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"DamageValue": 1200 }, "MoveParam": { "AliveFrame": 4 }, "ShapeParam": { "BoxCenter": { "X": 0, "Y": 0, "Z": 0 }, "BoxHalfExtents": { "X": 0.25, "Y": 1.4, "Z": 0.7 }, "CylinderCenterA": { "X": -0.25, "Y": 0, "Z": 0.7 }, "CylinderCenterB": { "X": 0.25, "Y": 0, "Z": 0.7 }, "HasCylinderShape": true } }, "BulletSaberVerticalParam": { "BurstParam": { "BurstFrame": 14, "SplashColRadius": 0.1, "SplashDrawRadius": 0.2, "SplashPaintRadius": 3 }, "CollisionParam": { "CoreIndex": 3, "OffsetArray": [ { "X": 0, "Y": 1.2, "Z": -0.3 }, { "X": 0, "Y": 0.8, "Z": -0.2 }, { "X": 0, "Y": 0.4, "Z": -0.1 }, { "X": 0, "Y": 0, "Z": 0 }, { "X": 0, "Y": -0.4, "Z": 0.1 }, { "X": 0, "Y": -0.8, "Z": 0.2 }, { "X": 0, "Y": -1.2, "Z": 0.3 } ], "ParamArray": [ { "EndRadiusForField": 0.3, "EndRadiusForPlayer": 0.3, "InitRadiusForField": 0.3, "InitRadiusForPlayer": 0.3 }, { "EndRadiusForField": 0.35, "EndRadiusForPlayer": 0.35, "InitRadiusForField": 0.35, "InitRadiusForPlayer": 0.35 }, { "EndRadiusForField": 0.45, "EndRadiusForPlayer": 0.45, "InitRadiusForField": 0.45, "InitRadiusForPlayer": 0.45 }, { "EndRadiusForField": 0.5, "EndRadiusForPlayer": 0.5, "InitRadiusForField": 0.5, "InitRadiusForPlayer": 0.5 }, { "EndRadiusForField": 0.45, "EndRadiusForPlayer": 0.45, "InitRadiusForField": 0.45, "InitRadiusForPlayer": 0.45 }, { "EndRadiusForField": 0.35, "EndRadiusForPlayer": 0.35, "InitRadiusForField": 0.35, "InitRadiusForPlayer": 0.35 }, { "EndRadiusForField": 0.3, "EndRadiusForPlayer": 0.3, "InitRadiusForField": 0.3, "InitRadiusForPlayer": 0.3 } ] }, "DamageParam": { "HasGuard": false, "HitDamage": 600 }, "MoveParam": { "BrakeAirResist": 0, "BrakeGravity": 0.02, "BrakeToFreeStateFrame": 0, "BrakeToFreeVelocityXZ": 0, "BrakeToFreeVelocityY": 0, "FreeAirResist": 0, "FreeGravity": 0.1, "GoStraightStateEndMaxSpeed": 10, "GoStraightToBrakeStateFrame": 10, "SpawnSpeed": 1.2 }, "SplashPaintParam": { "DepthScaleMax": 2, "WidthHalf": 1.28 }, "SplashSpawnParam": { "DropInterval": 1.5, "SplashNumMax": 14, 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"UnrelaxFrameOneMuzzle": 0, "UnrelaxFrameOneMuzzle_Last": 0 }, "StepStartStickHistoryFrame": 5, "StepStartStickThresholdY": 0.9, "WeakSwingASFrame": 22, "WeakSwingFrame": 16, "WeakSwingMoveVelLimit": 0.0945, "WeakSwingPostDelayFrame": 15, "WeakSwingShotBulletFrame": 6, "WeakSwingShotSlashFrame": 3 } } }, "8020": { "BulletSaberHorizontalParam": { "BurstParam": { "BurstFrame": 6, "SplashColRadius": 0.1, "SplashDrawRadius": 0.2, "SplashPaintRadius": 2.2 }, "CollisionParam": { "CoreIndex": 3, "OffsetArray": [ { "X": -1.2, "Y": 0, "Z": -0.2 }, { "X": -0.8, "Y": 0, "Z": -0.125 }, { "X": -0.4, "Y": 0, "Z": -0.075 }, { "X": 0, "Y": 0, "Z": 0 }, { "X": 0.4, "Y": 0, "Z": -0.075 }, { "X": 0.8, "Y": 0, "Z": -0.125 }, { "X": 1.2, "Y": 0, "Z": -0.2 } ], "ParamArray": [ { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.275, "EndRadiusForPlayer": 0.275, "InitRadiusForField": 0.275, "InitRadiusForPlayer": 0.275 }, { "EndRadiusForField": 0.3, "EndRadiusForPlayer": 0.3, "InitRadiusForField": 0.3, "InitRadiusForPlayer": 0.3 }, { "EndRadiusForField": 0.275, "EndRadiusForPlayer": 0.275, "InitRadiusForField": 0.275, "InitRadiusForPlayer": 0.275 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 } ] }, "DamageParam": { "HasGuard": false, "HitDamage": 400, "IsSleepAfterDefenceBullet": false }, "MoveParam": { "BrakeAirResist": 0, "BrakeGravity": 0, "BrakeToFreeStateFrame": 0, "BrakeToFreeVelocityXZ": 0, "BrakeToFreeVelocityY": 0, "FreeAirResist": 0, "FreeGravity": 0, "GoStraightToBrakeStateFrame": 6, "SpawnSpeed": 2.3 }, "PaintParam": { "DepthScaleMax": 1.4, "DepthScaleMin": 0.4, "PaintDegreeMax": 60, "WidthHalf": 2.6 }, "SplashPaintParam": { "DepthScaleMax": 1.5, "WidthHalf": 2.112, "WidthHalfNearest": 1.76, "WidthHalf@9.2.0": 2.4, "WidthHalfNearest@9.2.0": 2 }, "SplashSpawnParam": { "DropInterval": 2, "NearestLen": 1.25, "RandomSpawnVelXMax": 0.055, "RandomSpawnVelYMax": 0.015, "RandomSpawnVelZMax": 0.02, "RandomSpawnVelZMin": 0.01, "SplashNumMax": 8, "SplitNum": 8 }, "WallDropMoveParam": { "FallPeriodFirstTargetSpeed": 0.08, "FallPeriodSecondTargetSpeed": 0.08 }, "WallDropPaintParam": { "PaintRadiusFall": 0.8, "PaintRadiusGround": 0.7, "PaintRadiusShock": 1.55 } }, "BulletSaberSlashHorizontalParam": { "DamageParam": { "AccelForCastle": 100, "DamageValue": 300 }, "MoveParam": { "AliveFrame": 4 }, "ShapeParam": { "BoxCenter": { "X": 0, "Y": 0, "Z": 0.4 }, "BoxHalfExtents": { "X": 1.8, "Y": 0.25, "Z": 1.6 }, "CylinderCenterA": { "X": -2.5, "Y": 0.5, "Z": 1 }, "CylinderCenterB": { "X": 2.5, "Y": 0.5, "Z": 1 }, "CylinderRadius": 2.5, "HasCylinderShape": false } }, "BulletSaberSlashVerticalParam": { "DamageParam": { "AccelForCastle": 150, "DamageValue": 1600 }, "MoveParam": { "AliveFrame": 4 }, "ShapeParam": { "BoxCenter": { "X": 0, "Y": 0, "Z": 0 }, "BoxHalfExtents": { "X": 1.8, "Y": 0.3, "Z": 1.7 }, "CylinderCenterA": { "X": 0, "Y": -0.3, "Z": 1.7 }, "CylinderCenterB": { "X": 0, "Y": 0.3, "Z": 1.7 }, "CylinderRadius": 1.8, "HasCylinderShape": true } }, "BulletSaberVerticalParam": { "BurstParam": { "BurstFrame": 21, "SplashColRadius": 0.1, "SplashDrawRadius": 0.2, "SplashPaintRadius": 3 }, "CollisionParam": { "CoreIndex": 3, "OffsetArray": [ { "X": 2.4, "Y": 0, "Z": -0.2 }, { "X": 1.6, "Y": 0, "Z": -0.125 }, { "X": 0.8, "Y": 0, "Z": -0.075 }, { "X": 0, "Y": 0, "Z": 0 }, { "X": -0.8, "Y": 0, "Z": -0.075 }, { "X": -1.6, "Y": 0, "Z": -0.125 }, { "X": -2.4, "Y": 0, "Z": -0.2 } ], "ParamArray": [ { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.275, "EndRadiusForPlayer": 0.275, "InitRadiusForField": 0.275, "InitRadiusForPlayer": 0.275 }, { "EndRadiusForField": 0.3, "EndRadiusForPlayer": 0.3, "InitRadiusForField": 0.3, "InitRadiusForPlayer": 0.3 }, { "EndRadiusForField": 0.275, "EndRadiusForPlayer": 0.275, "InitRadiusForField": 0.275, "InitRadiusForPlayer": 0.275 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 }, { "EndRadiusForField": 0.25, "EndRadiusForPlayer": 0.25, "InitRadiusForField": 0.25, "InitRadiusForPlayer": 0.25 } ] }, "DamageParam": { "HasGuard": false, "HitDamage": 800 }, "MoveParam": { "BrakeAirResist": 0, "BrakeGravity": 0.02, "BrakeToFreeStateFrame": 0, "BrakeToFreeVelocityXZ": 0, "BrakeToFreeVelocityY": 0, "FreeAirResist": 0, "FreeGravity": 0.1, "GoStraightStateEndMaxSpeed": 10, "GoStraightToBrakeStateFrame": 21, "SpawnSpeed": 0.7 }, "PaintParam": { "DepthScaleMax": 1.4, "DepthScaleMin": 0.4, "PaintDegreeMax": 60, "WidthHalf": 2.6 }, "SplashPaintParam": { "WidthHalf": 2.8, "WidthHalfNearest": 2.4 }, "SplashSpawnParam": { "DropInterval": 2.5, "SplashNumMax": 14 }, "WallDropMoveParam": { "FallPeriodFirstTargetSpeed": 0.08, "FallPeriodSecondTargetSpeed": 0.08 }, "WallDropPaintParam": { "PaintRadiusFall": 0.8, "PaintRadiusGround": 0.7, "PaintRadiusShock": 1.55 } }, "MainEffectiveRangeUpParam": {}, "MainWeaponSetting": { "WeaponAccType": "Mid", "WeaponSpeedType": "Mid" }, "spl__WeaponSaberParam": { "ChargeParam": { "AirChargeRateByInkEmpty": 3, "ChargeFrameFullCharge": 20, "ChargeFrameMinCharge": 5, "InkConsumeFullCharge": 0.13, "InkConsumeMinCharge": 0.035, "InkRecoverStop": 50, "MoveSpeedFullCharge": 0.35 }, "FootSplashPaintParam": { "DepthMaxDropHeight": 0, "DepthMinDropHeight": 0, "DepthScaleMax": 1, "DepthScaleMin": 0, "WidthHalf": 0, "WidthHalfNearest": 2.4 }, "IsEnableChargeKeep": false, "ShotGuideParam": { "ChargeStepSwingShotGuideFrame": 40, "ChargeSwingShotGuideFrame": 26, "HorizontalSightFrame": 6, "HorizontalSphereIndex": 3, "VerticalSightFrame": 21, "VerticalSphereIndex": 3 }, "SwingParam": { "ChargeMoveVelLimit": 0.055, "ChargeSwingASFrame": 90, "ChargeSwingFrame": 32, "ChargeSwingFrameStepAdd": 23, "ChargeSwingPostDelayFrame": 30, "ChargeSwingShotBulletFrame": 23, "ChargeSwingShotSlashFrame": 20, "ChargeSwingStepShotBulletFrame": 37, "ChargeSwingStepShotSlashFrame": 34, "InkConsume": 0.065, "InkRecoverStop": 50, "InkRecoverStop_ChargeSwing": 50, "IsShotEnable": true, "ReserveAcceptFrame": 14, "ShotBulletOffset_L": { "X": 0, "Y": 1, "Z": 1.4 }, "ShotBulletOffset_R": { "X": 0, "Y": 1, "Z": 1.4 }, "ShotBulletOffset_Vertical": { "X": 0, "Y": 1, "Z": 1.4 }, "ShotSlashOffset_L": { "X": 0, "Y": 0.9, "Z": 0.3 }, "ShotSlashOffset_R": { "X": 0, "Y": 0.9, "Z": 0.3 }, "ShotSlashOffset_Vertical": { "X": 0, "Y": 0.9, "Z": 0.3 }, "SideStepParam": { "ChargeFrame": 10, "InkConsume": 0, "InkRecoverStop": 0, "InputReqAcceptFrame": 0, "MoveDist": 5.5, "MoveDistKd_OnSlideGnd": 0.5, "MoveFrame": 15, "MoveStepKd": 0.95, "MoveStepKd_Air": 0.98, "RepeatCnt": 1, "SlipMoveDistAir": 1, "SlipMoveDistGnd": 1, "SlipMoveFrame": 0, "TimeScale": 1, "TimeScaleFrm": 0, "UnrelaxFrameMove": 0, "UnrelaxFrameMove_Last": 23, "UnrelaxFrameNoSideStep": 0, "UnrelaxFrameNoSideStep_Last": 23, "UnrelaxFrameNoSquid": 0, "UnrelaxFrameNoSquid_Last": 23, "UnrelaxFrameNoWeapon": 0, "UnrelaxFrameNoWeapon_Last": 23, "UnrelaxFrameOneMuzzle": 0, "UnrelaxFrameOneMuzzle_Last": 0, "ChargeFrame@9.2.0": 8 }, "StepStartStickHistoryFrame": 5, "StepStartStickThresholdY": 0.9, "WeakSwingASFrame": 40, "WeakSwingFrame": 30, "WeakSwingMoveVelLimit": 0.055, "WeakSwingPostDelayFrame": 27, "WeakSwingShotBulletFrame": 12, "WeakSwingShotSlashFrame": 9 } } }, "40000": { "CollisionParam": {}, "MoveParam": { "GoStraightStateEndMaxSpeed": 1.4495, "GoStraightToBrakeStateFrame": 4, "SpawnSpeed": 2.2 }, "WeaponParam": { "ShotGuideFrame": 8 }, "spl__PlayerGearSkillParam_MainWeaponSetting": {}, "spl__SpawnBulletAdditionMovePlayerParam": {} } } }