sendou.ink/app/features/tournament/tournament-hooks.ts
Kalle ef78d3a2c2
Tournament full (#1373)
* Got something going

* Style overwrites

* width != height

* More playing with lines

* Migrations

* Start bracket initial

* Unhardcode stage generation params

* Link to match page

* Matches page initial

* Support directly adding seed to map list generator

* Add docs

* Maps in matches page

* Add invariant about tie breaker map pool

* Fix PICNIC lacking tie breaker maps

* Only link in bracket when tournament has started

* Styled tournament roster inputs

* Prefer IGN in tournament match page

* ModeProgressIndicator

* Some conditional rendering

* Match action initial + better error display

* Persist bestOf in DB

* Resolve best of ahead of time

* Move brackets-manager to core

* Score reporting works

* Clear winner on score report

* ModeProgressIndicator: highlight winners

* Fix inconsistent input

* Better text when submitting match

* mapCountPlayedInSetWithCertainty that works

* UNDO_REPORT_SCORE implemented

* Permission check when starting tournament

* Remove IGN from upsert

* View match results page

* Source in DB

* Match page waiting for teams

* Move tournament bracket to feature folder

* REOPEN_MATCH initial

* Handle proper resetting of match

* Inline bracket-manager

* Syncify

* Transactions

* Handle match is locked gracefully

* Match page auto refresh

* Fix match refresh called "globally"

* Bracket autoupdate

* Move fillWithNullTillPowerOfTwo to utils with testing

* Fix map lists not visible after tournament started

* Optimize match events

* Show UI while in progress to members

* Fix start tournament alert not being responsive

* Teams can check in

* Fix map list 400

* xxx -> TODO

* Seeds page

* Remove map icons for team page

* Don't display link to seeds after tournament has started

* Admin actions initial

* Change captain admin action

* Make all hooks ts

* Admin actions functioning

* Fix validate error not displaying in CatchBoundary

* Adjust validate args order

* Remove admin loader

* Make delete team button menancing

* Only include checked in teams to bracket

* Optimize to.id route loads

* Working show map list generator toggle

* Update full tournaments flow

* Make full tournaments work with many start times

* Handle undefined in crud

* Dynamic stage banner

* Handle default strat if map list generation fails

* Fix crash on brackets if less than 2 teams

* Add commented out test for reference

* Add TODO

* Add players from team during register

* TrustRelationship

* Prefers not to host feature

* Last before merge

* Rename some vars

* More renames
2023-05-15 22:37:43 +03:00

64 lines
1.9 KiB
TypeScript

import { useOutletContext } from "@remix-run/react";
import * as React from "react";
import { useUser } from "~/modules/auth";
import type { RankedModeShort, StageId } from "~/modules/in-game-lists";
import type { TournamentLoaderData } from "./routes/to.$id";
import { mapPickCountPerMode, resolveOwnedTeam } from "./tournament-utils";
export function useSelectCounterpickMapPoolState() {
const user = useUser();
const parentRouteData = useOutletContext<TournamentLoaderData>();
const resolveInitialMapPool = (mode: RankedModeShort) => {
const ownMapPool =
resolveOwnedTeam({
teams: parentRouteData.teams,
userId: user?.id,
})?.mapPool ?? [];
const filteredStages = ownMapPool
.filter((pair) => pair.mode === mode)
.map((pair) => pair.stageId);
if (filteredStages.length !== mapPickCountPerMode(parentRouteData.event)) {
return new Array(mapPickCountPerMode(parentRouteData.event)).fill(null);
}
return filteredStages as [StageId, StageId];
};
const [counterpickMaps, setCounterpickMaps] = React.useState<
Record<RankedModeShort, (StageId | null)[]>
>({
SZ: resolveInitialMapPool("SZ"),
TC: resolveInitialMapPool("TC"),
RM: resolveInitialMapPool("RM"),
CB: resolveInitialMapPool("CB"),
});
const handleCounterpickMapPoolSelect =
(
mode: RankedModeShort,
i: number
): React.ChangeEventHandler<HTMLSelectElement> =>
(e) => {
setCounterpickMaps({
...counterpickMaps,
[mode]: new Array(mapPickCountPerMode(parentRouteData.event))
.fill(null)
.map((_, i) => counterpickMaps[mode][i])
.map((stageId, j) => {
if (i === j) {
return e.target.value === "" ? null : Number(e.target.value);
}
return stageId;
}),
});
};
return {
counterpickMaps,
handleCounterpickMapPoolSelect,
};
}