import type { MainWeaponId, SubWeaponId } from "./types"; export const weaponCategories = [ { name: "SHOOTERS", weaponIds: [ 0, 1, 10, 11, 20, 21, 30, 31, 40, 41, 45, 50, 60, 61, 70, 71, 80, 81, 90, 91, 100, 300, 301, 310, 400, ], }, { name: "BLASTERS", weaponIds: [200, 201, 210, 220, 230, 231, 240, 241, 250], }, { name: "ROLLERS", weaponIds: [1000, 1001, 1010, 1011, 1020, 1030, 1040], }, { name: "BRUSHES", weaponIds: [1100, 1101, 1110], }, { name: "CHARGERS", weaponIds: [2000, 2010, 2011, 2020, 2021, 2030, 2040, 2050, 2060, 2070], }, { name: "SLOSHERS", weaponIds: [3000, 3001, 3010, 3011, 3020, 3030, 3040], }, { name: "SPLATLINGS", weaponIds: [4000, 4001, 4010, 4020, 4030, 4040], }, { name: "DUALIES", weaponIds: [5000, 5001, 5010, 5020, 5030, 5040], }, { name: "BRELLAS", weaponIds: [6000, 6010, 6020], }, { name: "STRINGERS", weaponIds: [7010, 7020], }, { name: "SPLATANAS", weaponIds: [8000, 8010], }, ] as const; export const mainWeaponIds = weaponCategories .flatMap((category) => category.weaponIds) .sort((a, b) => a - b); export const weaponIdToAltId = new Map([[40, 45]]); const altWeaponIds = new Set(weaponIdToAltId.values()); export const weaponIdIsNotAlt = (weaponId: MainWeaponId) => !altWeaponIds.has(weaponId); export const SPLAT_BOMB_ID = 0; export const SUCTION_BOMB_ID = 1; export const BURST_BOMB_ID = 2; export const SPRINKLER_ID = 3; export const SPLASH_WALL_ID = 4; export const FIZZY_BOMB_ID = 5; export const CURLING_BOMB_ID = 6; export const AUTO_BOMB_ID = 7; export const SQUID_BEAKON_ID = 8; export const POINT_SENSOR_ID = 9; export const INK_MINE_ID = 10; export const TOXIC_MIST_ID = 11; export const ANGLE_SHOOTER_ID = 12; export const TORPEDO_ID = 13; export const subWeaponIds = [ SPLAT_BOMB_ID, SUCTION_BOMB_ID, BURST_BOMB_ID, SPRINKLER_ID, SPLASH_WALL_ID, FIZZY_BOMB_ID, CURLING_BOMB_ID, AUTO_BOMB_ID, SQUID_BEAKON_ID, POINT_SENSOR_ID, INK_MINE_ID, TOXIC_MIST_ID, ANGLE_SHOOTER_ID, TORPEDO_ID, ] as const; export const nonBombSubWeaponIds = [ SPRINKLER_ID, SPLASH_WALL_ID, SQUID_BEAKON_ID, POINT_SENSOR_ID, TOXIC_MIST_ID, ] as SubWeaponId[]; export const TRIZOOKA_ID = 1; export const BIG_BUBBLER_ID = 2; export const ZIPCASTER_ID = 3; export const TENTA_MISSILES_ID = 4; export const INK_STORM_ID = 5; export const BOOYAH_BOMB_ID = 6; export const WAVE_BREAKER_ID = 7; export const INK_VAC_ID = 8; export const KILLER_WAIL_ID = 9; export const INKJET_ID = 10; export const ULTRA_STAMP_ID = 11; export const CRAB_TANK_ID = 12; export const REEF_SLIDER_ID = 13; export const TRIPLE_INKSTRIKE_ID = 14; export const TACTICOOLER_ID = 15; export const SUPER_CHUMP_ID = 16; export const KRAKEN_ROYALE_ID = 17; export const specialWeaponIds = [ TRIZOOKA_ID, BIG_BUBBLER_ID, ZIPCASTER_ID, TENTA_MISSILES_ID, INK_STORM_ID, BOOYAH_BOMB_ID, WAVE_BREAKER_ID, INK_VAC_ID, KILLER_WAIL_ID, INKJET_ID, ULTRA_STAMP_ID, CRAB_TANK_ID, REEF_SLIDER_ID, TRIPLE_INKSTRIKE_ID, TACTICOOLER_ID, SUPER_CHUMP_ID, KRAKEN_ROYALE_ID, ] as const;