sendou.ink/utils/validators.js
2020-05-03 01:58:26 +03:00

132 lines
3.3 KiB
JavaScript

const DetailedTournament = require("../mongoose-models/detailedtournament")
const weapons = require("../utils/weapons")
const gear = require("../utils/gear")
const stages = require("../utils/maps")
function isNum(maybeNumber) {
return /^\d+$/.test(maybeNumber)
}
async function validateDetailedTournamentInput(input) {
const problems = []
const existingTournament = await DetailedTournament.findOne({
name: input.name,
})
if (existingTournament) {
problems.push("Tournament with that name already exists")
}
//date not validated
if (input.top_3_team_names.length !== 3) {
problems.push("Length of top_3_team_names was not 3")
}
if (input.top_3_discord_ids.length !== 3) {
problems.push("Length of top_3_discord_ids was not 3")
}
input.top_3_discord_ids.forEach((discord_id_arr) => {
if (discord_id_arr.length !== 4) {
problems.push(
"Length of top_3_discord_ids contained an array that had invalid length"
)
}
discord_id_arr.forEach((discord_id) => {
if (!isNum(discord_id)) problems.push(`Invalid Discord ID: ${discord_id}`)
})
})
return problems
}
function validateDetailedMapInput(input) {
const problems = []
if (!stages.includes(input.stage)) {
problems.push(`Invalid stage name: ${input.stage}`)
}
if (!["SZ", "TC", "RM", "CB", "TW"].includes(input.mode)) {
problems.push(`Invalid mode name: ${input.mode}`)
}
if (input.duration < 0 || input.duration > 500) {
problems.push(`Invalid duration: ${input.duration}`)
}
if (input.winners.score <= input.losers.score) {
problems.push("Losing team has greater or equal score as the winner team")
}
input.winners.players.forEach((player) =>
validateDetailedPlayerInput(player, problems)
)
input.losers.players.forEach((player) =>
validateDetailedPlayerInput(player, problems)
)
return problems
}
function validateDetailedPlayerInput(input, problems) {
if (input.discord_id && !isNum(input.discord_id)) {
problems.push(`Invalid Discord ID: ${input.discord_id}`)
}
if (!weapons.includes(input.weapon)) {
problems.push(`Invalid weapon: ${input.weapon}`)
}
if (input.main_abilities.length !== 3) {
problems.push(
`Invalid main abilities length: ${input.main_abilities.length}`
)
}
if (input.sub_abilities.flat().length !== 9) {
problems.push(
`Invalid sub abilities length: ${input.sub_abilities.flat().length}`
)
}
if (input.kills < 0 || input.kills > 50) {
problems.push(`Invalid kill count: ${input.kills}`)
}
if (input.assists < 0 || input.assists > 50) {
problems.push(`Invalid assist count: ${input.assists}`)
}
if (input.deaths < 0 || input.deaths > 50) {
problems.push(`Invalid death count: ${input.deaths}`)
}
if (input.specials < 0 || input.specials > 50) {
problems.push(`Invalid special count: ${input.specials}`)
}
if (input.paint < 0 || input.paint > 5000) {
problems.push(`Invalid paint count: ${input.paint}`)
}
if (input.gear) {
if (input.gear.length !== 3)
problems.push(`Invalid gear length: ${input.gear.length}`)
input.gear.forEach((gearPiece) => {
if (!gear.includes(gearPiece)) {
problems.push(`Invalid gear: ${gearPiece}`)
}
})
}
return problems
}
module.exports = {
validateDetailedTournamentInput,
validateDetailedMapInput,
}