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* Initial * CSS lint * Test CI * Add 1v1, 2v2, and 3v3 Tags (#1771) * Initial * CSS lint * Test CI * Rename step --------- Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
73 lines
2.6 KiB
TypeScript
73 lines
2.6 KiB
TypeScript
export const abilityValues = {
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ConsumeRt_Main: [0.55, 0.775, 1.0],
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ConsumeRt_Sub_Lv0: [0.8, 0.9, 1.0],
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ConsumeRt_Sub_Lv1: [0.7, 0.85, 1.0],
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ConsumeRt_Sub_Lv2: [0.65, 0.825, 1.0],
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ConsumeRt_Sub_Lv3: [0.6, 0.8, 1.0],
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ConsumeRt_Sub_Lv4: [0.71111, 0.85555, 1.0],
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DamageRt_BombH: [0.5, 0.75, 1.0],
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DamageRt_BombL: [0.6, 0.75, 1.0],
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DamageRt_LineMarker: [0.5, 0.75, 1.0],
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DamageRt_Shield: [0.5, 0.75, 1.0],
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DamageRt_Sprinkler: [0.5, 0.75, 1.0],
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Dying_AroundFrm: [30.0, 60.0, 90.0],
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Dying_ChaseFrm: [90.0, 180.0, 270.0],
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IncreaseRt_Special: [1.3, 1.15, 1.0],
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InkRecoverFrm_Std: [220.0, 410.0, 600.0],
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InkRecoverFrm_Stealth: [117.0, 148.5, 180.0],
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MarkingTimeRt: [0.1, 0.43, 1.0],
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MarkingTimeRt_Trap: [0.1, 0.55, 1.0],
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MoveDownRt_PoisonMist: [0.5, 0.75, 1.0],
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MoveVelRt_Shot: [1.25, 1.125, 1.0],
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MoveVel_Human: [0.144, 0.12, 0.096],
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MoveVel_Human_Fast: [0.144, 0.124, 0.104],
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MoveVel_Human_Slow: [0.144, 0.116, 0.088],
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MoveVel_Stealth: [0.24, 0.216, 0.192],
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MoveVel_Stealth_Fast: [0.24, 0.2208, 0.2016],
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MoveVel_Stealth_Slow: [0.24, 0.216, 0.1728],
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OpInk_ArmorHP: [39.0, 26.0, 0.0],
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OpInk_DamageLmt: [0.2, 0.3, 0.4],
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OpInk_DamagePerFrame: [0.0015, 0.0022, 0.003],
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OpInk_JumpVel: [0.11, 0.098, 0.08],
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OpInk_MoveVel: [0.0768, 0.0557, 0.024],
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OpInk_MoveVel_Shot: [0.042, 0.033, 0.012],
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OpInk_MoveVel_ShotK: [1.0, 0.75, 0.5],
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Overwrite_ConsumeRt_Main: [-1.0, -1.0, -1.0],
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Overwrite_MoveVelRt_Shot: [-1.0, -1.0, -1.0],
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Somersault_MoveVelKd: [1.0, 0.925, 0.85],
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SpecialGaugeRt_Restart: [1.0, 0.8, 0.5],
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SuperJump_ChargeFrm: [20.0, 35.0, 80.0],
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SuperJump_MoveFrm: [96.6, 132.3, 138.0],
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WallJumpChargeFrm: [5.0, 18.0, 45.0],
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ReduceJumpSwerveRate: [1.0, 0.75, 0.0],
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SpawnSpeedZSpecUp: [0.0, 0.0, 0.0],
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MoveSpeed: [0.0, 0.0, 0.0],
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SubSpecUpParam: [0.0, 0.0, 0.0],
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PeriodFirst: [0.0, 0.0, 0.0],
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PeriodSecond: [0.0, 0.0, 0.0],
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MarkingFrameSubSpec: [0.0, 0.0, 0.0],
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SensorRadius: [0.0, 0.0, 0.0],
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ExplosionRadius: [0.0, 0.0, 0.0],
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MaxHP: [0.0, 0.0, 0.0],
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SpecialDurationFrame: [0.0, 0.0, 0.0],
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DistanceDamageDistanceRate: [0.0, 0.0, 0.0],
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PaintRadius: [0.0, 0.0, 0.0],
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MaxFieldHP: [0.0, 0.0, 0.0],
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InkConsume_Hook: [0.0, 0.0, 0.0],
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InkConsume_PerSec: [0.0, 0.0, 0.0],
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TargetInCircleRadius: [0.0, 0.0, 0.0],
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RainyFrame: [0.0, 0.0, 0.0],
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ChargeRateAutoPerFrame: [0.0, 0.0, 0.0],
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MaxFrame: [0.0, 0.0, 0.0],
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MaxRadius: [0.0, 0.0, 0.0],
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RadiusMax: [0.0, 0.0, 0.0],
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RadiusMin: [0.0, 0.0, 0.0],
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LaserFrame: [0.0, 0.0, 0.0],
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SplashAroundVelocityMin: [0.0, 0.0, 0.0],
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SplashAroundVelocityMax: [0.0, 0.0, 0.0],
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SplashAroundPaintRadius: [0.0, 0.0, 0.0],
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SpecialTotalFrame: [0.0, 0.0, 0.0],
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PowerUpFrame: [0.0, 0.0, 0.0],
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CrossPaintRadius: [0.0, 0.0, 0.0],
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};
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