Commit Graph

24 Commits

Author SHA1 Message Date
Kalle
38d80d670f
Deduplicate weapon-params.ts (#2695) 2026-01-04 17:44:37 +02:00
Kalle
683b2ed76d
Select improvements (#2654) 2025-12-03 20:47:42 +02:00
Kalle
9cd3beca4d Make new build weapon select default to "no weapon" rather than Sploosh
Some checks are pending
Tests and checks on push / run-checks-and-tests (push) Waiting to run
Updates translation progress / update-translation-progress-issue (push) Waiting to run
2025-07-24 21:35:58 +03:00
Kalle
29220bebf7 Fix Tri-Stringer etc. 3rd kit on Object Damage Calculator by generalizing the logic 2025-06-30 19:21:42 +03:00
Kalle
dd1adad94b BIome v2 upgrade
Some checks are pending
Tests and checks on push / run-checks-and-tests (push) Waiting to run
Updates translation progress / update-translation-progress-issue (push) Waiting to run
2025-06-22 16:49:27 +03:00
Kalle
84cdd58fe8 Refactor app/constants away 2025-05-31 13:54:34 +03:00
Kalle
e9676ada18 Refactor away in-game-lists barrel file Closes #2322 2025-05-24 19:58:40 +03:00
Kalle
fd48bced91
Migrate Prettier/Eslint/Stylelint setup to Biome (#1772)
* Initial

* CSS lint

* Test CI

* Add 1v1, 2v2, and 3v3 Tags (#1771)

* Initial

* CSS lint

* Test CI

* Rename step

---------

Co-authored-by: xi <104683822+ximk@users.noreply.github.com>
2024-06-24 13:07:17 +03:00
Kalle
2b53c348e6 Switch to own invariant that logs errors in prod 2024-06-02 14:34:01 +03:00
Kalle
93ebb6e369 Migrate to Vite 2024-02-24 21:12:54 +02:00
Kalle
eb28accd97
Build Analyzer visualizations (#1517)
* Initial

* Pass mainWeaponId

* Repeating args to "context"

* Fix todos

* Date header

* Fix comparison showing for sub weapon def dmg even if no abilities selected

* Sub damage table charts

* Chart dot focus style

* Color grid initial

* Can change shots in the grid

* Optimize perf

* Style - cells

* Grid hover effect

* Mobile friendly
2023-10-01 12:20:48 +03:00
Kalle
dab6b00c2d Update Prettier 2023-08-26 22:38:11 +03:00
Kalle
b4323e104e Upgrade deps 2023-07-01 00:12:29 +03:00
Kalle
58e60e746d Special weapon damages for analyzers + Trizooka 2023-06-18 12:32:46 +03:00
Kalle
cfbd18b4fe Object Damage Calc: Separate subs in the combobox Closes #1220
Also due to a bug the subs were not accessible at all before.
This was a bug introduced in c014ba5e18
2023-04-15 12:06:07 +03:00
Kalle
c014ba5e18
Sub damage table in Build Analyzer (#1333)
* Sub weapon damage table initial

* Remove duplicate stats

* Tiny sub weapon icons

* Border-collapse collapse

* Move func location

* Varying sub damage support

* Calculates damages of various bombs

* Burst bomb direct damage

* Fizzy dmg

* Curling bomb explosion values

* Don't show comparison column if no SRU

* Torpedo

* Add note about Splash Wall and Sprinkler

* Fix comment
2023-04-10 11:46:04 +03:00
Kalle
c4d932ec40 Fix Beakon Sub Power Up calculation Closes #1323 2023-04-08 23:31:37 +03:00
Kalle
b588be680c Fix analyzer crash with invalid URL Closes #1291 2023-03-12 11:18:08 +02:00
Kalle
27cb5be472 Build Analyzer: Create new build prompt 2023-01-28 15:31:07 +02:00
Kalle
2c7272585b Show main abilities in AP compare 2023-01-21 15:22:25 +02:00
Kalle
d8b5dbade6 Fix RP + new Tacticooler calculation 2023-01-21 14:53:55 +02:00
Kalle
f48c49aaa5 Build Analyzer: AP comparing 2023-01-21 12:10:40 +02:00
Kalle
a6f2210ce2 Move analyzer constants and types 2022-12-22 20:58:21 +02:00
Kalle
791744c40c Move build analyzer to feature folder 2022-12-22 00:14:29 +02:00