mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-08-16 23:59:30 -05:00
Better bloblobber range
This commit is contained in:
@@ -265,6 +265,7 @@ function extractRangeParams(weapon: MainWeapon, params: any) {
|
||||
units?.[0],
|
||||
);
|
||||
const moveParam = unitForRange?.MoveParam;
|
||||
const isBloblobber = weapon.Id === 3030 || weapon.Id === 3031;
|
||||
return {
|
||||
Range_SpawnSpeed: unitForRange?.SpawnSpeedGround,
|
||||
Range_GoStraightStateEndMaxSpeed: moveParam?.GoStraightStateEndMaxSpeed,
|
||||
@@ -274,6 +275,8 @@ function extractRangeParams(weapon: MainWeapon, params: any) {
|
||||
Range_BrakeGravity: moveParam?.BrakeGravity,
|
||||
Range_BrakeToFreeStateFrame: moveParam?.BrakeToFreeStateFrame,
|
||||
Range_ZRate: params.spl__SpawnBulletAdditionMovePlayerParam?.ZRate,
|
||||
Range_BounceAfterMaxSpeed: isBloblobber ? 0.6 : undefined,
|
||||
Range_BurstFrame: isBloblobber ? 3 : undefined,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user