sendou.ink/app/modules/brackets-manager/update.ts
Kalle fd48bced91
Migrate Prettier/Eslint/Stylelint setup to Biome (#1772)
* Initial

* CSS lint

* Test CI

* Add 1v1, 2v2, and 3v3 Tags (#1771)

* Initial

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* Test CI

* Rename step

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Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
2024-06-24 13:07:17 +03:00

121 lines
3.8 KiB
TypeScript

import type { Match, Round, SeedOrdering } from "~/modules/brackets-model";
import { Status } from "~/modules/brackets-model";
import { BaseUpdater } from "./base/updater";
import * as helpers from "./helpers";
import { ordering } from "./ordering";
import type { DeepPartial } from "./types";
export class Update extends BaseUpdater {
/**
* Updates partial information of a match. Its id must be given.
*
* This will update related matches accordingly.
*
* @param match Values to change in a match.
*/
public match<M extends Match = Match>(match: DeepPartial<M>): void {
if (match.id === undefined) throw Error("No match id given.");
const stored = this.storage.select("match", match.id);
if (!stored) throw Error("Match not found.");
this.updateMatch(stored, match);
}
/**
* Updates the seed ordering of every ordered round in a stage.
*
* @param stageId ID of the stage.
* @param seedOrdering A list of ordering methods.
*/
public ordering(stageId: number, seedOrdering: SeedOrdering[]): void {
const stage = this.storage.select("stage", stageId);
if (!stage) throw Error("Stage not found.");
helpers.ensureNotRoundRobin(stage);
const roundsToOrder = this.getOrderedRounds(stage);
if (seedOrdering.length !== roundsToOrder.length)
throw Error("The count of seed orderings is incorrect.");
for (let i = 0; i < roundsToOrder.length; i++)
this.updateRoundOrdering(roundsToOrder[i], seedOrdering[i]);
}
/**
* Updates the seed ordering of a round.
*
* @param roundId ID of the round.
* @param method Seed ordering method.
*/
public roundOrdering(roundId: number, method: SeedOrdering): void {
const round = this.storage.select("round", roundId);
if (!round) throw Error("This round does not exist.");
const stage = this.storage.select("stage", round.stage_id);
if (!stage) throw Error("Stage not found.");
helpers.ensureNotRoundRobin(stage);
this.updateRoundOrdering(round, method);
}
/**
* Update the seed ordering of a round.
*
* @param round The round of which to update the ordering.
* @param method The new ordering method.
*/
private updateRoundOrdering(round: Round, method: SeedOrdering): void {
const matches = this.storage.select("match", { round_id: round.id });
if (!matches) throw Error("This round has no match.");
if (matches.some((match) => match.status > Status.Ready))
throw Error("At least one match has started or is completed.");
const stage = this.storage.select("stage", round.stage_id);
if (!stage) throw Error("Stage not found.");
if (stage.settings.size === undefined) throw Error("Undefined stage size.");
const group = this.storage.select("group", round.group_id);
if (!group) throw Error("Group not found.");
const inLoserBracket = helpers.isLoserBracket(stage.type, group.number);
const roundCountLB = helpers.getLowerBracketRoundCount(stage.settings.size);
const seeds = helpers.getSeeds(
inLoserBracket,
round.number,
roundCountLB,
matches.length,
);
const positions = ordering[method](seeds);
this.applyRoundOrdering(round.number, matches, positions);
}
/**
* Updates the ordering of participants in a round's matches.
*
* @param roundNumber The number of the round.
* @param matches The matches of the round.
* @param positions The new positions.
*/
private applyRoundOrdering(
roundNumber: number,
matches: Match[],
positions: number[],
): void {
for (const match of matches) {
const updated = { ...match };
updated.opponent1 = helpers.findPosition(matches, positions.shift()!);
// The only rounds where we have a second ordered participant are first rounds of brackets (upper and lower).
if (roundNumber === 1)
updated.opponent2 = helpers.findPosition(matches, positions.shift()!);
if (!this.storage.update("match", updated.id, updated))
throw Error("Could not update the match.");
}
}
}