{ "attribute.weight": "Gewicht", "attribute.weight.Fast": "Licht", "attribute.weight.Slow": "Zwaar", "attribute.weight.Normal": "Normaal", "stat.category.main": "Hoofdwapen", "stat.category.sub": "Subwapen", "stat.category.special": "Speciale wapen", "stat.category.actionsPerInkTank": "Acties per inkttank", "stat.category.movement": "Wendbaarheid", "stat.category.misc": "Overig", "stat.canopyHp": "Schild bestendigheid", "stat.fullChargeSeconds": "Tijd nodig om volledig op te laden", "stat.maxChargeHoldSeconds": "Maximale tijd voor vasthouden van lading", "stat.specialPoints": "Punten tot speciale wapen", "stat.specialLost": "Speciale punten verloren wanneer je wordt uitgeschakeld", "stat.whiteInk": "Vertraging van inktvulling na gebruik", "stat.squidFormInkRecoverySeconds": "Volledige hersteltijd inkttank (zwem vorm)", "stat.quickRespawnTime": "Comeback terugkeertijd", "stat.superJumpTimeGround": "Turbosprong kwetsbaarheid frames", "stat.superJumpTimeTotal": "Turbosprong tijd (totaal)", "stat.swimSpeed": "Zwemdiploma (eenheden per frame)", "stat.runSpeed": "Hardloper (eenheden per frame)", "stat.runSpeedInEnemyInk": "Hardloper in vijandige inkt", "stat.framesBeforeTakingDamageInEnemyInk": "Frames voordat de schade door vijandige inkt begint", "stat.damageTakenInEnemyInkPerSecond": "Schade door vijandige inkt per seconde", "stat.enemyInkDamageLimit": "Maximale schade door vijandige inkt", "stat.markedTime": "{{weapon}} markeringstijd", "stat.movementReduction": "{{weapon}} bewegingsvermindering", "stat.damage": "{{weapon}} schade", "stat.consumption.NORMAL": "Schoten", "stat.consumption.SWING": "Zwaaien", "stat.consumption.SLOSH": "Klotsen", "stat.consumption.VERTICAL_SWING": "Verticale zwaaien", "stat.consumption.HORIZONTAL_SWING": "Horizontale zwaaien", "stat.consumption.TAP_SHOT": "Tik schoten", "stat.consumption.FULL_CHARGE": "Volledig opgeladen schoten", "stat.consumption.SPLATLING_CHARGE": "Volledig opladen", "stat.consumption.SHIELD_LAUNCH": "Schild afvuren", "stat.consumption.DUALIE_ROLL": "Rollen", "stat.sub.velocity": "Vuursnelheid (bepaald het bereik)", "stat.sub.firstPhaseDuration": "Duratie van volle kracht fase", "stat.sub.secondPhaseDuration": "Duratie van midden fase", "stat.sub.markingTimeInSeconds": "Markeringsduratie", "stat.sub.markingRadius": "Straal van markering", "stat.sub.explosionRadius": "Straal van ontploffing", "stat.sub.hp": "Bestendigheid", "damage.header.type": "Type", "damage.header.damage": "Schade", "damage.header.distance": "Afstand", "damage.toSplat_other": "{{count}} treffers nodig om vijand uit te schakelen", "damage.NORMAL_MIN": "Minimum", "damage.NORMAL_MAX": "Maximum", "damage.DIRECT": "Direct", "damage.FULL_CHARGE": "Volledig opgeladen schot", "damage.MAX_CHARGE": "Maximum gedeeltelijk opgeladen", "damage.TAP_SHOT": "Tik schot", "damage.DISTANCE": "Spatschade", "damage.SPLASH": "Spatschade", "suffix.seconds": "s", "suffix.hp": "hp", "suffix.specialPointsShort": "p", "base": "Basis", "value": "Waarde", "build": "Uitrusting", "patch": "Softwareversie:", "abilityPoints.short": "EP", "trackingSubDefExplanation": "Detector, Inktmijn en Ketskogel markeringstijden worden berekend voor een tegenstander met 0 Subtopper EP.", "stat.jumpShotSpread": "Kogel spreiding in graden (in de lucht)", "stat.groundShotSpread": "Kogel spreiding in graden (op de grond)", "stat.squidSurgeChargeFrames": "Wall Boost tot volledig opgeladen in frames", "stat.shootingRunSpeed": "Hardloper tijdens schieten", "stat.shootingRunSpeedCharging": "Hardloper tijdens opladen", "stat.shootingRunSpeedFullCharge": "Hardloper (terwijl opgeladen)", "stat.bombHdamage": "Zware bom schade", "stat.bombLdamage": "Lichte bom schade", "stat.sub.qsjBoost": "Turbosprong boost", "stat.special.duration": "{{weapon}} duratie", "stat.special.duration.inkStormExplanation": "Vergroot het verfbereik maar niet de hoeveelheid inkt.", "stat.special.damageDistance": "{{weapon}} schade bereik", "stat.special.paintRadius": "{{weapon}} verfradius", "stat.special.shieldHp": "{{weapon}} schild bestendigheid", "stat.special.deviceHp": "{{weapon}} apparaat bestendigheid", "stat.special.inkConsumptionHook": "{{weapon}} haak inkt consumptie", "stat.special.inkConsumptionPerSecond": "{{weapon}} inkt consumptie per seconde", "stat.special.reticleRadius": "{{weapon}} crosshair radius", "stat.special.throwDistance": "{{weapon}} gooi afstand", "stat.special.autoChargeRate": "{{weapon}} auto laad snelheid", "stat.special.maxRadius": "{{weapon}} golf max radius", "stat.special.maxRadius.explanation": "De afgelegde snelheid van de golf blijft altijd hetzelfde onafhankelijk van de vergrootte radius.", "stat.special.radiusRange": "{{weapon}} zuig radius", "stat.special.powerUpDuration": "{{weapon}} drank effect duratie" }