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84 lines
2.3 KiB
TypeScript
84 lines
2.3 KiB
TypeScript
import { Ability } from "~/components/Ability";
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import type { MainWeaponId } from "~/modules/in-game-lists/types";
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import {
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DEATH_EVENT_TYPE,
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type DeathData,
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} from "../core/detectors/death/index";
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import styles from "./DeathCard.module.css";
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import {
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EventCardMeta,
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EventCardShell,
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EventCardTeam,
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EventCardTeams,
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EventCardWeaponIcon,
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} from "./EventCardShell";
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import { FrameThumb } from "./FrameThumb";
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import { useEventTimeFormatter } from "./format";
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import { weaponLabel } from "./labels";
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import { MetaPills } from "./MetaChips";
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export function DeathCard(props: {
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t: number;
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confidence: number;
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data: DeathData;
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thumbnail?: string;
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detectedAt?: number;
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/** lazy loader for the exact analyzed frame — enables fixture export */
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getFrame?: () => Promise<Blob | null | undefined>;
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onInspect?: () => void;
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}) {
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const { t, confidence, data, thumbnail, detectedAt, getFrame, onInspect } =
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props;
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const weaponName = weaponLabel(data.weaponType, data.weaponId);
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const formatDetectedAt = useEventTimeFormatter();
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return (
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<EventCardShell>
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<EventCardMeta>
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<MetaPills
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t={t}
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confidence={confidence}
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type={DEATH_EVENT_TYPE}
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label="death"
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/>
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{detectedAt ? <span>{formatDetectedAt(detectedAt)}</span> : null}
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<FrameThumb
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thumbnail={thumbnail}
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getFrame={getFrame}
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onInspect={onInspect}
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fixture={{ data, type: "Death" }}
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/>
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</EventCardMeta>
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<EventCardTeams layout="death">
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<EventCardTeam>
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<div className={styles.body}>
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{data.weaponId !== null && data.weaponType === "MAIN" ? (
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<EventCardWeaponIcon
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weaponSplId={data.weaponId as MainWeaponId}
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/>
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) : null}
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<div className={styles.info}>
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<span className={styles.name}>
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splatted by <b>{data.name ?? "?"}</b>
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</span>
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<span className={styles.weapon}>{weaponName ?? "?"}</span>
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</div>
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<div className={styles.abilities}>
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{data.abilities.map((row, i) => (
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<div key={i} className={styles.gear}>
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{row.map((id, j) => (
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<Ability
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key={j}
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ability={id}
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size={j === 0 ? "SUBTINY" : "TINY"}
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/>
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))}
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</div>
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))}
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</div>
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</div>
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</EventCardTeam>
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</EventCardTeams>
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</EventCardShell>
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);
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}
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