mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-07-30 23:56:50 -05:00
* Got something going * Style overwrites * width != height * More playing with lines * Migrations * Start bracket initial * Unhardcode stage generation params * Link to match page * Matches page initial * Support directly adding seed to map list generator * Add docs * Maps in matches page * Add invariant about tie breaker map pool * Fix PICNIC lacking tie breaker maps * Only link in bracket when tournament has started * Styled tournament roster inputs * Prefer IGN in tournament match page * ModeProgressIndicator * Some conditional rendering * Match action initial + better error display * Persist bestOf in DB * Resolve best of ahead of time * Move brackets-manager to core * Score reporting works * Clear winner on score report * ModeProgressIndicator: highlight winners * Fix inconsistent input * Better text when submitting match * mapCountPlayedInSetWithCertainty that works * UNDO_REPORT_SCORE implemented * Permission check when starting tournament * Remove IGN from upsert * View match results page * Source in DB * Match page waiting for teams * Move tournament bracket to feature folder * REOPEN_MATCH initial * Handle proper resetting of match * Inline bracket-manager * Syncify * Transactions * Handle match is locked gracefully * Match page auto refresh * Fix match refresh called "globally" * Bracket autoupdate * Move fillWithNullTillPowerOfTwo to utils with testing * Fix map lists not visible after tournament started * Optimize match events * Show UI while in progress to members * Fix start tournament alert not being responsive * Teams can check in * Fix map list 400 * xxx -> TODO * Seeds page * Remove map icons for team page * Don't display link to seeds after tournament has started * Admin actions initial * Change captain admin action * Make all hooks ts * Admin actions functioning * Fix validate error not displaying in CatchBoundary * Adjust validate args order * Remove admin loader * Make delete team button menancing * Only include checked in teams to bracket * Optimize to.id route loads * Working show map list generator toggle * Update full tournaments flow * Make full tournaments work with many start times * Handle undefined in crud * Dynamic stage banner * Handle default strat if map list generation fails * Fix crash on brackets if less than 2 teams * Add commented out test for reference * Add TODO * Add players from team during register * TrustRelationship * Prefers not to host feature * Last before merge * Rename some vars * More renames
46 lines
2.1 KiB
JSON
46 lines
2.1 KiB
JSON
{
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"tabs.info": "情報",
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"tabs.teams": "チーム ({{count}})",
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"tabs.admin": "管理",
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"tabs.register": "登録",
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"tabs.maps": "マップ一覧",
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"pre.footerNote": "メモ: トーナメント開始前であれば、マップリストと参加者を何回でも変更できます。",
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"pre.deleteTeam": "チームを削除",
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"preview": "マップリストジェネレーターのプレビュー (管理者のみ)",
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"pre.steps.register": "1. 登録",
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"pre.steps.register.summary": "登録するチーム名を入力してください",
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"pre.steps.mapPool": "2. マップリスト",
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"pre.steps.mapPool.explanation": "マップリストを選択せずにプレイできますが、その場合相手チームがプレイするマップを決定します。タイブレイカーのマップは青で表示されます。",
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"pre.steps.mapPool.summary": "チーム側で指定するマップを選択してください",
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"pre.steps.roster": "3. 参加メンバーを登録してください",
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"pre.steps.roster.explanation": "参加メンバーの登録は任意ですが、その場合シード権の順位が低くなる可能性があります。",
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"pre.steps.roster.summary": "参加メンバーを登録",
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"pre.steps.roster.fullTeamError": "参加チームがいっぱいです。",
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"bracket.type.DE_WINNERS": "勝者ラウンド",
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"bracket.type.DE_LOSERS": "敗者ラウンド",
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"bracket.type.SE": "ラウンド",
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"bracket.type.SWISS": "スイスドローラウンド",
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"bracket.type.GROUPS": "グループトーナメントラウンド",
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"round.label": "ラウンド",
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"team.label": "チーム",
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"team.unlisted": "未リストのチーム",
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"bestOf.label.short": "Bo",
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"pickInfo.team": "チーム {{number}} の選択",
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"pickInfo.tiebreaker": "タイブレイカー",
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"pickInfo.both": "両者選択",
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"pickInfo.default": "デフォルトマップ",
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"generator.error": "トーナメントが開始済みなので変更は保存されませんでした。",
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"teams.mapsPickedStatus": "マップの選択状況",
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"admin.download": "参加者リストをダウンロード"
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}
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