* To BracketMapListDialog
* Working map list dialog + UI work
* Rename components
* Working version
* Counterpick info text
* PickBan
* Rearrange loader
* Working BAN_2
* Show error msg if pick/ban style selected but no rounds have it enabled
* OrganizerMatchMapListDialog
* Prepicked BAN_2
* Starter finder structure
* Prepicked + counterpick
* PLAY_ALL & visible chat to TO's after finalize
* Tweaks and handling edge cases
* Play all e2e test
* Allow viewing tournament info when it has started
* Desc markdown support
* Rules
* calendar.new loader refactor
* baseEvent refactor
* w/ staff
* Add 1h30min reg closes time
* As team
* Fix E2E test
* E2E tests
* MiniCheckinInfoBanner
* Initial
* Seed with to set map pool
* BracketStarter frontend
* First working
* Changing best of
* Fix roundMaps can be null
* Working for DE
* Start SE bracket
* Best of selection by round
* Move function
* updateRoundMaps to transaction
* Check in many in trx
* Show warning if no map pool set
* E2E tests
* After review
* Resolve TODO & adjust imports
* Tweak round sorting
* Remove old code
* Add prefetching
* Elim bracket initial
* Hide rounds with only byes
* Round hiding logic
* Align stuff
* Add TODO
* Adjustments
* Deadline
* Compactify button
* Simulations
* Round robin bracket initial
* eventId -> tournamentId
* seedByTeamId removed
* Couple more TODOs
* RR placements table
* Locking matches
* Extract TournamentStream component
* Bracket streams
* Remove extras for tournament-manager, misc
* Fix E2E tests
* Fix SKALOP_SYSTEM_MESSAGE_URL in env.example
* TODOs
* TODO moved to GitHub
* Handle team changing in match cache invalidation
* Fix streamer seeing undo last score button
* Show "Sub" badge on team roster page
* Show who didn't play yet on match teams preview
* Ranked/unranked badge
* Bracket hover show roster
* Add lock/unlock match test
* Fix score reporting
* Renders groups
* Bracket data refactoring
* Starting bracket working (first bracket only)
* TODOs + crash fix
* Source bracket logic initial
* Bracket progression (DE underground bracket)
* Preview working for second bracket
* Bracket nav initial
* Check-in to bracket feature
* Start Underground bracket
* Team/teams pages tweaks to support underground bracket
* Underground bracket finalization progress
* Tournament class
* id -> userId + more useOutletContext removed
* Bracket loader refactored out
* Migrate admin to useTournament
* Bracket.settings
* Slim tournament loader
* Fix useEffect infinite loop
* Adjust waiting for teams text
* Refactor old tournament DB call from to admin
* Admin action: check in/out from specific bracket
* Standings work
* Back button from match page -> correct bracket
* Standings logic for DE grand finals
* Standings + finalize bracket
* Dev log
* Unit tests utils etc.
* Adjust TODOs
* Fix round robin issues
* Add RR tests
* Round robin standings initial
* Wins against tied + points tiebreaker progress
* Fix losing state when switching between tabs
* Add check-in indications to seeding page
* Link to user page on seed tool
* Submit points
* Total points from bracket manager
* findById gonezino
* Ahead of time check-in
* Couple todos
* Reopen logic refactor
* Tournament format settings
* RR->SE placements, skipping underground bracket
* Fix tournament team page round names
* More teams to UG bracket if first round of DE only byes
* Fix graphics bug
* Fixes
* Fix some E2E tests
* Fix E2E tests
* Initial
* Saves preferences
* Include TW
* mapModePreferencesToModeList
* mapPoolFromPreferences initial
* Preference to map pool
* Adjust seed
* q.looking tests
* adds about created map preferences to memento in the correct spot (two preferrers)
* Failing test about modes
* Mode preferences to memento
* Remove old Plus Voting code
* Fix seeding
* find match by id via kysely
* View map memento
* Fix up map list generation logic
* Mode memento info
* Future match modes
* Add TODO
* Migration number
* Migrate test DB
* Remove old map pool code
* createGroupFromPrevious new
* Settings styling
* VC to settings
* Weapon pool
* Add TODOs
* Progress
* Adjust mode exclusion policy
* Progress
* Progress
* Progress
* Notes in progress
* Note feedback after submit
* Textarea styling
* Unskip tests
* Note sorting failing test
* Private note in Q
* Ownerpicksmaps later
* New bottom section
* Mobile layout initial
* Add basic match meta
* Tabs initial
* Sticky tab
* Unseen messages in match page
* Front page i18n
* Settings i18n
* Looking 18n
* Chat i18n
* Progress
* Tranfer weapon pools script
* Sticky on match page
* Match page translations
* i18n - tiers page
* Preparing page i18n
* Icon
* Show add note right after report
* Initial
* Pass mainWeaponId
* Repeating args to "context"
* Fix todos
* Date header
* Fix comparison showing for sub weapon def dmg even if no abilities selected
* Sub damage table charts
* Chart dot focus style
* Color grid initial
* Can change shots in the grid
* Optimize perf
* Style - cells
* Grid hover effect
* Mobile friendly
* Log in link creation initial
* Add global name to update all command
* Remove left over log
* Login command
* Update command
* Add todos
* TODOs
* Migration file fix order
* Tables
* Clocks
* Maplist preference selector
* Fix SSR
* Nav icon
* RankedOrScrim
* Map pool
* Create group
* Redirect logic
* Persist map pool
* Advance from preparing page
* Rename query
* Fix merge
* Fix migration order
* Seed groups
* Find looking groups SQL
* Renders something
* More UI work
* Back to 30min
* Likes/dislikes
* Always return own group
* Fix like order
* 3 tc/rm/cb -> 2
* Show only 3 weapons
* Pass group size
* Handle both liked and liked by same group
* Fix SQL
* Group preference frontend work
* Morphing
* Styling
* Don't show group controls if not manager
* Give/remove manager
* Leave group
* Leave with confirm
* Delete likes when morphing groups
* Clocks consistency
* Remove bad invariant
* Persist settings to local storage
* Fix initial value flashing
* Fix never resolving loading indicator
* REFRESH_GROUP
* Flip animations
* Tweaks
* Auto refresh logic
* Groups of 4 seed
* Reduce throwing
* Load full groups initial
* Create match
* Match UI initial
* Score reporter initial
* Push footer down on match page
* Score reporter knows when set ended
* Score reporting untested
* Show score after report
* Align better
* Look again with same group functionality
* More migrations
* Team on match page
* Show confirmer before reporting score
* Report weapons
* Report weapos again by admin + skill changing
* Handle no tiebreaker given to MapPool
* Remove unranked
* Remove support for "team id skill"
* no-wrap -> nowrap
* Preparing page work
* Use common GroupCard component
* Add some metas
* MemberAdder in looking page
* Fix GroupCard actions
* Fix SZ only map list including other modes
* Add season info
* Prompt login
* Joining team
* Manage group on preparing page
* Manage group on preparing page
* Seed past matches
* Add to seed
* No map list preference when full group + fix expiry
* Fix skill matchesCount calculation
* Tiers initial work
* Some progress on tiers
* Tiering logic
* MMR in group cards
* Name to challenge
* Team MMR
* Big team rank icons
* Adjust todos
* Match score report with confirm
* Allow regular members to report score
* Handle reporting weapons edge cases
* Add tier images
* Improve GroupCard spacing
* Refactor looking page
* Looking mobile UI
* Calculate skill only for current season
* Divide groups visually when reporting weapons
* Fix match page weapons sorting
* Add cache to user skills+tier calculation
* Admin report match score
* Initial leaderboard
* Cached leaderboard
* Weapon category lb's
* Populate SkillTeamUser in SendouQ
* Team leaderboard filtered down
* Add TODOs
* Seasons initlal
* Season weapons initial
* Weapons stylized
* Show rest weapons as +
* Hide peak if same as current
* Load matches SQL initial
* Season matches UI initial
* Take user id in account
* Add weapons
* Paginated matches
* Fix pages count logic
* Scroll top on data change
* Day headers for matches
* Link from user page to user seasons page
* Summarize maps + ui initial
* Map stats
* Player info tabs
* MMR chart
* Chart adjustments
* Handle basing team MMR on player MMR
* Set initial MMR
* Add info about discord to match page
* Season support to tournaments
* Get tournament skills as well for the graph
* WIP
* New team rating logic + misc other
* tiered -> tiered.server
* Update season starting time
* TODOs
* Add rules page
* Hide elements correctly when off-season
* Fix crash when only one player with skill
* How-to video
* Fix StartRank showing when not logged in
* Make user leaderboard the default
* Make Skill season non-nullable
* Add suggested pass to match
* Add rule
* identifierToUserIds helper
* Fix tiers not showing
* Set up tables
* Initial
* Frontend for finalize tournament
* Enter summaries to DB
* Handle changes on tournament page after tournament is finalized
* Fix streams tab text not centered
* Add translations
* Results on user page
* Highlight logic for tournament results
* Leaderboard page initial
* Team leaderboard
* CSS tweaks
* Add unit tests
* Add some i18n
* Add leaderboards page meta
* Support tournaments of size 2
* Add E2E test
* Add missing group by
* Got something going
* Style overwrites
* width != height
* More playing with lines
* Migrations
* Start bracket initial
* Unhardcode stage generation params
* Link to match page
* Matches page initial
* Support directly adding seed to map list generator
* Add docs
* Maps in matches page
* Add invariant about tie breaker map pool
* Fix PICNIC lacking tie breaker maps
* Only link in bracket when tournament has started
* Styled tournament roster inputs
* Prefer IGN in tournament match page
* ModeProgressIndicator
* Some conditional rendering
* Match action initial + better error display
* Persist bestOf in DB
* Resolve best of ahead of time
* Move brackets-manager to core
* Score reporting works
* Clear winner on score report
* ModeProgressIndicator: highlight winners
* Fix inconsistent input
* Better text when submitting match
* mapCountPlayedInSetWithCertainty that works
* UNDO_REPORT_SCORE implemented
* Permission check when starting tournament
* Remove IGN from upsert
* View match results page
* Source in DB
* Match page waiting for teams
* Move tournament bracket to feature folder
* REOPEN_MATCH initial
* Handle proper resetting of match
* Inline bracket-manager
* Syncify
* Transactions
* Handle match is locked gracefully
* Match page auto refresh
* Fix match refresh called "globally"
* Bracket autoupdate
* Move fillWithNullTillPowerOfTwo to utils with testing
* Fix map lists not visible after tournament started
* Optimize match events
* Show UI while in progress to members
* Fix start tournament alert not being responsive
* Teams can check in
* Fix map list 400
* xxx -> TODO
* Seeds page
* Remove map icons for team page
* Don't display link to seeds after tournament has started
* Admin actions initial
* Change captain admin action
* Make all hooks ts
* Admin actions functioning
* Fix validate error not displaying in CatchBoundary
* Adjust validate args order
* Remove admin loader
* Make delete team button menancing
* Only include checked in teams to bracket
* Optimize to.id route loads
* Working show map list generator toggle
* Update full tournaments flow
* Make full tournaments work with many start times
* Handle undefined in crud
* Dynamic stage banner
* Handle default strat if map list generation fails
* Fix crash on brackets if less than 2 teams
* Add commented out test for reference
* Add TODO
* Add players from team during register
* TrustRelationship
* Prefers not to host feature
* Last before merge
* Rename some vars
* More renames
* Remove friend code
* Revive TO Tools admin page
* Revive TO Tools maps page
* Initial one mode only map list
* Add modesIncluded arg
* Handle no maps picked for SZ only generation
* Tiebreaker is always from the maps of the teams
* Make modesIncluded necessary arg
* Tiebreaker is from neither team's pool if no overlap
* Handles worst case duplication
* Handles one team submitted no maps test
* Fix crash
* Seed
* Can change one mode tournament map pool
* Fix join page link
* Remove useless TODO
* Fixes related to mapListGeneratorAvailable
* Fix map list generation considering impossible map lists making it take forever
* Show unlisted select for both sides
* Add info texts
* Remove register button
* Add todos
* Finished version for ITZ
* Times
* Remove TODOs
* 23->24
* Layout initial
* Add FillRosterSection component
* Move tournaments to feature folder
* Refactor Button props
* SubmitButton
* Register action
* Identifier -> Id
* Invite link via nanoid
* Team info submit
* Enter tiebreaker map list UI
* Invite members to tournament team initial
* Show banner if joined a team not captain of
* Add back teams page
* Change team roster size color when good
* Delete tournament team member
* Issue 1180: ability chunk section now properly ignores Ability Doubler in its calculations
- Build Analyzer also no longer shows Ability Doubler as an Ability Chunk entry, nor does it show the Ability Chunks accordion if Ability Doubler is the only selected ability in the build
* Prettier formatting
* Now handles edge case for subabilities on Clothing gear with Ability Doubler
* Remove light mode
* Trim header
* New front page initial
* Get rid of build layout
* Breadcrumbs
* Desktop side nav
* Overhaul colors
* Add breadcrumbs
* New sub nav style
* Front page action buttons
* Add back add new build button
* Add articles page with icon
* Minor Object damage page layout tweaks
* Remove one unnecessary render from object damage
* Fix wrong link in article page
* Profile -> My Page in header
* Log in/out buttons in front
* Add drawings to front page
* Remove unnecessary comment