Competitive Splatoon Platform
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Note: This is the WIP Splatoon 3 version of the site. To see the current live version checkout the main branch

Running locally

sendou.ink

Prerequisites: nvm

There is a sequence of commands you need to run:

  1. nvm use to switch to the correct Node version. If you have problems with nvm you can also install the latest LTS version of Node.js from their website.
  2. npm i to install the dependencies.
  3. Make a copy of .env.example that's called .env. See below for note about environment variables.
  4. npm run migrate up to set up the database tables.
  5. npm run seed to fill database with test data.
  6. npm run dev to run the project in development mode.

And if you want to run the E2E tests:

  1. Make a copy of the db.sqlite3 file created by migration and name it db-cypress.sqlite3.
  2. npm run dev:cypress and npm run cy:open can be used to run the E2E tests.

Environment variables

You don't need to fill the missing values from .env.example to get started. Instead of using real auth via Discord you can "impersonate" the admin (=Sendou#0043) or any other use in the /admin page once the project has started up. LOHI_TOKEN is only needed for bot + sendou.ink interoperability.

Lohi

TODO: instructions on how to develop Lohi locally

Contributing

Contributions very welcome! See CONTRIBUTING.md for more information.

Translations

sendou.ink can be translated to any language. All the translations can be found in the locales folder. Here is how you can contribute:

  1. Copy a .json file from /en folder.
  2. Translate lines one by one. For example "country": "Country", could become "country": "Maa",. Keep the "key" on the left side of : unchanged.
  3. Finally send the translated .json to Sendou or make a pull request if you know how.

Things to note:

  • weapons.json and gear.json are auto-generated. Don't touch these.
  • If some language doesn't have a folder it can be added.
  • Some translated .json files can also have some lines in English as new lines get added to the site. Those can then be translated.
  • Some lines have a dynamic part like this one: "articleBy": "by {{author}}" in this case {{author}} should appear in the translated version unchanged. So in other words don't translate the part inside {{}}.
  • There is one more special syntax to keep in mind. When you translate this line "project": "Sendou.ink is a project by <2>Sendou</2> with help from contributors:", the <2></2> should appear in the translated version. The text inside these tags can change.

Any questions please ask Sendou!

API

If you want to use the API then please leave an issue explaing your use case. By default I want to allow open use of the data on the site. It's just not recommended to use the same API's the web pages use as they are not stable at all and can change at any time without warning.

Project structure

sendou.ink/
├── app/
│   ├── components/ -- React components
│   ├── db/ -- Database layer
│   ├── hooks/ -- React hooks
│   ├── modules/ -- "nodu_modules but part of the app" https://twitter.com/ryanflorence/status/1535103735952658432
│   ├── routes/ -- Routes see: https://remix.run/docs/en/v1/guides/routing
│   ├── styles/ -- All .css files of the project for styling
│   ├── utils/ -- Random helper functions used in many places
│   └── permissions.ts / -- What actions are allowed. Separated by frontend and backend as frontend has constraints based on what user sees.
├── cypress/ -- see: https://docs.cypress.io/guides/core-concepts/writing-and-organizing-tests#Folder-structure
├── discord-bot/ -- Lohi Discord bot that works together with sendou.ink
├── migrations/ -- Database migrations
├── public/ -- Images, built assets etc. static files to be served as is
└── scripts/ -- Stand-alone scripts to be run outside of the app

Commands

Converting gifs (badges) to thumbnail (.png)

sips -s format png ./sundae.gif --out .

Add new badge to the database

npm run add-badge -- sundae "4v4 Sundaes"

Convert many .png files to .avif

While in the folder with the images:

for i in *; do npx @squoosh/cli --avif '{"cqLevel":33,"cqAlphaLevel":-1,"denoiseLevel":0,"tileColsLog2":0,"tileRowsLog2":0,"speed":6,"subsample":1,"chromaDeltaQ":false,"sharpness":0,"tune":0}' $i; done

How to...

Download production database from Render.com

Note: This is only useful if you have access to a production running on Render.com

  1. Access "Shell" tab
  2. cd /var/data
  3. sqlite3 db.sqlite3 then inside sqlite3 CLI .output dump, .dump & .quit
  4. wormhole send dump
  5. On the receiver computer use the command shown.
  6. sqlite3 db-prod.sqlite3 < dump on the receiver computer.

Add a new weapon

  1. Add image in both .png and .avif with the correct weapon ID (replace-img-names.ts can help)
  2. Create new weapon ids json and weapon translation jsons using create-weapon-json.ts script