sendou.ink/public/locales/ja/tournament.json
Kalle ef78d3a2c2
Tournament full (#1373)
* Got something going

* Style overwrites

* width != height

* More playing with lines

* Migrations

* Start bracket initial

* Unhardcode stage generation params

* Link to match page

* Matches page initial

* Support directly adding seed to map list generator

* Add docs

* Maps in matches page

* Add invariant about tie breaker map pool

* Fix PICNIC lacking tie breaker maps

* Only link in bracket when tournament has started

* Styled tournament roster inputs

* Prefer IGN in tournament match page

* ModeProgressIndicator

* Some conditional rendering

* Match action initial + better error display

* Persist bestOf in DB

* Resolve best of ahead of time

* Move brackets-manager to core

* Score reporting works

* Clear winner on score report

* ModeProgressIndicator: highlight winners

* Fix inconsistent input

* Better text when submitting match

* mapCountPlayedInSetWithCertainty that works

* UNDO_REPORT_SCORE implemented

* Permission check when starting tournament

* Remove IGN from upsert

* View match results page

* Source in DB

* Match page waiting for teams

* Move tournament bracket to feature folder

* REOPEN_MATCH initial

* Handle proper resetting of match

* Inline bracket-manager

* Syncify

* Transactions

* Handle match is locked gracefully

* Match page auto refresh

* Fix match refresh called "globally"

* Bracket autoupdate

* Move fillWithNullTillPowerOfTwo to utils with testing

* Fix map lists not visible after tournament started

* Optimize match events

* Show UI while in progress to members

* Fix start tournament alert not being responsive

* Teams can check in

* Fix map list 400

* xxx -> TODO

* Seeds page

* Remove map icons for team page

* Don't display link to seeds after tournament has started

* Admin actions initial

* Change captain admin action

* Make all hooks ts

* Admin actions functioning

* Fix validate error not displaying in CatchBoundary

* Adjust validate args order

* Remove admin loader

* Make delete team button menancing

* Only include checked in teams to bracket

* Optimize to.id route loads

* Working show map list generator toggle

* Update full tournaments flow

* Make full tournaments work with many start times

* Handle undefined in crud

* Dynamic stage banner

* Handle default strat if map list generation fails

* Fix crash on brackets if less than 2 teams

* Add commented out test for reference

* Add TODO

* Add players from team during register

* TrustRelationship

* Prefers not to host feature

* Last before merge

* Rename some vars

* More renames
2023-05-15 22:37:43 +03:00

46 lines
2.1 KiB
JSON

{
"tabs.info": "情報",
"tabs.teams": "チーム ({{count}})",
"tabs.admin": "管理",
"tabs.register": "登録",
"tabs.maps": "マップ一覧",
"pre.footerNote": "メモ: トーナメント開始前であれば、マップリストと参加者を何回でも変更できます。",
"pre.deleteTeam": "チームを削除",
"preview": "マップリストジェネレーターのプレビュー (管理者のみ)",
"pre.steps.register": "1. 登録",
"pre.steps.register.summary": "登録するチーム名を入力してください",
"pre.steps.mapPool": "2. マップリスト",
"pre.steps.mapPool.explanation": "マップリストを選択せずにプレイできますが、その場合相手チームがプレイするマップを決定します。タイブレイカーのマップは青で表示されます。",
"pre.steps.mapPool.summary": "チーム側で指定するマップを選択してください",
"pre.steps.roster": "3. 参加メンバーを登録してください",
"pre.steps.roster.explanation": "参加メンバーの登録は任意ですが、その場合シード権の順位が低くなる可能性があります。",
"pre.steps.roster.summary": "参加メンバーを登録",
"pre.steps.roster.fullTeamError": "参加チームがいっぱいです。",
"bracket.type.DE_WINNERS": "勝者ラウンド",
"bracket.type.DE_LOSERS": "敗者ラウンド",
"bracket.type.SE": "ラウンド",
"bracket.type.SWISS": "スイスドローラウンド",
"bracket.type.GROUPS": "グループトーナメントラウンド",
"round.label": "ラウンド",
"team.label": "チーム",
"team.unlisted": "未リストのチーム",
"bestOf.label.short": "Bo",
"pickInfo.team": "チーム {{number}} の選択",
"pickInfo.tiebreaker": "タイブレイカー",
"pickInfo.both": "両者選択",
"pickInfo.default": "デフォルトマップ",
"generator.error": "トーナメントが開始済みなので変更は保存されませんでした。",
"teams.mapsPickedStatus": "マップの選択状況",
"admin.download": "参加者リストをダウンロード"
}