Files
sendou.ink/e2e/helpers/playwright.ts
2026-09-06 16:57:29 +03:00

542 lines
16 KiB
TypeScript

import {
test as base,
expect,
type Locator,
type Page,
} from "@playwright/test";
import { format } from "date-fns";
import { ADMIN_ID } from "~/features/admin/admin-constants";
import {
assertFlushed,
type Factories,
flushIfDirty,
loadFactories,
resetForTest,
} from "./factories";
try {
process.loadEnvFile();
} catch {
// .env is optional; in CI env vars come from the host (e2e-tests.yml creates none)
}
export const E2E_BASE_PORT = Number(process.env.PORT || 5173) + 500;
interface RouterProbe {
wentBusy: boolean;
observer: MutationObserver;
}
declare global {
interface Window {
__routerProbe?: RouterProbe;
}
}
/** `YT.Player` that never readies, so a VoD form behaves as it does before the real one loads. */
const YOUTUBE_IFRAME_API_STUB = `
window.YT = {
Player: class {
getCurrentTime() { return 0; }
destroy() {}
},
};
window.onYouTubeIframeAPIReady?.();
`;
export const MOBILE_VIEWPORT = { width: 375, height: 667 };
export const TABLET_VIEWPORT = { width: 768, height: 1024 };
/** Registered (>=1024) ports on the WHATWG fetch bad port list: Node's fetch
* fails on them with "bad port" and Chromium with ERR_UNSAFE_PORT, so no worker
* server may listen on one (e.g. base port 6673 would put worker 6 on 6679). */
const UNSAFE_PORTS = new Set([
1719, 1720, 1723, 2049, 3659, 4045, 4190, 5060, 5061, 5432, 5500, 5938, 6000,
6566, 6665, 6666, 6667, 6668, 6669, 6679, 6697, 10080,
]);
/** The port of the given worker's server: base port + index, skipping unsafe ports. */
export function e2eWorkerPort(workerIndex: number) {
let port = E2E_BASE_PORT - 1;
for (let i = 0; i <= workerIndex; i++) {
do {
port++;
} while (UNSAFE_PORTS.has(port));
}
return port;
}
/** The port a test can listen on to receive the given worker's Discord webhook calls. */
export function e2eWebhookPort(workerIndex: number) {
return e2eWorkerPort(workerIndex) + 2000;
}
type WorkerFixtures = {
workerPort: number;
workerBaseURL: string;
factories: Factories;
};
type TestFixtures = {
resetDatabase: undefined;
};
export const test = base.extend<TestFixtures, WorkerFixtures>({
context: async ({ context }, use) => {
// Google Fonts load with display=swap and every test context re-fetches
// them, so the swap reflows the page mid-test (e.g. re-collapsing the
// tournament nav between a visibility check and a click). Block them so
// layout settles at first paint and stays put.
await context.route(
/^https:\/\/fonts\.(googleapis|gstatic)\.com\//,
(route) => route.abort(),
);
// The VoD pages embed a YouTube player, which loads from the internet
// (player, ads, telemetry) at a pace of its own. Under load it landed
// mid-test, and the frame arriving closed the select being filled in.
// A stub player API keeps the pages off the network.
await context.route(/^https:\/\/www\.youtube\.com\//, (route) =>
new URL(route.request().url()).pathname === "/iframe_api"
? route.fulfill({
contentType: "text/javascript",
body: YOUTUBE_IFRAME_API_STUB,
})
: route.abort(),
);
await use(context);
},
workerPort: [
// biome-ignore lint/correctness/noEmptyPattern: Playwright requires object destructuring
async ({}, use, workerInfo) => {
const port = e2eWorkerPort(workerInfo.parallelIndex);
await use(port);
},
{ scope: "worker" },
],
workerBaseURL: [
async ({ workerPort }, use) => {
await use(`http://localhost:${workerPort}`);
},
{ scope: "worker" },
],
baseURL: async ({ workerBaseURL }, use) => {
await use(workerBaseURL);
},
factories: [
// biome-ignore lint/correctness/noEmptyPattern: Playwright requires object destructuring
async ({}, use, workerInfo) => {
await use(await loadFactories(workerInfo.parallelIndex));
},
{ scope: "worker" },
],
resetDatabase: [
async ({ page, factories }, use) => {
await resetForTest(page, factories);
await use(undefined);
// fails loudly instead of leaving the next test to guess
await assertFlushed();
},
{ auto: true },
],
});
export { expect };
export async function selectWeapon({
page,
name,
testId = "weapon-select",
}: {
page: Page;
name: string;
testId?: string;
}) {
await page.getByTestId(testId).click();
await page.getByPlaceholder("Search weapons...").fill(name);
await page
.getByRole("listbox")
.getByTestId(`weapon-select-option-${name}`)
.click();
}
export async function selectStage({
page,
name,
testId = "stage-select",
nth,
}: {
page: Page;
name: string;
testId?: string;
nth?: number;
}) {
const select =
nth !== undefined
? page.getByTestId(testId).nth(nth)
: page.getByTestId(testId);
await select.click();
await page.getByPlaceholder("Search stages...").fill(name);
await page
.getByRole("listbox")
.getByTestId(`stage-select-option-${name}`)
.click();
}
export async function selectUser({
page,
userName,
labelName,
exact = false,
within,
}: {
page: Page;
userName: string;
labelName: string;
exact?: boolean;
/** Scopes the combobox lookup, for pages carrying the label on more than one element. */
within?: Locator;
}) {
const comboboxButton = (within ?? page).getByLabel(labelName, { exact });
const searchInput = page.getByTestId("user-search-input");
const option = page
.getByRole("listbox")
.getByTestId("user-search-item")
.first();
await expect(comboboxButton).not.toBeDisabled();
await comboboxButton.click();
await searchInput.fill(userName);
await expect(option).toBeVisible();
await page.keyboard.press("Enter");
}
export async function selectTournament({
page,
query,
}: {
page: Page;
query: string;
}) {
const item = page.getByRole("listbox").getByTestId("tournament-search-item");
await page.getByRole("button", { name: /Tournament search/i }).click();
await page.getByTestId("tournament-search-input").fill(query);
await expect(item.first()).toBeVisible();
await item.first().click();
}
/** The value a native `datetime-local` input takes for a local `Date`. */
export function datetimeLocalValue(date: Date) {
return format(date, "yyyy-MM-dd'T'HH:mm");
}
/** The value a native `date` input takes for a local `Date`. */
export function dateInputValue(date: Date) {
return format(date, "yyyy-MM-dd");
}
/** Fills a native datetime field, targeting it by its label. */
export async function fillDateTimeField({
scope,
label,
date,
}: {
scope: Locator;
label: string;
date: Date;
}) {
await scope
.getByLabel(new RegExp(`^${label} *\\*?$`))
.fill(datetimeLocalValue(date));
}
/** page.goto that waits for the page to be hydrated before proceeding */
export async function navigate({ page, url }: { page: Page; url: string }) {
await flushIfDirty(page);
// invite links and other URLs embed VITE_SITE_DOMAIN; strip it so Playwright applies the worker's baseURL
let targetUrl = url;
if (url.startsWith("http://localhost:")) {
const urlObj = new URL(url);
targetUrl = urlObj.pathname + urlObj.search;
}
// domcontentloaded: module scripts have run by then and the hydration wait covers the rest
await page.goto(targetUrl, { waitUntil: "domcontentloaded" });
if (await scriptsRan(page)) {
await expectIsHydrated(page);
}
}
/** Whether the page's scripts execute, which a `javaScriptEnabled: false` test has turned off. */
function scriptsRan(page: Page) {
return page.evaluate(() => "__reactRouterContext" in window);
}
/**
* Holds back the page's scripts so that the server rendered DOM can be interacted
* with the way a user beating hydration to it does. The returned function lets
* them through, after which the page hydrates as usual.
*/
export async function holdScripts(page: Page) {
const waiting: Array<() => void> = [];
let holding = true;
await page.route(/\/assets\/.*\.js/, async (route) => {
if (holding) {
await new Promise<void>((resolve) => waiting.push(resolve));
}
await route.continue();
});
return () => {
holding = false;
for (const release of waiting) release();
};
}
/** Waits and expects the page to be hydrated (click handlers etc. ready for testing) */
export async function expectIsHydrated(page: Page) {
// waitFor reacts within a frame of the marker appearing, where the expect
// poll would wait out its current back-off interval first
await page
.getByTestId("hydrated")
.waitFor({ state: "attached", timeout: 5_000 });
}
export function impersonate(page: Page, userId = ADMIN_ID) {
return retryPost(page, "impersonate", `/auth/impersonate?id=${userId}`);
}
/** Makes the worker's server resolve every season as over. Undone before the next test starts. */
export async function endSeason(page: Page) {
const response = await retryPost(page, "endSeason", "/end-season");
if (!response?.ok()) {
throw new Error(
`Ending the season failed with status ${response?.status()}`,
);
}
}
/** Makes the worker's server resolve Plus Server voting as active. Undone before the next test starts. */
export async function setPlusVotingActive(page: Page, active: boolean) {
const response = await retryPost(
page,
"setPlusVotingActive",
"/set-plus-voting-active",
{ form: { active: String(active) } },
);
if (!response?.ok()) {
throw new Error(
`Setting plus voting active failed with status ${response?.status()}`,
);
}
}
/** Runs the named server Routine (normally cron-driven) in the worker's server process. */
export async function runRoutine(page: Page, name: string) {
const response = await retryPost(page, "runRoutine", "/run-routine", {
form: { name },
});
if (!response?.ok()) {
throw new Error(
`Running routine ${name} failed with status ${response?.status()}`,
);
}
}
/** Direct POST retrying transient failures ("socket hang up" under load). Only for idempotent endpoints. */
async function retryPost(
page: Page,
name: string,
url: string,
options?: Parameters<Page["request"]["post"]>[1],
) {
await flushIfDirty(page);
const MAX_ATTEMPTS = 3;
for (let attempt = 1; attempt <= MAX_ATTEMPTS; attempt++) {
try {
// maxRedirects 0: following impersonate's redirect would render a page nobody reads;
// the Set-Cookie lands in the context jar either way
return await page.request.post(url, {
timeout: 7_500,
maxRedirects: 0,
...options,
});
} catch (error) {
if (attempt === MAX_ATTEMPTS) throw error;
}
}
throw new Error(`${name}: unreachable`);
}
/** Clicks a submit button and waits for the POST it fires. Takes a locator when
* the test id alone is ambiguous, e.g. one button per card on a list page.
* Buttons inside closed dialogs (rendered but hidden) are skipped. */
export async function submit(page: Page, target?: string | Locator) {
const button =
typeof target === "object"
? target
: page.getByTestId(target ?? "submit-button").filter({ visible: true });
await waitForPOSTResponse(page, async () => {
await button.click();
});
// An action's toast redirect adds flash params that a replace navigation
// strips right after (without revalidation), remounting every form on the
// page twice. Waiting on the rendered search rather than the browser's URL
// covers the commit those remounts land in, which trails the history entry
// — otherwise the second remount tears down whatever the test opens next.
await page
.locator(
'[data-testid="hydrated"]:not([data-location-search*="__success"]):not([data-location-search*="__error"])',
)
.waitFor({ state: "attached", timeout: 5_000 });
}
export async function waitForPOSTResponse(page: Page, cb: () => Promise<void>) {
await flushIfDirty(page);
await armRouterProbe(page);
const responsePromise = page.waitForResponse(
(res) => res.request().method() === "POST" && isDataRequest(res.url()),
{ timeout: 10_000 },
);
await cb();
const response = await responsePromise;
// React commits the submission before the POST leaves the browser, but on a
// loaded machine it can lag behind the response; without waiting for it the
// idle of the *previous* render reads as the action having settled.
if (!(await routerWentBusy(page))) {
await page
.waitForFunction(
() => window.__routerProbe?.wentBusy !== false,
undefined,
{
timeout: 2_000,
polling: 50,
},
)
// a POST that no fetcher or navigation drives never turns the router busy
.catch(() => {});
}
// The POST's revalidation (and any redirect it drives) is still in flight;
// an interaction landing mid-flight aborts it, and routes that opt out of
// revalidation on navigation (e.g. to.$id) then keep the stale data.
await expectRouterIdle(page);
return response;
}
function isDataRequest(url: string) {
return new URL(url).pathname.endsWith(".data");
}
/** Records whether the router turns busy: a fast action holds the marker for a frame or two, which a polled wait misses. */
async function armRouterProbe(page: Page) {
await page.evaluate(() => {
window.__routerProbe?.observer.disconnect();
const marker = document.querySelector('[data-testid="hydrated"]');
if (!marker) return;
const probe: RouterProbe = {
wentBusy: false,
observer: new MutationObserver(() => {
if (marker.getAttribute("data-router-idle") !== "true") {
probe.wentBusy = true;
}
}),
};
probe.observer.observe(marker, {
attributes: true,
attributeFilter: ["data-router-idle"],
});
window.__routerProbe = probe;
});
}
/** A missing probe means a document navigation wiped it, which only a busy router does. */
function routerWentBusy(page: Page) {
return page.evaluate(() => window.__routerProbe?.wentBusy !== false);
}
/** Waits until no navigation, revalidation or fetcher is in flight. */
async function expectRouterIdle(page: Page) {
// A submit's redirect plus the target page's loaders can exceed the default
// expect timeout when the full suite is loading all workers.
try {
await page
.locator('[data-testid="hydrated"][data-router-idle="true"]')
.waitFor({ state: "attached", timeout: 15_000 });
} catch (error) {
// data-router-busy names what is still in flight, which the attribute
// assertion's own message does not
const busy = await page
.getByTestId("hydrated")
.getAttribute("data-router-busy")
.catch(() => null);
throw new Error(
`Router never went idle at ${page.url()} (in flight: ${busy ?? "unknown"})`,
{ cause: error },
);
}
}
/** dnd-kit stops every click in the document for this long after a drop (`PointerSensor.detach`). */
const DND_KIT_CLICK_SUPPRESSION_MS = 50;
/** Waits out dnd-kit's post-drop click suppression, which nothing observable marks the end of. Call after the `mouse.up()` of a drag. */
export async function waitForDropToSettle(page: Page) {
// biome-ignore lint/nursery/noPlaywrightWaitForTimeout: the suppression window has no observable end
await page.waitForTimeout(2 * DND_KIT_CLICK_SUPPRESSION_MS);
}
/** Asserts the page rendered rather than the error boundary catching something. */
export async function expectNoErrorPage(page: Page) {
await expect(page.getByTestId("error-page")).toHaveCount(0);
}
export function isNotVisible(locator: Locator) {
return expect(locator).toHaveCount(0);
}
export function modalClickConfirmButton(page: Page) {
return submit(page, "confirm-button");
}
/** Clicks a tournament nav tab by testId, via the overflow ("More") menu when it has collapsed into it. */
export async function clickNavTab(page: Page, testId: string) {
const visibleTab = page.locator(`[data-testid="${testId}"]:visible`);
if ((await visibleTab.count()) === 0) {
await page.getByRole("button", { name: "More" }).click();
}
await visibleTab.click();
}
/** The IANA timezone of the machine running the tests, the one fixture times should be computed in. */
export const MACHINE_TIMEZONE =
Intl.DateTimeFormat().resolvedOptions().timeZone;
/** Pre-writes the timezone cookie so the first document request already renders in the machine's timezone. */
export function setTimezoneCookie(page: Page) {
return page.context().addCookies([
{
name: "timezone",
value: MACHINE_TIMEZONE,
domain: "localhost",
path: "/",
},
]);
}