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Better README & getting started (#2284)
* initial * wip * wip * wip * pr comment * remove todo * add a few placeholders * todos done
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docs/dev/scripts.md
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# Scripts
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Note: These are mostly useful if you are running the site in production as an admin, not typically for development.
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---
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## Add new badge to the database
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```bash
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npx tsx scripts/add-badge.ts fire_green "Octofin Eliteboard"
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```
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## Rename display name of a badge
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```bash
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npx tsx scripts/rename-badge.ts 10 "New 4v4 Sundaes"
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```
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## Add many badge owners
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```bash
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npx tsx scripts/add-badge-winners.ts 10 "750705955909664791,79237403620945920"
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```
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## Converting gifs (badges) to thumbnail (.png)
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```bash
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sips -s format png ./sundae.gif --out .
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```
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## Convert many .png files to .avif
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While in the folder with the images:
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```bash
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for i in *.png; do npx @squoosh/cli --avif '{"cqLevel":33,"cqAlphaLevel":-1,"denoiseLevel":0,"tileColsLog2":0,"tileRowsLog2":0,"speed":6,"subsample":1,"chromaDeltaQ":false,"sharpness":0,"tune":0}' $i; done
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```
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Note: it only works with Node 16.
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## Doing monthly update
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1. Fill /scripts/dicts with new data from leanny repository:
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- weapon = contents of `weapon` folder
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- langs = contents of `language` folder
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- Couple of others at the root: `GearInfoClothes.json`, `GearInfoHead.json`, `GearInfoShoes.json`, `spl__DamageRateInfoConfig.pp__CombinationDataTableData.json`, `SplPlayer.game__GameParameterTable.json`, `WeaponInfoMain.json`, `WeaponInfoSpecial.json` and `WeaponInfoSub.json`
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1. Update all `CURRENT_SEASON` constants
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1. Update `CURRENT_PATCH` constants
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1. Update `PATCHES` constant with the late patch + remove the oldest
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1. Update the stage list in `stage-ids.ts` and `create-misc-json.ts`. Add images from Lean's repository and avify them.
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1. `npx tsx scripts/create-misc-json.ts`
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1. `npx tsx scripts/create-gear-json.ts`
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1. `npx tsx scripts/create-analyzer-json.ts`
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8a. Double check that no hard-coded special damages changed
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1. `npx tsx scripts/create-object-dmg-json.ts`
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1. Fill new weapon IDs by category to `weapon-ids.ts` (easy to take from the diff of English weapons.json)
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1. Get gear IDs for each slot from /output folder and update `gear-ids.ts`.
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1. Replace `object-dmg.json` with the `object-dmg.json` in /output folder
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1. Replace `weapon-params.ts` with the `params.json` in /output folder
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1. Delete all images inside `main-weapons`, `main-weapons-outlined`, `main-weapons-outlined-2` and `gear` folders.
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1. Replace with images from Lean's repository.
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1. Run the `npx tsx scripts/replace-img-names.ts` command
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1. Run the `npx tsx scripts/replace-weapon-names.ts` command
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1. Run the .avif generating command in each image folder.
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2. Update manually any languages that use English `gear.json` and `weapons.json` files
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## Download the production database from Render.com
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Note: This is only useful if you have access to a production running on Render.com
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1. Access the "Shell" tab
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2. `cd /var/data`
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3. `cp db.sqlite3 db-copy.sqlite3`
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4. `wormhole send db-copy.sqlite3`
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5. On the receiving computer use the command shown.
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