mirror of
https://github.com/Sendouc/sendou.ink.git
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* Got something going * Style overwrites * width != height * More playing with lines * Migrations * Start bracket initial * Unhardcode stage generation params * Link to match page * Matches page initial * Support directly adding seed to map list generator * Add docs * Maps in matches page * Add invariant about tie breaker map pool * Fix PICNIC lacking tie breaker maps * Only link in bracket when tournament has started * Styled tournament roster inputs * Prefer IGN in tournament match page * ModeProgressIndicator * Some conditional rendering * Match action initial + better error display * Persist bestOf in DB * Resolve best of ahead of time * Move brackets-manager to core * Score reporting works * Clear winner on score report * ModeProgressIndicator: highlight winners * Fix inconsistent input * Better text when submitting match * mapCountPlayedInSetWithCertainty that works * UNDO_REPORT_SCORE implemented * Permission check when starting tournament * Remove IGN from upsert * View match results page * Source in DB * Match page waiting for teams * Move tournament bracket to feature folder * REOPEN_MATCH initial * Handle proper resetting of match * Inline bracket-manager * Syncify * Transactions * Handle match is locked gracefully * Match page auto refresh * Fix match refresh called "globally" * Bracket autoupdate * Move fillWithNullTillPowerOfTwo to utils with testing * Fix map lists not visible after tournament started * Optimize match events * Show UI while in progress to members * Fix start tournament alert not being responsive * Teams can check in * Fix map list 400 * xxx -> TODO * Seeds page * Remove map icons for team page * Don't display link to seeds after tournament has started * Admin actions initial * Change captain admin action * Make all hooks ts * Admin actions functioning * Fix validate error not displaying in CatchBoundary * Adjust validate args order * Remove admin loader * Make delete team button menancing * Only include checked in teams to bracket * Optimize to.id route loads * Working show map list generator toggle * Update full tournaments flow * Make full tournaments work with many start times * Handle undefined in crud * Dynamic stage banner * Handle default strat if map list generation fails * Fix crash on brackets if less than 2 teams * Add commented out test for reference * Add TODO * Add players from team during register * TrustRelationship * Prefers not to host feature * Last before merge * Rename some vars * More renames
45 lines
1.3 KiB
TypeScript
45 lines
1.3 KiB
TypeScript
import { useSearchParams } from "@remix-run/react";
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import * as React from "react";
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/** State backed search params. Used when you want to update search params without triggering navigation (runs loaders, rerenders the whole page extra time) */
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export function useSearchParamState<T>({
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defaultValue,
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name,
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revive,
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}: {
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defaultValue: T;
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name: string;
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/** Function to revive string from search params to value. If returns a null or undefined value then defaultValue gets used. */
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revive: (value: string) => T | null | undefined;
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}) {
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const [initialSearchParams] = useSearchParams();
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const [state, setState] = React.useState<T>(resolveInitialState());
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const handleChange = React.useCallback(
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(newValue: T) => {
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setState(newValue);
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const searchParams = new URLSearchParams(window.location.search);
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searchParams.set(name, String(newValue));
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window.history.replaceState(
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{},
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"",
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`${window.location.pathname}?${String(searchParams)}`
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);
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},
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[name]
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);
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return [state, handleChange] as const;
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function resolveInitialState() {
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const value = initialSearchParams.get(name);
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if (value === null || value === undefined) {
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return defaultValue;
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}
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return revive(value) ?? defaultValue;
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}
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}
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