sendou.ink/app/features/tournament/queries/createTeam.server.ts
Kalle ef78d3a2c2
Tournament full (#1373)
* Got something going

* Style overwrites

* width != height

* More playing with lines

* Migrations

* Start bracket initial

* Unhardcode stage generation params

* Link to match page

* Matches page initial

* Support directly adding seed to map list generator

* Add docs

* Maps in matches page

* Add invariant about tie breaker map pool

* Fix PICNIC lacking tie breaker maps

* Only link in bracket when tournament has started

* Styled tournament roster inputs

* Prefer IGN in tournament match page

* ModeProgressIndicator

* Some conditional rendering

* Match action initial + better error display

* Persist bestOf in DB

* Resolve best of ahead of time

* Move brackets-manager to core

* Score reporting works

* Clear winner on score report

* ModeProgressIndicator: highlight winners

* Fix inconsistent input

* Better text when submitting match

* mapCountPlayedInSetWithCertainty that works

* UNDO_REPORT_SCORE implemented

* Permission check when starting tournament

* Remove IGN from upsert

* View match results page

* Source in DB

* Match page waiting for teams

* Move tournament bracket to feature folder

* REOPEN_MATCH initial

* Handle proper resetting of match

* Inline bracket-manager

* Syncify

* Transactions

* Handle match is locked gracefully

* Match page auto refresh

* Fix match refresh called "globally"

* Bracket autoupdate

* Move fillWithNullTillPowerOfTwo to utils with testing

* Fix map lists not visible after tournament started

* Optimize match events

* Show UI while in progress to members

* Fix start tournament alert not being responsive

* Teams can check in

* Fix map list 400

* xxx -> TODO

* Seeds page

* Remove map icons for team page

* Don't display link to seeds after tournament has started

* Admin actions initial

* Change captain admin action

* Make all hooks ts

* Admin actions functioning

* Fix validate error not displaying in CatchBoundary

* Adjust validate args order

* Remove admin loader

* Make delete team button menancing

* Only include checked in teams to bracket

* Optimize to.id route loads

* Working show map list generator toggle

* Update full tournaments flow

* Make full tournaments work with many start times

* Handle undefined in crud

* Dynamic stage banner

* Handle default strat if map list generation fails

* Fix crash on brackets if less than 2 teams

* Add commented out test for reference

* Add TODO

* Add players from team during register

* TrustRelationship

* Prefers not to host feature

* Last before merge

* Rename some vars

* More renames
2023-05-15 22:37:43 +03:00

54 lines
1.1 KiB
TypeScript

import { sql } from "~/db/sql";
import type { TournamentTeam, User } from "~/db/types";
import { nanoid } from "nanoid";
import { INVITE_CODE_LENGTH } from "~/constants";
const createTeamStm = sql.prepare(/*sql*/ `
insert into "TournamentTeam" (
"tournamentId",
"inviteCode",
"name",
"prefersNotToHost"
) values (
@tournamentId,
@inviteCode,
@name,
@prefersNotToHost
) returning *
`);
const createMemberStm = sql.prepare(/*sql*/ `
insert into "TournamentTeamMember" (
"tournamentTeamId",
"userId",
"isOwner"
) values (
@tournamentTeamId,
@userId,
1
)
`);
export const createTeam = sql.transaction(
({
tournamentId,
name,
ownerId,
prefersNotToHost,
}: {
tournamentId: TournamentTeam["tournamentId"];
name: TournamentTeam["name"];
ownerId: User["id"];
prefersNotToHost: TournamentTeam["prefersNotToHost"];
}) => {
const team = createTeamStm.get({
tournamentId,
name,
inviteCode: nanoid(INVITE_CODE_LENGTH),
prefersNotToHost,
}) as TournamentTeam;
createMemberStm.run({ tournamentTeamId: team.id, userId: ownerId });
}
);