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Fix bad name recognition
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@@ -100,7 +100,7 @@ function nameCharset(): string[] {
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* few narrow glyphs shift an atlas's median width enough to change
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* wide-segment splitting, so it stays out of the death-tag charset until attested.
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*/
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const NAME_GREEK = "ια"; // ι: "Rιppιng_H", α: "◇Dαrz™" (special-symbols fixture)
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const NAME_GREEK = "ιαβ"; // ι: "Rιppιng_H", α: "◇Dαrz™" (special-symbols fixture), β: "エキヒヒリヨβノ、" (quick log manta-maria)
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/**
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* The rest of the in-game name editor's symbol pickers (sendou.ink's
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