/* eslint-disable */ // @ts-nocheck import fs from "node:fs"; import path from "node:path"; import invariant from "tiny-invariant"; import weapons from "./dicts/WeaponInfoMain.json"; const DIR_PATH_1 = path.join( __dirname, "..", "public", "static-assets", "img", "main-weapons", ); const DIR_PATH_2 = path.join( __dirname, "..", "public", "static-assets", "img", "main-weapons-outlined", ); const DIR_PATH_3 = path.join( __dirname, "..", "public", "static-assets", "img", "main-weapons-outlined-2", ); async function main() { for (const [i, dir] of [DIR_PATH_1, DIR_PATH_2, DIR_PATH_3].entries()) { const files = await fs.promises.readdir(dir); for (const file of files) { // skip if already replaced if (file.length <= 8) continue; const differentLevelBadge = (fileName: string) => { if (i === 1 && fileName.includes("Lv01")) return true; if (i === 2 && fileName.includes("Lv00")) return true; return false; }; if (file.includes(".webp") || differentLevelBadge(file)) { await fs.promises.unlink(path.join(dir, file)); continue; } const weapon: any = weapons.find((weapon: any) => file.includes(weapon.__RowId), ); if (!weapon) { await fs.promises.unlink(path.join(dir, file)); continue; } fs.renameSync(path.join(dir, file), path.join(dir, `${weapon.Id}.png`)); } } console.log("done with all"); } void main();