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https://github.com/Sendouc/sendou.ink.git
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Patch version 10.0.0
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@@ -14,8 +14,9 @@ import type { ParamsJson } from "~/modules/analyzer/types";
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import {
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SQUID_BEAKON_ID,
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type SpecialWeaponId,
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} from "~/modules/in-game-lists/types";
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import { type SubWeaponId, subWeaponIds } from "~/modules/in-game-lists/types";
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type SubWeaponId,
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subWeaponIds,
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} from "~/modules/in-game-lists/weapon-ids";
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import invariant from "~/utils/invariant";
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import playersParams from "./dicts/SplPlayer.game__GameParameterTable.json";
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import weapons from "./dicts/WeaponInfoMain.json";
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@@ -1,7 +1,7 @@
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// @ts-nocheck
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import fs from "node:fs";
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import { abilitiesShort } from "~/modules/in-game-lists/types";
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import { abilitiesShort } from "~/modules/in-game-lists/abilities";
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import invariant from "~/utils/invariant";
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import {
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LANG_JSONS_TO_CREATE,
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@@ -40,6 +40,7 @@ const stages = [
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"Robo ROM-en",
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"Marlin Airport",
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"Lemuria Hub",
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"Urchin Underpass",
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] as const;
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const abilityShortToInternalName = new Map([
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@@ -49,6 +49,13 @@ async function main() {
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if (i === 1 && fileName.includes("Lv01")) return true;
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if (i === 2 && fileName.includes("Lv00")) return true;
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// ver 10.0.0
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if (fileName.includes("Lv02")) return true;
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if (fileName.includes("Lv03")) return true;
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if (fileName.includes("Lv04")) return true;
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if (fileName.includes("Lv05")) return true;
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if (fileName.includes("Lv06")) return true;
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return false;
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};
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