Strict improvement because we avoid the flash on clientside navigation.
One practical bug was scroll restoration between tournament teams list
and user page. When user pressed back they ended up at the bottom
of the page because the placeholder (smaller height than actual
content) rendered. With useHydrated this placeholder is no longer
rendered for client side navigations.
* Initial
* Progress
* Initial UI
* Can submit request
* Progress
* Show text if no scrims
* Can cancel request, tabs
* Delete post
* Popover if can't delete
* Request rows
* Progress
* Scrim page initial
* Fix migration order
* Progress
* Progress
* Works again
* Make it compile
* Make it compile again
* Work
* Progress
* Progress
* Progress
* Associations initial
* Association visibility work
* notFoundVisibility form fields initial
* Progress
* Association leave/join + reset invite code
* Progress
* Select test
* Merge branch 'rewrite' into scrims
* Remeda for groupBy
* Select with search
* Outline styling for select
* Select done?
* Fix prop names
* Paginated badges
* Less important
* Select no results
* Handle limiting select width
* UserSearch non-working
* Fix problem from merge
* Remove UserSearch for now
* Remove todo
* Flaggable
* Remove TODOs
* i18n start + styling
* Progress
* i18n done
* Add association e2e test
* E2E tests
* Done?
* Couple leftovers
* Initial
* Faster user page
* Remove redundant function
* Favorite badge sorting
* Upgrade deps
* Simplify entry.server
* Bun tests initial
* Update package.json npm -> bun
* Update README
* Type safe translations again
* Don't load streams info for finalized tournaments
* Translations as an object
* More unit test work
* Convert match.server.test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* test
* Test & all done
* Working cf
* Bun GA try
* No cache
* spacing
* spacing 2
* Add SQL logging
* Remove NR
* Hmm
* Hmm 2
* Interesting
* SKALOP_SYSTEM_MESSAGE_URL
* .
* .
* ?
* .
* ?
* Server.ts adjust
* Downgrade Tldraw
* E2E test fix
* Fix lint
* Remove old code
* Add prefetching
* Elim bracket initial
* Hide rounds with only byes
* Round hiding logic
* Align stuff
* Add TODO
* Adjustments
* Deadline
* Compactify button
* Simulations
* Round robin bracket initial
* eventId -> tournamentId
* seedByTeamId removed
* Couple more TODOs
* RR placements table
* Locking matches
* Extract TournamentStream component
* Bracket streams
* Remove extras for tournament-manager, misc
* Fix E2E tests
* Fix SKALOP_SYSTEM_MESSAGE_URL in env.example
* TODOs
* TODO moved to GitHub
* Handle team changing in match cache invalidation
* Fix streamer seeing undo last score button
* Show "Sub" badge on team roster page
* Show who didn't play yet on match teams preview
* Ranked/unranked badge
* Bracket hover show roster
* Add lock/unlock match test
* Fix score reporting
This broke after upgrading deps and couldn't figure it out with a quick look.
It just makes it a bit more convenient when adding new pages & debugging
but not really that necessary so decided to delete it for now.
* Initial
* Search users from API
* Better feeling search
* Fix TODO
* Search via url, discord id & id
* Load initial user
* UserSearch on admin page
* UserSearch on tournaments page
* UserSearch for badges
* Plus suggestions
* Vod page
* Remove unused code
* Fix test
* Tables
* Clocks
* Maplist preference selector
* Fix SSR
* Nav icon
* RankedOrScrim
* Map pool
* Create group
* Redirect logic
* Persist map pool
* Advance from preparing page
* Rename query
* Fix merge
* Fix migration order
* Seed groups
* Find looking groups SQL
* Renders something
* More UI work
* Back to 30min
* Likes/dislikes
* Always return own group
* Fix like order
* 3 tc/rm/cb -> 2
* Show only 3 weapons
* Pass group size
* Handle both liked and liked by same group
* Fix SQL
* Group preference frontend work
* Morphing
* Styling
* Don't show group controls if not manager
* Give/remove manager
* Leave group
* Leave with confirm
* Delete likes when morphing groups
* Clocks consistency
* Remove bad invariant
* Persist settings to local storage
* Fix initial value flashing
* Fix never resolving loading indicator
* REFRESH_GROUP
* Flip animations
* Tweaks
* Auto refresh logic
* Groups of 4 seed
* Reduce throwing
* Load full groups initial
* Create match
* Match UI initial
* Score reporter initial
* Push footer down on match page
* Score reporter knows when set ended
* Score reporting untested
* Show score after report
* Align better
* Look again with same group functionality
* More migrations
* Team on match page
* Show confirmer before reporting score
* Report weapons
* Report weapos again by admin + skill changing
* Handle no tiebreaker given to MapPool
* Remove unranked
* Remove support for "team id skill"
* no-wrap -> nowrap
* Preparing page work
* Use common GroupCard component
* Add some metas
* MemberAdder in looking page
* Fix GroupCard actions
* Fix SZ only map list including other modes
* Add season info
* Prompt login
* Joining team
* Manage group on preparing page
* Manage group on preparing page
* Seed past matches
* Add to seed
* No map list preference when full group + fix expiry
* Fix skill matchesCount calculation
* Tiers initial work
* Some progress on tiers
* Tiering logic
* MMR in group cards
* Name to challenge
* Team MMR
* Big team rank icons
* Adjust todos
* Match score report with confirm
* Allow regular members to report score
* Handle reporting weapons edge cases
* Add tier images
* Improve GroupCard spacing
* Refactor looking page
* Looking mobile UI
* Calculate skill only for current season
* Divide groups visually when reporting weapons
* Fix match page weapons sorting
* Add cache to user skills+tier calculation
* Admin report match score
* Initial leaderboard
* Cached leaderboard
* Weapon category lb's
* Populate SkillTeamUser in SendouQ
* Team leaderboard filtered down
* Add TODOs
* Seasons initlal
* Season weapons initial
* Weapons stylized
* Show rest weapons as +
* Hide peak if same as current
* Load matches SQL initial
* Season matches UI initial
* Take user id in account
* Add weapons
* Paginated matches
* Fix pages count logic
* Scroll top on data change
* Day headers for matches
* Link from user page to user seasons page
* Summarize maps + ui initial
* Map stats
* Player info tabs
* MMR chart
* Chart adjustments
* Handle basing team MMR on player MMR
* Set initial MMR
* Add info about discord to match page
* Season support to tournaments
* Get tournament skills as well for the graph
* WIP
* New team rating logic + misc other
* tiered -> tiered.server
* Update season starting time
* TODOs
* Add rules page
* Hide elements correctly when off-season
* Fix crash when only one player with skill
* How-to video
* Fix StartRank showing when not logged in
* Make user leaderboard the default
* Make Skill season non-nullable
* Add suggested pass to match
* Add rule
* identifierToUserIds helper
* Fix tiers not showing
* Have clicking pagination dots do a thing
* Add tag frontend
* Backend
* Render tags
* Filter by tag
* Persist big art to search params
* Filter by tags on the common art page
* Linking tags + user tags
* Add to nav
* Allow nav items on front page to take full width
* Initial+
* Fix vods page title
* Add page title
* Common art type
* ArtGrid to a different component
* User arts page initial
* Add art tab to user page
* Preview initial
* Fix art counting
* Fix link and onclick overlapping
* Link to user art page to arts they made
* Artist role initial
* Show description
* Make toggle in art page saved in search params
* Add white-space pre-wrap to plus comments
Not sure why it was removed in the first place?
* Commission open / text and edit those
* Add simple pagination
* New art link display logic
* New art initial
* Upload art
* Hide art from side nav too
* Show banner when waiting for approval
* Edit art
* Fix art sub nav link not showing active
* Relocate unvalidated art text
* Delete art
* Extract ImagePreview component
* Eliminate some layout shift
* BigImageDialog extract component + prevent layout shift
* i18n
* Fix unused var
* Fix tests