sendou.ink/app/features/build-analyzer/core/ability-values.ts
Kalle fd48bced91
Migrate Prettier/Eslint/Stylelint setup to Biome (#1772)
* Initial

* CSS lint

* Test CI

* Add 1v1, 2v2, and 3v3 Tags (#1771)

* Initial

* CSS lint

* Test CI

* Rename step

---------

Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
2024-06-24 13:07:17 +03:00

73 lines
2.6 KiB
TypeScript

export const abilityValues = {
ConsumeRt_Main: [0.55, 0.775, 1.0],
ConsumeRt_Sub_Lv0: [0.8, 0.9, 1.0],
ConsumeRt_Sub_Lv1: [0.7, 0.85, 1.0],
ConsumeRt_Sub_Lv2: [0.65, 0.825, 1.0],
ConsumeRt_Sub_Lv3: [0.6, 0.8, 1.0],
ConsumeRt_Sub_Lv4: [0.71111, 0.85555, 1.0],
DamageRt_BombH: [0.5, 0.75, 1.0],
DamageRt_BombL: [0.6, 0.75, 1.0],
DamageRt_LineMarker: [0.5, 0.75, 1.0],
DamageRt_Shield: [0.5, 0.75, 1.0],
DamageRt_Sprinkler: [0.5, 0.75, 1.0],
Dying_AroundFrm: [30.0, 60.0, 90.0],
Dying_ChaseFrm: [90.0, 180.0, 270.0],
IncreaseRt_Special: [1.3, 1.15, 1.0],
InkRecoverFrm_Std: [220.0, 410.0, 600.0],
InkRecoverFrm_Stealth: [117.0, 148.5, 180.0],
MarkingTimeRt: [0.1, 0.43, 1.0],
MarkingTimeRt_Trap: [0.1, 0.55, 1.0],
MoveDownRt_PoisonMist: [0.5, 0.75, 1.0],
MoveVelRt_Shot: [1.25, 1.125, 1.0],
MoveVel_Human: [0.144, 0.12, 0.096],
MoveVel_Human_Fast: [0.144, 0.124, 0.104],
MoveVel_Human_Slow: [0.144, 0.116, 0.088],
MoveVel_Stealth: [0.24, 0.216, 0.192],
MoveVel_Stealth_Fast: [0.24, 0.2208, 0.2016],
MoveVel_Stealth_Slow: [0.24, 0.216, 0.1728],
OpInk_ArmorHP: [39.0, 26.0, 0.0],
OpInk_DamageLmt: [0.2, 0.3, 0.4],
OpInk_DamagePerFrame: [0.0015, 0.0022, 0.003],
OpInk_JumpVel: [0.11, 0.098, 0.08],
OpInk_MoveVel: [0.0768, 0.0557, 0.024],
OpInk_MoveVel_Shot: [0.042, 0.033, 0.012],
OpInk_MoveVel_ShotK: [1.0, 0.75, 0.5],
Overwrite_ConsumeRt_Main: [-1.0, -1.0, -1.0],
Overwrite_MoveVelRt_Shot: [-1.0, -1.0, -1.0],
Somersault_MoveVelKd: [1.0, 0.925, 0.85],
SpecialGaugeRt_Restart: [1.0, 0.8, 0.5],
SuperJump_ChargeFrm: [20.0, 35.0, 80.0],
SuperJump_MoveFrm: [96.6, 132.3, 138.0],
WallJumpChargeFrm: [5.0, 18.0, 45.0],
ReduceJumpSwerveRate: [1.0, 0.75, 0.0],
SpawnSpeedZSpecUp: [0.0, 0.0, 0.0],
MoveSpeed: [0.0, 0.0, 0.0],
SubSpecUpParam: [0.0, 0.0, 0.0],
PeriodFirst: [0.0, 0.0, 0.0],
PeriodSecond: [0.0, 0.0, 0.0],
MarkingFrameSubSpec: [0.0, 0.0, 0.0],
SensorRadius: [0.0, 0.0, 0.0],
ExplosionRadius: [0.0, 0.0, 0.0],
MaxHP: [0.0, 0.0, 0.0],
SpecialDurationFrame: [0.0, 0.0, 0.0],
DistanceDamageDistanceRate: [0.0, 0.0, 0.0],
PaintRadius: [0.0, 0.0, 0.0],
MaxFieldHP: [0.0, 0.0, 0.0],
InkConsume_Hook: [0.0, 0.0, 0.0],
InkConsume_PerSec: [0.0, 0.0, 0.0],
TargetInCircleRadius: [0.0, 0.0, 0.0],
RainyFrame: [0.0, 0.0, 0.0],
ChargeRateAutoPerFrame: [0.0, 0.0, 0.0],
MaxFrame: [0.0, 0.0, 0.0],
MaxRadius: [0.0, 0.0, 0.0],
RadiusMax: [0.0, 0.0, 0.0],
RadiusMin: [0.0, 0.0, 0.0],
LaserFrame: [0.0, 0.0, 0.0],
SplashAroundVelocityMin: [0.0, 0.0, 0.0],
SplashAroundVelocityMax: [0.0, 0.0, 0.0],
SplashAroundPaintRadius: [0.0, 0.0, 0.0],
SpecialTotalFrame: [0.0, 0.0, 0.0],
PowerUpFrame: [0.0, 0.0, 0.0],
CrossPaintRadius: [0.0, 0.0, 0.0],
};