {
mode: ModeShort;
} & Omit<ImageProps, "path" | "alt">;
export function ModeImage({ mode, testId, title, ...rest }: ModeImageProps) {
const { t } = useTranslation(["game-misc"]);
return (
<Image
{...rest}
alt={title ?? t(`game-misc:MODE_LONG_${mode}`)}
title={title ?? t(`game-misc:MODE_LONG_${mode}`)}
testId={testId}
path={modeImageUrl(mode)}
/>
);
}
type StageImageProps = {
stageId: StageId;
} & Omit<ImageProps, "path" | "alt" | "title">;
export function StageImage({ stageId, testId, ...rest }: StageImageProps) {
const { t } = useTranslation(["game-misc"]);
return (
<Image
{...rest}
alt={t(`game-misc:STAGE_${stageId}`)}
title={t(`game-misc:STAGE_${stageId}`)}
testId={testId}
path={stageImageUrl(stageId)}
height={rest.height ?? (rest.width ? rest.width * 0.5625 : undefined)}
/>
);
}
type TierImageProps = {
tier: { name: TierName; isPlus: boolean };
} & Omit<ImageProps, "path" | "alt" | "title" | "size" | "height">;
export function TierImage({ tier, className, width = 200 }: TierImageProps) {
const title = `${tier.name}${tier.isPlus ? "+" : ""}`;
const height = width * 0.8675;
return (
<div className={clsx("tier__container", className)} style={{ width }}>
<Image
path={tierImageUrl(tier.name)}
width={width}
height={height}
alt={title}
title={title}
containerClassName="tier__img"
/>
{tier.isPlus ? (
<Image
path={TIER_PLUS_URL}
width={width}
height={height}
alt={title}
title={title}
containerClassName="tier__img"
/>
) : null}
</div>
);
}