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* Got something going * Style overwrites * width != height * More playing with lines * Migrations * Start bracket initial * Unhardcode stage generation params * Link to match page * Matches page initial * Support directly adding seed to map list generator * Add docs * Maps in matches page * Add invariant about tie breaker map pool * Fix PICNIC lacking tie breaker maps * Only link in bracket when tournament has started * Styled tournament roster inputs * Prefer IGN in tournament match page * ModeProgressIndicator * Some conditional rendering * Match action initial + better error display * Persist bestOf in DB * Resolve best of ahead of time * Move brackets-manager to core * Score reporting works * Clear winner on score report * ModeProgressIndicator: highlight winners * Fix inconsistent input * Better text when submitting match * mapCountPlayedInSetWithCertainty that works * UNDO_REPORT_SCORE implemented * Permission check when starting tournament * Remove IGN from upsert * View match results page * Source in DB * Match page waiting for teams * Move tournament bracket to feature folder * REOPEN_MATCH initial * Handle proper resetting of match * Inline bracket-manager * Syncify * Transactions * Handle match is locked gracefully * Match page auto refresh * Fix match refresh called "globally" * Bracket autoupdate * Move fillWithNullTillPowerOfTwo to utils with testing * Fix map lists not visible after tournament started * Optimize match events * Show UI while in progress to members * Fix start tournament alert not being responsive * Teams can check in * Fix map list 400 * xxx -> TODO * Seeds page * Remove map icons for team page * Don't display link to seeds after tournament has started * Admin actions initial * Change captain admin action * Make all hooks ts * Admin actions functioning * Fix validate error not displaying in CatchBoundary * Adjust validate args order * Remove admin loader * Make delete team button menancing * Only include checked in teams to bracket * Optimize to.id route loads * Working show map list generator toggle * Update full tournaments flow * Make full tournaments work with many start times * Handle undefined in crud * Dynamic stage banner * Handle default strat if map list generation fails * Fix crash on brackets if less than 2 teams * Add commented out test for reference * Add TODO * Add players from team during register * TrustRelationship * Prefers not to host feature * Last before merge * Rename some vars * More renames
54 lines
1.1 KiB
TypeScript
54 lines
1.1 KiB
TypeScript
import { sql } from "~/db/sql";
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import type { TournamentTeam, User } from "~/db/types";
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import { nanoid } from "nanoid";
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import { INVITE_CODE_LENGTH } from "~/constants";
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const createTeamStm = sql.prepare(/*sql*/ `
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insert into "TournamentTeam" (
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"tournamentId",
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"inviteCode",
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"name",
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"prefersNotToHost"
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) values (
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@tournamentId,
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@inviteCode,
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@name,
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@prefersNotToHost
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) returning *
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`);
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const createMemberStm = sql.prepare(/*sql*/ `
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insert into "TournamentTeamMember" (
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"tournamentTeamId",
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"userId",
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"isOwner"
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) values (
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@tournamentTeamId,
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@userId,
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1
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)
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`);
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export const createTeam = sql.transaction(
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({
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tournamentId,
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name,
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ownerId,
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prefersNotToHost,
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}: {
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tournamentId: TournamentTeam["tournamentId"];
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name: TournamentTeam["name"];
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ownerId: User["id"];
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prefersNotToHost: TournamentTeam["prefersNotToHost"];
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}) => {
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const team = createTeamStm.get({
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tournamentId,
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name,
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inviteCode: nanoid(INVITE_CODE_LENGTH),
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prefersNotToHost,
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}) as TournamentTeam;
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createMemberStm.run({ tournamentTeamId: team.id, userId: ownerId });
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}
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);
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