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Adjust which lobbies get uploaded
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@@ -8,7 +8,7 @@
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* Sources per language:
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* CommonMsg/VS/VSRuleName modes (+ _2L two-line intro-splash wraps, "Muschel-\nchaos")
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* CommonMsg/VS/VSStageName stages (keyed via the USen values)
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* CommonMsg/MatchMode lobby tags (XMatch / Private)
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* CommonMsg/MatchMode lobby tags (XMatch / Private / casual lobbies)
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* LayoutMsg/Lobby_MenuMode_00 the intro splash's "MODE" label
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* LayoutMsg/Mng_Result_00 replay-browser VICTORY / DEFEAT tags
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* LayoutMsg/VS_Beaten_00 (999) death-burst message; the weapon placeholder sits on
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@@ -64,6 +64,11 @@ const LOBBY_KEYS: Record<string, ScannerLobby> = {
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Bankara: "SERIES",
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BankaraOpen: "OPEN",
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Private: "PRIVATE",
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Regular: "REGULAR",
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League: "CHALLENGE",
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FestRegular: "SPLATFEST_OPEN",
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FestChallenge: "SPLATFEST_PRO",
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FestTriColor: "TRICOLOR",
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};
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/** the English lobby tags as the game shows them, for USen validation */
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@@ -72,6 +77,11 @@ const LOBBY_ENGLISH: Record<ScannerLobby, string> = {
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SERIES: "Anarchy Battle (Series)",
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OPEN: "Anarchy Battle (Open)",
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PRIVATE: "Private Battle",
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REGULAR: "Regular Battle",
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CHALLENGE: "Challenge",
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SPLATFEST_OPEN: "Splatfest Battle (Open)",
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SPLATFEST_PRO: "Splatfest Battle (Pro)",
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TRICOLOR: "Tricolor Battle",
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};
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type LangDump = Record<string, Record<string, string>>;
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