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* Got something going * Style overwrites * width != height * More playing with lines * Migrations * Start bracket initial * Unhardcode stage generation params * Link to match page * Matches page initial * Support directly adding seed to map list generator * Add docs * Maps in matches page * Add invariant about tie breaker map pool * Fix PICNIC lacking tie breaker maps * Only link in bracket when tournament has started * Styled tournament roster inputs * Prefer IGN in tournament match page * ModeProgressIndicator * Some conditional rendering * Match action initial + better error display * Persist bestOf in DB * Resolve best of ahead of time * Move brackets-manager to core * Score reporting works * Clear winner on score report * ModeProgressIndicator: highlight winners * Fix inconsistent input * Better text when submitting match * mapCountPlayedInSetWithCertainty that works * UNDO_REPORT_SCORE implemented * Permission check when starting tournament * Remove IGN from upsert * View match results page * Source in DB * Match page waiting for teams * Move tournament bracket to feature folder * REOPEN_MATCH initial * Handle proper resetting of match * Inline bracket-manager * Syncify * Transactions * Handle match is locked gracefully * Match page auto refresh * Fix match refresh called "globally" * Bracket autoupdate * Move fillWithNullTillPowerOfTwo to utils with testing * Fix map lists not visible after tournament started * Optimize match events * Show UI while in progress to members * Fix start tournament alert not being responsive * Teams can check in * Fix map list 400 * xxx -> TODO * Seeds page * Remove map icons for team page * Don't display link to seeds after tournament has started * Admin actions initial * Change captain admin action * Make all hooks ts * Admin actions functioning * Fix validate error not displaying in CatchBoundary * Adjust validate args order * Remove admin loader * Make delete team button menancing * Only include checked in teams to bracket * Optimize to.id route loads * Working show map list generator toggle * Update full tournaments flow * Make full tournaments work with many start times * Handle undefined in crud * Dynamic stage banner * Handle default strat if map list generation fails * Fix crash on brackets if less than 2 teams * Add commented out test for reference * Add TODO * Add players from team during register * TrustRelationship * Prefers not to host feature * Last before merge * Rename some vars * More renames
44 lines
1.6 KiB
TypeScript
44 lines
1.6 KiB
TypeScript
import { sql } from "~/db/sql";
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import type { TournamentMatchGameResult, User } from "~/db/types";
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import type { TournamentMaplistSource } from "~/modules/tournament-map-list-generator";
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import { parseDBArray } from "~/utils/sql";
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const stm = sql.prepare(/* sql */ `
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select
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"TournamentMatchGameResult"."id",
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"TournamentMatchGameResult"."winnerTeamId",
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"TournamentMatchGameResult"."stageId",
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"TournamentMatchGameResult"."mode",
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"TournamentMatchGameResult"."source",
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"TournamentMatchGameResult"."createdAt",
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json_group_array("TournamentMatchGameResultParticipant"."userId") as "participantIds"
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from "TournamentMatchGameResult"
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left join "TournamentMatchGameResultParticipant"
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on "TournamentMatchGameResultParticipant"."matchGameResultId" = "TournamentMatchGameResult"."id"
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where "TournamentMatchGameResult"."matchId" = @matchId
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group by "TournamentMatchGameResult"."id"
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order by "TournamentMatchGameResult"."number" asc
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`);
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interface FindResultsByMatchIdResult {
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id: TournamentMatchGameResult["id"];
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winnerTeamId: TournamentMatchGameResult["winnerTeamId"];
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stageId: TournamentMatchGameResult["stageId"];
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mode: TournamentMatchGameResult["mode"];
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participantIds: Array<User["id"]>;
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source: TournamentMaplistSource;
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createdAt: TournamentMatchGameResult["createdAt"];
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}
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export function findResultsByMatchId(
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matchId: number
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): Array<FindResultsByMatchIdResult> {
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const rows = stm.all({ matchId });
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return rows.map((row) => ({
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...row,
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source: isNaN(row.source) ? row.source : Number(row.source),
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participantIds: parseDBArray(row.participantIds),
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}));
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}
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