import { Box, Center, Flex } from "@chakra-ui/react";
import { t, Trans } from "@lingui/macro";
import { useLingui } from "@lingui/react";
import { components } from "react-select";
import {
salmonRunWeapons,
weaponsWithHeroCategorized,
} from "utils/lists/weaponsWithHero";
import { weaponsAliases } from "utils/lists/weaponsAliases";
import weaponJson from "utils/data/weaponData.json";
import MySelect from "./MySelect";
import WeaponImage from "./WeaponImage";
interface SelectorProps {
autoFocus?: boolean;
isClearable?: boolean;
menuIsOpen?: boolean;
isDisabled?: boolean;
pool?: "WITH_ALTS" | "SALMON_RUN";
}
interface SingleSelectorProps extends SelectorProps {
value?: string | null;
setValue: (value: string) => void;
isClearable?: true;
isMulti: false;
}
interface MultiSelectorProps extends SelectorProps {
value?: string[];
setValue: (value: string[]) => void;
isMulti: true;
maxMultiCount: number;
}
const SingleValue = (props: any) => {
return (
{props.data.label}
);
};
const Option = (props: any) => {
return (
{props.label}
);
};
const customFilterOption = (option: any, rawInput: string) => {
const words = rawInput.split(" ");
return words.reduce(
(acc, cur) =>
acc &&
(option.label.toLowerCase().includes(cur.toLowerCase()) || filterWeaponsByString(rawInput, option.data?.data)),
true
);
};
function filterWeaponsByString(rawInput: string, weaponData: WeaponData): boolean {
if (!weaponData)
return false;
if (weaponData?.sub.toLowerCase() === rawInput.toLowerCase())
return true;
if (weaponData?.special.toLowerCase() === rawInput.toLowerCase())
return true;
if (weaponData?.aliases) {
for (const alias of weaponData.aliases) {
if (alias?.toLowerCase().includes(rawInput))
return true;
}
}
return false;
}
type WeaponData = {
name: string;
sub: string;
special: string;
aliases: typeof weaponsAliases[keyof typeof weaponsAliases];
};
function initWeaponData() {
const weaponData: Record = weaponJson;
const weaponsArray: WeaponData[] = [];
for (const [key, value] of Object.entries(weaponData)) {
if (value.Special && value.Sub) {
const typedKey = key as keyof typeof weaponsAliases;
const aliases = weaponsAliases[typedKey];
weaponsArray.push({ name: key, special: value.Special, sub: value.Sub, aliases });
}
}
return weaponsArray;
}
const weaponData = initWeaponData();
const WeaponSelector: React.FC = (
props
) => {
const { i18n } = useLingui();
const maxMultiCount = props.isMulti ? props.maxMultiCount : Infinity;
return (
({
label: i18n._(category.name),
options: category.weapons.map((weapon) => ({
value: weapon,
label: getLabel(weapon),
data: weaponData.find((obj) => {
return obj.name === weapon;
}),
})),
}))}
value={getValue()}
setValue={props.setValue}
isClearable={!!props.isClearable}
isSearchable
isMulti={props.isMulti}
menuIsOpen={!!props.menuIsOpen}
components={{
IndicatorSeparator: () => null,
Option,
SingleValue,
NoOptionsMessage: function NoOptionsMessage() {
return (
{isTooManyItems() ? (
Only {maxMultiCount} weapons allowed
) : (
No results with this filter
)}
);
},
}}
autoFocus={!!props.autoFocus}
isDisabled={!!props.isDisabled}
customFilterOption={customFilterOption}
/>
);
function getValue() {
if (typeof props.value === "string") {
return { value: props.value, label: getLabel(props.value) };
}
if (Array.isArray(props.value)) {
return props.value.map((singleValue) => ({
value: singleValue,
label: getLabel(singleValue),
}));
}
return undefined;
}
function getLabel(value: string) {
if (value === "RANDOM") return t`Random`;
if (value === "RANDOM_GRIZZCO") return t`Random (Grizzco)`;
return i18n._(value);
}
function getWeaponArray() {
if (isTooManyItems()) return [];
if (props.pool === "WITH_ALTS") return weaponsWithHeroCategorized;
if (props.pool === "SALMON_RUN")
return [
{ name: t`Salmon Run`, weapons: ["RANDOM", "RANDOM_GRIZZCO"] },
].concat(
weaponsWithHeroCategorized.map((category) => ({
...category,
weapons: category.weapons.filter((wpn) => salmonRunWeapons.has(wpn)),
}))
);
return weaponsWithHeroCategorized.map((category) => ({
...category,
weapons: category.weapons.filter(
(wpn) => !wpn.includes("Hero") && !wpn.includes("Octo Shot")
),
}));
}
function isTooManyItems() {
return maxMultiCount && maxMultiCount <= (props.value ?? []).length;
}
};
export default WeaponSelector;