sendou.ink/app/features/weapons/data/weapon-params.json

19982 lines
544 KiB
JSON

{
"metadata": {
"generatedAt": "2026-01-13T12:04:34.456Z",
"latestVersion": "10.1.0",
"versions": [
"0.9.9",
"1.0.0",
"1.1.0",
"1.1.1",
"1.2.0",
"2.0.0",
"2.1.0",
"3.0.0",
"3.1.0",
"4.0.0",
"4.1.0",
"5.0.0",
"5.1.0",
"5.2.0",
"6.0.0",
"6.1.0",
"7.0.0",
"7.1.0",
"7.2.0",
"8.0.0",
"8.1.0",
"9.0.0",
"9.1.0",
"9.2.0",
"9.3.0",
"10.0.0",
"10.1.0"
]
},
"weapons": {
"0": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25,
"EndRadiusForPlayer@7.1.0": 0.2,
"InitRadiusForPlayer@7.1.0": 0.2
},
"DamageParam": {
"ReduceEndFrame": 22,
"ReduceStartFrame": 6,
"ValueMax": 380,
"ValueMin": 190
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponAccType": "Fast",
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.835,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 2.06,
"GoStraightStateEndMaxSpeed@9.2.0": 1.782,
"SpawnSpeed@9.2.0": 2
},
"PaintParam": {
"DepthScaleMax": 2.62,
"DepthScaleMaxBreakFree": 2.62,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 3.75,
"DistanceNear": 2,
"WidthHalfFar": 1.82,
"WidthHalfMiddle": 2.28,
"WidthHalfNear": 2.57
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.38,
"WidthHalfNearest": 1.932
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 6,
"SpawnNearestLength": 1.15,
"SpawnNum": 1.4,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.008,
"InkRecoverStop": 15,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 17.49,
"MoveSpeed": 0.08,
"PostDelayFrame": 2,
"RepeatFrame": 5,
"ShotGuideFrame": 6,
"SquidShotShorteningFrame": 2,
"Stand_DegBiasDecrease": 0.01,
"Stand_DegBiasKf": 0.02,
"Stand_DegBiasMax": 0.4,
"Stand_DegBiasMin": 0.04,
"Stand_DegSwerve": 11.66,
"Jump_DegSwerve@9.2.0": 18,
"Stand_DegSwerve@9.2.0": 12
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"10": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 24,
"ReduceStartFrame": 8,
"ValueMax": 280,
"ValueMin": 140
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.9513,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.266,
"GoStraightStateEndMaxSpeed@9.2.0": 1.8945,
"SpawnSpeed@9.2.0": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.62,
"DepthScaleMaxBreakFree": 2.62,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.77,
"WidthHalfMiddle": 2.11,
"WidthHalfNear": 2.11
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.4835,
"WidthHalfNearest": 2.0769
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [3],
"SpawnBetweenLength": 9.5,
"SpawnNearestLength": 1.2,
"SpawnNum": 1.4,
"SplitNum": 7
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.0043,
"InkRecoverStop": 15,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 14.58,
"MoveSpeed": 0.076,
"PostDelayFrame": 2,
"RepeatFrame": 5,
"ShotGuideFrame": 8,
"SquidShotShorteningFrame": 2,
"Stand_DegBiasDecrease": 0.01,
"Stand_DegBiasKf": 0.02,
"Stand_DegBiasMax": 0.4,
"Stand_DegBiasMin": 0.04,
"Stand_DegSwerve": 11.66,
"Jump_DegSwerve@9.2.0": 15,
"MoveSpeed@5.0.0": 0.072,
"Stand_DegSwerve@9.2.0": 12
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"20": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 20,
"ReduceStartFrame": 4,
"ValueMax": 280,
"ValueMin": 140
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.6289,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 4.0376,
"GoStraightStateEndMaxSpeed@10.0.0": 1.5815,
"SpawnSpeed@10.0.0": 3.92
},
"PaintParam": {
"DepthScaleMax": 2.02,
"DepthScaleMaxBreakFree": 2.02,
"DepthScaleMin": 1.18,
"DepthScaleMinBreakFree": 1.01,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.77,
"WidthHalfMiddle": 2.19,
"WidthHalfNear": 2.19,
"DepthScaleMax@3.1.0": 2.24,
"DepthScaleMaxBreakFree@3.1.0": 2.24,
"DepthScaleMin@3.1.0": 1.31,
"DepthScaleMinBreakFree@3.1.0": 1.12
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.428,
"WidthHalfNearest": 2.0608,
"WidthHalf@10.0.0": 1.472
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 9.5,
"SpawnNearestLength": 1.15,
"SpawnNum": 1.5,
"SplitNum": 6
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.008,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 0,
"MoveSpeed": 0.072,
"PostDelayFrame": 3,
"RepeatFrame": 5,
"ShotGuideFrame": 4,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 0
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"30": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 24,
"ReduceStartFrame": 8,
"ValueMax": 240,
"ValueMin": 120
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.9513,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.266,
"GoStraightStateEndMaxSpeed@9.2.0": 1.8945,
"SpawnSpeed@9.2.0": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.5,
"DepthScaleMaxBreakFree": 2.5,
"DepthScaleMin": 1.25,
"DepthScaleMinBreakFree": 1.07,
"DistanceFar": 15,
"DistanceMiddle": 4.2,
"DistanceNear": 2.1,
"WidthHalfFar": 2.051,
"WidthHalfMiddle": 2.145,
"WidthHalfNear": 2.31,
"WidthHalfFar@8.0.0": 1.99,
"WidthHalfMiddle@8.0.0": 2.08,
"WidthHalfNear@8.0.0": 2.24
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.52,
"WidthHalfNearest": 1.932,
"WidthHalf@2.0.0": 1.38
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [4],
"SpawnBetweenLength": 12.5,
"SpawnNearestLength": 1.3,
"SpawnNum": 1,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.005,
"InkRecoverStop": 15,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 15.54,
"MoveSpeed": 0.072,
"PostDelayFrame": 2,
"RepeatFrame": 4,
"ShotGuideFrame": 8,
"SquidShotShorteningFrame": 2,
"Stand_DegBiasDecrease": 0.01,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMax": 0.5,
"Stand_DegBiasMin": 0.06,
"Stand_DegSwerve": 12.63,
"InkConsume@4.0.0": 0.0055,
"Jump_DegSwerve@9.2.0": 16,
"Stand_DegSwerve@9.2.0": 13
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"40": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 40,
"ReduceStartFrame": 8,
"ValueMax": 360,
"ValueMin": 180
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.493,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.266,
"GoStraightStateEndMaxSpeed@9.1.0": 1.4495,
"SpawnSpeed@9.1.0": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.71,
"WidthHalfMiddle": 1.93,
"WidthHalfNear": 1.93
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.472,
"WidthHalfNearest": 2.0608
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [4],
"SpawnBetweenLength": 9.2,
"SpawnNearestLength": 1.2,
"SpawnNum": 1.5,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.0092,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 11.66,
"MoveSpeed": 0.072,
"ShotGuideFrame": 8,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.015,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 4.86,
"Jump_DegSwerve@9.1.0": 12,
"Stand_DegSwerve@9.1.0": 5,
"Stand_DegSwerve@4.0.0": 6
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"50": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 27,
"ReduceStartFrame": 11,
"ValueMax": 520,
"ValueMin": 300
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeAirResist": 0.02,
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.667,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3.06,
"GoStraightStateEndMaxSpeed@10.0.0": 1.8472,
"GoStraightToBrakeStateFrame@10.0.0": 4,
"SpawnSpeed@10.0.0": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 2.25,
"WidthHalfMiddle": 2.11,
"WidthHalfNear": 2.11
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.495,
"WidthHalfNearest": 2.16775
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [2],
"SpawnBetweenLength": 5.5,
"SpawnNearestLength": 1.3,
"SpawnNum": 2.4,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.015,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 12,
"MoveSpeed": 0.06,
"PostDelayFrame": 3,
"RepeatFrame": 9,
"ShotGuideFrame": 11,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.015,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMin": 0.02,
"Stand_DegSwerve": 6,
"InkConsume@10.0.0": 0.013
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"60": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 24,
"ReduceStartFrame": 8,
"ValueMax": 300,
"ValueMin": 150,
"ValueMax@6.0.0": 280,
"ValueMin@6.0.0": 140
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.4495,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.71,
"WidthHalfMiddle": 1.93,
"WidthHalfNear": 1.93
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.334,
"WidthHalfNearest": 1.97432
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [5],
"SpawnBetweenLength": 11,
"SpawnNearestLength": 1,
"SpawnNum": 1.4,
"SplitNum": 11
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.008,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 12,
"MoveSpeed": 0.088,
"PostDelayFrame": 3,
"RepeatFrame": 5,
"ShotGuideFrame": 8,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.005,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 4.75,
"MoveSpeed@9.2.0": 0.084,
"Stand_DegBiasKf@7.2.0": 0.01,
"Stand_DegSwerve@9.2.0": 5,
"Stand_DegSwerve@4.0.0": 6
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"70": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 23,
"ReduceStartFrame": 7,
"ValueMax": 450,
"ValueMin": 225,
"ValueMax@7.1.0": 420,
"ValueMin@7.1.0": 210
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"Overwrite_MoveVelRt_Shot_High": -1,
"Overwrite_MoveVelRt_Shot_Mid": -1
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.2698,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3.833333
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.84,
"WidthHalfMiddle": 2.08,
"WidthHalfNear": 2.08,
"WidthHalfFar@4.0.0": 1.71,
"WidthHalfMiddle@4.0.0": 1.93,
"WidthHalfNear@4.0.0": 1.93
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.4375,
"WidthHalfNearest": 2.0125
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 8.8,
"SpawnNearestLength": 0.8,
"SpawnNum": 2,
"SplitNum": 6
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.02,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 6,
"MoveSpeed": 0.055,
"RepeatFrame": 8,
"ShotGuideFrame": 7,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 2.5,
"Stand_DegSwerve@9.1.0": 2.7
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"80": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 620,
"ValueMin": 350
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.377,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 2.45
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 2.25,
"WidthHalfMiddle": 2.57,
"WidthHalfNear": 2.57
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.5525,
"WidthHalfNearest": 2.1735
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 6,
"SpawnNearestLength": 1.3,
"SpawnNum": 3.4,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.023,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 11.3511,
"MoveSpeed": 0.04,
"RepeatFrame": 12,
"ShotGuideFrame": 9,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.02,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.04,
"Stand_DegSwerve": 4,
"InkConsume@5.2.0": 0.025
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"90": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 320,
"ValueMin": 160
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.232,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 3.36
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.88,
"WidthHalfMiddle": 2.12,
"WidthHalfNear": 2.12
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.38,
"WidthHalfNearest": 1.932
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 10,
"SpawnNearestLength": 1,
"SpawnNum": 3,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.016,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.06,
"PostDelayFrame": 4,
"RepeatFrame": 8,
"ShotGuideFrame": 9,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.01,
"Stand_DegBiasKf": 0.015,
"Stand_DegBiasMin": 0.02,
"Stand_DegSwerve": 2.5,
"Stand_DegSwerve@2.0.0": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"100": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 26,
"ReduceStartFrame": 10,
"ValueMax": 240,
"ValueMin": 120
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Mid"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.2698,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 2.2
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 2.04,
"WidthHalfMiddle": 2.3,
"WidthHalfNear": 2.3,
"WidthHalfFar@2.0.0": 1.71,
"WidthHalfMiddle@2.0.0": 1.93,
"WidthHalfNear@2.0.0": 1.93
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.334,
"WidthHalfNearest": 1.97432
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [3, 6, 9],
"RandomSpawnVelXMax": 0.055,
"SpawnBetweenLength": 11,
"SpawnNearestLength": 1,
"SpawnNum": 1.4,
"SplitNum": 11,
"ForceSpawnNearestAddNumArray@3.0.0": [5]
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.0096,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.079,
"PostDelayFrame": 3,
"RepeatFrame": 6,
"ShotGuideFrame": 10,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0.02,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMax": 0.25,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 4.5,
"Jump_DegSwerve@9.2.0": 12,
"MoveSpeed@3.0.0": 0.072,
"Stand_DegSwerve@10.0.0": 5.5,
"Stand_DegSwerve@7.1.0": 6
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"200": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 700,
"Distance": 1.6
},
{
"Damage": 500,
"Distance": 3.8
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 3.8,
"Distance@9.1.0": 3.2
},
"PaintRadius": 0,
"DistanceDamage@9.1.0": [
{
"Damage": 700,
"Distance": 1.5
},
{
"Damage": 500,
"Distance": 3.57
}
],
"DistanceDamage@3.0.0": [
{
"Damage": 700,
"Distance": 1
},
{
"Damage": 500,
"Distance": 3.57
}
]
},
"BlasterBurstParam": {
"BurstFrame": 11,
"ShotCollisionHitRadiusRate": 0.4687,
"SplashDropPaintRadius": 3.84,
"SplashDropPaintShotColHitRadius": 2.76,
"SplashPaintRadius": 2.4,
"SplashPaintShotColHitRadius": 1.68,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"SplashDropPaintShotColHitRadius@7.1.0": 2.3
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 1250,
"ValueMin": 1250
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 0.8484,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0.87
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.56,
"WidthHalfNearest": 2.496
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 1.5,
"SpawnNearestLength": 1,
"SpawnNum": 6,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"FirstDistance": 1.8,
"VelocityMinusYRate": 0.4
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.075,
"InkRecoverStop": 55,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 6,
"MoveSpeed": 0.05,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 26,
"PreDelayFrame_HumanShot": 10,
"PreDelayFrame_SquidShot": 15,
"RepeatFrame": 40,
"ShotGuideFrame": 11,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0,
"Jump_DegSwerve@4.0.0": 8
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.625,
"Mid@4.0.0": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"210": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 700,
"Distance": 0.94
},
{
"Damage": 500,
"Distance": 3.3
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 3.3
},
"PaintRadius": 0
},
"BlasterBurstParam": {
"SplashDropPaintShotColHitRadius": 2.5,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
}
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 1250,
"ValueMin": 1250
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 0.9131,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0.945
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.62,
"WidthHalfNearest": 2.43
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 1.5,
"SpawnNearestLength": 0.5,
"SpawnNum": 7,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"FirstDistance": 1.8,
"VelocityMinusYRate": 0.4
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.1,
"InkRecoverStop": 57,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 10,
"MoveSpeed": 0.045,
"PostDelayFrame": 4,
"PreDelayFrame_HumanShot": 10,
"PreDelayFrame_SquidShot": 15,
"RepeatFrame": 50,
"ShotGuideFrame": 13,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0,
"InkRecoverStop@8.0.0": 60
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"220": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 700,
"Distance": 0.94
},
{
"Damage": 500,
"Distance": 3.3
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 3.3,
"Distance@8.1.0": 3.5
},
"PaintRadius": 0,
"DistanceDamage@8.1.0": [
{
"Damage": 700,
"Distance": 1
},
{
"Damage": 500,
"Distance": 3.5
}
]
},
"BlasterBurstParam": {
"BurstFrame": 15,
"SplashDropPaintRadius": 3.14,
"SplashDropPaintShotColHitRadius": 2.355,
"SplashPaintRadius": 2.093,
"SplashPaintShotColHitRadius": 1.465,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"SplashDropPaintRadius@8.1.0": 3.45,
"SplashDropPaintRadius@5.2.0": 3,
"SplashDropPaintShotColHitRadius@8.1.0": 2.5875,
"SplashDropPaintShotColHitRadius@5.2.0": 2.25,
"SplashPaintRadius@8.1.0": 2.3,
"SplashPaintShotColHitRadius@8.1.0": 1.61
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 1250,
"ValueMin": 1250
},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.0073,
"GoStraightToBrakeStateFrame": 11,
"SpawnSpeed": 1.08
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.56,
"WidthHalfNearest": 2.184
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 1.9,
"SpawnNearestLength": 1,
"SpawnNum": 9,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"DistanceXZRate": 0,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 30,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 30,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.11,
"InkRecoverStop": 70,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.04,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 30,
"PreDelayFrame_HumanShot": 10,
"PreDelayFrame_SquidShot": 15,
"RepeatFrame": 60,
"ShotGuideFrame": 15,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.5
},
"spl__PlayerGearSkillParam_MainEffectiveRangeUp": {},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"230": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 300,
"Distance": 1
},
{
"Damage": 300,
"Distance": 4
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 4
},
"PaintRadius": 0
},
"BlasterBurstParam": {
"BurstFrame": 12,
"MoveLength": 2.4,
"NoOccurRoundYOver90RoundXPlus": true,
"SplashDropPaintRadius": 2.5,
"SplashDropPaintShotColHitRadius": 2.2,
"SplashPaintRadius": 1.8,
"SplashPaintShotColHitRadius": 1.6,
"SplashRoundAxisXArray": [0, 0, 0, -90],
"SplashRoundAxisYArray": [0, 45, 90, 135, 0],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"WallHitPaintRadius": 1.8
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 600,
"ValueMin": 600
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 0.92715,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0.935
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 2.1,
"WidthHalf": 1.45,
"WidthHalfNearest": 1.7976,
"WidthHalf@10.0.0": 1.284
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 3.2,
"SpawnNearestLength": 0.5,
"SpawnNum": 3,
"SplitNum": 2
},
"SplashWallHitParam": {
"SpawnParam": {
"DistanceXZRate": 0,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 30,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 30,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.04,
"InkRecoverStop": 40,
"Jump_DegBiasDecreaseStartFrame": 40,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.068,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 20,
"PreDelayFrame_HumanShot": 8,
"PreDelayFrame_SquidShot": 12,
"RepeatFrame": 20,
"ShotGuideFrame": 12,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0,
"MoveSpeed@8.0.0": 0.065
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"240": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 350,
"Distance": 0.94
},
{
"Damage": 350,
"Distance": 3.3
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 3.3
},
"PaintRadius": 0
},
"BlasterBurstParam": {
"BurstFrame": 15,
"MoveLength": 2,
"SplashDropPaintRadius": 2.8,
"SplashDropPaintShotColHitRadius": 2.3,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"WallHitPaintRadius": 1.9
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 850,
"ValueMin": 850
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.13305,
"GoStraightToBrakeStateFrame": 11,
"SpawnSpeed": 1.2
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.32,
"WidthHalfNearest": 1.848
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 1.62,
"SpawnNearestLength": 0.9,
"SpawnNum": 11,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"DistanceXZRate": 0,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 30,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 30,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.07,
"InkRecoverStop": 47,
"Jump_DegBiasDecreaseStartFrame": 40,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.055,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 20,
"PreDelayFrame_HumanShot": 8,
"PreDelayFrame_SquidShot": 12,
"RepeatFrame": 35,
"ShotGuideFrame": 15,
"SquidShotShorteningFrame": 1,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0,
"InkRecoverStop@7.2.0": 50
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"250": {
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 350,
"Distance": 0.94
},
{
"Damage": 350,
"Distance": 3.3
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 3.3
},
"PaintRadius": 0
},
"BlasterBurstParam": {
"BurstFrame": 15,
"MoveLength": 2,
"SplashDropPaintRadius": 2.8,
"SplashDropPaintShotColHitRadius": 2.22,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"WallHitPaintRadius": 1.9
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 850,
"ValueMin": 850
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.3426,
"GoStraightToBrakeStateFrame": 11,
"SpawnSpeed": 1.4
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.32,
"WidthHalfNearest": 1.848
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 1.62,
"SpawnNearestLength": 0.9,
"SpawnNum": 12,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"DistanceXZRate": 0,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 30,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 30,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.08,
"InkRecoverStop": 50,
"Jump_DegBiasDecreaseStartFrame": 40,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.05,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 20,
"PreDelayFrame_HumanShot": 8,
"PreDelayFrame_SquidShot": 12,
"RepeatFrame": 40,
"ShotGuideFrame": 15,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"260": {
"BlastJumpParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 700,
"Distance": 1
},
{
"Damage": 500,
"Distance": 4
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 4
},
"PaintRadius": 0
},
"BlastParam": {
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageLinear": true,
"DistanceDamage": [
{
"Damage": 700,
"Distance": 1
},
{
"Damage": 500,
"Distance": 2
}
],
"KnockBackParam": {
"Accel": 700,
"Bias": 0.8,
"Distance": 2.5
},
"PaintRadius": 0,
"DistanceDamage@7.1.0": [
{
"Damage": 700,
"Distance": 1
},
{
"Damage": 500,
"Distance": 1.8
}
]
},
"BlasterBurstJumpParam": {
"BurstFrame": 11,
"MoveLength": 2.2,
"SplashDropPaintRadius": 3.7,
"SplashDropPaintShotColHitRadius": 2.5,
"SplashPaintRadius": 2.5,
"SplashPaintShotColHitRadius": 1.9,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"WallHitPaintRadius": 2.7
},
"BlasterBurstParam": {
"BurstFrame": 11,
"MoveLength": 1.5,
"SplashDropPaintRadius": 2,
"SplashDropPaintShotColHitRadius": 1.23,
"SplashPaintRadius": 1,
"SplashPaintShotColHitRadius": 0.7,
"SplashRoundAxisXArray": [-90, -45, 0, 45],
"SplashRoundAxisYArray": [0, 30, 60, 90, 120],
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 1,
"FallPeriodFirstFrameMin": 1,
"FallPeriodFirstTargetSpeed": 0,
"FallPeriodLastFrameMax": 1,
"FallPeriodLastFrameMin": 1,
"FallPeriodSecondFrame": 1,
"FallPeriodSecondTargetSpeed": 0
},
"SplashWallDropPaintParam": {
"PaintRadiusFall": 0,
"PaintRadiusGround": 0,
"PaintRadiusShock": 1.2
},
"WallHitPaintRadius": 1.9
},
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageJumpParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 1250,
"ValueMin": 1250
},
"DamageParam": {
"ReduceEndFrame": 99,
"ReduceStartFrame": -1,
"ValueMax": 1250,
"ValueMin": 1250
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Mid"
},
"MoveJumpParam": {
"GoStraightStateEndMaxSpeed": 0.9,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0.92
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.65,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 1.7
},
"PaintParam": {
"DistanceMiddle": 0,
"WidthHalfFar": 0,
"WidthHalfMiddle": 0,
"WidthHalfNear": 0
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.56,
"WidthHalfNearest": 2.184
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"RandomSpawnVelXMax": 0.055,
"RandomSpawnVelYMax": 0.015,
"RandomSpawnVelZMax": 0.02,
"RandomSpawnVelZMin": 0.01,
"SpawnBetweenLength": 1.9,
"SpawnNearestLength": 0.9,
"SpawnNum": 9,
"SplitNum": 1
},
"SplashWallHitParam": {
"SpawnParam": {
"DistanceXZRate": 0,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 30,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 30,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 0.5,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.07,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 35,
"FallPeriodSecondTargetSpeed": 0.04
},
"WeaponParam": {
"InkConsume": 0.095,
"InkRecoverStop": 60,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.5,
"Jump_DegSwerve": 8,
"MoveSpeed": 0.04,
"PostDelayFrame": 4,
"PostDelayFrame_Blaster": 26,
"PreDelayFrame_HumanShot": 10,
"PreDelayFrame_SquidShot": 15,
"RepeatFrame": 55,
"ShotGuideFrame": 11,
"SquidShotShorteningFrame": 0,
"Stand_DegBiasDecrease": 0,
"Stand_DegBiasKf": 0,
"Stand_DegBiasMax": 0,
"Stand_DegBiasMin": 0,
"Stand_DegSwerve": 0,
"InkConsume@9.3.0": 0.085,
"InkConsume@5.0.0": 0.1,
"PostDelayFrame_Blaster@9.3.0": 23,
"RepeatFrame@8.0.0": 60
},
"spl__PlayerGearSkillParam_ActionSpecUp_ReduceJumpSwerveRate": {
"Mid": 0.625,
"Mid@5.0.0": 0.5
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"300": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 40,
"ReduceStartFrame": 8,
"ValueMax": 310,
"ValueMin": 155,
"ReduceEndFrame@5.0.0": 24,
"ValueMax@7.2.0": 290,
"ValueMin@7.2.0": 145
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.568,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.75
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 2.09,
"WidthHalfMiddle": 2.09,
"WidthHalfNear": 2.09
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.7825,
"WidthHalfNearest": 2.4955
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [3, 6, 9],
"SpawnBetweenLength": 12,
"SpawnNearestLength": 1,
"SpawnNum": 1.5,
"SplitNum": 12
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.56
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponParam": {
"BurstAimMoveFrame": 20,
"InkConsume": 0.011,
"InkRecoverStop": 25,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 6,
"MoveSpeed": 0.08,
"PostDelayFrame": 2,
"RepeatFrame": 4,
"ShotGuideFrame": 8,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 1,
"TripleShotSpanFrame": 8,
"InkConsume@9.1.0": 0.0115
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"310": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 40,
"ReduceStartFrame": 8,
"ValueMax": 440,
"ValueMin": 220,
"ReduceEndFrame@5.0.0": 24,
"ValueMax@7.1.0": 410,
"ValueMin@7.1.0": 205
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"Overwrite_MoveVelRt_Shot_High": -1,
"Overwrite_MoveVelRt_Shot_Mid": -1
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2.2698,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.875
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 2.25,
"WidthHalfMiddle": 2.25,
"WidthHalfNear": 2.25
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.633,
"WidthHalfNearest": 2.2862
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [3],
"SpawnBetweenLength": 6,
"SpawnNearestLength": 1.35,
"SpawnNum": 3,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.75,
"PaintRadiusShock": 1.92
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 35,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.065,
"FallPeriodLastFrameMax": 40,
"FallPeriodLastFrameMin": 25,
"FallPeriodSecondFrame": 25,
"FallPeriodSecondTargetSpeed": 0.09
},
"WeaponParam": {
"BurstAimMoveFrame": 25,
"InkConsume": 0.0208,
"InkRecoverStop": 25,
"Jump_DegBiasDecreaseStartFrame": 20,
"Jump_DegBiasEndFrame": 50,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 1,
"MoveSpeed": 0.06,
"PostDelayFrame": 2,
"RepeatFrame": 5,
"ShotGuideFrame": 8,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 1,
"TripleShotSpanFrame": 20,
"InkConsume@9.1.0": 0.0225
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"400": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 24,
"ReduceStartFrame": 8,
"ValueMax": 380,
"ValueMin": 190
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.8303,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 3.05,
"GoStraightStateEndMaxSpeed@8.1.0": 2.9695,
"SpawnSpeed@8.1.0": 3.2
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceFar": 20,
"DistanceMiddle": 0.5,
"DistanceNear": 0.5,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.61,
"WidthHalfMiddle": 2.35,
"WidthHalfNear": 2.35
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"WidthHalf": 1.357,
"WidthHalfNearest": 1.8998
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [4],
"SpawnBetweenLength": 15,
"SpawnNearestLength": 1.25,
"SpawnNum": 1.5,
"SplitNum": 8
},
"VariableCollisionParam": {},
"VariableDamageParam": {
"ReduceEndFrame": 23,
"ReduceStartFrame": 7,
"ValueMax": 300,
"ValueMin": 150
},
"VariableMoveParam": {
"GoStraightStateEndMaxSpeed": 2.3032,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.4
},
"VariablePaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.71,
"WidthHalfMiddle": 1.93,
"WidthHalfNear": 1.93
},
"VariableSplashPaintParam": {
"WidthHalf": 1.38,
"WidthHalfNearest": 1.932
},
"VariableSplashSpawnParam": {
"SpawnBetweenLength": 8.67,
"SpawnNearestLength": 1.2,
"SpawnNum": 1.5,
"SplitNum": 5,
"SpawnBetweenLength@6.0.0": 6.5,
"SpawnNum@6.0.0": 2
},
"VariableWeaponParam": {
"BurstAimMoveFrame": 20,
"InkConsume": 0.0108,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 13,
"MoveSpeed": 0.072,
"PostDelayFrame": 3,
"RepeatFrame": 7,
"ShotGuideFrame": 7,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"BurstAimMoveFrame": 20,
"InkConsume": 0.024,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 0,
"MoveSpeed": 0.066,
"PostDelayFrame": 3,
"RepeatFrame": 8,
"ShotGuideFrame": 8,
"SquidShotShorteningFrame": 0,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 0,
"VariableShotRepeatStartFrame": 10,
"InkConsume@6.0.0": 0.022,
"MoveSpeed@8.1.0": 0.072
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1000": {
"BodyParam": {
"CollisionParam": {
"KnockBackOpponent": {
"AccelMax": 800,
"AccelMin": 420,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 280,
"AccelMin": 280,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 550,
"AccelMin": 410,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 1.4
},
"Damage": 700,
"PaintParam": {
"Depth": 1.5,
"SpeedMax": 0.152,
"WidthAddWallCut": 0.4,
"WidthHalfMax": 2.2
},
"SideParam": {
"CheckLength": 1.3,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"KnockBackByCanopyParam": {
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
}
},
"MainEffectiveRangeUpParam": {
"Mid": 0.37
},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"VerticalSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 45,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 30,
"Inside": {
"DamageHighDistance": 11.2,
"DamageHighValue": 500,
"DamageLowDistance": 11.2,
"DamageLowValue": 500,
"DamageMaxDistance": 4.2,
"DamageMaxValue": 1200,
"DamageMinDistance": 14.2,
"DamageMinValue": 350,
"Degree": 5,
"DepletionDamageRate": 0.5,
"FinalDamageMinValue": 350,
"InsideDistanceXZ": 0
},
"Outside": {
"DamageHighDistance": 11.2,
"DamageHighValue": 500,
"DamageLowDistance": 11.2,
"DamageLowValue": 500,
"DamageMaxDistance": 4.2,
"DamageMaxValue": 1200,
"DamageMinDistance": 14.2,
"DamageMinValue": 350,
"DamageRate": 1,
"Degree": 20,
"DepletionDamageRate": 0.5,
"FinalDamageMinValue": 350
}
},
"SpawnSplashBetweenLength": 4.2,
"SpawnSplashFirstLength": 1.1,
"SpawnSplashNum": 5,
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"SplashPaintParam": {
"DepthScaleMax": 3,
"DepthScaleMin": 3,
"WidthHalf": 1.25,
"WidthHalfNearest": 1.25
},
"Unit": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4615,
"FourPetalsPetalRadiusRate": 0.3077,
"SpawnPositionHeight": 0,
"SpawnPositionOffsetHeight": 0.5,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.5166,
"SpawnWideDegree": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.6,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.18,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4615,
"FourPetalsPetalRadiusRate": 0.3077,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.3366,
"SpawnSpeedRandom": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.18,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -1.25,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 0.9766,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
],
"Unit@8.0.0": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4615,
"FourPetalsPetalRadiusRate": 0.3077,
"SpawnPositionHeight": 0,
"SpawnPositionOffsetHeight": 0.5,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.5166,
"SpawnWideDegree": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.6,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.18,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4615,
"FourPetalsPetalRadiusRate": 0.3077,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.3366,
"SpawnSpeedRandom": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.18,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -1.25,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 0.9766,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
]
},
"WeaponRollParam": {
"DashFrame": 20,
"InkConsumeMaxPerFrame": 0.001,
"InkConsumeMinPerFrame": 0.0002,
"InkRecoverStop": 20,
"SpeedDash": 0.152,
"SpeedDashTurnBreak": 0.128,
"SpeedInkConsumeMax": 0.152,
"SpeedInkConsumeMin": 0.02,
"SpeedNormal": 0.128,
"DashFrame@3.1.0": 30
},
"WeaponVerticalSwingParam": {
"InkConsume": 0.0396,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 45,
"SwingFrame": 12,
"SwingMoveSpeed": 0.048
},
"WeaponWideSwingParam": {
"GuideParam": {
"Frame": 7,
"WidthScale": 1.2
},
"InkConsume": 0.0396,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 40,
"SubWeaponSquidDelayFrm": 8,
"SwingFrame": 10,
"SwingMoveSpeed": 0.06
},
"WideSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 44,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 24,
"Inside": {
"DamageHighDistance": 6.7,
"DamageHighValue": 500,
"DamageLowDistance": 6.7,
"DamageLowValue": 500,
"DamageMaxDistance": 4.7,
"DamageMaxValue": 1000,
"DamageMinDistance": 8.7,
"DamageMinValue": 250,
"Degree": 16,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 250,
"InsideDistanceXZ": 1.2,
"DamageHighDistance@8.0.0": 6.2,
"DamageLowDistance@8.0.0": 6.2,
"DamageMaxDistance@8.0.0": 4.2,
"DamageMinDistance@8.0.0": 8.2,
"Degree@5.0.0": 12
},
"Outside": {
"DamageHighDistance": 5.7,
"DamageHighValue": 500,
"DamageLowDistance": 5.7,
"DamageLowValue": 500,
"DamageMaxDistance": 3.2,
"DamageMaxValue": 1000,
"DamageMinDistance": 7.2,
"DamageMinValue": 250,
"DamageRate": 1,
"Degree": 25,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 250,
"DamageHighDistance@8.0.0": 5.2,
"DamageLowDistance@8.0.0": 5.2,
"DamageMaxDistance@8.0.0": 2.7,
"DamageMinDistance@8.0.0": 6.7
}
},
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"Unit": [
{
"BulletNum": 10,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.6,
"SpawnSpeedBase": 0.8,
"SpawnSpeedRandom": 0.26,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.75,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 8.5,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.25,
"WidthHalfNear": 1.56
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.3,
"SpawnSpeedBase": 0.4,
"SpawnSpeedRandom": 0.1,
"SpawnWideDegree": 8,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.75,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 8.5,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.25,
"WidthHalfNear": 1.56
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.3,
"SpawnSpeedBase": 0.24,
"SpawnSpeedRandom": 0.05,
"SpawnWideDegree": 8,
"SwerveRateBySpeed": 0.06,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.75,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"ChangeFrame": 0,
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 8.5,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.1,
"WidthHalfNear": 1.4
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1010": {
"BodyParam": {
"CollisionParam": {
"KnockBackOpponent": {
"AccelMax": 800,
"AccelMin": 420,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 280,
"AccelMin": 280,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 550,
"AccelMin": 410,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 1.4
},
"Damage": 1250,
"PaintParam": {
"SpeedMax": 0.132,
"WidthHalfMax": 2.8
},
"SideParam": {
"CheckLength": 1.3,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"KnockBackByCanopyParam": {
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
}
},
"MainEffectiveRangeUpParam": {
"High": 0.7,
"Mid": 0.49
},
"MainWeaponSetting": {},
"VerticalSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 45,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 30,
"Inside": {
"DamageHighDistance": 8.2,
"DamageHighValue": 1000,
"DamageLowDistance": 11.2,
"DamageLowValue": 500,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 13.2,
"DamageMinValue": 400,
"Degree": 5,
"FinalDamageMinValue": 400
},
"Outside": {
"DamageHighDistance": 8.2,
"DamageHighValue": 1000,
"DamageLowDistance": 11.2,
"DamageLowValue": 500,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 13.2,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 20,
"FinalDamageMinValue": 400
}
},
"SpawnSplashBetweenLength": 4.6,
"SpawnSplashFirstLength": 1.2,
"SpawnSplashNum": 5,
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.462,
"PaintWidthHalf": 1.462
}
},
"SplashPaintParam": {
"DepthScaleMax": 3,
"DepthScaleMin": 3,
"WidthHalf": 1.287,
"WidthHalfNearest": 1.287
},
"Unit": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4667,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionOffsetHeight": 0.5,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.8338,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.75,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.36,
"InitRadius": 0.36
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.76,
"DepthScaleMaxStraight": 1.76,
"DepthScaleMinBreakFree": 1.32,
"DepthScaleMinStraight": 1.1,
"DistanceFar": 16,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 3.068,
"WidthHalfNear": 2.454
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4667,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.6338,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.75,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.36,
"InitRadius": 0.36
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.76,
"DepthScaleMaxStraight": 1.76,
"DepthScaleMinBreakFree": 1.32,
"DepthScaleMinStraight": 1.1,
"DistanceFar": 16,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.045,
"WidthHalfNear": 1.841
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -1.25,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.2338,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.55,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.36,
"InitRadius": 0.36
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 30,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.76,
"DepthScaleMaxStraight": 1.76,
"DepthScaleMinBreakFree": 1.32,
"DepthScaleMinStraight": 1.1,
"DistanceFar": 16,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.045,
"WidthHalfNear": 1.841
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
}
]
},
"WeaponRollParam": {
"DashFrame": 90,
"InkConsumeMaxPerFrame": 0.001,
"InkConsumeMinPerFrame": 0.0002,
"InkRecoverStop": 20,
"SpeedDash": 0.132,
"SpeedDashTurnBreak": 0.108,
"SpeedInkConsumeMax": 0.132,
"SpeedInkConsumeMin": 0.02,
"SpeedNormal": 0.108
},
"WeaponVerticalSwingParam": {
"InkConsume": 0.085,
"InkRecoverStop": 60,
"SwingFrame": 26,
"SwingMoveSpeed": 0.048
},
"WeaponWideSwingParam": {
"GuideParam": {
"WidthScale": 1.5
},
"InkConsume": 0.085,
"InkRecoverStop": 45,
"SwingFrame": 21,
"SwingMoveSpeed": 0.048
},
"WideSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 45,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 25,
"Inside": {
"DamageHighDistance": 7.2,
"DamageHighValue": 1000,
"DamageLowDistance": 7.2,
"DamageLowValue": 1000,
"DamageMaxDistance": 4.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 10.7,
"DamageMinValue": 350,
"Degree": 16,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 350,
"InsideDistanceXZ": 1.2,
"Degree@5.0.0": 12
},
"Outside": {
"DamageHighDistance": 7.2,
"DamageHighValue": 500,
"DamageLowDistance": 7.2,
"DamageLowValue": 500,
"DamageMaxDistance": 2,
"DamageMaxValue": 1000,
"DamageMinDistance": 9.2,
"DamageMinValue": 350,
"DamageRate": 1,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 350
}
},
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"Unit": [
{
"BulletNum": 12,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.8,
"SpawnSpeedBase": 1.05,
"SpawnSpeedRandom": 0.36,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.6275,
"WidthHalfNear": 1.89
},
"WallDropCollisionPaintParam": {
"PaintRadiusGround": 0.5
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.4,
"SpawnSpeedBase": 0.48,
"SpawnSpeedRandom": 0.11,
"SpawnWideDegree": 4,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 12,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.6275,
"WidthHalfNear": 1.89
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1020": {
"BodyParam": {
"CollisionParam": {
"KnockBackOpponent": {
"AccelMax": 800,
"AccelMin": 420,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 280,
"AccelMin": 280,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 550,
"AccelMin": 410,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 1.4
},
"Damage": 1250,
"PaintParam": {
"SpeedMax": 0.108,
"WidthHalfMax": 3.4
},
"SideParam": {
"CheckLength": 1.3,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"KnockBackByCanopyParam": {
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
}
},
"MainEffectiveRangeUpParam": {
"High": 1.57,
"Mid": 0.89
},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"WeaponSpeedType": "Slow"
},
"VerticalSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 65,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 40,
"Inside": {
"DamageHighDistance": 12.87,
"DamageHighValue": 1000,
"DamageLowDistance": 19.53,
"DamageLowValue": 500,
"DamageMaxDistance": 8.2,
"DamageMaxValue": 1800,
"DamageMinDistance": 20.6,
"DamageMinValue": 400,
"Degree": 5,
"FinalDamageMinValue": 400,
"DamageHighDistance@2.0.0": 12.2,
"DamageLowDistance@2.0.0": 12.2,
"DamageLowValue@2.0.0": 1000
},
"Outside": {
"DamageHighDistance": 12.87,
"DamageHighValue": 1000,
"DamageLowDistance": 19.53,
"DamageLowValue": 500,
"DamageMaxDistance": 8.2,
"DamageMaxValue": 1800,
"DamageMinDistance": 20.6,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 20,
"FinalDamageMinValue": 400,
"DamageHighDistance@2.0.0": 12.2,
"DamageLowDistance@2.0.0": 12.2,
"DamageLowValue@2.0.0": 1000
}
},
"SpawnSplashBetweenLength": 5.2,
"SpawnSplashFirstLength": 1.5,
"SpawnSplashNum": 6,
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"SplashPaintParam": {
"DepthScaleMax": 3,
"DepthScaleMin": 3,
"WidthHalf": 1.8,
"WidthHalfNearest": 1.8
},
"Unit": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionOffsetHeight": 1,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 2.0289,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.52,
"InitRadius": 0.52
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 30,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 4,
"WidthHalfNear": 3.8
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": 0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.8289,
"SpawnWideDegree": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.52,
"InitRadius": 0.52
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 30,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.3,
"WidthHalfNear": 2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.75,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.4289,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.52,
"InitRadius": 0.52
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 30,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.3,
"WidthHalfNear": 2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
}
]
},
"WeaponRollParam": {
"DashFrame": 90,
"InkConsumeMaxPerFrame": 0.001,
"InkConsumeMinPerFrame": 0.0002,
"InkRecoverStop": 20,
"SpeedDash": 0.108,
"SpeedDashTurnBreak": 0.088,
"SpeedInkConsumeMax": 0.108,
"SpeedInkConsumeMin": 0.02,
"SpeedNormal": 0.088
},
"WeaponVerticalSwingParam": {
"InkConsume": 0.18,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 70,
"SwingFrame": 55,
"SwingMoveSpeed": 0.024,
"InkRecoverStop@4.0.0": 80
},
"WeaponWideSwingParam": {
"GuideParam": {
"WidthScale": 2
},
"InkConsume": 0.18,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 55,
"SwingFrame": 45,
"SwingMoveSpeed": 0.024,
"InkRecoverStop@4.0.0": 65
},
"WideSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 55,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 30,
"Inside": {
"DamageHighDistance": 10.77,
"DamageHighValue": 1000,
"DamageLowDistance": 16.49,
"DamageLowValue": 500,
"DamageMaxDistance": 7.2,
"DamageMaxValue": 1800,
"DamageMinDistance": 17.4,
"DamageMinValue": 400,
"Degree": 14.5,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 400,
"InsideDistanceXZ": 1.2,
"DamageHighDistance@2.0.0": 10.2,
"DamageLowDistance@2.0.0": 10.2,
"DamageLowValue@2.0.0": 1000,
"Degree@6.0.0": 12
},
"Outside": {
"DamageHighDistance": 3.38,
"DamageHighValue": 1000,
"DamageLowDistance": 9.91,
"DamageLowValue": 500,
"DamageMaxDistance": 0.2,
"DamageMaxValue": 1200,
"DamageMinDistance": 12.2,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 20,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 400,
"DamageHighDistance@2.0.0": 9.2,
"DamageHighValue@2.0.0": 500,
"DamageLowDistance@2.0.0": 9.2
}
},
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"Unit": [
{
"BulletNum": 16,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.8,
"SpawnSpeedBase": 1.2,
"SpawnSpeedRandom": 0.4,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.55,
"InitRadius": 0.55
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.7,
"ChangeWidthEndFrame": 60,
"ChangeWidthStartFrame": 25,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.95,
"WidthHalfNear": 2.1
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.5
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.4,
"SpawnSpeedBase": 0.5,
"SpawnSpeedRandom": 0.1,
"SpawnWideDegree": 4,
"SwerveRateBySpeed": 0,
"UnitDamageRate": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.55,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.7,
"ChangeWidthEndFrame": 60,
"ChangeWidthStartFrame": 25,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.35,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 70,
"FallPeriodFirstFrameMin": 50,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
],
"Unit@8.0.0": [
{
"BulletNum": 16,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.8,
"SpawnSpeedBase": 1.2,
"SpawnSpeedRandom": 0.52,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.55,
"InitRadius": 0.55
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.7,
"ChangeWidthEndFrame": 60,
"ChangeWidthStartFrame": 25,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.95,
"WidthHalfNear": 2.1
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.5
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.4,
"SpawnSpeedBase": 0.5,
"SpawnSpeedRandom": 0.1,
"SpawnWideDegree": 4,
"SwerveRateBySpeed": 0,
"UnitDamageRate": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.55,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.7,
"ChangeWidthEndFrame": 60,
"ChangeWidthStartFrame": 25,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.35,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 70,
"FallPeriodFirstFrameMin": 50,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1030": {
"BodyParam": {
"CollisionParam": {
"KnockBackOpponent": {
"AccelMax": 800,
"AccelMin": 420,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 280,
"AccelMin": 280,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 550,
"AccelMin": 410,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 1.4
},
"Damage": 1250,
"PaintParam": {
"SpeedMax": 0.132,
"WidthHalfMax": 2.6
},
"SideParam": {
"CheckLength": 1.3,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"KnockBackByCanopyParam": {
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 750,
"AccelMin": 700,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 2000
}
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"VerticalSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 65,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 40,
"Inside": {
"DamageHighDistance": 9.7,
"DamageHighValue": 1000,
"DamageLowDistance": 9.7,
"DamageLowValue": 1000,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 14.5,
"DamageMinValue": 400,
"Degree": 5,
"FinalDamageMinValue": 400
},
"Outside": {
"DamageHighDistance": 9.7,
"DamageHighValue": 1000,
"DamageLowDistance": 9.7,
"DamageLowValue": 1000,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 14.5,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 20,
"FinalDamageMinValue": 400
}
},
"SpawnSplashBetweenLength": 4.5,
"SpawnSplashFirstLength": 1.2,
"SpawnSplashNum": 5,
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"SplashPaintParam": {
"DepthScaleMax": 2.8,
"DepthScaleMin": 2.8,
"WidthHalf": 1.512,
"WidthHalfNearest": 1.512
},
"Unit": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionOffsetHeight": 1,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.7026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 4.1,
"WidthHalfNear": 3.9
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": 0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.5026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.65,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": 0,
"SpawnSpeedBase": 1.1026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.2,
"WidthHalfNear": 1.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnSpeed": 0,
"BulletNum": 6,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0,
"FourPetalsPetalRadiusRate": 0,
"PaintOnly": true,
"SpawnPositionHeight": 1,
"SpawnPositionRandomCube": 0,
"SpawnRotateYDegree": 18,
"SpawnSpeedBase": 0.85,
"SpawnSpeedRandom": 0.6,
"SpawnSplash": false,
"SpawnWideDegree": 4,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 1,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.1,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.08,
"InitRadius": 0.08
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.05,
"WidthHalfNear": 0.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.45,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 18,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 15,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"BulletNum": 6,
"DepletionSpeedRate": 0.7,
"PaintOnly": true,
"SpawnPositionHeight": 1,
"SpawnRotateYDegree": -18,
"SpawnSpeedBase": 0.85,
"SpawnSpeedRandom": 0.6,
"SpawnSplash": false,
"SpawnWideDegree": -4,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 1,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.1,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.08,
"InitRadius": 0.08
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.05,
"WidthHalfNear": 0.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.45,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 18,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 15,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
],
"Unit@7.2.0": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionOffsetHeight": 1,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.7026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 4.1,
"WidthHalfNear": 3.9
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": 0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.5026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 1.05,
"EndRadiusForPlayer": 1.05,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.65,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": 0,
"SpawnSpeedBase": 1.1026,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.48,
"InitRadius": 0.48
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.2,
"WidthHalfNear": 1.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.8,
"PaintRadiusShock": 1.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnSpeed": 0,
"BulletNum": 6,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0,
"FourPetalsPetalRadiusRate": 0,
"PaintOnly": true,
"SpawnPositionHeight": 1,
"SpawnPositionRandomCube": 0,
"SpawnRotateYDegree": 18,
"SpawnSpeedBase": 0.85,
"SpawnSpeedRandom": 0.6,
"SpawnSplash": false,
"SpawnWideDegree": 4,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 1,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.08,
"InitRadius": 0.08
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.05,
"WidthHalfNear": 0.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.45,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 18,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 15,
"FallPeriodSecondTargetSpeed": 0.08
}
}
},
{
"BulletNum": 6,
"DepletionSpeedRate": 0.7,
"PaintOnly": true,
"SpawnPositionHeight": 1,
"SpawnRotateYDegree": -18,
"SpawnSpeedBase": 0.85,
"SpawnSpeedRandom": 0.6,
"SpawnSplash": false,
"SpawnWideDegree": -4,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.08,
"InitRadius": 0.08
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.6,
"DepthScaleMaxStraight": 1.6,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.05,
"WidthHalfNear": 0.8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.45,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 18,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 15,
"FallPeriodSecondTargetSpeed": 0.08
}
}
}
]
},
"WeaponRollParam": {
"DashFrame": 60,
"InkConsumeMaxPerFrame": 0.001,
"InkConsumeMinPerFrame": 0.0002,
"InkRecoverStop": 20,
"SpeedDash": 0.132,
"SpeedDashTurnBreak": 0.108,
"SpeedInkConsumeMax": 0.132,
"SpeedInkConsumeMin": 0.02,
"SpeedNormal": 0.108
},
"WeaponVerticalSwingParam": {
"InkConsume": 0.12,
"InkRecoverStop": 65,
"SwingFrame": 42,
"SwingMoveSpeed": 0.08,
"InkRecoverStop@6.0.0": 70
},
"WeaponWideSwingParam": {
"GuideParam": {
"Frame": 7,
"WidthScale": 1.3
},
"InkConsume": 0.08,
"InkRecoverStop": 45,
"SwingFrame": 19,
"SwingMoveSpeed": 0.072
},
"WideSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 44,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 24,
"Inside": {
"DamageHighDistance": 7.2,
"DamageHighValue": 1000,
"DamageLowDistance": 7.2,
"DamageLowValue": 1000,
"DamageMaxDistance": 4.2,
"DamageMaxValue": 1500,
"DamageMinDistance": 10.96923,
"DamageMinValue": 300,
"Degree": 15,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 300,
"InsideDistanceXZ": 1.2,
"Degree@6.0.0": 12
},
"Outside": {
"DamageHighDistance": 6.2,
"DamageHighValue": 500,
"DamageLowDistance": 6.2,
"DamageLowValue": 500,
"DamageMaxDistance": 2,
"DamageMaxValue": 1000,
"DamageMinDistance": 8.2,
"DamageMinValue": 300,
"DamageRate": 1,
"Degree": 25,
"FinalDamageMinValue": 300
}
},
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"Unit": [
{
"BulletNum": 10,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.6,
"SpawnSpeedBase": 0.94,
"SpawnSpeedRandom": 0.24,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.52,
"EndRadiusForPlayer": 0.76,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.28,
"WidthHalfNear": 1.58
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.3,
"SpawnSpeedBase": 0.42,
"SpawnSpeedRandom": 0.09,
"SpawnWideDegree": 6,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.52,
"EndRadiusForPlayer": 0.76,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.28,
"WidthHalfNear": 1.58
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1040": {
"BodyParam": {
"CollisionParam": {
"KnockBackOpponent": {
"AccelMax": 800,
"AccelMin": 420,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 280,
"AccelMin": 280,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 550,
"AccelMin": 410,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 2.1
},
"Damage": 700,
"PaintParam": {
"Depth": 1.5,
"SpeedMax": 0.142,
"WidthAddWallCut": 0.4,
"WidthHalfMax": 3.4
},
"SideParam": {
"CheckLength": 1.3,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"MainEffectiveRangeUpParam": {
"Mid": 0.37
},
"MainWeaponSetting": {
"WeaponSpeedType": "Mid"
},
"VerticalSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 65,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 40,
"Inside": {
"DamageHighDistance": 7.7,
"DamageHighValue": 1000,
"DamageLowDistance": 14.5,
"DamageLowValue": 500,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1200,
"DamageMinDistance": 16,
"DamageMinValue": 400,
"Degree": 5,
"DepletionDamageRate": 0.5,
"FinalDamageMinValue": 400,
"InsideDistanceXZ": 0,
"DamageHighDistance@3.0.0": 6.7,
"DamageLowDistance@3.0.0": 9.7,
"DamageMinDistance@3.0.0": 13.2
},
"Outside": {
"DamageHighDistance": 7.7,
"DamageHighValue": 1000,
"DamageLowDistance": 14.5,
"DamageLowValue": 500,
"DamageMaxDistance": 5.2,
"DamageMaxValue": 1200,
"DamageMinDistance": 16,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 20,
"DepletionDamageRate": 0.5,
"FinalDamageMinValue": 400,
"DamageHighDistance@3.0.0": 6.7,
"DamageLowDistance@3.0.0": 9.7,
"DamageMinDistance@3.0.0": 13.2
}
},
"SpawnSplashBetweenLength": 4.5,
"SpawnSplashFirstLength": 1.2,
"SpawnSplashNum": 5,
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"SplashPaintParam": {
"DepthScaleMax": 3,
"DepthScaleMin": 3,
"WidthHalf": 1.25,
"WidthHalfNearest": 1.25
},
"Unit": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0,
"SpawnPositionOffsetHeight": 0.5,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 2.2749,
"SpawnWideDegree": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.6,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 2.0749,
"SpawnSpeedRandom": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 3,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -1.25,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.6749,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
}
],
"Unit@9.2.0": [
{
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0,
"SpawnPositionOffsetHeight": 0.5,
"SpawnRotateXDegreeBase": 7.5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 2.2749,
"SpawnWideDegree": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.6,
"WidthHalfNear": 2.2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 2,
"DepletionBulletNum": 2,
"DepletionSpeedRate": 0.7,
"FourPetalsCenterRadiusRate": 0.4286,
"FourPetalsPetalRadiusRate": 0.3333,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -0.25,
"SpawnRotateXDegreeBase": 5,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 2.0749,
"SpawnSpeedRandom": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.65,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
},
{
"AfterOffsetSpawnRotateXDegree": -2.5,
"AfterOffsetSpawnSpeed": -0.2,
"BulletNum": 3,
"DepletionBulletNum": 0,
"DepletionSpeedRate": 0.7,
"SpawnPositionHeight": 0.25,
"SpawnPositionOffsetHeight": -1.25,
"SpawnRotateYDegree": 0,
"SpawnSpeedBase": 1.6749,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.65,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 65,
"ChangeWidthStartFrame": 40,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 20,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.75,
"WidthHalfNear": 1.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.65,
"PaintRadiusShock": 1.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.1
}
}
}
]
},
"WeaponRollParam": {
"DashFrame": 30,
"InkConsumeMaxPerFrame": 0.0005,
"InkConsumeMinPerFrame": 0.0001,
"InkRecoverStop": 20,
"SpeedDash": 0.142,
"SpeedDashTurnBreak": 0.118,
"SpeedInkConsumeMax": 0.142,
"SpeedInkConsumeMin": 0.02,
"SpeedNormal": 0.118
},
"WeaponVerticalSwingParam": {
"InkConsume": 0.09,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 50,
"SwingFrame": 20,
"SwingMoveSpeed": 0.072,
"InkConsume@6.1.0": 0.1
},
"WeaponWideSwingParam": {
"GuideParam": {
"Frame": 7,
"WidthScale": 1.2
},
"InkConsume": 0.09,
"InkConsumeRateDepletion": 0.5,
"InkRecoverStop": 45,
"SubWeaponSquidDelayFrm": 8,
"SwingFrame": 18,
"SwingMoveSpeed": 0.072,
"InkConsume@6.1.0": 0.1
},
"WideSwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 55,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 30,
"Inside": {
"DamageHighDistance": 6.2,
"DamageHighValue": 500,
"DamageLowDistance": 6.2,
"DamageLowValue": 500,
"DamageMaxDistance": 4.2,
"DamageMaxValue": 700,
"DamageMinDistance": 8.2,
"DamageMinValue": 400,
"Degree": 12,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 400,
"InsideDistanceXZ": 1.2,
"DamageMinValue@8.0.0": 350,
"DamageMinValue@2.0.0": 300,
"FinalDamageMinValue@8.0.0": 350,
"FinalDamageMinValue@2.0.0": 300
},
"Outside": {
"DamageHighDistance": 5.7,
"DamageHighValue": 500,
"DamageLowDistance": 5.7,
"DamageLowValue": 500,
"DamageMaxDistance": 2,
"DamageMaxValue": 700,
"DamageMinDistance": 7.7,
"DamageMinValue": 400,
"DamageRate": 1,
"Degree": 25,
"DepletionDamageRate": 0.25,
"FinalDamageMinValue": 400,
"DamageMinValue@8.0.0": 350,
"DamageMinValue@2.0.0": 300,
"FinalDamageMinValue@8.0.0": 350,
"FinalDamageMinValue@2.0.0": 300
}
},
"SplashNearestParam": {
"SpawnParam": {
"MaxHeight": 0.2,
"Offset": {
"X": 0,
"Y": -2,
"Z": 0.5
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 1.5
}
},
"Unit": [
{
"BulletNum": 8,
"DepletionBulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 1.9,
"SpawnSpeedBase": 1.1,
"SpawnSpeedRandom": 0.2,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.35
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DistanceFar": 15,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.85,
"WidthHalfNear": 2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"BulletNum": 5,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 1.8,
"SpawnSpeedBase": 0.75,
"SpawnSpeedRandom": 0.15,
"SpawnWideDegree": 12,
"SwerveRateBySpeed": 0.05,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.35
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 15,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.85,
"WidthHalfNear": 2
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"BulletNum": 3,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 1.2,
"SpawnSpeedBase": 0.4,
"SpawnSpeedRandom": 0.05,
"SpawnWideDegree": 8,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"ChangeFrame": 0,
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMax": 10,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1.2,
"DepthScaleMinStraight": 1,
"DistanceFar": 15,
"HeightUseDepthScaleMaxBreakFree": 1.5,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.7
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.5,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1100": {
"BodyParam": {
"CollisionParam": {
"DownRayCastLength": 0.65,
"KnockBackDefeat": true,
"KnockBackOpponent": {
"AccelMax": 1000,
"AccelMin": 500,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 350,
"AccelMin": 350,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 720,
"AccelMin": 540,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 0.8
},
"Damage": 200,
"PaintParam": {
"SpeedMax": 0.192,
"SpeedMin": 0.12,
"WidthHalfMax": 0.6,
"WidthHalfMin": 0.6
},
"SideParam": {
"CheckLength": 0.52,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"MainEffectiveRangeUpParam": {
"BaseDistance": 12.5
},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"SwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 40,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 20,
"Inside": {
"DamageHighDistance": 6.8,
"DamageHighValue": 250,
"DamageLowDistance": 10.3,
"DamageLowValue": 150,
"DamageMaxDistance": 4.3,
"DamageMaxValue": 300,
"DamageMinDistance": 10.3,
"DamageMinValue": 150,
"Degree": 60,
"FinalDamageMinValue": 150,
"InsideDistanceXZ": 0
},
"Outside": {
"DamageHighDistance": 6.8,
"DamageHighValue": 250,
"DamageLowDistance": 10.3,
"DamageLowValue": 150,
"DamageMaxDistance": 4.3,
"DamageMaxValue": 300,
"DamageMinDistance": 10.3,
"DamageMinValue": 150,
"DamageRate": 1,
"Degree": 80,
"FinalDamageMinValue": 150
}
},
"SplashNearestParam": {
"LoopNum": 6,
"OrderNum": 2,
"SpawnParam": {
"MaxHeight": 1000,
"Offset": {
"X": -0.2,
"Y": -1,
"Z": 0.2
},
"PaintWidthHalf": 1.5,
"Visible": true
}
},
"Unit": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.72,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.3,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.35
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.551,
"WidthHalfNear": 2.551
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.55,
"PaintRadiusShock": 1.44
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.45,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 22,
"SwerveRateBySpeed": 0.3,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 2,
"DepletionRate": 0.5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.814,
"WidthHalfNear": 1.814
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
],
"Unit@8.0.0": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.72,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.35
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.551,
"WidthHalfNear": 2.551
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.55,
"PaintRadiusShock": 1.44
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.45,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 22,
"SwerveRateBySpeed": 0.3,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 2,
"DepletionRate": 0.5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.814,
"WidthHalfNear": 1.814
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
],
"Unit@3.0.0": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.72,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 18,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.35
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 7,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.551,
"WidthHalfNear": 2.551
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusGround": 0.55,
"PaintRadiusShock": 1.44
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -10,
"SpawnRotateYDegreeRightToLeft": 10,
"SpawnSpeedBase": 0.45,
"SpawnSpeedRandom": 0.12,
"SpawnWideDegree": 22,
"SwerveRateBySpeed": 0.3,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 3,
"DepletionRate": 0.5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.35,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 45,
"ChangeWidthStartFrame": 18,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMaxStraight": 2.2,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.814,
"WidthHalfNear": 1.814
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"WeaponRollParam": {
"InkConsumeMaxPerFrame": 0.00125,
"InkConsumeMinPerFrame": 0.00125,
"NoOpInkEffect": true,
"SpeedInkConsumeMax": 0.198,
"SpeedInkConsumeMin": 0.198,
"SpeedNormal": 0.198,
"SwingRepeatFrame": 6,
"ToPaintFrame": 12,
"InkConsumeMaxPerFrame@6.0.0": 0.00135,
"InkConsumeMinPerFrame@6.0.0": 0.00135,
"SpeedInkConsumeMax@6.0.0": 0.192,
"SpeedInkConsumeMin@6.0.0": 0.192,
"SpeedNormal@6.0.0": 0.192
},
"WeaponSwingParam": {
"GuideParam": {
"Frame": 8,
"WidthScale": 1.2
},
"InkConsume": 0.02,
"InkRecoverStop": 30,
"SwingFrame": 1,
"SwingMoveSpeed": 0.05
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1110": {
"BodyParam": {
"CollisionParam": {
"DownRayCastLength": 0.5,
"KnockBackDefeat": true,
"KnockBackOpponent": {
"AccelMax": 1000,
"AccelMin": 500,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 350,
"AccelMin": 350,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 720,
"AccelMin": 540,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 0.8
},
"Damage": 250,
"PaintParam": {
"SpeedMax": 0.132,
"WidthHalfMax": 0.9,
"WidthHalfMin": 0.9
},
"SideParam": {
"CheckLength": 1,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"MainEffectiveRangeUpParam": {
"BaseDistance": 10.5
},
"MainWeaponSetting": {},
"SwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 45,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 24,
"Inside": {
"DamageHighDistance": 14.3,
"DamageHighValue": 200,
"DamageLowDistance": 14.3,
"DamageLowValue": 200,
"DamageMaxDistance": 3.3,
"DamageMaxValue": 400,
"DamageMinDistance": 14.3,
"DamageMinValue": 200,
"Degree": 60,
"InsideDistanceXZ": 0
},
"Outside": {
"DamageHighDistance": 14.3,
"DamageHighValue": 200,
"DamageLowDistance": 14.3,
"DamageLowValue": 200,
"DamageMaxDistance": 3.3,
"DamageMaxValue": 400,
"DamageMinDistance": 14.3,
"DamageRate": 1,
"Degree": 80
}
},
"SplashNearestParam": {
"LoopNum": 6,
"OrderNum": 2,
"SpawnParam": {
"Offset": {
"X": -0.2,
"Y": -1,
"Z": 0.6
},
"PaintWidthHalf": 2,
"Visible": true
}
},
"Unit": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 3,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeRightToLeft": 5,
"SpawnSpeedBase": 0.84,
"SpawnSpeedRandom": 0.13,
"SpawnWideDegree": 24,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.3,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.4,
"InitRadius": 0.4
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.028,
"WidthHalfNear": 2.028
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnSpeedBase": 0.5,
"SpawnSpeedRandom": 0.26,
"SpawnWideDegree": 20,
"SwerveRateBySpeed": 0.2,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.2,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1.2,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.465,
"WidthHalfNear": 1.014
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
],
"Unit@8.0.0": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 3,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeRightToLeft": 5,
"SpawnSpeedBase": 0.84,
"SpawnSpeedRandom": 0.13,
"SpawnWideDegree": 24,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 5,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.4,
"InitRadius": 0.4
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.028,
"WidthHalfNear": 2.028
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnSpeedBase": 0.5,
"SpawnSpeedRandom": 0.26,
"SpawnWideDegree": 20,
"SwerveRateBySpeed": 0.2,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 1,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.2,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1.2,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.465,
"WidthHalfNear": 1.014
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
],
"Unit@3.0.0": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 3,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeRightToLeft": 5,
"SpawnSpeedBase": 0.84,
"SpawnSpeedRandom": 0.13,
"SpawnWideDegree": 24,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.4,
"InitRadius": 0.4
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.028,
"WidthHalfNear": 2.028
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnSpeedBase": 0.5,
"SpawnSpeedRandom": 0.26,
"SpawnWideDegree": 20,
"SwerveRateBySpeed": 0.2,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.2,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceFar": 5,
"DistanceNear": 1.2,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.465,
"WidthHalfNear": 1.014
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"WeaponRollParam": {
"InkConsumeMaxPerFrame": 0.0015,
"InkConsumeMinPerFrame": 0.0015,
"InkConsumeMaxPerFrame@3.1.0": 0.00162,
"InkConsumeMinPerFrame@3.1.0": 0.00162
},
"WeaponSwingParam": {
"GuideParam": {
"Frame": 10,
"WidthScale": 1.7
},
"InkConsume": 0.03,
"InkRecoverStop": 30,
"SwingFrame": 1,
"SwingMoveSpeed": 0.03,
"InkConsume@3.1.0": 0.032
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"1120": {
"BodyParam": {
"CollisionParam": {
"DownRayCastLength": 0.5,
"KnockBackDefeat": true,
"KnockBackOpponent": {
"AccelMax": 1000,
"AccelMin": 500,
"MyVelocityRate": 30,
"OpponentVelocityRate": 4800
},
"KnockBackRollerPlayerDamageOff": {
"AccelMax": 350,
"AccelMin": 350,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"KnockBackRollerPlayerDamageOn": {
"AccelMax": 720,
"AccelMin": 540,
"MyVelocityRate": 4800,
"OpponentVelocityRate": 30
},
"WidthHalf": 1.2
},
"Damage": 300,
"PaintParam": {
"SpeedMax": 0.18,
"SpeedMin": 0.12,
"WidthHalfMax": 1.3,
"WidthHalfMin": 1.3,
"WidthHalfMax@7.1.0": 1.1,
"WidthHalfMin@7.1.0": 1.1
},
"SideParam": {
"CheckLength": 1,
"Radius": 0.75
}
},
"BulletAdditionMovePlayerSplashNearestParam": {
"XRate": 0.3,
"YPlusRate": 0,
"ZRate": 0.3
},
"MainEffectiveRangeUpParam": {
"BaseDistance": 10.5
},
"MainWeaponSetting": {
"WeaponSpeedType": "Mid"
},
"SwingUnitGroupParam": {
"DamageParam": {
"DamageRejectEndFrame": 45,
"DamageRejectRate": 0.5,
"DamageRejectStartFrame": 24,
"Inside": {
"DamageHighDistance": 13,
"DamageHighValue": 310,
"DamageLowDistance": 13,
"DamageLowValue": 310,
"DamageMaxDistance": 5,
"DamageMaxValue": 600,
"DamageMinDistance": 13,
"DamageMinValue": 310,
"Degree": 60,
"FinalDamageMinValue": 250,
"InsideDistanceXZ": 0,
"DamageHighValue@5.0.0": 250,
"DamageLowValue@5.0.0": 250,
"DamageMinValue@5.0.0": 250
},
"Outside": {
"DamageHighDistance": 13,
"DamageHighValue": 310,
"DamageLowDistance": 13,
"DamageLowValue": 310,
"DamageMaxDistance": 5,
"DamageMaxValue": 600,
"DamageMinDistance": 13,
"DamageMinValue": 310,
"DamageRate": 1,
"Degree": 80,
"FinalDamageMinValue": 250,
"DamageHighValue@5.0.0": 250,
"DamageLowValue@5.0.0": 250,
"DamageMinValue@5.0.0": 250
}
},
"PushOutCheckFieldCollisionFrame": 2,
"SplashNearestParam": {
"LoopNum": 4,
"OrderNum": 2,
"SpawnParam": {
"Offset": {
"X": -0.2,
"Y": -1,
"Z": 1
},
"PaintDepthScale": 1.5,
"PaintWidthHalf": 2.3,
"Visible": true
}
},
"Unit": [
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 1,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionOffsetHeight": 0,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -1,
"SpawnRotateYDegreeRightToLeft": 1,
"SpawnSpeedBase": 1.05,
"SpawnSpeedRandom": 0.02,
"SpawnWideDegree": 0,
"SwerveRateBySpeed": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.23,
"WidthHalfNear": 2.23
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -3,
"SpawnRotateYDegreeRightToLeft": 3,
"SpawnSpeedBase": 1,
"SpawnSpeedRandom": 0.02,
"SpawnWideDegree": 6,
"SwerveRateBySpeed": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.23,
"WidthHalfNear": 2.23
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -3,
"SpawnRotateYDegreeRightToLeft": 3,
"SpawnSpeedBase": 0.9,
"SpawnSpeedRandom": 0.02,
"SpawnWideDegree": 12,
"SwerveRateBySpeed": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 3,
"ChangeFrameForPlayer": 6,
"DepletionRate": 0.5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 1.2,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.3,
"InitRadius": 0.3
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 9,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 1.8,
"DepthScaleMaxStraight": 1.8,
"DepthScaleMinBreakFree": 1.4,
"DepthScaleMinStraight": 1.4,
"DistanceNear": 10,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 2.23,
"WidthHalfNear": 2.23
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.7,
"PaintRadiusShock": 1.68
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 90,
"FallPeriodFirstFrameMin": 70,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.075
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"BulletNum": 2,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -2,
"SpawnRotateYDegreeRightToLeft": 2,
"SpawnSpeedBase": 0.9,
"SpawnSpeedRandom": 0.1,
"SpawnWideDegree": 6,
"SwerveRateBySpeed": 0,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.2,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DepthScaleMinBreakFree": 1,
"DepthScaleMinStraight": 1,
"DistanceFar": 5,
"DistanceNear": 1.2,
"HeightUseDepthScaleMaxBreakFree": 2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.7,
"WidthHalfNear": 1.7
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
},
{
"AddSpawnSpeedYRateBySpeed": -0.02,
"DepletionBulletNum": 1,
"DepletionSpeedRate": 0.5,
"SpawnPositionRandomCube": 0.1,
"SpawnPositionWidth": 0.05,
"SpawnRotateYDegreeLeftToRight": -2,
"SpawnRotateYDegreeRightToLeft": 2,
"SpawnSpeedBase": 0.9,
"SpawnSpeedRandom": 0.3,
"SpawnWideDegree": 3,
"SwerveRateBySpeed": 0.1,
"UnitParam": {
"CollisionParam": {
"ChangeFrameForField": 2,
"ChangeFrameForPlayer": 4,
"DepletionRate": 0.5,
"EndRadiusForField": 0.6,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 3,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawSizeParam": {
"EndRadius": 0.2,
"InitRadius": 0.2
},
"MoveParam": {
"FreeAirResist": 0.1,
"FreeGravity": 0.04,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"ChangeFrameWidthRate": 0.6,
"ChangeWidthEndFrame": 50,
"ChangeWidthStartFrame": 20,
"DegreeUseDepthScaleMin": 50,
"DepletionDepthWidthRate": 0.5,
"DepthScaleMaxBreakFree": 2.4,
"DepthScaleMaxStraight": 2.4,
"DistanceFar": 5,
"DistanceNear": 1.2,
"HeightUseDepthScaleMinBreakFree": 8,
"WidthHalfFar": 1.7,
"WidthHalfNear": 1.7
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 80,
"FallPeriodFirstFrameMin": 60,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.07
}
}
}
]
},
"WeaponRollParam": {
"InkConsumeMaxPerFrame": 0.0018,
"InkConsumeMinPerFrame": 0.0018,
"InkRecoverStop": 20,
"SpeedInkConsumeMax": 0.18,
"SpeedInkConsumeMin": 0.18,
"SpeedNormal": 0.18,
"SwingRepeatFrame": 13,
"ToPaintFrame": 14,
"InkConsumeMaxPerFrame@4.0.0": 0.0024,
"InkConsumeMinPerFrame@4.0.0": 0.0024,
"InkRecoverStop@7.1.0": 30,
"SwingRepeatFrame@9.2.0": 15
},
"WeaponSwingParam": {
"GuideParam": {
"Frame": 11,
"WidthScale": 1.7
},
"InkConsume": 0.048,
"InkRecoverStop": 50,
"SubWeaponSquidDelayFrm": 10,
"SwingFrame": 23,
"SwingMoveSpeed": 0.024,
"InkConsume@4.0.0": 0.064,
"InkRecoverStop@5.0.0": 60
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"2000": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1400,
"ValueMaxCharge": 800,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"DistanceFullCharge": 16.765,
"DistanceMaxCharge": 16.765,
"DistanceMinCharge": 9.261,
"SpawnSpeedFullCharge": 3.6,
"SpawnSpeedMaxCharge": 3.6,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.845,
"RadiusMaxCharge": 3.204,
"RadiusMinCharge": 1.068
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.85,
"DepthHalfMaxCharge": 1.85,
"DepthHalfMinCharge": 3.2375,
"LastSplashRateFullCharge": 1.5,
"LastSplashRateMaxCharge": 1.5,
"LastSplashRateMinCharge": 1.5,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.85,
"WidthHalfMaxCharge": 1.85,
"WidthHalfMinCharge": 0.925
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.25,
"OnTopRateMaxCharge": 0.225,
"OnTopRateMinCharge": 0.125,
"SkipNum": 1,
"SpawnNearestMaxOffsetXZ": 2.2
},
"SplashWallHitParam": {
"SpawnParam": {
"SpawnMaxChargeFrame": 36
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponKeepChargeParam": {
"KeepChargeFullFrame": 75,
"KeepChargePreDelayFrame": 19,
"KeepChargePreDelayFrame_Pre": 14,
"MuzzleLocalPos": {
"X": -0.314,
"Y": 0.2055,
"Z": 1.8
}
},
"WeaponParam": {
"AirChargeRateByInkEmpty": 4,
"ChargeFrameFullCharge": 45,
"ChargeFrameMinCharge": 8,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.105,
"InkConsumeMinCharge": 0.018667,
"InkEmptyChargeTimes": 4,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveJumpDownStartChargeRate": 0.2,
"MoveSpeedFullCharge": 0.03
}
},
"2010": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1600,
"ValueMaxCharge": 800,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"DistanceFullCharge": 24.037,
"DistanceMaxCharge": 24.037,
"DistanceMinCharge": 9.033,
"SpawnSpeedFullCharge": 4.8,
"SpawnSpeedMaxCharge": 4.8,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.263,
"RadiusMaxCharge": 2.719,
"RadiusMinCharge": 0.906
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.56,
"DepthHalfMaxCharge": 1.56,
"DepthHalfMinCharge": 2.73,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.56,
"WidthHalfMaxCharge": 1.56,
"WidthHalfMinCharge": 0.78
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.34,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.125,
"SkipNum": 1
},
"SplashWallHitParam": {
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponKeepChargeParam": {
"KeepChargeFullFrame": 75,
"KeepChargePreDelayFrame": 23,
"KeepChargePreDelayFrame_Pre": 18,
"MuzzleLocalPos": {
"X": -0.314,
"Y": 0.2105,
"Z": 2.0176
}
},
"WeaponParam": {
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.18,
"InkConsumeMinCharge": 0.0225,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.02
},
"spl__WeaponChargerGuideShapeParam": {}
},
"2020": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1600,
"ValueMaxCharge": 800,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"DistanceFullCharge": 26.037,
"DistanceMaxCharge": 24.037,
"DistanceMinCharge": 9.033,
"SpawnSpeedFullCharge": 4.8,
"SpawnSpeedMaxCharge": 4.8,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.085,
"RadiusMaxCharge": 2.719,
"RadiusMinCharge": 0.906
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.4825,
"DepthHalfMaxCharge": 1.56,
"DepthHalfMinCharge": 2.73,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.4825,
"WidthHalfMaxCharge": 1.56,
"WidthHalfMinCharge": 0.78
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.34,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.125
},
"SplashWallHitParam": {
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponParam": {
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.18,
"InkConsumeMinCharge": 0.0225,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.02
},
"WeaponScopeParam": {}
},
"2030": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1800,
"ValueMaxCharge": 800,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"WeaponSpeedType": "Slow"
},
"MoveParam": {
"DistanceFullCharge": 29.05,
"DistanceMaxCharge": 29.05,
"DistanceMinCharge": 9.045,
"SpawnSpeedFullCharge": 9.6,
"SpawnSpeedMaxCharge": 6.4,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.845,
"RadiusMaxCharge": 3.204,
"RadiusMinCharge": 1.068
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.85,
"DepthHalfMaxCharge": 1.85,
"DepthHalfMinCharge": 3.2375,
"LastSplashRateFullCharge": 1.5,
"LastSplashRateMaxCharge": 1.5,
"LastSplashRateMinCharge": 1.5,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.85,
"WidthHalfMaxCharge": 1.85,
"WidthHalfMinCharge": 0.925
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.34,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.125,
"SkipNum": 1
},
"SplashWallHitParam": {
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponKeepChargeParam": {
"KeepChargeFullFrame": 75,
"KeepChargePreDelayFrame": 23,
"KeepChargePreDelayFrame_Pre": 18,
"MuzzleLocalPos": {
"X": -0.314,
"Y": 0.243,
"Z": 2.0175
}
},
"WeaponParam": {
"ChargeFrameFullCharge": 92,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.25,
"InkConsumeMinCharge": 0.0225,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.015
}
},
"2040": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1800,
"ValueMaxCharge": 800,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"WeaponSpeedType": "Slow"
},
"MoveParam": {
"DistanceFullCharge": 31.05,
"DistanceMaxCharge": 29.05,
"DistanceMinCharge": 9.045,
"SpawnSpeedFullCharge": 9.6,
"SpawnSpeedMaxCharge": 6.4,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.69,
"RadiusMaxCharge": 3.204,
"RadiusMinCharge": 1.068
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.7725,
"DepthHalfMaxCharge": 1.848717,
"DepthHalfMinCharge": 3.232154,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.7725,
"WidthHalfMaxCharge": 1.848717,
"WidthHalfMinCharge": 0.9234725
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.34,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.125,
"SkipNum": 1
},
"SplashWallHitParam": {
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponParam": {
"ChargeFrameFullCharge": 92,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.25,
"InkConsumeMinCharge": 0.0225,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.015
},
"WeaponScopeParam": {
"CameraFovy": 20
}
},
"2050": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.2,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ValueFullCharge": 850,
"ValueMaxCharge": 850,
"ValueMinCharge": 300
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"DistanceFullCharge": 19.564,
"DistanceMaxCharge": 19.564,
"DistanceMinCharge": 19.564,
"SpawnSpeedFullCharge": 4,
"SpawnSpeedMaxCharge": 4,
"SpawnSpeedMinCharge": 4,
"ThroughFullCharge": false
},
"PaintParam": {
"RadiusFullCharge": 2.557,
"RadiusMaxCharge": 2.13,
"RadiusMinCharge": 0.994
},
"SplashPaintParam": {
"DepthHalfFullCharge": 3.198,
"DepthHalfMaxCharge": 3.198,
"DepthHalfMinCharge": 2.583,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.23,
"WidthHalfMaxCharge": 1.23,
"WidthHalfMinCharge": 0.861
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.7,
"OnTopRateMaxCharge": 0.7,
"OnTopRateMinCharge": 0.466667,
"SkipNum": 3,
"SpawnNearestChargeRate": 1.01
},
"SplashWallHitParam": {
"SpawnParam": {
"NumMax": 5,
"SpawnMaxChargeFrame": 20
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.5,
"PaintRadiusFallMaxCharge": 0.5,
"PaintRadiusFallMinCharge": 0.34,
"PaintRadiusGround": 0.27,
"PaintRadiusShock": 0.675,
"PaintRadiusShockMaxCharge": 0.675,
"PaintRadiusShockMinCharge": 0.45
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.9,
"PaintRadiusFallMaxCharge": 0.9,
"PaintRadiusFallMinCharge": 0.6,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.35,
"PaintRadiusShockMaxCharge": 1.35,
"PaintRadiusShockMinCharge": 1.35
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponParam": {
"AirChargeRateByInkEmpty": 2,
"ChargeFrameFullCharge": 20,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.07,
"InkConsumeMinCharge": 0.028,
"InkEmptyChargeTimes": 5,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.06,
"InkConsumeFullCharge@2.0.0": 0.084,
"InkConsumeMinCharge@2.0.0": 0.0336
}
},
"2060": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueFullCharge": 1800,
"ValueMaxCharge": 1300,
"ValueMinCharge": 400
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"DistanceFullCharge": 19.804,
"DistanceMaxCharge": 18.804,
"DistanceMinCharge": 12.602,
"SpawnSpeedFullCharge": 4.8,
"SpawnSpeedMaxCharge": 4.8,
"SpawnSpeedMinCharge": 2.4
},
"PaintParam": {
"RadiusFullCharge": 3.949,
"RadiusMaxCharge": 2.797,
"RadiusMinCharge": 1.097
},
"SplashPaintParam": {
"DepthHalfFullCharge": 1.9,
"DepthHalfMaxCharge": 1.615,
"DepthHalfMinCharge": 3.04,
"LastSplashRateFullCharge": 1.5,
"LastSplashRateMinCharge": 1.5,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1.9,
"WidthHalfMaxCharge": 1.615,
"WidthHalfMinCharge": 0.95
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.3,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.175,
"SkipNum": 1,
"SpawnNearestMaxOffsetXZ": 2.3
},
"SplashWallHitParam": {
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.05
},
"WeaponKeepChargeParam": {
"EnableKeepChargeAnytime": true,
"EnableKeepChargeTransCancel": true,
"KeepChargeFullFrame": 300,
"KeepChargePreDelayFrame": 15,
"KeepChargePreDelayFrame_Pre": 10,
"MuzzleLocalPos": {
"X": -0.314,
"Y": 0.143,
"Z": 1.46
}
},
"WeaponParam": {
"ChargeFrameFullCharge": 71,
"ChargeFrameMidCharge": 50,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.15,
"InkConsumeMinCharge": 0.02,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.03,
"ChargeFrameFullCharge@9.1.0": 75,
"ChargeFrameMidCharge@9.1.0": 53
}
},
"2070": {
"CollisionParam": {
"EndRadiusForField": 0.02,
"EndRadiusForPlayer": 0.2,
"InitRadiusForField": 0.02,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ValueFullCharge": 680,
"ValueMaxCharge": 680,
"ValueMinCharge": 400,
"ValueFullCharge@3.0.0": 600,
"ValueMaxCharge@3.0.0": 600
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"DistanceFullCharge": 26.037,
"DistanceMaxCharge": 24.037,
"DistanceMinCharge": 9.033,
"SpawnSpeedFullCharge": 4.8,
"SpawnSpeedMaxCharge": 4.8,
"SpawnSpeedMinCharge": 2.4,
"ThroughFullCharge": false
},
"PaintParam": {
"RadiusFullCharge": 2.808,
"RadiusMaxCharge": 2.34,
"RadiusMinCharge": 0.78
},
"SplashPaintParam": {
"DepthHalfFullCharge": 3.2,
"DepthHalfMaxCharge": 1.56,
"DepthHalfMinCharge": 2.73,
"RadiusSpawnNearest": 1.2,
"WidthHalfFullCharge": 1,
"WidthHalfMaxCharge": 1,
"WidthHalfMinCharge": 0.78,
"WidthHalfFullCharge@9.2.0": 1.055,
"WidthHalfFullCharge@8.1.0": 1.11,
"WidthHalfMaxCharge@9.2.0": 1.055,
"WidthHalfMaxCharge@8.1.0": 1.11
},
"SplashSpawnParam": {
"OnTopRateFullCharge": 0.18,
"OnTopRateMaxCharge": 0.25,
"OnTopRateMinCharge": 0.125,
"SpawnNearestMaxOffsetXZ": 10
},
"SplashWallHitParam": {
"SpawnParam": {
"BetweenDistance": 2.1875,
"FirstDistance": 2.1875,
"NumMax": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.675,
"PaintRadiusFallMaxCharge": 0.675,
"PaintRadiusFallMinCharge": 0.45,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9,
"PaintRadiusShockMaxCharge": 0.9,
"PaintRadiusShockMinCharge": 0.6
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.04,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondTargetSpeed": 0.05
}
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 1.2,
"PaintRadiusFallMaxCharge": 1.2,
"PaintRadiusFallMinCharge": 0.8,
"PaintRadiusShock": 1.8,
"PaintRadiusShockMaxCharge": 1.8,
"PaintRadiusShockMinCharge": 1.2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMin": 25,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 30,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponDivideChargerParam": {
"FullChargeDivideNum": 5,
"MuzzleLocalPos": {
"X": -0.3125,
"Y": 0.2389,
"Z": 2.0409
}
},
"WeaponParam": {
"ChargeFrameFullCharge": 72,
"ChargeFrameMinCharge": 8,
"FreezeFrameFullCharge": 1,
"FreezeFrameMinCharge": 1,
"InkConsumeFullCharge": 0.35,
"InkConsumeMinCharge": 0.0197,
"InkEmptyChargeTimes": 3,
"InkRecoverStop": 20,
"JumpHeightFullCharge": 0.1,
"MoveJumpDownBias": 0.5,
"MoveSpeedFullCharge": 0.068,
"PostDelayFrame": 15,
"InkConsumeFullCharge@3.1.0": 0.4,
"InkConsumeMinCharge@3.1.0": 0.0225,
"MoveSpeedFullCharge@3.1.0": 0.06
}
},
"3000": {
"MainEffectiveRangeUpParam": {
"BaseDistance": 14
},
"MainWeaponSetting": {},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0,
"InitRadiusForPlayer": 0
},
"PaintDepthScale": 1.2,
"PaintWidthHalf": 1.56
},
"SpawnOffset": {
"X": 0.25,
"Y": 0
}
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0.34,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.9,
"WidthHalfNear": 1.9
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 0,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0.1,
"AfterOffsetEndRadiusForPlayer": 0.1,
"AfterOffsetInitRadiusForField": 0.01,
"AfterOffsetInitRadiusForPlayer": 0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.06
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0.4,
"AfterOffsetInitRadius": 0.4,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 1.2,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.2,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.3,
"WidthHalfNear": 1.3
},
"RandomRotateYBias": 0.4,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.14,
"SpawnSpeedGround": 1.22,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 12,
"DistanceXZNear": 8.5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.92,
"WidthHalfNear": 1.44
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.12,
"AfterOffsetEndRadiusForPlayer": -0.12,
"AfterOffsetInitRadiusForField": -0.012,
"AfterOffsetInitRadiusForPlayer": -0.012,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.08,
"InitRadiusForPlayer": 0.085
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.05,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 0.5625,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.84,
"WidthHalfNear": 4.44
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.6852,
"SpawnSpeedGround": 1.7609,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.14,
"WidthHalfNear": 0.96
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 5,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.05,
"AfterOffsetEndRadiusForPlayer": -0.05,
"AfterOffsetInitRadiusForField": -0.005,
"AfterOffsetInitRadiusForPlayer": -0.005,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.45,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.04,
"InitRadiusForPlayer": 0.045
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 500,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.6,
"InitRadius": 0.6,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.2,
"WidthHalfNear": 1.2
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1,
"SpawnSpeedGround": 1.1,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 4,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0.34,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.9,
"WidthHalfNear": 1.9
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 0,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0.1,
"AfterOffsetEndRadiusForPlayer": 0.1,
"AfterOffsetInitRadiusForField": 0.01,
"AfterOffsetInitRadiusForPlayer": 0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.06
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0.4,
"AfterOffsetInitRadius": 0.4,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 1.2,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.2,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.3,
"WidthHalfNear": 1.3
},
"RandomRotateYBias": 0.4,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.14,
"SpawnSpeedGround": 1.22,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 12,
"DistanceXZNear": 8.5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.92,
"WidthHalfNear": 1.44
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.12,
"AfterOffsetEndRadiusForPlayer": -0.12,
"AfterOffsetInitRadiusForField": -0.012,
"AfterOffsetInitRadiusForPlayer": -0.012,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.08,
"InitRadiusForPlayer": 0.085
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.05,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 0.5625,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.84,
"WidthHalfNear": 4.44
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.6852,
"SpawnSpeedGround": 1.7609,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.14,
"WidthHalfNear": 0.96
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 5,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.05,
"AfterOffsetEndRadiusForPlayer": -0.05,
"AfterOffsetInitRadiusForField": -0.005,
"AfterOffsetInitRadiusForPlayer": -0.005,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.45,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.04,
"InitRadiusForPlayer": 0.045
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 500,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.6,
"InitRadius": 0.6,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.2,
"WidthHalfNear": 1.2
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1,
"SpawnSpeedGround": 1.1,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 4,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0.34,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.9,
"WidthHalfNear": 1.9
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 0,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0.1,
"AfterOffsetEndRadiusForPlayer": 0.1,
"AfterOffsetInitRadiusForField": 0.01,
"AfterOffsetInitRadiusForPlayer": 0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.06
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0.4,
"AfterOffsetInitRadius": 0.4,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 1.2,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.2,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.3,
"WidthHalfNear": 1.3
},
"RandomRotateYBias": 0.4,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.14,
"SpawnSpeedGround": 1.22,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 12,
"DistanceXZNear": 8.5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.92,
"WidthHalfNear": 1.44
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.12,
"AfterOffsetEndRadiusForPlayer": -0.12,
"AfterOffsetInitRadiusForField": -0.012,
"AfterOffsetInitRadiusForPlayer": -0.012,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.08,
"InitRadiusForPlayer": 0.085
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.05,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 0.5625,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.84,
"WidthHalfNear": 4.44
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.6852,
"SpawnSpeedGround": 1.7609,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.14,
"WidthHalfNear": 0.96
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 5,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.05,
"AfterOffsetEndRadiusForPlayer": -0.05,
"AfterOffsetInitRadiusForField": -0.005,
"AfterOffsetInitRadiusForPlayer": -0.005,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.45,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.04,
"InitRadiusForPlayer": 0.045
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 500,
"ValueMin": 500
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.6,
"InitRadius": 0.6,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.2,
"WidthHalfNear": 1.2
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1,
"SpawnSpeedGround": 1.1,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 4,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.0.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0.34,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.9,
"WidthHalfNear": 1.9
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 0,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0.1,
"AfterOffsetEndRadiusForPlayer": 0.1,
"AfterOffsetInitRadiusForField": 0.01,
"AfterOffsetInitRadiusForPlayer": 0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.6,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.06
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0.4,
"AfterOffsetInitRadius": 0.4,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 1.2,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.2,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.3,
"WidthHalfNear": 1.3
},
"RandomRotateYBias": 0.4,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.14,
"SpawnSpeedGround": 1.22,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 12,
"DistanceXZNear": 8.5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.92,
"WidthHalfNear": 1.44
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.12,
"AfterOffsetEndRadiusForPlayer": -0.12,
"AfterOffsetInitRadiusForField": -0.012,
"AfterOffsetInitRadiusForPlayer": -0.012,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.8,
"EndRadiusForPlayer": 0.85,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.08,
"InitRadiusForPlayer": 0.085
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 700,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.05,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 0.5625,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.84,
"WidthHalfNear": 4.44
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.6852,
"SpawnSpeedGround": 1.7609,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.14,
"WidthHalfNear": 0.96
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 5,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.05,
"AfterOffsetEndRadiusForPlayer": -0.05,
"AfterOffsetInitRadiusForField": -0.005,
"AfterOffsetInitRadiusForPlayer": -0.005,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.4,
"EndRadiusForPlayer": 0.45,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.04,
"InitRadiusForPlayer": 0.045
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 500,
"ValueMin": 250
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.6,
"InitRadius": 0.6,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.4,
"DepthScaleNear": 1.4,
"DistanceXZFar": 8,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 1.2,
"WidthHalfNear": 1.2
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1,
"SpawnSpeedGround": 1.1,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 4,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"InkConsume": 0.076,
"InkRecoverStop": 40,
"MoveSpeed": 0.04,
"RepeatFrame": 29,
"ShotGuide": {
"BulletOrderNumInUnit": 0,
"Frame": 13,
"UnitOrderNum": 1
},
"SwingLiftFrame": 12,
"InkConsume@8.1.0": 0.07
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"YMinusRate": 1,
"ZRate": 2
}
},
"3010": {
"MainEffectiveRangeUpParam": {
"BaseDistance": 11.5
},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0,
"InitRadiusForPlayer": 0
},
"PaintDepthScale": 2,
"PaintWidthHalf": 1.296
},
"SpawnOffset": {
"X": 0.2,
"Y": 0.35
}
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.09
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -1.4,
"AfterOffsetInitRadius": -1.4,
"ChangeFrame": 0,
"EndRadius": 1.4,
"InitRadius": 1.4,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.15,
"DepthScaleNear": 1.15,
"DistanceXZFar": 12,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 3,
"WidthHalfNear": 3.75
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.1523,
"SpawnSpeedGround": 1.2229,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 3
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.25,
"AfterPaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 2.2,
"DistanceXZFar": 5.8,
"DistanceXZNear": 3.1,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.155,
"WidthHalfNear": 1.1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.8,
"InitRadius": 0.8,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 1.9,
"DistanceXZFar": 8.5,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.54,
"WidthHalfNear": 1.76
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.808,
"SpawnSpeedGround": 0.896,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 2,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.6,
"PaintWidthHalf": 0.94
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 2.6,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 2,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 1,
"TailLengthMax": 2,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": -15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 2,
"TailLengthMax": 2,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.09
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -1.4,
"AfterOffsetInitRadius": -1.4,
"ChangeFrame": 0,
"EndRadius": 1.4,
"InitRadius": 1.4,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.15,
"DepthScaleNear": 1.15,
"DistanceXZFar": 12,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 3,
"WidthHalfNear": 3.75
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.1523,
"SpawnSpeedGround": 1.2229,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 3
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.25,
"AfterPaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 2.2,
"DistanceXZFar": 5.8,
"DistanceXZNear": 3.1,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.155,
"WidthHalfNear": 1.1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.8,
"InitRadius": 0.8,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 1.9,
"DistanceXZFar": 8.5,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.54,
"WidthHalfNear": 1.76
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.808,
"SpawnSpeedGround": 0.896,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 2,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.6,
"PaintWidthHalf": 0.94
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 2.6,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 2,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 1,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": -15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 2,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.16,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.9,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.09
},
"DamageParam": {
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -1.4,
"AfterOffsetInitRadius": -1.4,
"ChangeFrame": 0,
"EndRadius": 1.4,
"InitRadius": 1.4,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.15,
"DepthScaleNear": 1.15,
"DistanceXZFar": 12,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 3,
"WidthHalfNear": 3.75
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.1523,
"SpawnSpeedGround": 1.2229,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 3
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": -0.25,
"AfterPaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 2.2,
"DistanceXZFar": 5.8,
"DistanceXZNear": 3.1,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.155,
"WidthHalfNear": 1.1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.1,
"AfterOffsetEndRadiusForPlayer": -0.1,
"AfterOffsetInitRadiusForField": -0.01,
"AfterOffsetInitRadiusForPlayer": -0.01,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.1,
"AfterOffsetInitRadius": -0.1,
"ChangeFrame": 0,
"EndRadius": 0.8,
"InitRadius": 0.8,
"TailID": 0,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 2.2,
"DepthScaleNear": 1.9,
"DistanceXZFar": 8.5,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.54,
"WidthHalfNear": 1.76
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.808,
"SpawnSpeedGround": 0.896,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 2,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.6,
"PaintWidthHalf": 0.94
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 2.6,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 2,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 1,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": -0.2,
"AfterPaintParam": {
"DepthScaleFar": 2,
"DepthScaleNear": 2,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.045,
"WidthHalfNear": 1.045
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 0.8
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": -15,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.7,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.07
},
"DamageParam": {
"ReduceEndFallDistance": 8,
"ReduceStartFallDistance": 1.5,
"ValueMax": 620,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1,
"InitRadius": 1,
"TailID": 2,
"TailLengthMax": 2,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 8,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.8,
"WidthHalfFar": 1.65,
"WidthHalfNear": 2
},
"RandomRotateYBias": 0.5,
"RandomRotateYDegree": 3,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.836,
"SpawnSpeedGround": 0.897,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2.1,
"PaintWidthHalf": 0.825
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 0.6,
"SpawnBetweenLength": 7,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.5,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.2,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 3,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.8
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.05,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"FrameOffsetMaxDegree": 1.5,
"FrameOffsetMaxMoveLength": 0.5,
"InkConsume": 0.06,
"InkRecoverStop": 35,
"MoveLmtFrame": 30,
"MoveSpeed": 0.066,
"PostDelayFrame": 10,
"RepeatFrame": 23,
"ShotGuide": {
"BulletOrderNumInUnit": 0,
"Frame": 13,
"UnitOrderNum": 0
},
"SwingLiftFrame": 12
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"YMinusRate": 1,
"ZRate": 2
}
},
"3020": {
"MainEffectiveRangeUpParam": {
"BaseDistance": 14.5
},
"MainWeaponSetting": {},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"PaintDepthScale": 2,
"PaintWidthHalf": 1
},
"SpawnOffset": {
"X": 0.05,
"Y": 0.15
}
},
"SplashSlosherScatterParam": {
"CollisionParam": {
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0
},
"PaintRadius": 0.5,
"SpawnFirstFrame": 4,
"SpawnMaxDegree": 65,
"SpawnMaxNum": 6,
"SpawnMinDegree": -45,
"SpawnOffsetMax": 1.2,
"SpawnOffsetMin": 0.8,
"SpawnSpanChangeEndFrame": 35,
"SpawnSpanFrameFirst": 6,
"SpawnSpanFrameLast": 12,
"SpawnSpeed": 0.15
},
"SplashSlosherSpiralParam": {
"CollisionParam": {
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0
},
"LifeFrame": 11,
"RoundSplitNum": 4,
"SameTimeSpawnNum": 3,
"SpawnSpanChangeEndFrame": 45,
"SpawnSpanChangeStartFrame": 18,
"SpawnSpanFrameFirst": 5,
"SpawnSpanFrameLast": 5,
"SpawnSpeedChangeEndFallHeight": 7,
"SpawnSpeedChangeStartFallHeight": 1.5,
"SpawnSpeedFirst": 0.17,
"SpawnSpeedLast": 0.085
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 10,
"DistanceXZNear": 10,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.01,
"InitRadiusForPlayer": 0.025
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 760,
"ValueMin": 520
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.1,
"InitRadius": 0.1,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 0.897,
"DepthScaleNear": 0.897,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 4.156,
"WidthHalfNear": 4.156
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.2,
"PaintWidthHalf": 1.559
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.35,
"FirstSplashRateForLengthMin": 0.1,
"SpawnBetweenLength": 3.6,
"SpawnNum": 4
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.25,
"DistanceXZRate": 1.5,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [
{
"CollisionRadius": 0.2,
"DrawRadius": 0.4,
"PaintRadiusRatePerWidthHalf": 0.6,
"SpawnOffsetHitByPlayer": 1,
"SpawnOffsetY": 1.6
}
],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.64
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0.47,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0.047,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0,
"EndRadiusForPlayer": 0.47,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0,
"InitRadiusForPlayer": 0.047
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 380,
"ValueMin": 380
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0,
"InitRadius": 0,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 1,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 10,
"DistanceXZNear": 10,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.01,
"InitRadiusForPlayer": 0.025
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 760,
"ValueMin": 520
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.1,
"InitRadius": 0.1,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 0.897,
"DepthScaleNear": 0.897,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 4.156,
"WidthHalfNear": 4.156
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.2,
"PaintWidthHalf": 1.559
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.35,
"FirstSplashRateForLengthMin": 0.1,
"SpawnBetweenLength": 3.6,
"SpawnNum": 4
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.25,
"DistanceXZRate": 1.5,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [
{
"CollisionRadius": 0.2,
"DrawRadius": 0.4,
"PaintRadiusRatePerWidthHalf": 0.6,
"SpawnOffsetHitByPlayer": 1,
"SpawnOffsetY": 1.6
}
],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.64
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0.47,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0.047,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0,
"EndRadiusForPlayer": 0.47,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0,
"InitRadiusForPlayer": 0.047
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 380,
"ValueMin": 380
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0,
"InitRadius": 0,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 1,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 0,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.5,
"DepthScaleNear": 1.5,
"DistanceXZFar": 10,
"DistanceXZNear": 10,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.01,
"InitRadiusForPlayer": 0.025
},
"DamageParam": {
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 760,
"ValueMin": 520
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.1,
"InitRadius": 0.1,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 0.897,
"DepthScaleNear": 0.897,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 4.156,
"WidthHalfNear": 4.156
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DrawRadius": 0.2,
"PaintDepthScale": 2.2,
"PaintWidthHalf": 1.559
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.35,
"FirstSplashRateForLengthMin": 0.1,
"SpawnBetweenLength": 3.6,
"SpawnNum": 4
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.25,
"DistanceXZRate": 1.5,
"FirstDistance": 2.5,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [
{
"CollisionRadius": 0.2,
"DrawRadius": 0.4,
"PaintRadiusRatePerWidthHalf": 0.6,
"SpawnOffsetHitByPlayer": 1,
"SpawnOffsetY": 1.6
}
],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.64
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 2,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 4,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0.47,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0.047,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0,
"EndRadiusForPlayer": 0.47,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0,
"InitRadiusForPlayer": 0.047
},
"DamageParam": {
"ReduceEndFallDistance": 8.5,
"ReduceStartFallDistance": 1.5,
"ValueMax": 380,
"ValueMin": 380
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0,
"InitRadius": 0,
"TailID": 0,
"TailLengthMax": 0.5,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.16,
"FreeGravity": 0.06,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 0,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.5,
"WidthHalfFar": 0,
"WidthHalfNear": 0
},
"RandomRotateYBias": 0.45,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.4563,
"SpawnSpeedGround": 1.4737,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 1,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.4
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"FrameOffsetMaxDegree": 0,
"FrameOffsetMaxMoveLength": 0,
"InkConsume": 0.092,
"InkRecoverStop": 42,
"MoveLmtFrame": 38,
"MoveSpeed": 0.07,
"PostDelayFrame": 10,
"RepeatFrame": 38,
"ShotGuide": {
"Frame": 12
},
"SwingLiftFrame": 12,
"InkConsume@2.0.0": 0.084,
"MoveLmtFrame@3.1.0": 33,
"RepeatFrame@3.1.0": 33
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"YMinusRate": 1
}
},
"3030": {
"BounceGroupParam": {
"BounceParam": [
{
"PaintRadiusFirstBounce": 1.65
},
{
"AfterOffsetPaintRadiusFirstBnce": -0.05,
"BounceAfterMaxSpeed": 0.35,
"PaintRadiusFirstBounce": 1.32,
"UnitOrderNum": 1
}
],
"BounceParam@4.0.0": [
{
"PaintRadiusFirstBounce": 1.5
},
{
"AfterOffsetPaintRadiusFirstBnce": -0.05,
"BounceAfterMaxSpeed": 0.35,
"PaintRadiusFirstBounce": 1.2,
"UnitOrderNum": 1
}
]
},
"MainEffectiveRangeUpParam": {
"BaseDistance": 14
},
"MainWeaponSetting": {},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0,
"InitRadiusForPlayer": 0
},
"PaintDepthScale": 1.2,
"PaintWidthHalf": 2.2
},
"SpawnOffset": {
"X": 0.25,
"Y": -0.4
}
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 0,
"DistanceXZFar": 0.1,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 2.063,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.075,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 5,
"EndRadius": 0.8,
"InitRadius": 0.16,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.65,
"WidthHalfNear": 1.65
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.51,
"SpawnSpeedGround": 0.53982,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": -1,
"TotalNum": 5
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0.15,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0.15
},
"DrawRadius": 0.2,
"PaintDepthScale": 1.84,
"PaintWidthHalf": 1.645
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 3,
"SpawnNum": 5
}
}
],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 5,
"AfterOffsetSpawnSpeed": -0.01,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.142,
"WidthHalfNear": 1.142
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.03,
"AfterOffsetEndRadiusForPlayer": -0.03,
"AfterOffsetInitRadiusForField": -0.003,
"AfterOffsetInitRadiusForPlayer": -0.003,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.52,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.052
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.006,
"ChangeFrame": 5,
"EndRadius": 0.52,
"InitRadius": 0.104,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.19,
"WidthHalfNear": 1.19
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.5,
"SpawnSpeedGround": 0.53,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 5,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 0,
"DistanceXZFar": 0.1,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 2.063,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.075,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 5,
"EndRadius": 0.8,
"InitRadius": 0.16,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.65,
"WidthHalfNear": 1.65
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.51,
"SpawnSpeedGround": 0.53982,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": -1,
"TotalNum": 5
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0.15,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0.15
},
"DrawRadius": 0.2,
"PaintDepthScale": 1.84,
"PaintWidthHalf": 1.645
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 3,
"SpawnNum": 5
}
}
],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 5,
"AfterOffsetSpawnSpeed": -0.01,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.142,
"WidthHalfNear": 1.142
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.03,
"AfterOffsetEndRadiusForPlayer": -0.03,
"AfterOffsetInitRadiusForField": -0.003,
"AfterOffsetInitRadiusForPlayer": -0.003,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.52,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.052
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.006,
"ChangeFrame": 5,
"EndRadius": 0.52,
"InitRadius": 0.104,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.19,
"WidthHalfNear": 1.19
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.5,
"SpawnSpeedGround": 0.53,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 5,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.0.0": [
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 0,
"DistanceXZFar": 0.1,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.875,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.075,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 5,
"EndRadius": 0.8,
"InitRadius": 0.16,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.5
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.51,
"SpawnSpeedGround": 0.53982,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": -1,
"TotalNum": 5
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0.15,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0.15
},
"DrawRadius": 0.2,
"PaintDepthScale": 1.84,
"PaintWidthHalf": 1.495
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 3,
"SpawnNum": 5
}
}
],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 5,
"AfterOffsetSpawnSpeed": -0.01,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.0375,
"WidthHalfNear": 1.0375
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.03,
"AfterOffsetEndRadiusForPlayer": -0.03,
"AfterOffsetInitRadiusForField": -0.003,
"AfterOffsetInitRadiusForPlayer": -0.003,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.52,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.052
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.006,
"ChangeFrame": 5,
"EndRadius": 0.52,
"InitRadius": 0.104,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.08125,
"WidthHalfNear": 1.08125
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.5,
"SpawnSpeedGround": 0.53,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 5,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 0,
"DistanceXZFar": 0.1,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.875,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.075,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 5,
"EndRadius": 0.8,
"InitRadius": 0.16,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.5
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.51,
"SpawnSpeedGround": 0.53982,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": -1,
"TotalNum": 5
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0.15,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0.15
},
"DrawRadius": 0.2,
"PaintDepthScale": 1.84,
"PaintWidthHalf": 1.495
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 3,
"SpawnNum": 5
}
}
],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 5,
"AfterOffsetSpawnSpeed": -0.01,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.0375,
"WidthHalfNear": 1.0375
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.03,
"AfterOffsetEndRadiusForPlayer": -0.03,
"AfterOffsetInitRadiusForField": -0.003,
"AfterOffsetInitRadiusForPlayer": -0.003,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.52,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.052
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.006,
"ChangeFrame": 5,
"EndRadius": 0.52,
"InitRadius": 0.104,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.08125,
"WidthHalfNear": 1.08125
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.5,
"SpawnSpeedGround": 0.53,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 5,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@1.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 0,
"DistanceXZFar": 0.1,
"DistanceXZNear": 0,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.875,
"WidthHalfNear": 0
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.75,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.075,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 5,
"EndRadius": 0.8,
"InitRadius": 0.16,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.5,
"WidthHalfNear": 1.5
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.51,
"SpawnSpeedGround": 0.53982,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": -1,
"TotalNum": 5
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0.15,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0.15
},
"DrawRadius": 0.2,
"PaintDepthScale": 1.84,
"PaintWidthHalf": 1.495
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 1,
"FirstSplashRateForLengthMin": 1,
"SpawnBetweenLength": 3,
"SpawnNum": 5
}
}
],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.2,
"AfterOffsetDelayFrame": 5,
"AfterOffsetSpawnSpeed": -0.01,
"AfterPaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.0375,
"WidthHalfNear": 1.0375
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 3,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.3,
"AfterOffsetEndRadiusForPlayer": -0.3,
"AfterOffsetInitRadiusForField": -0.03,
"AfterOffsetInitRadiusForPlayer": -0.03,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.52,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.05,
"InitRadiusForPlayer": 0.052
},
"DamageParam": {
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 300,
"ValueMin": 300
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.03,
"AfterOffsetInitRadius": -0.006,
"ChangeFrame": 5,
"EndRadius": 0.52,
"InitRadius": 0.104,
"TailID": 0,
"TailLengthMax": 0,
"TailLengthMin": 0,
"TailSolidFrame": 0
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.01,
"BrakeGravity": 0.01,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.01,
"FreeGravity": 0.015,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1.1,
"DepthScaleNear": 1.1,
"DistanceXZFar": 20,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.08125,
"WidthHalfNear": 1.08125
},
"RandomRotateYBias": 1,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 0.5,
"SpawnSpeedGround": 0.53,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [],
"SplashParam": [],
"SplashWallHitParam": []
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 5,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.6,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.875
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"FrameOffsetDegreeRate": 0.3,
"InkConsume": 0.08,
"InkRecoverStop": 40,
"MoveLmtFrame": 32,
"MoveSpeed": 0.05,
"PostDelayFrame": 15,
"RepeatFrame": 32,
"ShotGuide": {
"BulletOrderNumInUnit": 0,
"Frame": 22,
"UnitOrderNum": 0
},
"SwingLiftAnimFrame": 2,
"SwingLiftFrame": 6
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"YMinusRate": 0,
"YPlusRate": 0,
"ZRate": 0.5
}
},
"3040": {
"BlastParam": {
"BlastParam": {
"CollisionRadiusForPaint": 4.5,
"CrossPaintCheckLength": 0,
"CrossPaintRadius": 0,
"DamageAttackerPriority": true,
"DamageOffsetY": 0.2,
"DistanceDamage": [
{
"Damage": 350,
"Distance": 2.8
}
],
"KnockBackParam": {
"Accel": 470,
"Bias": 0.8,
"Distance": 5
},
"PaintOffsetY": 0.2,
"PaintRadius": 4.5
},
"DistanceFar": 23,
"DistanceNear": 21,
"PaintRadiusFar": 4.095,
"PaintRadiusNear": 4.5
},
"MainEffectiveRangeUpParam": {
"BaseDistance": 20.7
},
"MainWeaponSetting": {
"WeaponSpeedType": "Slow"
},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0,
"InitRadiusForPlayer": 0
},
"PaintDepthScale": 1.4,
"PaintWidthHalf": 1.56
},
"SpawnOffset": {
"X": 0.25,
"Y": 0.3
}
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 20,
"DistanceXZNear": 1,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.8,
"WidthHalfNear": 1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.4,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.04
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 9,
"ReduceStartFallDistance": 1.5,
"ValueMax": 550,
"ValueMin": 550
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.7,
"InitRadius": 0.7,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": -1,
"TailLengthMin": 0.5,
"TailSolidFrame": 1
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 2
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2.28,
"WidthHalfNear": 2.28
},
"RandomRotateYBias": 0,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.38975,
"SpawnSpeedGround": 1.4105,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 7
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.1,
"PaintDepthScale": 2,
"PaintWidthHalf": 1.344
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.55,
"FirstSplashRateForLengthMin": 0.5,
"SpawnBetweenLength": 3.1,
"SpawnNum": 7
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 0.6,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 45,
"FallPeriodFirstFrameMin": 25,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 45,
"FallPeriodLastFrameMin": 25,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.08,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@4.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 20,
"DistanceXZNear": 1,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.8,
"WidthHalfNear": 1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.4,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.04
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 9,
"ReduceStartFallDistance": 1.5,
"ValueMax": 550,
"ValueMin": 550
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.7,
"InitRadius": 0.7,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 1
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 2
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2.28,
"WidthHalfNear": 2.28
},
"RandomRotateYBias": 0,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.38975,
"SpawnSpeedGround": 1.4105,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 7
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.1,
"PaintDepthScale": 2,
"PaintWidthHalf": 1.344
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.55,
"FirstSplashRateForLengthMin": 0.5,
"SpawnBetweenLength": 3.1,
"SpawnNum": 7
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 0.6,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 45,
"FallPeriodFirstFrameMin": 25,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 45,
"FallPeriodLastFrameMin": 25,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.08,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@3.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": 0,
"AfterPaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 20,
"DistanceXZNear": 1,
"ScaleEndFallDistance": 10,
"ScaleStartFallDistance": 5,
"WidthDepthScaleFall": 1,
"WidthHalfFar": 1.8,
"WidthHalfNear": 1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 10,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 20,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 1,
"CollisionParam": {
"AfterOffsetEndRadiusForField": 0,
"AfterOffsetEndRadiusForPlayer": 0,
"AfterOffsetInitRadiusForField": 0,
"AfterOffsetInitRadiusForPlayer": 0,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.4,
"FriendThroughFrameForPlayer": 1000,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.04
},
"DamageParam": {
"ReduceEndFallDistance": 9,
"ReduceStartFallDistance": 1.5,
"ValueMax": 550,
"ValueMin": 550
},
"DrawSizeParam": {
"AfterOffsetEndRadius": 0,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 0.7,
"InitRadius": 0.7,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMin": 0.5,
"TailSolidFrame": 1
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 2
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2.28,
"WidthHalfNear": 2.28
},
"RandomRotateYBias": 0,
"RandomRotateYDegree": 0,
"RandomRotateYOffOrderNum": [],
"SpawnSpeedAir": 1.38975,
"SpawnSpeedGround": 1.4105,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 7
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.1,
"PaintDepthScale": 2,
"PaintWidthHalf": 1.344
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.55,
"FirstSplashRateForLengthMin": 0.5,
"SpawnBetweenLength": 3.1,
"SpawnNum": 7
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 0.6,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 45,
"FallPeriodFirstFrameMin": 25,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 45,
"FallPeriodLastFrameMin": 25,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.08,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"InkConsume": 0.117,
"InkRecoverStop": 70,
"MoveLmtFrame": 55,
"MoveSpeed": 0.045,
"PostDelayFrame": 25,
"RepeatFrame": 55,
"ShotGuide": {
"Frame": 18
},
"SwingLiftFrame": 16
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"XRate": 0.3,
"YMinusRate": 0.5,
"YPlusRate": 0.5,
"ZRate": 1
}
},
"3050": {
"MainEffectiveRangeUpParam": {
"BaseDistance": 14
},
"MainWeaponSetting": {},
"NearestParam": {
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0,
"InitRadiusForPlayer": 0
},
"PaintDepthScale": 1.2,
"PaintWidthHalf": 2
},
"SpawnOffset": {
"X": 0,
"Y": 0.5
}
},
"UnitGroupParam": {
"Unit": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.225,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 14,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2.4,
"WidthHalfNear": 1.2
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 8,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.085,
"AfterOffsetEndRadiusForPlayer": -0.085,
"AfterOffsetInitRadiusForField": -0.0085,
"AfterOffsetInitRadiusForPlayer": -0.0085,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.9,
"EndRadiusForPlayer": 1,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.09,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 480,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.16,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1.4,
"InitRadius": 0,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": 1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.8,
"WidthHalfNear": 4.4
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.79,
"SpawnSpeedGround": 1.85,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.225,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 14,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2,
"WidthHalfNear": 1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 8,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.065,
"AfterOffsetEndRadiusForPlayer": -0.065,
"AfterOffsetInitRadiusForField": -0.0065,
"AfterOffsetInitRadiusForPlayer": -0.0065,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 1,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 420,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.14,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 0,
"TailID": 1,
"TailLengthMax": 4,
"TailLengthMaxLastTail": 1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.2,
"WidthHalfNear": 3.8
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.79,
"SpawnSpeedGround": 1.85,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 8,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
],
"Unit@8.1.0": [
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.225,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 14,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2.4,
"WidthHalfNear": 1.2
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 8,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.085,
"AfterOffsetEndRadiusForPlayer": -0.085,
"AfterOffsetInitRadiusForField": -0.0085,
"AfterOffsetInitRadiusForPlayer": -0.0085,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.9,
"EndRadiusForPlayer": 1,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.09,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"GroupNum": 0,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 480,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.16,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1.4,
"InitRadius": 0,
"TailID": 0,
"TailLengthMax": 4,
"TailLengthMaxLastTail": 1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [0],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.8,
"WidthHalfNear": 4.4
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.7,
"SpawnSpeedGround": 1.85,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 0,
"SplashArrayOrderNum": -1,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 4
}
],
"SplashParam": [],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 0,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2.585
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
},
{
"AddSpawnSpeedYRateByXZ": 0.1,
"AfterOffsetDelayFrame": 1,
"AfterOffsetSpawnSpeed": -0.225,
"AfterPaintParam": {
"DepthScaleFar": 1.2,
"DepthScaleNear": 1.3,
"DistanceXZFar": 14,
"DistanceXZNear": 2,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 2,
"WidthHalfNear": 1
},
"AfterWallDropCollisionPaintPrm": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"AfterWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"BaseRotateYDegree": 0,
"BulletNum": 8,
"CollisionParam": {
"AfterOffsetEndRadiusForField": -0.065,
"AfterOffsetEndRadiusForPlayer": -0.065,
"AfterOffsetInitRadiusForField": -0.0065,
"AfterOffsetInitRadiusForPlayer": -0.0065,
"ChangeFrameForField": 4,
"ChangeFrameForPlayer": 5,
"EndRadiusForField": 0.7,
"EndRadiusForPlayer": 0.8,
"FriendThroughFrameForPlayer": 2,
"InitRadiusForField": 0.07,
"InitRadiusForPlayer": 0.08
},
"DamageParam": {
"GroupNum": 1,
"ReduceEndFallDistance": 7.625,
"ReduceStartFallDistance": 1.5,
"ValueMax": 420,
"ValueMin": 350
},
"DrawSizeParam": {
"AfterOffsetEndRadius": -0.14,
"AfterOffsetInitRadius": 0,
"ChangeFrame": 0,
"EndRadius": 1.2,
"InitRadius": 0,
"TailID": 1,
"TailLengthMax": 4,
"TailLengthMaxLastTail": 1,
"TailLengthMin": 0.5,
"TailSolidFrame": 5
},
"HitEffectBigOrderNum": [],
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.12,
"FreeGravity": 0.05,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 2,
"SpawnSpeed": 0
},
"PaintParam": {
"DepthScaleFar": 1,
"DepthScaleNear": 1,
"DistanceXZFar": 15,
"DistanceXZNear": 5,
"ScaleEndFallDistance": 12,
"ScaleStartFallDistance": 1.5,
"WidthDepthScaleFall": 0.7,
"WidthHalfFar": 3.2,
"WidthHalfNear": 3.8
},
"RandomRotateYBias": 0.65,
"RandomRotateYDegree": 4.5,
"RandomRotateYOffOrderNum": [0],
"SpawnSpeedAir": 1.7,
"SpawnSpeedGround": 1.85,
"SplashAndSplashWallHitSpawnPrm": {
"Combination": [
{
"OrderNum": 3,
"SplashArrayOrderNum": 0,
"SplashWallHitArrayOrderNum": 0,
"TotalNum": 1
}
],
"SplashParam": [
{
"DrawSizeCollisionPaintParam": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.15,
"EndRadiusForPlayer": 0,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.15,
"InitRadiusForPlayer": 0
},
"DrawRadius": 0.3,
"PaintDepthScale": 2,
"PaintWidthHalf": 0.7
},
"SpawnParam": {
"FirstSplashRateForLengthMax": 0.9,
"FirstSplashRateForLengthMin": 0.7,
"SpawnBetweenLength": 1.5,
"SpawnNum": 1
}
}
],
"SplashWallHitParam": [
{
"SpawnParam": {
"BetweenDistance": 1.3,
"DistanceXZRate": 1.333333,
"FirstDistance": 2.4,
"VelocityMinusYRate": 0.45
},
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.4,
"PaintRadiusShock": 0.9
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 20,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.04,
"FreeGravityType": "value_0_008"
}
}
]
},
"SplashSlosherHitParam": [],
"UnitDelayFrame": 8,
"WallDropCollisionPaintParam": {
"FallPeriodFirstSecondTargetAlp": 1,
"PaintRadiusFall": 1,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 2
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.05,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 20,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
}
}
]
},
"WeaponParam": {
"FrameOffsetDegreeRate": 1,
"FrameOffsetMaxDegree": 4.5,
"InkConsume": 0.09,
"InkRecoverStop": 50,
"MoveLmtFrame": 45,
"MoveSpeed": 0.04,
"PostDelayFrame": 6,
"RepeatFrame": 45,
"ShotGuide": {
"BulletOrderNumInUnit": 0,
"Frame": 13,
"UnitOrderNum": 0
},
"SwingLiftFrame": 16,
"InkConsume@5.2.0": 0.1
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"GuideYMinusZero": true,
"YMinusRate": 1,
"ZRate": 2
}
},
"4000": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 320,
"ValueMax": 320,
"ValueMin": 160
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_MoveVelRt_Shot_High": 1.4,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.2
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.105,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 1.05,
"SpawnSpeedFirstLastAndSecond": 1.5,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.1
},
"PaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceMiddle": 1,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 3,
"HeightUseDepthScaleMinBreakFree": 10,
"WidthHalfFar": 2.16,
"WidthHalfMiddle": 2.28,
"WidthHalfNear": 2.28
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.4,
"DepthScaleMin": 1.4,
"WidthHalf": 1.449,
"WidthHalfNearest": 1.7388
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [3],
"SpawnBetweenLength": 10,
"SpawnNearestLength": 0,
"SpawnNum": 1.6,
"SplitNum": 6,
"ForceSpawnNearestAddNumArray@6.1.0": [],
"SplitNum@6.1.0": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponParam": {
"BurstAimMoveFrame": 0,
"ChargeFrame_First": 18,
"ChargeFrame_Second": 27,
"InkConsume": 0.15,
"InkEmptyChargeTimes": 6,
"InkRecoverStop": 30,
"JumpGnd_Charge": 0.1,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.3,
"Jump_DegSwerve": 8,
"MaxShootingFrame_First": 42,
"MaxShootingFrame_Second": 84,
"MoveSpeed": 0.086,
"MoveSpeed_Charge": 0.072,
"PitchDegBias": 0.4,
"PitchDegSwerve": 1.2,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 4,
"ShotGuideFrame": 11,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 4,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05,
"ChargeFrame_First@9.2.0": 20,
"ChargeFrame_Second@9.2.0": 30,
"InkConsume@5.0.0": 0.1725,
"MaxShootingFrame_First@3.0.0": 36,
"MaxShootingFrame_Second@3.0.0": 72
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"4010": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 300,
"ValueMax": 300,
"ValueMin": 150
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_MoveVelRt_Shot_High": 1.35,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.175
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.5105,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 1.05,
"SpawnSpeedFirstLastAndSecond": 2.1,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.12
},
"PaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceMiddle": 1.1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 2.04,
"WidthHalfMiddle": 2.16,
"WidthHalfNear": 2.16
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.6,
"DepthScaleMin": 1.6,
"WidthHalf": 1.449,
"WidthHalfNearest": 1.85472
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 20,
"SpawnNearestLength": 0,
"SpawnNum": 1,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponParam": {
"ChargeFrame_First": 48,
"ChargeFrame_Second": 72,
"InkConsume": 0.225,
"InkRecoverStop": 40,
"JumpGnd_Charge": 0.08,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.3,
"Jump_DegSwerve": 7,
"MaxShootingFrame_First": 80,
"MaxShootingFrame_Second": 160,
"MoveSpeed": 0.07,
"MoveSpeed_Charge": 0.062,
"PitchDegBias": 0.4,
"PitchDegSwerve": 1.6,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 4,
"ShotGuideFrame": 11,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 3.3,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05,
"MaxShootingFrame_First@9.2.0": 72,
"MaxShootingFrame_Second@9.2.0": 144
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"4020": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 400,
"ValueMax": 320,
"ValueMin": 160
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Low": 1,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"Overwrite_MoveVelRt_Shot_High": 1.35,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.175,
"WeaponSpeedType": "Slow"
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.94,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 1.05,
"SpawnSpeedFirstLastAndSecond": 2.4,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.14
},
"PaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceFar": 25,
"DistanceMiddle": 1.1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 1.92,
"WidthHalfMiddle": 2.1,
"WidthHalfNear": 2.1
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.5,
"DepthScaleMin": 1.5,
"WidthHalf": 1.288,
"WidthHalfNearest": 1.5456
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 23.5,
"SpawnNearestLength": 0,
"SpawnNum": 1,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponParam": {
"ChargeFrame_First": 120,
"ChargeFrame_Second": 150,
"InkConsume": 0.35,
"InkEmptyChargeTimes": 3,
"InkRecoverStop": 40,
"JumpGnd_Charge": 0.06,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.3,
"Jump_DegSwerve": 6,
"MaxShootingFrame_First": 130,
"MaxShootingFrame_Second": 260,
"MoveSpeed": 0.06,
"MoveSpeed_Charge": 0.044,
"PitchDegBias": 0.4,
"PitchDegSwerve": 2,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 4,
"ShotGuideFrame": 11,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 3,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05,
"MaxShootingFrame_First@5.0.0": 120,
"MaxShootingFrame_Second@5.0.0": 240,
"MoveSpeed_Charge@5.0.0": 0.04
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"4030": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 280,
"ValueMax": 280,
"ValueMin": 140
},
"MainEffectiveRangeUpParam": {
"ValidMinCharge": true
},
"MainWeaponSetting": {
"Overwrite_MoveVelRt_Shot_High": 1.25,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.125
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.027,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 1.1,
"SpawnSpeedFirstLastAndSecond": 1.1,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.12
},
"PaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceMiddle": 1.1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 2.16,
"WidthHalfMiddle": 2.28,
"WidthHalfNear": 2.28
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.6,
"DepthScaleMin": 1.6,
"WidthHalf": 1.472,
"WidthHalfNearest": 1.7664
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 11,
"SpawnNearestLength": 0,
"SpawnNum": 1,
"SplitNum": 6
},
"VariableDamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 300,
"ValueMax": 300,
"ValueMin": 150
},
"VariableMoveParam": {
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 2.21915,
"SpawnSpeedFirstLastAndSecond": 2.21915,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.03
},
"VariablePaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceFar": 25,
"DistanceMiddle": 1,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 1.66,
"WidthHalfMiddle": 1.88,
"WidthHalfNear": 1.88
},
"VariableShotParam": {
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 4,
"MoveSpeed": 0.05,
"PitchDegBias": 0.2,
"PitchDegSwerve": 0.75,
"RepeatFrame": 5,
"Stand_DegBiasMax": 0.4,
"Stand_DegSwerve": 1.5,
"VariableInterpolatedFrame": 10,
"PitchDegSwerve@6.0.0": 0.5,
"Stand_DegSwerve@6.0.0": 1
},
"VariableSplashPaintParam": {
"DepthScaleMax": 1.4,
"DepthScaleMin": 1.4,
"WidthHalf": 1.265,
"WidthHalfNearest": 1.518
},
"VariableSplashSpawnParam": {
"SpawnBetweenLength": 24,
"SpawnNum": 1,
"SplitNum": 6
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponParam": {
"ChargeFrame_First": 1,
"ChargeFrame_Second": 100,
"EnableRecharge": true,
"InkConsume": 0.25,
"InkEmptyChargeTimes": 6,
"InkRecoverStop": 40,
"JumpGnd_Charge": 0.1,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 12,
"MaxShootingFrame_First": 1,
"MaxShootingFrame_Second": 200,
"MoveSpeed": 0.086,
"MoveSpeed_Charge": 0.086,
"PitchDegBias": 0.4,
"PitchDegSwerve": 2.5,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 3,
"ShotGuideFrame": 11,
"Stand_DegBiasMax": 0.4,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 6,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"4040": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 15,
"ReduceStartFrame": 7,
"ValueFullChargeMax": 320,
"ValueMax": 320,
"ValueMin": 160
},
"MainEffectiveRangeUpParam": {
"ValidMinCharge": true
},
"MainWeaponSetting": {
"Overwrite_MoveVelRt_Shot_High": 1.3,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.15
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.8215,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 4.4333,
"SpawnSpeedFirstLastAndSecond": 4.4333,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.11
},
"PaintParam": {
"DepthScaleMax": 1.83,
"DepthScaleMaxBreakFree": 1.67,
"DepthScaleMin": 1.17,
"DepthScaleMinBreakFree": 1.17,
"DistanceMiddle": 1.1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 1.68,
"WidthHalfMiddle": 1.98,
"WidthHalfNear": 1.98
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.4,
"DepthScaleMin": 1.3,
"WidthHalf": 1.449,
"WidthHalfNearest": 2.10105
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [4],
"SpawnBetweenLength": 12,
"SpawnNearestLength": 0,
"SpawnNum": 1.5,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponKeepChargeParam": {
"EnableKeepChargeAnytime": true,
"KeepChargeFullFrame": 200,
"KeepChargePreDelayFrame": 10,
"KeepChargePreDelayFrame_Pre": 5
},
"WeaponParam": {
"ChargeFrame_First": 38,
"ChargeFrame_Second": 76,
"EnableRecharge": true,
"InkConsume": 0.15,
"InkEmptyChargeTimes": 5,
"InkRecoverStop": 40,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.3,
"Jump_DegSwerve": 3.6,
"MaxShootingFrame_First": 60,
"MaxShootingFrame_Second": 120,
"MoveSpeed": 0.07,
"MoveSpeed_Charge": 0.04,
"PitchDegBias": 0.4,
"PitchDegSwerve": 1.3,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 4,
"ShotGuideFrame": 7,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 3.3,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05,
"MaxShootingFrame_First@2.0.0": 52,
"MaxShootingFrame_Second@2.0.0": 104
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"4050": {
"CollisionParam": {
"ChangeFrameForField": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 19,
"ReduceStartFrame": 11,
"ValueFullChargeMax": 260,
"ValueMax": 260,
"ValueMin": 130
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": -1,
"Overwrite_ConsumeRt_Main_Low": -1,
"Overwrite_ConsumeRt_Main_Mid": -1,
"Overwrite_MoveVelRt_Shot_High": 1.4,
"Overwrite_MoveVelRt_Shot_Low": 1,
"Overwrite_MoveVelRt_Shot_Mid": 1.2,
"WeaponSpeedType": "Mid"
},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.105,
"GoStraightToBrakeStateFrame": 8,
"SpawnSpeed": 1.05,
"SpawnSpeedFirstLastAndSecond": 1.8,
"SpawnSpeedRandomBias": 0.2,
"SpawnSpeedRandomRate": 0.05
},
"PaintParam": {
"DepthScaleMax": 2.2,
"DepthScaleMaxBreakFree": 2.2,
"DepthScaleMin": 1.4,
"DepthScaleMinBreakFree": 1.4,
"DistanceFar": 20,
"DistanceMiddle": 1,
"DistanceNear": 1,
"HeightUseDepthScaleMaxBreakFree": 3,
"WidthHalfFar": 1.75,
"WidthHalfMiddle": 1.85,
"WidthHalfNear": 1.85
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMax": 1.6,
"DepthScaleMin": 1.6,
"WidthHalf": 1.594,
"WidthHalfNearest": 1.913
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [5],
"SpawnBetweenLength": 24,
"SpawnNearestLength": 0,
"SpawnNum": 0.6,
"SplitNum": 10,
"ForceSpawnNearestAddNumArray@5.2.0": [],
"SpawnBetweenLength@8.1.0": 22,
"SpawnBetweenLength@5.2.0": 30,
"SpawnNum@8.1.0": 0.75,
"SpawnNum@5.2.0": 0.5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 30,
"FallPeriodFirstFrameMin": 15,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 30,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.06
},
"WeaponFullChargeParam": {
"MaxShootingFrame_Second": 180,
"RepeatFrame": 3
},
"WeaponParam": {
"ChargeFrame_First": 60,
"ChargeFrame_Second": 120,
"EnableRecharge": false,
"InkConsume": 0.2,
"InkEmptyChargeTimes": 3,
"InkRecoverStop": 40,
"JumpGnd_Charge": 0.1,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.3,
"Jump_DegSwerve": 6,
"MaxShootingFrame_First": 120,
"MaxShootingFrame_Second": 240,
"MoveSpeed": 0.086,
"MoveSpeed_Charge": 0.072,
"PitchDegBias": 0.4,
"PitchDegSwerve": 2.5,
"PostDelayFrame": 4,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 4,
"ShotGuideFrame": 11,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 3,
"VelGnd_Bias_Charge": 0.9,
"VelGnd_DownRt_Charge": 0.05
},
"spl__BulletShooterTailLengthParam": {
"MaxLengthFrame": 3
},
"spl__SpawnBulletAdditionMovePlayerParam": {}
},
"5000": {
"CollisionLapOverParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"DamageParam": {
"ReduceEndFrame": 15,
"ReduceStartFrame": 7,
"ValueMax": 360,
"ValueMin": 180
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 1.81641,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 1.8334,
"GoStraightStateEndMaxSpeed@9.2.0": 1.7635,
"SpawnSpeed@9.2.0": 1.78
},
"PaintParam": {
"DegreeUseDepthScaleMin": 35,
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.77,
"WidthHalfMiddle": 1.93,
"WidthHalfNear": 1.93
},
"SideStepParam": {
"InkConsume": 0.05,
"InkRecoverStop": 50,
"MoveDist": 3,
"MoveFrame": 8,
"SlipMoveDistAir": 0.6,
"SlipMoveDistGnd": 0.6,
"SlipMoveFrame": 30,
"SplashSlideParam": {
"MoveLength": 4,
"PaintWidthHalf": 1.8
},
"UnrelaxFrameMove": 28,
"UnrelaxFrameMove_Last": 28,
"UnrelaxFrameNoSideStep": 28,
"UnrelaxFrameNoSideStep_Last": 28,
"UnrelaxFrameNoSquid": 28,
"UnrelaxFrameNoSquid_Last": 28,
"UnrelaxFrameOneMuzzle": 28,
"UnrelaxFrameOneMuzzle_Last": 28
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.5525,
"WidthHalfNearest": 2.1735
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 11,
"SpawnNearestLength": 1,
"SpawnNum": 1,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.00663,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 11.66,
"LapOver_DegSwerve": 3.89,
"LapOver_RepeatFrame": 4,
"MoveSpeed": 0.084,
"RepeatFrame": 5,
"ShotGuideFrame": 7,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMax": 0.4,
"Stand_DegBiasMin": 0.05,
"Stand_DegSwerve": 6.8,
"Jump_DegSwerve@9.2.0": 12,
"LapOver_DegSwerve@9.2.0": 4,
"MoveSpeed@7.1.0": 0.08,
"Stand_DegSwerve@9.2.0": 7
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"5010": {
"CollisionLapOverParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.225,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.225,
"EndRadiusForPlayer@9.2.0": 0.2,
"InitRadiusForPlayer@9.2.0": 0.2
},
"DamageParam": {
"ReduceEndFrame": 15,
"ReduceStartFrame": 7,
"ValueMax": 300,
"ValueMin": 150
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.3425,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.37
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.66,
"WidthHalfMiddle": 1.71,
"WidthHalfNear": 1.71
},
"SideStepParam": {
"InkConsume": 0.07,
"MoveFrame": 12,
"SplashSlideParam": {
"PaintWidthHalf": 1.8
},
"UnrelaxFrameMove": 32,
"UnrelaxFrameMove_Last": 32,
"UnrelaxFrameNoSideStep": 32,
"UnrelaxFrameNoSideStep_Last": 32,
"UnrelaxFrameNoSquid": 32,
"UnrelaxFrameNoSquid_Last": 32,
"UnrelaxFrameOneMuzzle": 32,
"UnrelaxFrameOneMuzzle_Last": 32
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.55825,
"WidthHalfNearest": 2.18155
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 14,
"SpawnNearestLength": 1,
"SpawnNum": 1,
"SplitNum": 7
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.0072,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 7.5,
"LapOver_DegSwerve": 0,
"LapOver_RepeatFrame": 4,
"MoveSpeed": 0.08,
"RepeatFrame": 5,
"ShotGuideFrame": 7,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.01,
"Stand_DegBiasMin": 0.01,
"Stand_DegSwerve": 2
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"5020": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"DamageLapOverParam": {
"ReduceEndFrame": 40,
"ReduceStartFrame": 7,
"ValueMax": 525,
"ValueMin": 263,
"ReduceEndFrame@5.0.0": 15
},
"DamageParam": {
"ReduceEndFrame": 40,
"ReduceStartFrame": 7,
"ValueMax": 360,
"ValueMin": 180,
"ReduceEndFrame@5.0.0": 15
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveLapOverParam": {
"GoStraightStateEndMaxSpeed": 3.197,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3.2
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.8115,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.85
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.88,
"WidthHalfMiddle": 2,
"WidthHalfNear": 2,
"WidthHalfFar@6.1.0": 1.71,
"WidthHalfMiddle@6.1.0": 1.82,
"WidthHalfNear@6.1.0": 1.82
},
"SideStepParam": {
"InkConsume": 0.08,
"SlipMoveDistAir": 1.2,
"SlipMoveDistGnd": 1.2,
"SplashSlideParam": {
"PaintWidthHalf": 2
},
"UnrelaxFrameMove": 40,
"UnrelaxFrameMove_Last": 40,
"UnrelaxFrameNoSideStep": 40,
"UnrelaxFrameNoSideStep_Last": 40,
"UnrelaxFrameNoSquid": 40,
"UnrelaxFrameNoSquid_Last": 40,
"UnrelaxFrameNoWeapon": 8,
"UnrelaxFrameNoWeapon_Last": 8,
"UnrelaxFrameOneMuzzle": 40,
"UnrelaxFrameOneMuzzle_Last": 40
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.518,
"WidthHalfNearest": 2.1252
},
"SplashSpawnLapOverParam": {
"SpawnBetweenLength": 7,
"SpawnNearestLength": 1,
"SpawnNum": 3,
"SplitNum": 5
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 7,
"SpawnNearestLength": 1,
"SpawnNum": 2,
"SplitNum": 5
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.014,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 8,
"LapOver_DegSwerve": 3,
"LapOver_RepeatFrame": 9,
"MoveSpeed": 0.06,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 9,
"ShotGuideFrame": 7,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.03,
"Stand_DegBiasMin": 0.03,
"Stand_DegSwerve": 3.2
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"5030": {
"CollisionLapOverParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 280,
"ValueMin": 140
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.2698,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 2.3
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.77,
"WidthHalfMiddle": 2.11,
"WidthHalfNear": 2.11
},
"SideStepParam": {
"InkConsume": 0.08,
"InkRecoverStop": 60,
"MoveDist": 3.5,
"MoveFrame": 12,
"SlipMoveFrame": 45,
"SplashSlideParam": {
"MoveLength": 4.5,
"PaintWidthHalf": 1.8
},
"UnrelaxFrameMove": 8,
"UnrelaxFrameMove_Last": 8,
"UnrelaxFrameNoWeapon": 8,
"UnrelaxFrameNoWeapon_Last": 8
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.38,
"WidthHalfNearest": 1.932
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 9,
"SpawnNearestLength": 1.1,
"SpawnNum": 2,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.012,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 8,
"LapOver_DegSwerve": 2,
"LapOver_RepeatFrame": 6,
"MoveSpeed": 0.072,
"RepeatFrame": 6,
"ShotGuideFrame": 9,
"Stand_DegBiasDecrease": 0.01,
"Stand_DegBiasKf": 0.02,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.04,
"Stand_DegSwerve": 4
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"5040": {
"CollisionLapOverParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ReduceEndFrame": 16,
"ReduceStartFrame": 8,
"ValueMax": 280,
"ValueMin": 140
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.205,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.21
},
"PaintParam": {
"DepthScaleMax": 2.18,
"DepthScaleMaxBreakFree": 2.18,
"DepthScaleMin": 1.27,
"DepthScaleMinBreakFree": 1.09,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.71,
"WidthHalfMiddle": 1.76,
"WidthHalfNear": 1.76
},
"SideStepParam": {
"ChargeFrame": 5,
"InkConsume": 0.03,
"IsShootableInMove": true,
"MoveDist": 3.5,
"RepeatCnt": 4,
"SplashSlideParam": {
"PaintWidthHalf": 1.8
},
"UnrelaxFrameMove": 45,
"UnrelaxFrameMove_Last": 45,
"UnrelaxFrameNoSideStep": 45,
"UnrelaxFrameNoSideStep_Last": 45,
"UnrelaxFrameNoSquid": 45,
"UnrelaxFrameNoSquid_Last": 45,
"UnrelaxFrameNoWeapon": 8,
"UnrelaxFrameNoWeapon_Last": 8,
"UnrelaxFrameOneMuzzle": 45,
"UnrelaxFrameOneMuzzle_Last": 45
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.541,
"WidthHalfNearest": 2.1574
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [],
"SpawnBetweenLength": 13.5,
"SpawnNearestLength": 1,
"SpawnNum": 1.2,
"SplitNum": 7
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.008,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 12.8,
"LapOver_DegSwerve": 2.7,
"LapOver_RepeatFrame": 5,
"MoveSpeed": 0.072,
"RepeatFrame": 6,
"ShotGuideFrame": 8,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.04,
"Stand_DegBiasMin": 0.04,
"Stand_DegSwerve": 7.4
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"5050": {
"CollisionParam": {
"ChangeFrameForField": 0,
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.25,
"FriendThroughFrameForPlayer": 0,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.25
},
"DamageLapOverParam": {
"ReduceEndFrame": 17,
"ReduceStartFrame": 9,
"ValueMax": 255,
"ValueMin": 128
},
"DamageParam": {
"ReduceEndFrame": 17,
"ReduceStartFrame": 9,
"ValueMax": 255,
"ValueMin": 128
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"MoveLapOverParam": {
"GoStraightStateEndMaxSpeed": 2.23,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3.312,
"GoStraightStateEndMaxSpeed@10.0.0": 2.35,
"GoStraightToBrakeStateFrame@10.0.0": 4,
"SpawnSpeed@10.0.0": 2.4
},
"MoveParam": {
"FreeGravity": 0.016,
"GoStraightStateEndMaxSpeed": 2.325,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 3.72,
"GoStraightStateEndMaxSpeed@10.0.0": 2.7,
"GoStraightToBrakeStateFrame@10.0.0": 5,
"SpawnSpeed@10.0.0": 2.8
},
"PaintParam": {
"DepthScaleMax": 2.24,
"DepthScaleMaxBreakFree": 2.24,
"DepthScaleMin": 1.31,
"DepthScaleMinBreakFree": 1.12,
"DistanceMiddle": 1.1,
"WidthHalfFar": 1.77,
"WidthHalfMiddle": 1.93,
"WidthHalfNear": 1.93
},
"SideStepParam": {
"InkConsume": 0.1,
"MoveDist": 5.5,
"MoveFrame": 16,
"MoveStepKd_Air": 0.98,
"RepeatCnt": 1,
"SlipMoveDistAir": 1.2,
"SlipMoveDistGnd": 1.2,
"SlipMoveFrame": 50,
"SplashSlideParam": {
"PaintWidthHalf": 2
},
"UnrelaxFrameMove": 42,
"UnrelaxFrameMove_Last": 42,
"UnrelaxFrameNoSideStep": 42,
"UnrelaxFrameNoSideStep_Last": 42,
"UnrelaxFrameNoSquid": 42,
"UnrelaxFrameNoSquid_Last": 42,
"UnrelaxFrameNoWeapon": 6,
"UnrelaxFrameNoWeapon_Last": 6,
"UnrelaxFrameOneMuzzle": 42,
"UnrelaxFrameOneMuzzle_Last": 42,
"InkConsume@8.0.0": 0.12,
"UnrelaxFrameMove@9.1.0": 45,
"UnrelaxFrameMove_Last@9.1.0": 45,
"UnrelaxFrameNoSideStep@9.1.0": 45,
"UnrelaxFrameNoSideStep_Last@9.1.0": 45,
"UnrelaxFrameNoSquid@9.1.0": 45,
"UnrelaxFrameNoSquid_Last@9.1.0": 45,
"UnrelaxFrameOneMuzzle@9.1.0": 45,
"UnrelaxFrameOneMuzzle_Last@9.1.0": 45
},
"SplashPaintParam": {
"DepthMaxDropHeight": 3,
"DepthMinDropHeight": 10,
"DepthScaleMin": 1,
"WidthHalf": 1.38,
"WidthHalfNearest": 1.932
},
"SplashSpawnLapOverParam": {
"SpawnBetweenLength": 9,
"SpawnNearestLength": 1.1,
"SpawnNum": 1.5,
"SplitNum": 8
},
"SplashSpawnParam": {
"ForceSpawnNearestAddNumArray": [4],
"SpawnBetweenLength": 10,
"SpawnNearestLength": 1.3,
"SpawnNum": 2,
"SplitNum": 8
},
"WallDropCollisionPaintParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15,
"FallPeriodSecondFrame": 10,
"FallPeriodSecondTargetSpeed": 0.06,
"FreeGravityType": "value_0_008"
},
"WeaponParam": {
"InkConsume": 0.012,
"Jump_DegBiasDecreaseStartFrame": 25,
"Jump_DegBiasEndFrame": 70,
"Jump_DegBiasMax": 0.4,
"Jump_DegSwerve": 8,
"LapOver_DegSwerve": 2.3,
"LapOver_RepeatFrame": 4,
"MoveSpeed": 0.07,
"PreDelayFrame_SquidShot": 4,
"RepeatFrame": 8,
"ShotGuideFrame": 9,
"Stand_DegBiasDecrease": 0.005,
"Stand_DegBiasKf": 0.04,
"Stand_DegBiasMax": 0.3,
"Stand_DegBiasMin": 0.1,
"Stand_DegSwerve": 2.5,
"InkConsume@8.0.0": 0.014
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
}
},
"6000": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"spl__BulletShelterCanopyParam": {
"CanopyGravity": 0.75,
"CanopyInitSpeed": 7.92,
"CanopyNakedFrame": 330,
"CanopySpeedAirAddScaleXZ": 0.72,
"CanopySpeedGroundAddScale": 0.48,
"FootSplashShapeCastOffset": 0.4
},
"spl__BulletShelterShotgunParam": {
"DamageEffectiveTotalMax": 810,
"GroupParams": [
{
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 0,
"HorizontalOffset": 0,
"InitVelRandom": 0,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"PaintParam": {
"WidthHalfFar": 1.68,
"WidthHalfMiddle": 1.68,
"WidthHalfNear": 2.16
},
"TotalNum": 1,
"VerticalDegree": 0,
"VerticalOffset": 0
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 7.2,
"HorizontalOffset": 0.12,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"PaintParam": {
"WidthHalfFar": 1.68,
"WidthHalfMiddle": 1.68,
"WidthHalfNear": 1.68
},
"TotalNum": 6,
"VerticalDegree": 4.8,
"VerticalOffset": 0.1
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 2.4,
"HorizontalOffset": 0.05,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"PaintParam": {
"WidthHalfFar": 1.68,
"WidthHalfMiddle": 1.68,
"WidthHalfNear": 1.68
},
"TotalNum": 4,
"VerticalDegree": 3.6,
"VerticalOffset": 0.05
}
],
"ShotgunWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15
},
"SplashParam": {
"SplashPaintDepthScaleFullActive": 2.1,
"SplashPaintDepthScaleOneActive": 4.7,
"SplashPaintWidthFullActive": 1.8733,
"SplashPaintWidthOneActive": 0.7375,
"SplashPaintWidthFullActive@10.0.0": 1.4986,
"SplashPaintWidthOneActive@10.0.0": 0.59
},
"SplashWallDropCollisionParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 15,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 25,
"FallPeriodLastFrameMin": 10,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
},
"GroupParams@10.0.0": [
{
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 0,
"HorizontalOffset": 0,
"InitVelRandom": 0,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"PaintParam": {
"WidthHalfNear": 1.8
},
"TotalNum": 1,
"VerticalDegree": 0,
"VerticalOffset": 0
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 6,
"HorizontalOffset": 0.12,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"PaintParam": {},
"TotalNum": 6,
"VerticalDegree": 4,
"VerticalOffset": 0.1
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 162,
"ValueMin": 108
},
"DrawRadius": 1.325,
"HorizontalDegree": 2,
"HorizontalOffset": 0.05,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.652,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 2.6
},
"TotalNum": 4,
"VerticalDegree": 3,
"VerticalOffset": 0.05
}
]
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
},
"spl__WeaponShelterCanopyParam": {
"CanopyNakedFrame": 330,
"CanopyOpenEndOffset": 0,
"CanopyOpenStartOffset": -0.6,
"InkConsumeUmbrella": 0.3,
"CanopyNakedFrame@4.1.0": 390
},
"spl__WeaponShelterShotgunParam": {
"InkConsume": 0.055,
"JumpGndCharge": 0.07,
"MoveSpeed": 0.065,
"MoveSpeedCharge": 0.055,
"RepeatFrame": 0
}
},
"6010": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"Overwrite_ConsumeRt_Main_High": 0.5,
"Overwrite_ConsumeRt_Main_Mid": 0.7,
"WeaponSpeedType": "Slow"
},
"spl__BulletShelterCanopyParam": {
"CanopyAttackedDamageRate": 0.6,
"CanopyColRadius": 1,
"CanopyCureHPPerFrame": 5,
"CanopyFrame": 360,
"CanopyGravity": 0.75,
"CanopyHP": 7000,
"CanopyHitOtherCanopyDamage": 8000,
"CanopyHitOtherCanopyVolume": 13,
"CanopyHitShieldAttackDamage": 4000,
"CanopyHitShieldReceiveDamage": 5000,
"CanopyInitSpeed": 4.6,
"CanopyMoveKnockBackSideStepRate": 1,
"CanopyNakedFrame": 340,
"CanopyPaintRadius": 2.4,
"CanopySpeedAirAddScaleXZ": 0.72,
"CanopySpeedGroundAddScale": 0.48,
"FootSplashPaintRadius": 1.8,
"FootSplashShapeCastOffset": 1
},
"spl__BulletShelterShotgunParam": {
"DamageEffectiveTotalMax": 1190,
"GroupParams": [
{
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 170,
"ValueMin": 170
},
"DrawRadius": 1.325,
"HorizontalDegree": 0,
"HorizontalOffset": 0,
"InitVelRandom": 0,
"MoveParam": {
"BrakeGravity": 0.07,
"GoStraightStateEndMaxSpeed": 2.3135,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.4
},
"PaintParam": {
"WidthHalfFar": 1.5,
"WidthHalfMiddle": 1.5,
"WidthHalfNear": 2.2
},
"TotalNum": 1,
"VerticalDegree": 0,
"VerticalOffset": 0
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 170,
"ValueMin": 170
},
"DrawRadius": 1.325,
"HorizontalDegree": 7,
"HorizontalOffset": 0.12,
"InitVelRandom": 0.35,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2.3135,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.4
},
"PaintParam": {
"WidthHalfFar": 1.5,
"WidthHalfMiddle": 1.5,
"WidthHalfNear": 1.5
},
"TotalNum": 6,
"VerticalDegree": 4.5,
"VerticalOffset": 0.1
},
{
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ReduceEndFrame": 25,
"ReduceStartFrame": 9,
"ValueMax": 170,
"ValueMin": 170
},
"DrawRadius": 1.325,
"HorizontalDegree": 2.5,
"HorizontalOffset": 0.05,
"InitVelRandom": 0.35,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2.3135,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.4
},
"PaintParam": {
"WidthHalfFar": 1.5,
"WidthHalfMiddle": 1.5,
"WidthHalfNear": 1.5
},
"TotalNum": 6,
"VerticalDegree": 3,
"VerticalOffset": 0.05
}
],
"ShotgunWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15
},
"SplashParam": {
"CreateSplashNum": 7,
"SplashPaintDepthScaleFullActive": 1.5,
"SplashPaintDepthScaleOneActive": 3.43,
"SplashPaintWidthFullActive": 1.84,
"SplashPaintWidthOneActive": 0.805
},
"SplashWallDropCollisionParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 15,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 25,
"FallPeriodLastFrameMin": 10,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
},
"spl__WeaponShelterCanopyParam": {
"CanopyChargeFrame": 45,
"CanopyDirXZ_RotDeg_H": 1.6,
"CanopyDirXZ_RotDeg_L": 0.8,
"CanopyNakedFrame": 340,
"CanopyOpenEndOffset": 0,
"CanopyOpenFrame": 30,
"CanopyOpenStartOffset": -0.6,
"CanopyShotFrame": 30,
"InkConsumeUmbrella": 0.3
},
"spl__WeaponShelterShotgunParam": {
"InkConsume": 0.11,
"InkRecoverStop": 70,
"InkRecoverStopCharge": 30,
"JumpGndCharge": 0.06,
"MoveSpeed": 0.05,
"MoveSpeedCharge": 0.04,
"PostDelayFrame_Main": 40,
"PostDelayFrame_MoveLmt": 30,
"PostNoShotReqFrame": 35,
"PreDelayFrame_HumanMain": 10,
"PreDelayFrame_SquidMain": 20,
"RepeatFrame": 0,
"ShotGuideFrame": 9
}
},
"6020": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"spl__BulletShelterCanopyParam": {
"CanopyCureHPPerFrame": 5,
"CanopyDamage": 150,
"CanopyFrame": 100,
"CanopyGravity": 1.102,
"CanopyHP": 2000,
"CanopyHitOtherCanopyDamage": 2000,
"CanopyHitOtherCanopyVolume": 3,
"CanopyHitShieldAttackDamage": 750,
"CanopyInitSpeed": 7.92,
"CanopyMoveKnockBackSideStepRate": 1,
"CanopyNakedFrame": 222,
"CanopyPaintRadius": 1,
"CanopySpeedAirAddScaleXZ": 0.72,
"CanopySpeedGroundAddScale": 0.48,
"FootSplashPaintRadius": 1,
"FootSplashShapeCastOffset": 0.4,
"FootSplashSpanFrame": 0,
"FootSplashWaitFrame": 5,
"CanopyNakedFrame@9.1.0": 240,
"CanopyNakedFrame@4.1.0": 270
},
"spl__BulletShelterShotgunParam": {
"DamageEffectiveTotalMax": 400,
"GroupParams": [
{
"CollisionParam": {
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
"DamageParam": {
"ValueMax": 120,
"ValueMin": 90
},
"DrawRadius": 1.325,
"HorizontalDegree": 0,
"HorizontalOffset": 0,
"InitVelRandom": 0,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.9085,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2
},
"PaintParam": {
"WidthHalfFar": 1.62,
"WidthHalfMiddle": 1.62,
"WidthHalfNear": 1.9
},
"TotalNum": 1,
"VerticalDegree": 0,
"VerticalOffset": 0
},
{
"AddDegree": 0,
"CollisionParam": {
"EndRadiusForField": 0.16,
"EndRadiusForPlayer": 0.16,
"InitRadiusForField": 0.16,
"InitRadiusForPlayer": 0.16
},
"DamageParam": {
"ValueMax": 120,
"ValueMin": 90
},
"DrawRadius": 1.325,
"HorizontalDegree": 4,
"HorizontalOffset": 0.12,
"InitVelRandom": 0.2,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.9085,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2
},
"PaintParam": {
"WidthHalfFar": 1.62,
"WidthHalfMiddle": 1.62,
"WidthHalfNear": 1.62
},
"TotalNum": 2,
"VerticalDegree": 2.7,
"VerticalOffset": 0.1
},
{
"AddDegree": 45,
"CollisionParam": {
"EndRadiusForField": 0.16,
"EndRadiusForPlayer": 0.16,
"InitRadiusForField": 0.16,
"InitRadiusForPlayer": 0.16
},
"DamageParam": {
"ValueMax": 120,
"ValueMin": 90
},
"DrawRadius": 1.325,
"HorizontalDegree": 2,
"HorizontalOffset": 0.05,
"InitVelRandom": 0.2,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.9085,
"GoStraightToBrakeStateFrame": 4
},
"PaintParam": {
"WidthHalfFar": 1.62,
"WidthHalfMiddle": 1.62,
"WidthHalfNear": 1.62
},
"TotalNum": 4,
"VerticalDegree": 2.6,
"VerticalOffset": 0.05
}
],
"ShotgunWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15
},
"SplashParam": {
"CreateSplashLength": 3.5,
"CreateSplashNum": 4,
"SplashPaintDepthScaleFullActive": 2.2,
"SplashPaintDepthScaleOneActive": 5.6,
"SplashPaintWidthFullActive": 1.711,
"SplashPaintWidthOneActive": 0.59
},
"SplashWallDropCollisionParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 15,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 25,
"FallPeriodLastFrameMin": 10,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
},
"spl__WeaponShelterCanopyParam": {
"CanopyChargeFrame": 10,
"CanopyDirXZ_DiffDeg_H": 50,
"CanopyDirXZ_DiffDeg_L": 30,
"CanopyDirXZ_RotDegBias": 0.5,
"CanopyDirXZ_RotDeg_H": 20,
"CanopyDirXZ_RotDeg_L": 15,
"CanopyNakedFrame": 222,
"CanopyOpenEndBias": 0.7,
"CanopyOpenEndOffset": 0,
"CanopyOpenFrame": 10,
"CanopyOpenStartOffset": -0.6,
"InkConsumeUmbrella": 0,
"IsCanopyShot": false,
"IsRecoverCanopyByKill": true,
"CanopyNakedFrame@9.1.0": 240,
"CanopyNakedFrame@4.1.0": 270
},
"spl__WeaponShelterShotgunParam": {
"InkConsume": 0.04,
"InkRecoverStop": 40,
"InkRecoverStopCharge": 30,
"JumpGndCharge": 0.1,
"MoveSpeed": 0.072,
"MoveSpeedCharge": 0.072,
"RepeatFrame": 26,
"JumpGndCharge@6.0.0": 0.08
}
},
"6030": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Mid"
},
"spl__BulletShelterCanopyParam": {
"CanopyAttackedDamageRate": 0.6,
"CanopyCureHPPerFrame": 5,
"CanopyDamage": 200,
"CanopyFrame": 170,
"CanopyGravity": 0.75,
"CanopyHP": 1500,
"CanopyHitOtherCanopyDamage": 1000,
"CanopyHitOtherCanopyVolume": 1,
"CanopyHitShieldAttackDamage": 750,
"CanopyInitSpeed": 9,
"CanopyMoveKnockBackSideStepRate": 1,
"CanopyNakedFrame": 130,
"CanopyPaintRadius": 2,
"CanopySpeedAirAddScaleXZ": 0.72,
"CanopySpeedGroundAddScale": 0.48,
"FootSplashPaintRadius": 1,
"FootSplashShapeCastOffset": 0.4,
"FootSplashSpanFrame": 4,
"FootSplashWaitFrame": 20,
"CanopyHP@10.0.0": 1000,
"CanopyNakedFrame@8.0.0": 150
},
"spl__BulletShelterShotgunParam": {
"DamageEffectiveTotalMax": 900,
"GroupParams": [
{
"CollisionParam": {
"EndRadiusForField": 0.2,
"EndRadiusForPlayer": 0.2,
"InitRadiusForField": 0.2,
"InitRadiusForPlayer": 0.2
},
"DamageParam": {
"ValueMax": 150,
"ValueMin": 100
},
"DrawRadius": 1.325,
"HorizontalDegree": 0,
"HorizontalOffset": 0,
"InitVelRandom": 0,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3
},
"PaintParam": {
"WidthHalfFar": 1.3,
"WidthHalfMiddle": 1.3,
"WidthHalfNear": 1.6
},
"TotalNum": 1,
"VerticalDegree": 0,
"VerticalOffset": 0
},
{
"AddDegree": 0,
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 150,
"ValueMin": 100
},
"DrawRadius": 1.325,
"HorizontalDegree": 3,
"HorizontalOffset": 0.1,
"InitVelRandom": 0.4,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3
},
"PaintParam": {
"WidthHalfFar": 1.3,
"WidthHalfMiddle": 1.3,
"WidthHalfNear": 1.3
},
"TotalNum": 6,
"VerticalDegree": 1.5,
"VerticalOffset": 0.1
},
{
"AddDegree": 0,
"CollisionParam": {
"EndRadiusForField": 0.1,
"EndRadiusForPlayer": 0.1,
"InitRadiusForField": 0.1,
"InitRadiusForPlayer": 0.1
},
"DamageParam": {
"ValueMax": 150,
"ValueMin": 100
},
"DrawRadius": 1.325,
"HorizontalDegree": 2,
"HorizontalOffset": 0.05,
"MoveParam": {
"GoStraightStateEndMaxSpeed": 2,
"GoStraightToBrakeStateFrame": 3,
"SpawnSpeed": 3
},
"PaintParam": {
"WidthHalfFar": 1.3,
"WidthHalfMiddle": 1.3,
"WidthHalfNear": 1.3
},
"TotalNum": 4,
"VerticalDegree": 1.5,
"VerticalOffset": 0.05
}
],
"ShotgunWallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodFirstTargetSpeed": 0.06,
"FallPeriodLastFrameMax": 35,
"FallPeriodLastFrameMin": 15
},
"SplashParam": {
"CreateSplashLength": 3.3,
"CreateSplashNum": 6,
"RandomSpawnVelXMax": 0.025,
"RandomSpawnVelZMax": 0.02,
"RandomSpawnVelZMin": 0.01,
"SplashPaintDepthScaleFullActive": 2.4,
"SplashPaintDepthScaleOneActive": 4.8,
"SplashPaintWidthFullActive": 2,
"SplashPaintWidthOneActive": 0.7,
"SplashPaintWidthFullActive@9.2.0": 1.57
},
"SplashWallDropCollisionParam": {
"PaintRadiusFall": 0.65,
"PaintRadiusGround": 0.6,
"PaintRadiusShock": 1.3
},
"SplashWallDropMoveParam": {
"FallPeriodFirstFrameMax": 15,
"FallPeriodFirstTargetSpeed": 0.03,
"FallPeriodLastFrameMax": 25,
"FallPeriodLastFrameMin": 10,
"FallPeriodSecondFrame": 5,
"FallPeriodSecondTargetSpeed": 0.08
}
},
"spl__SpawnBulletAdditionMovePlayerParam": {
"ZRate": 2
},
"spl__WeaponShelterCanopyParam": {
"CanopyChargeFrame": 10,
"CanopyDirXZ_DiffDeg_H": 30,
"CanopyDirXZ_DiffDeg_L": 1,
"CanopyDirXZ_RotDegBias": 0.5,
"CanopyDirXZ_RotDeg_H": 2,
"CanopyDirXZ_RotDeg_L": 1,
"CanopyNakedFrame": 130,
"CanopyOpenEndBias": 0.7,
"CanopyOpenEndOffset": 0,
"CanopyOpenFrame": 10,
"CanopyOpenStartOffset": -0.6,
"CanopyShotFrame": 20,
"InkConsumeUmbrella": 0.15,
"IsCanopyShot": true,
"IsRecoverCanopyByKill": false,
"CanopyNakedFrame@8.0.0": 150
},
"spl__WeaponShelterShotgunParam": {
"InkConsume": 0.06,
"InkRecoverStop": 50,
"InkRecoverStopCanopy": 55,
"InkRecoverStopCharge": 20,
"JumpGndCharge": 0.065,
"MoveSpeed": 0.058,
"MoveSpeedCharge": 0.05,
"PostDelayFrame_Main": 25,
"PostDelayFrame_MoveLmt": 25,
"PostNoShotReqFrame": 20,
"RepeatFrame": 0,
"ShotGuideFrame": 8,
"InkConsume@9.2.0": 0.07
}
},
"7010": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"spl__BulletStringerParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0.18,
"InitRadiusForPlayer": 0.18
},
"DamageParam": {
"DirectHitDamageMax": 350,
"DirectHitDamageMid": 350,
"DirectHitDamageMin": 300
},
"DetonationParam": {
"BlastParam": {
"DamageOffsetY": 0.6,
"DistanceDamage": [
{
"Damage": 300,
"Distance": 2
}
],
"PaintOffsetY": 0.6,
"PaintRadius": 2,
"DistanceDamage@4.0.0": [
{
"Damage": 280,
"Distance": 2
}
]
},
"DetonationFrame": 45,
"IsExplosiveBoltMidCharge": true
},
"DrawParam": {
"CapsuleLength": 1.1,
"CapsuleRadius": 0.2,
"IsDrawCapsule": false,
"IsDrawCollision": false
},
"Effect1stParam": {
"DelayFrame": 8,
"MaxLen": 13.075
},
"Effect2ndParam": {
"SmokeInterval": 0.159375
},
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.24,
"FreeGravity": 0.15,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0,
"SpawnSpeedMax": 3.85,
"SpawnSpeedMid": 2.1,
"SpawnSpeedMin": 2.1
},
"PaintParam": {
"WidthHalfMax": 3,
"WidthHalfMid": 2.5,
"WidthHalfMin": 2.5
},
"SplashPaintParam": {
"DepthScaleMax": 2.7,
"WidthHalf": 1.48,
"WidthHalf@7.2.0": 1.35
},
"SplashSpawnParam": {
"DropInterval": 10,
"RandomSpawnVelXMax": 0.02,
"SplashNumMax": 5,
"SplitNum": 5,
"SplitNum@7.2.0": 7
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodLastFrameMax": 35
}
},
"spl__WeaponStringerParam": {
"ChargeKeepParam": {
"KeepChargeFullFrame": 1,
"KeepChargePreDelayFrame": 23,
"KeepChargePreDelayFrame_Pre": 18
},
"ChargeParam": {
"AirChargeRateByInkEmpty": 1,
"ChargeFrameFullCharge": 72,
"ChargeFrameMidCharge": 30,
"ChargeFrameMinCharge": 9,
"FreezeFrameFullCharge": 15,
"FreezeFrameMidCharge": 15,
"FreezeFrameMinCharge": 12,
"InkConsumeFullCharge": 0.085,
"InkConsumeMidCharge": 0.06,
"InkConsumeMinCharge": 0.05,
"JumpHeightFullCharge": 0.07,
"MoveSpeedFullCharge": 0.068,
"PostDelayFrame": 10,
"MoveSpeedFullCharge@4.0.0": 0.06,
"PostDelayFrame@1.0.0": 2,
"PostDelayFrame@0.9.9": 10
},
"IsEnableChargeKeep": false,
"PlayerParam": {
"BowTiltDegRcvInterpRate": 0.2
},
"ShotGuideParam": {
"GuideDrawFrameFirst": 8,
"GuideDrawFrameSecond": 8,
"IsDrawTrajectory": false,
"MainArrowGuideDrawFrame": 10,
"SubArrowGuideDrawFrame": 3,
"TiltGuideEnabled": false,
"TiltGuideLength": 0,
"TiltGuideWidth": 4
},
"ShotParam": {
"ArrowAngleMax": 8,
"ArrowAngleMid": 8,
"ArrowMargin": 0.4,
"BowJumpTiltSpeedForward": 9,
"BowJumpTiltSpeedReverse": -12,
"BowTiltDegreeMax": 90,
"BowTiltKeepFrame": 45,
"BowTiltResetSpeed": 2
}
}
},
"7020": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"spl__BulletStringerParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0.18,
"InitRadiusForPlayer": 0.18
},
"DamageParam": {
"DirectHitDamageMax": 450,
"DirectHitDamageMid": 450,
"DirectHitDamageMin": 300
},
"DetonationParam": {
"BlastParam": {
"DamageOffsetY": 0.6,
"DistanceDamage": [
{
"Damage": 280,
"Distance": 2
}
],
"PaintOffsetY": 0.6,
"PaintRadius": 2
},
"DetonationFrame": 45,
"IsExplosiveBoltMidCharge": false
},
"DrawParam": {
"CapsuleLength": 1.1,
"CapsuleRadius": 0.2,
"IsDrawCapsule": false,
"IsDrawCollision": false
},
"Effect1stParam": {
"DelayFrame": 8,
"MaxLen": 13.075
},
"Effect2ndParam": {
"SmokeInterval": 0.159375
},
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.24,
"FreeGravity": 0.15,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0,
"SpawnSpeedMax": 2.55,
"SpawnSpeedMid": 1.45,
"SpawnSpeedMin": 1.45
},
"PaintParam": {
"WidthHalfMax": 2.8,
"WidthHalfMid": 2.8,
"WidthHalfMin": 2.8
},
"SplashPaintParam": {
"DepthScaleMax": 1.28,
"WidthHalf": 1.28
},
"SplashSpawnParam": {
"DropInterval": 10,
"SplitNum": 7
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodLastFrameMax": 35
}
},
"spl__WeaponStringerParam": {
"ChargeKeepParam": {
"KeepChargeFullFrame": 75,
"KeepChargePreDelayFrame": 19,
"KeepChargePreDelayFrame_Pre": 14
},
"ChargeParam": {
"AirChargeRateByInkEmpty": 3,
"ChargeFrameFullCharge": 34,
"ChargeFrameMidCharge": 12,
"ChargeFrameMinCharge": 6,
"FreezeFrameFullCharge": 15,
"FreezeFrameMidCharge": 15,
"FreezeFrameMinCharge": 8,
"InkConsumeFullCharge": 0.065,
"InkConsumeMidCharge": 0.0468,
"InkConsumeMinCharge": 0.035,
"JumpHeightFullCharge": 0.07,
"MoveSpeedFullCharge": 0.084,
"PostDelayFrame": 10,
"AirChargeRateByInkEmpty@7.2.0": 1,
"InkConsumeMidCharge@6.1.0": 0.04,
"InkConsumeMinCharge@6.1.0": 0.03,
"MoveSpeedFullCharge@3.0.0": 0.07
},
"PlayerParam": {
"BowTiltDegRcvInterpRate": 0.2
},
"ShotGuideParam": {
"GuideDrawFrameFirst": 7,
"GuideDrawFrameSecond": 7,
"IsDrawTrajectory": false,
"MainArrowGuideDrawFrame": 10,
"SubArrowGuideDrawFrame": 3,
"TiltGuideEnabled": false,
"TiltGuideLength": 0,
"TiltGuideWidth": 4
},
"ShotParam": {
"ArrowAngleMax": 10.5,
"ArrowAngleMid": 5,
"ArrowAngleMin": 0.5,
"ArrowMargin": 0.2,
"ArrowNum": 3,
"BowJumpTiltSpeedForward": 9,
"BowJumpTiltSpeedReverse": -12,
"BowTiltDegreeMax": 90,
"BowTiltKeepFrame": 45,
"BowTiltResetSpeed": 2,
"EnableOldTiltControl": false,
"ArrowAngleMax@4.1.0": 15,
"ArrowAngleMid@4.1.0": 7,
"ArrowAngleMin@3.0.0": 1
}
}
},
"7030": {
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponAccType": "Mid",
"WeaponSpeedType": "Slow"
},
"spl__BulletStringerParam": {
"CollisionParam": {
"EndRadiusForPlayer": 0.18,
"InitRadiusForPlayer": 0.18
},
"DamageParam": {
"DirectHitDamageMax": 350,
"DirectHitDamageMid": 240,
"DirectHitDamageMin": 240
},
"DetonationParam": {
"BlastParam": {
"DamageOffsetY": 0.6,
"DistanceDamage": [
{
"Damage": 300,
"Distance": 2
}
],
"PaintOffsetY": 0.6,
"PaintRadius": 2
},
"DetonationFrame": 45,
"IsExplosiveBoltMidCharge": true
},
"DrawParam": {
"CapsuleLength": 1.1,
"CapsuleRadius": 0.2,
"IsDrawCapsule": false,
"IsDrawCollision": false
},
"Effect1stParam": {
"DelayFrame": 8,
"MaxLen": 13.075
},
"Effect2ndParam": {
"SmokeInterval": 0.159375
},
"MoveParam": {
"BrakeAirResist": 0.1,
"BrakeGravity": 0.04,
"BrakeToFreeStateFrame": 1,
"BrakeToFreeVelocityXZ": 20,
"BrakeToFreeVelocityY": 10,
"FreeAirResist": 0.24,
"FreeGravity": 0.15,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 0,
"SpawnSpeedMax": 3.5,
"SpawnSpeedMid": 2.294,
"SpawnSpeedMin": 1.45
},
"PaintParam": {
"WidthHalfMax": 2.76,
"WidthHalfMid": 2.3,
"WidthHalfMin": 2.3,
"WidthHalfMax@8.1.0": 3,
"WidthHalfMid@8.1.0": 2.5,
"WidthHalfMin@8.1.0": 2.5
},
"SplashPaintParam": {
"DepthScaleMax": 2.5,
"WidthHalf": 1.48
},
"SplashSpawnParam": {
"DropInterval": 12,
"SplashNumMax": 2,
"SplitNum": 5
},
"WallDropMoveParam": {
"FallPeriodFirstFrameMax": 40,
"FallPeriodFirstFrameMin": 20,
"FallPeriodLastFrameMax": 35
}
},
"spl__WeaponStringerParam": {
"ChargeKeepParam": {
"KeepChargeFullFrame": 1,
"KeepChargePreDelayFrame": 23,
"KeepChargePreDelayFrame_Pre": 18
},
"ChargeParam": {
"AirChargeRateByInkEmpty": 1,
"ChargeFrameFullCharge": 80,
"ChargeFrameMidCharge": 40,
"ChargeFrameMinCharge": 12,
"FreezeFrameFullCharge": 15,
"FreezeFrameMidCharge": 15,
"FreezeFrameMinCharge": 12,
"InkConsumeFullCharge": 0.09,
"InkConsumeMidCharge": 0.08,
"InkConsumeMinCharge": 0.07,
"JumpHeightFullCharge": 0.07,
"MoveJumpDownBias": 0.8,
"MoveJumpDownStartChargeRate": 0.05,
"MoveSpeedFullCharge": 0.04,
"PostDelayFrame": 10
},
"IsEnableChargeKeep": false,
"PlayerParam": {
"BowTiltDegRcvInterpRate": 0.2
},
"ShotGuideParam": {
"GuideDrawFrameFirst": 8,
"GuideDrawFrameSecond": 8,
"IsDrawTrajectory": false,
"MainArrowGuideDrawFrame": 10,
"SubArrowGuideDrawFrame": 3,
"TiltGuideEnabled": false,
"TiltGuideLength": 0,
"TiltGuideWidth": 4
},
"ShotParam": {
"ArrowAngleMax": 12,
"ArrowAngleMid": -4,
"ArrowAngleMin": -12,
"ArrowMargin": 0.2,
"ArrowNum": 5,
"BowJumpTiltSpeedForward": 9,
"BowJumpTiltSpeedReverse": -9,
"BowTiltDegreeMax": 90,
"BowTiltKeepFrame": 45,
"BowTiltResetSpeed": 2,
"CheckCollisionSpawnPos": true
}
}
},
"8000": {
"BulletSaberHorizontalParam": {
"BurstParam": {
"BurstFrame": 6,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 2.2
},
"CollisionParam": {
"CoreIndex": 2,
"OffsetArray": [
{
"X": -1,
"Y": 0,
"Z": -0.2
},
{
"X": -0.5,
"Y": 0,
"Z": -0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0.5,
"Y": 0,
"Z": -0.1
},
{
"X": 1,
"Y": 0,
"Z": -0.2
}
],
"ParamArray": [
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"ChangeFrameForField": 0,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
}
],
"CoreIndex@1.2.0": 1,
"OffsetArray@3.1.0": [
{
"X": -1.2,
"Y": 0,
"Z": -0.2
},
{
"X": -0.6,
"Y": 0,
"Z": -0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0.6,
"Y": 0,
"Z": -0.1
},
{
"X": 1.2,
"Y": 0,
"Z": -0.2
}
],
"OffsetArray@1.2.0": [
{
"X": -1.2,
"Y": 0.4,
"Z": -0.2
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 1.2,
"Y": 0.4,
"Z": -0.2
}
],
"ParamArray@1.2.0": [
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"ChangeFrameForField": 5,
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
}
]
},
"DamageParam": {
"HasGuard": false,
"HitDamage": 350
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 2.82
},
"PaintParam": {
"DepthScaleMax": 1.4,
"DepthScaleMin": 0.4,
"PaintDegreeMax": 60,
"WidthHalf": 2.3
},
"SplashPaintParam": {
"WidthHalf": 1.8
},
"SplashSpawnParam": {
"DropInterval": 3,
"SplashNumMax": 8
}
},
"BulletSaberSlashHorizontalParam": {
"DamageParam": {
"AccelForCastle": 100,
"DamageValue": 200
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0.4
},
"BoxHalfExtents": {
"X": 1.6,
"Y": 0.25,
"Z": 1.4
},
"CylinderCenterA": {
"X": 1.5,
"Y": 1.4,
"Z": 1.5
},
"CylinderCenterB": {
"X": 1.5,
"Y": 1.4,
"Z": 1.5
},
"CylinderRadius": 1.5,
"HasCylinderShape": false
}
},
"BulletSaberSlashVerticalParam": {
"DamageParam": {
"AccelForCastle": 150,
"DamageValue": 1400
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0.7
},
"BoxHalfExtents": {
"X": 0.5,
"Y": 1.4,
"Z": 0.7
},
"CylinderCenterA": {
"X": -0.5,
"Y": 0,
"Z": 1.4
},
"CylinderCenterB": {
"X": 0.5,
"Y": 0,
"Z": 1.4
},
"CylinderRadius": 1.4,
"HasCylinderShape": true
}
},
"BulletSaberVerticalParam": {
"BurstParam": {
"BurstFrame": 26,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 3
},
"CollisionParam": {
"CoreIndex": 3,
"OffsetArray": [
{
"X": 0,
"Y": 1.6,
"Z": 0.1
},
{
"X": 0,
"Y": 1.2,
"Z": 0.2
},
{
"X": 0,
"Y": 0.6,
"Z": 0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0,
"Y": -0.6,
"Z": 0.1
},
{
"X": 0,
"Y": -1.2,
"Z": 0.2
},
{
"X": 0,
"Y": -1.6,
"Z": 0.1
}
],
"ParamArray": [
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"EndRadiusForField": 0.35,
"EndRadiusForPlayer": 0.35,
"InitRadiusForField": 0.35,
"InitRadiusForPlayer": 0.35
},
{
"EndRadiusForField": 0.45,
"EndRadiusForPlayer": 0.45,
"InitRadiusForField": 0.45,
"InitRadiusForPlayer": 0.45
},
{
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.5,
"InitRadiusForField": 0.5,
"InitRadiusForPlayer": 0.5
},
{
"EndRadiusForField": 0.45,
"EndRadiusForPlayer": 0.45,
"InitRadiusForField": 0.45,
"InitRadiusForPlayer": 0.45
},
{
"EndRadiusForField": 0.35,
"EndRadiusForPlayer": 0.35,
"InitRadiusForField": 0.35,
"InitRadiusForPlayer": 0.35
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
}
],
"CoreIndex@1.0.0": 1,
"CoreIndex@0.9.9": 3,
"OffsetArray@1.0.0": [
{
"X": 0,
"Y": 0.4,
"Z": -0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0,
"Y": -0.6,
"Z": -0.1
},
{
"X": 0,
"Y": -1.2,
"Z": -0.2
},
{
"X": 0,
"Y": -1.8,
"Z": -0.1
},
{
"X": 0,
"Y": -2.4,
"Z": 0
},
{
"X": 0,
"Y": -2.8,
"Z": -0.1
}
],
"OffsetArray@0.9.9": [
{
"X": 0,
"Y": 1.6,
"Z": 0.1
},
{
"X": 0,
"Y": 1.2,
"Z": 0.2
},
{
"X": 0,
"Y": 0.6,
"Z": 0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0,
"Y": -0.6,
"Z": 0.1
},
{
"X": 0,
"Y": -1.2,
"Z": 0.2
},
{
"X": 0,
"Y": -1.6,
"Z": 0.1
}
]
},
"DamageParam": {
"HasGuard": false,
"HitDamage": 700
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0.0027,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0.02,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 22,
"SpawnSpeed": 0.8
},
"PaintParam": {
"WidthHalf": 1.8
},
"SplashPaintParam": {
"WidthHalf": 1.8,
"WidthHalfNearest": 1.613,
"WidthHalf@6.0.0": 2,
"WidthHalfNearest@6.0.0": 1.792
},
"SplashSpawnParam": {
"DropInterval": 2,
"SplashNumMax": 14,
"DropInterval@1.0.0": 1
}
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {},
"spl__WeaponSaberParam": {
"ChargeParam": {
"AirChargeRateByInkEmpty": 3,
"ChargeFrameFullCharge": 20,
"ChargeFrameMinCharge": 5,
"InkConsumeFullCharge": 0.117,
"InkConsumeMinCharge": 0.035,
"InkRecoverStop": 40,
"MoveSpeedFullCharge": 0.4,
"InkConsumeFullCharge@3.1.0": 0.09
},
"FootSplashPaintParam": {
"DepthMaxDropHeight": 0,
"DepthMinDropHeight": 0,
"DepthScaleMax": 1,
"DepthScaleMin": 0,
"WidthHalf": 0,
"WidthHalfNearest": 2
},
"ShotGuideParam": {
"ChargeStepSwingShotGuideFrame": 21,
"ChargeSwingShotGuideFrame": 9,
"HorizontalSightFrame": 6,
"HorizontalSphereIndex": 2,
"VerticalSightFrame": 26,
"VerticalSphereIndex": 4,
"HorizontalSphereIndex@1.2.0": 1,
"VerticalSphereIndex@1.0.0": 2,
"VerticalSphereIndex@0.9.9": 4
},
"SwingParam": {
"ChargeMoveVelLimit": 0.06,
"ChargeSwingFrame": 22,
"ChargeSwingPostDelayFrame": 14,
"ChargeSwingShotBulletFrame": 6,
"ChargeSwingShotSlashFrame": 3,
"ChargeSwingStepShotBulletFrame": 18,
"ChargeSwingStepShotSlashFrame": 15,
"InkConsume": 0.052,
"InkRecoverStop": 40,
"InkRecoverStop_ChargeSwing": 40,
"IsShotEnable": true,
"ReserveAcceptFrame": 11,
"ShotBulletOffset_L": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_R": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_Vertical": {
"X": 0,
"Y": 2.2,
"Z": 0.8,
"Y@1.0.0": 3.4,
"Y@0.9.9": 2.2,
"Z@1.0.0": 0.6,
"Z@0.9.9": 0.8
},
"ShotSlashOffset_L": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_R": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_Vertical": {
"X": 0,
"Y": 1.2,
"Z": 0.5
},
"SideStepParam": {
"ChargeFrame": 3,
"InkConsume": 0,
"InkRecoverStop": 0,
"InputReqAcceptFrame": 0,
"MoveDist": 3,
"MoveFrame": 8,
"MoveStepKd": 0.75,
"RepeatCnt": 1,
"SlipMoveDistAir": 1,
"SlipMoveDistGnd": 0,
"SlipMoveFrame": 0,
"TimeScale": 1,
"TimeScaleFrm": 0,
"UnrelaxFrameMove": 6,
"UnrelaxFrameMove_Last": 14,
"UnrelaxFrameNoSideStep": 0,
"UnrelaxFrameNoSideStep_Last": 14,
"UnrelaxFrameNoSquid": 5,
"UnrelaxFrameNoSquid_Last": 14,
"UnrelaxFrameNoWeapon": 5,
"UnrelaxFrameNoWeapon_Last": 19,
"UnrelaxFrameOneMuzzle": 0,
"UnrelaxFrameOneMuzzle_Last": 0
},
"StepStartStickHistoryFrame": 5,
"StepStartStickThresholdY": 0.9,
"WeakSwingASFrame": 36,
"WeakSwingFrame": 26,
"WeakSwingMoveVelLimit": 0.06,
"WeakSwingPostDelayFrame": 22,
"WeakSwingShotBulletFrame": 9,
"WeakSwingShotSlashFrame": 6,
"InkConsume@3.1.0": 0.04
}
}
},
"8010": {
"BulletSaberHorizontalParam": {
"BurstParam": {
"BurstFrame": 4,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 2.2
},
"CollisionParam": {
"CoreIndex": 1,
"OffsetArray": [
{
"X": -0.7,
"Y": 0,
"Z": -0.2
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0.7,
"Y": 0,
"Z": -0.2
}
],
"ParamArray": [
{
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"ChangeFrameForPlayer": 0,
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
}
],
"OffsetArray@1.2.0": [
{
"X": -0.5,
"Y": 0.4,
"Z": -0.2
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0.5,
"Y": 0.4,
"Z": -0.2
}
]
},
"DamageParam": {
"HitDamage": 300
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0,
"GoStraightToBrakeStateFrame": 5,
"SpawnSpeed": 3.3
},
"PaintParam": {
"DepthScaleMax": 1.4,
"DepthScaleMin": 0.4,
"PaintDegreeMax": 60,
"WidthHalf": 2.3
},
"SplashPaintParam": {
"DepthScaleMax": 3,
"DepthScaleMin": 1,
"WidthHalf": 1.28,
"WidthHalfNearest": 1.792
},
"SplashSpawnParam": {
"DropInterval": 2,
"NearestLen": 1.25,
"SplashNumMax": 8,
"SplitNum": 8,
"DropInterval@1.2.0": 3
}
},
"BulletSaberSlashHorizontalParam": {
"DamageParam": {
"AccelForCastle": 100,
"DamageValue": 150
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0.4
},
"BoxHalfExtents": {
"X": 1.2,
"Y": 0.15,
"Z": 1
}
}
},
"BulletSaberSlashVerticalParam": {
"DamageParam": {
"AccelForCastle": 150,
"DamageValue": 1200
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0
},
"BoxHalfExtents": {
"X": 0.25,
"Y": 1.4,
"Z": 0.7
},
"CylinderCenterA": {
"X": -0.25,
"Y": 0,
"Z": 0.7
},
"CylinderCenterB": {
"X": 0.25,
"Y": 0,
"Z": 0.7
},
"HasCylinderShape": true
}
},
"BulletSaberVerticalParam": {
"BurstParam": {
"BurstFrame": 14,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 3
},
"CollisionParam": {
"CoreIndex": 3,
"OffsetArray": [
{
"X": 0,
"Y": 1.2,
"Z": -0.3
},
{
"X": 0,
"Y": 0.8,
"Z": -0.2
},
{
"X": 0,
"Y": 0.4,
"Z": -0.1
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0,
"Y": -0.4,
"Z": 0.1
},
{
"X": 0,
"Y": -0.8,
"Z": 0.2
},
{
"X": 0,
"Y": -1.2,
"Z": 0.3
}
],
"ParamArray": [
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"EndRadiusForField": 0.35,
"EndRadiusForPlayer": 0.35,
"InitRadiusForField": 0.35,
"InitRadiusForPlayer": 0.35
},
{
"EndRadiusForField": 0.45,
"EndRadiusForPlayer": 0.45,
"InitRadiusForField": 0.45,
"InitRadiusForPlayer": 0.45
},
{
"EndRadiusForField": 0.5,
"EndRadiusForPlayer": 0.5,
"InitRadiusForField": 0.5,
"InitRadiusForPlayer": 0.5
},
{
"EndRadiusForField": 0.45,
"EndRadiusForPlayer": 0.45,
"InitRadiusForField": 0.45,
"InitRadiusForPlayer": 0.45
},
{
"EndRadiusForField": 0.35,
"EndRadiusForPlayer": 0.35,
"InitRadiusForField": 0.35,
"InitRadiusForPlayer": 0.35
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
}
]
},
"DamageParam": {
"HasGuard": false,
"HitDamage": 600
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0.02,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0.1,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 10,
"SpawnSpeed": 1.2
},
"SplashPaintParam": {
"DepthScaleMax": 2,
"WidthHalf": 1.28
},
"SplashSpawnParam": {
"DropInterval": 1.5,
"SplashNumMax": 14,
"DropInterval@1.2.0": 1
}
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponSpeedType": "Fast"
},
"spl__WeaponSaberParam": {
"ChargeParam": {
"AirChargeRateByInkEmpty": 3,
"ChargeFrameFullCharge": 14,
"ChargeFrameMinCharge": 5,
"InkConsumeFullCharge": 0.06,
"InkConsumeMinCharge": 0.035,
"InkRecoverStop": 30,
"MoveSpeedFullCharge": 0.4,
"ChargeFrameFullCharge@9.1.0": 16
},
"FootSplashPaintParam": {
"DepthMaxDropHeight": 0,
"DepthMinDropHeight": 0,
"DepthScaleMax": 1,
"DepthScaleMin": 0,
"WidthHalf": 0,
"WidthHalfNearest": 2
},
"ShotGuideParam": {
"ChargeStepSwingShotGuideFrame": 20,
"ChargeSwingShotGuideFrame": 9,
"HorizontalSightFrame": 4,
"HorizontalSphereIndex": 1,
"VerticalSightFrame": 14,
"VerticalSphereIndex": 3
},
"SwingParam": {
"ChargeMoveVelLimit": 0.0945,
"ChargeSwingASFrame": 30,
"ChargeSwingFrame": 22,
"ChargeSwingPostDelayFrame": 22,
"ChargeSwingShotBulletFrame": 6,
"ChargeSwingShotSlashFrame": 3,
"ChargeSwingStepShotBulletFrame": 17,
"ChargeSwingStepShotSlashFrame": 14,
"InkConsume": 0.03,
"InkRecoverStop": 30,
"InkRecoverStop_ChargeSwing": 30,
"IsEnableStep": true,
"IsShotEnable": true,
"ReserveAcceptFrame": 14,
"ShotBulletOffset_L": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_R": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_Vertical": {
"X": 0,
"Y": 2.2,
"Z": 0.8
},
"ShotSlashOffset_L": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_R": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_Vertical": {
"X": 0,
"Y": 1.2,
"Z": 0.5
},
"SideStepParam": {
"ChargeFrame": 4,
"InkConsume": 0,
"InkRecoverStop": 0,
"InputReqAcceptFrame": 0,
"MoveDist": 2,
"MoveFrame": 3,
"MoveStepKd": 0.3,
"RepeatCnt": 1,
"SlipMoveDistAir": 1,
"SlipMoveFrame": 0,
"TimeScale": 1,
"TimeScaleFrm": 0,
"UnrelaxFrameMove": 0,
"UnrelaxFrameMove_Last": 12,
"UnrelaxFrameNoSideStep": 0,
"UnrelaxFrameNoSideStep_Last": 12,
"UnrelaxFrameNoSquid": 0,
"UnrelaxFrameNoSquid_Last": 12,
"UnrelaxFrameNoWeapon": 0,
"UnrelaxFrameNoWeapon_Last": 26,
"UnrelaxFrameOneMuzzle": 0,
"UnrelaxFrameOneMuzzle_Last": 0
},
"StepStartStickHistoryFrame": 5,
"StepStartStickThresholdY": 0.9,
"WeakSwingASFrame": 22,
"WeakSwingFrame": 16,
"WeakSwingMoveVelLimit": 0.0945,
"WeakSwingPostDelayFrame": 15,
"WeakSwingShotBulletFrame": 6,
"WeakSwingShotSlashFrame": 3
}
}
},
"8020": {
"BulletSaberHorizontalParam": {
"BurstParam": {
"BurstFrame": 6,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 2.2
},
"CollisionParam": {
"CoreIndex": 3,
"OffsetArray": [
{
"X": -1.2,
"Y": 0,
"Z": -0.2
},
{
"X": -0.8,
"Y": 0,
"Z": -0.125
},
{
"X": -0.4,
"Y": 0,
"Z": -0.075
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": 0.4,
"Y": 0,
"Z": -0.075
},
{
"X": 0.8,
"Y": 0,
"Z": -0.125
},
{
"X": 1.2,
"Y": 0,
"Z": -0.2
}
],
"ParamArray": [
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.275,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"EndRadiusForField": 0.275,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
}
]
},
"DamageParam": {
"HasGuard": false,
"HitDamage": 400,
"IsSleepAfterDefenceBullet": false
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0,
"GoStraightToBrakeStateFrame": 6,
"SpawnSpeed": 2.3
},
"PaintParam": {
"DepthScaleMax": 1.4,
"DepthScaleMin": 0.4,
"PaintDegreeMax": 60,
"WidthHalf": 2.6
},
"SplashPaintParam": {
"DepthScaleMax": 1.5,
"WidthHalf": 2.112,
"WidthHalfNearest": 1.76,
"WidthHalf@9.2.0": 2.4,
"WidthHalfNearest@9.2.0": 2
},
"SplashSpawnParam": {
"DropInterval": 2,
"NearestLen": 1.25,
"RandomSpawnVelXMax": 0.055,
"RandomSpawnVelYMax": 0.015,
"RandomSpawnVelZMax": 0.02,
"RandomSpawnVelZMin": 0.01,
"SplashNumMax": 8,
"SplitNum": 8
},
"WallDropMoveParam": {
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodSecondTargetSpeed": 0.08
},
"WallDropPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.55
}
},
"BulletSaberSlashHorizontalParam": {
"DamageParam": {
"AccelForCastle": 100,
"DamageValue": 300
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0.4
},
"BoxHalfExtents": {
"X": 1.8,
"Y": 0.25,
"Z": 1.6
},
"CylinderCenterA": {
"X": -2.5,
"Y": 0.5,
"Z": 1
},
"CylinderCenterB": {
"X": 2.5,
"Y": 0.5,
"Z": 1
},
"CylinderRadius": 2.5,
"HasCylinderShape": false
}
},
"BulletSaberSlashVerticalParam": {
"DamageParam": {
"AccelForCastle": 150,
"DamageValue": 1600
},
"MoveParam": {
"AliveFrame": 4
},
"ShapeParam": {
"BoxCenter": {
"X": 0,
"Y": 0,
"Z": 0
},
"BoxHalfExtents": {
"X": 1.8,
"Y": 0.3,
"Z": 1.7
},
"CylinderCenterA": {
"X": 0,
"Y": -0.3,
"Z": 1.7
},
"CylinderCenterB": {
"X": 0,
"Y": 0.3,
"Z": 1.7
},
"CylinderRadius": 1.8,
"HasCylinderShape": true
}
},
"BulletSaberVerticalParam": {
"BurstParam": {
"BurstFrame": 21,
"SplashColRadius": 0.1,
"SplashDrawRadius": 0.2,
"SplashPaintRadius": 3
},
"CollisionParam": {
"CoreIndex": 3,
"OffsetArray": [
{
"X": 2.4,
"Y": 0,
"Z": -0.2
},
{
"X": 1.6,
"Y": 0,
"Z": -0.125
},
{
"X": 0.8,
"Y": 0,
"Z": -0.075
},
{
"X": 0,
"Y": 0,
"Z": 0
},
{
"X": -0.8,
"Y": 0,
"Z": -0.075
},
{
"X": -1.6,
"Y": 0,
"Z": -0.125
},
{
"X": -2.4,
"Y": 0,
"Z": -0.2
}
],
"ParamArray": [
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.275,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"EndRadiusForField": 0.3,
"EndRadiusForPlayer": 0.3,
"InitRadiusForField": 0.3,
"InitRadiusForPlayer": 0.3
},
{
"EndRadiusForField": 0.275,
"EndRadiusForPlayer": 0.275,
"InitRadiusForField": 0.275,
"InitRadiusForPlayer": 0.275
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
},
{
"EndRadiusForField": 0.25,
"EndRadiusForPlayer": 0.25,
"InitRadiusForField": 0.25,
"InitRadiusForPlayer": 0.25
}
]
},
"DamageParam": {
"HasGuard": false,
"HitDamage": 800
},
"MoveParam": {
"BrakeAirResist": 0,
"BrakeGravity": 0.02,
"BrakeToFreeStateFrame": 0,
"BrakeToFreeVelocityXZ": 0,
"BrakeToFreeVelocityY": 0,
"FreeAirResist": 0,
"FreeGravity": 0.1,
"GoStraightStateEndMaxSpeed": 10,
"GoStraightToBrakeStateFrame": 21,
"SpawnSpeed": 0.7
},
"PaintParam": {
"DepthScaleMax": 1.4,
"DepthScaleMin": 0.4,
"PaintDegreeMax": 60,
"WidthHalf": 2.6
},
"SplashPaintParam": {
"WidthHalf": 2.8,
"WidthHalfNearest": 2.4
},
"SplashSpawnParam": {
"DropInterval": 2.5,
"SplashNumMax": 14
},
"WallDropMoveParam": {
"FallPeriodFirstTargetSpeed": 0.08,
"FallPeriodSecondTargetSpeed": 0.08
},
"WallDropPaintParam": {
"PaintRadiusFall": 0.8,
"PaintRadiusGround": 0.7,
"PaintRadiusShock": 1.55
}
},
"MainEffectiveRangeUpParam": {},
"MainWeaponSetting": {
"WeaponAccType": "Mid",
"WeaponSpeedType": "Mid"
},
"spl__WeaponSaberParam": {
"ChargeParam": {
"AirChargeRateByInkEmpty": 3,
"ChargeFrameFullCharge": 20,
"ChargeFrameMinCharge": 5,
"InkConsumeFullCharge": 0.13,
"InkConsumeMinCharge": 0.035,
"InkRecoverStop": 50,
"MoveSpeedFullCharge": 0.35
},
"FootSplashPaintParam": {
"DepthMaxDropHeight": 0,
"DepthMinDropHeight": 0,
"DepthScaleMax": 1,
"DepthScaleMin": 0,
"WidthHalf": 0,
"WidthHalfNearest": 2.4
},
"IsEnableChargeKeep": false,
"ShotGuideParam": {
"ChargeStepSwingShotGuideFrame": 40,
"ChargeSwingShotGuideFrame": 26,
"HorizontalSightFrame": 6,
"HorizontalSphereIndex": 3,
"VerticalSightFrame": 21,
"VerticalSphereIndex": 3
},
"SwingParam": {
"ChargeMoveVelLimit": 0.055,
"ChargeSwingASFrame": 90,
"ChargeSwingFrame": 32,
"ChargeSwingFrameStepAdd": 23,
"ChargeSwingPostDelayFrame": 30,
"ChargeSwingShotBulletFrame": 23,
"ChargeSwingShotSlashFrame": 20,
"ChargeSwingStepShotBulletFrame": 37,
"ChargeSwingStepShotSlashFrame": 34,
"InkConsume": 0.065,
"InkRecoverStop": 50,
"InkRecoverStop_ChargeSwing": 50,
"IsShotEnable": true,
"ReserveAcceptFrame": 14,
"ShotBulletOffset_L": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_R": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotBulletOffset_Vertical": {
"X": 0,
"Y": 1,
"Z": 1.4
},
"ShotSlashOffset_L": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_R": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"ShotSlashOffset_Vertical": {
"X": 0,
"Y": 0.9,
"Z": 0.3
},
"SideStepParam": {
"ChargeFrame": 10,
"InkConsume": 0,
"InkRecoverStop": 0,
"InputReqAcceptFrame": 0,
"MoveDist": 5.5,
"MoveDistKd_OnSlideGnd": 0.5,
"MoveFrame": 15,
"MoveStepKd": 0.95,
"MoveStepKd_Air": 0.98,
"RepeatCnt": 1,
"SlipMoveDistAir": 1,
"SlipMoveDistGnd": 1,
"SlipMoveFrame": 0,
"TimeScale": 1,
"TimeScaleFrm": 0,
"UnrelaxFrameMove": 0,
"UnrelaxFrameMove_Last": 23,
"UnrelaxFrameNoSideStep": 0,
"UnrelaxFrameNoSideStep_Last": 23,
"UnrelaxFrameNoSquid": 0,
"UnrelaxFrameNoSquid_Last": 23,
"UnrelaxFrameNoWeapon": 0,
"UnrelaxFrameNoWeapon_Last": 23,
"UnrelaxFrameOneMuzzle": 0,
"UnrelaxFrameOneMuzzle_Last": 0,
"ChargeFrame@9.2.0": 8
},
"StepStartStickHistoryFrame": 5,
"StepStartStickThresholdY": 0.9,
"WeakSwingASFrame": 40,
"WeakSwingFrame": 30,
"WeakSwingMoveVelLimit": 0.055,
"WeakSwingPostDelayFrame": 27,
"WeakSwingShotBulletFrame": 12,
"WeakSwingShotSlashFrame": 9
}
}
},
"40000": {
"CollisionParam": {},
"MoveParam": {
"GoStraightStateEndMaxSpeed": 1.4495,
"GoStraightToBrakeStateFrame": 4,
"SpawnSpeed": 2.2
},
"WeaponParam": {
"ShotGuideFrame": 8
},
"spl__PlayerGearSkillParam_MainWeaponSetting": {},
"spl__SpawnBulletAdditionMovePlayerParam": {}
}
}
}