* Remove light mode
* Trim header
* New front page initial
* Get rid of build layout
* Breadcrumbs
* Desktop side nav
* Overhaul colors
* Add breadcrumbs
* New sub nav style
* Front page action buttons
* Add back add new build button
* Add articles page with icon
* Minor Object damage page layout tweaks
* Remove one unnecessary render from object damage
* Fix wrong link in article page
* Profile -> My Page in header
* Log in/out buttons in front
* Add drawings to front page
* Remove unnecessary comment
* Fixed Calendar WeekLink element CSS styling by adjusting height & min-height dynamically
* Fixed lint error
* Adjusted min-height to match that of the live version of the site
* UI Relocated and Icons For AP Effects
The UI for AP has been moved over the damage receivers that receive its effects
* Ran Lint Tests
* Updated damage calc UI to pass remaining tests
* Initial
* Add images
* Tweaks
* Proper sized bg image and weapons
* Stage bg picker
* Outlined weapon images for planner
* First version
* Lint
* Add alt and title to weapon
* Add DB tables
* Toggle TO Tools in new calendar event page
* TO tools page initial
* Add counter pick map pool UI
* Save tie breaker map pool
* Save team name
* Layout initial
* Load users own team
* Make team name input required
* Rename team
* Divide to sections
* Submit team map pool
* New style for counter pick map pool section expand
* Fix tiebreaker map pool not saved when new event made
* Split to many forms
* According for team name
* Small UI consistency tweaks
* Add explanation to tie breaker maps
* Remove redundant prop
* Fix new calendar event todos
* Use required hidden input component in new build page
* Fix to tools page showing even when toToolsEnabled = 0
* Delete team
* Map list generation tests initial
* Add tournament map list generation tests
* First version of map list generation
* Add seeded RNG
* Rearrange files
* Generation with strats initial
* Default map pool + allow one team not to have any maps
* Implement map generation via backtracking
* Make order of stages irrelevant
* Add one more TODO
* Seed
* Fixes
* Tournament map list generator initial
* More functional maplist
* Fix any
* Persist in search params initial
* Add date to calendar seed
* Revert "Persist in search params initial"
This reverts commit f01a9e6982.
* Allow admin to start tournament
* Rate maplist instead of optimal / suboptimal
* Add fallback if map list generation errors out
* Hide TO Tools if not admin
* Submit team roster and delete members
* Teams page
* Give roster s p a c e
* Clear user combobox on sent + layout tweaks
* Gracefully handle updating after tournament has started
* Add title
* Persist map list in search params
* Add i18n
- Do not allow dragging an ability onto a slot that cannot accept that
ability.
- When dragging, dim slots that are not a valid target for the ability
currently being dragged.
- Do not make any changes to the existing click behavior to assign
abilities.
`<Ability/>` can now be tabbed through, and it now shares the same focus
outline, hover, and mousedown styles with `<AbilitiesSelector/>`. This
includes the `cursor: pointer` style that makes it more obvious that
this component is clickable like other buttons.
Fixes#894.