mirror of
https://github.com/Sendouc/sendou.ink.git
synced 2026-05-05 20:56:13 -05:00
Roll back headings
This commit is contained in:
parent
28cff13e1a
commit
28ad202f71
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@ -126,10 +126,10 @@ function ChartTooltip({
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return (
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<div className={styles.tooltip}>
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<h2 className="text-center text-md">
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<h3 className="text-center text-md">
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{header()}
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{headerSuffix}
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</h2>
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</h3>
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{dataPoints.map((dataPoint, index) => {
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const color = dataPoint.style?.fill ?? "var(--color-accent)";
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@ -380,9 +380,9 @@ function MenuOverlay({
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<div className={styles.panelIconContainer}>
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<Tv size={18} />
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</div>
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<h2 className={styles.panelTitle}>
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<h3 className={styles.panelTitle}>
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{t("front:sideNav.streams")}
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</h2>
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</h3>
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</header>
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{streams.length === 0 ? (
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<div className={styles.sideNavEmpty}>
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@ -54,7 +54,7 @@ function Managers({ data }: { data: BadgeDetailsLoaderData }) {
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return (
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<div className="stack md">
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<div className="stack sm">
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<h2 className={styles.editSmallHeader}>Managers</h2>
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<h3 className={styles.editSmallHeader}>Managers</h3>
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<UserSearch
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key={managers.map((m) => m.id).join("-")}
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label="Add new manager"
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@ -135,7 +135,7 @@ function Owners({ data }: { data: BadgeDetailsLoaderData }) {
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return (
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<div className="stack md">
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<div className="stack sm">
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<h2 className={styles.editSmallHeader}>Owners</h2>
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<h3 className={styles.editSmallHeader}>Owners</h3>
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<UserSearch
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label="Add new owner"
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className="text-center"
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@ -80,9 +80,9 @@ function Results({
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<div className="stack lg">
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{results.map((tiersResults) => (
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<div className="stack md" key={tiersResults.tier}>
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<h2 className={styles.tierHeader}>
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<h3 className={styles.tierHeader}>
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<span>+{tiersResults.tier}</span>
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</h2>
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</h3>
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{(["passed", "failed"] as const).map((status) => (
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<div key={status} className={styles.passedInfoContainer}>
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<h4 className={styles.passedHeader}>
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@ -61,7 +61,7 @@ export function ScrimPostCard({
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owner={owner}
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/>
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</div>
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<h2 className={styles.teamName}>
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<h3 className={styles.teamName}>
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{isPickup ? (
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<>
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<span className={styles.pickupLabel}>{t("scrims:pickupBy")}</span>
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@ -70,7 +70,7 @@ export function ScrimPostCard({
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) : (
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teamName
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)}
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</h2>
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</h3>
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<div className={styles.rightIconsContainer}>
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{post.isPrivate ? <ScrimVisibilityPopover /> : null}
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<ScrimTeamMembersPopover users={post.users} />
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@ -496,7 +496,7 @@ export function ScrimRequestCard({
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owner={owner}
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/>
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</div>
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<h2 className={styles.teamName}>
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<h3 className={styles.teamName}>
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{isPickup ? (
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<>
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<span className={styles.pickupLabel}>{t("scrims:pickupBy")}</span>
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@ -505,7 +505,7 @@ export function ScrimRequestCard({
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) : (
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teamName
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)}
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</h2>
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</h3>
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<div className={styles.rightIconsContainer}>
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<ScrimTeamMembersPopover users={request.users} />
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</div>
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@ -492,7 +492,7 @@ function ReportWeaponsForm() {
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value={JSON.stringify(weaponsUsage)}
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/>
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<div className="stack horizontal md justify-between w-max mx-auto">
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<h2 className="text-md">{t("q:match.report.whoToReport")}</h2>
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<h3 className="text-md">{t("q:match.report.whoToReport")}</h3>
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<label className="stack horizontal xs items-center mb-0">
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{t("q:match.report.whoToReport.me")}
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<input
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@ -170,13 +170,13 @@ function BeforeJoining() {
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return (
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<section>
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<h2 id="before-joining">Before joining</h2>
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<h2>Make a sendou.ink account</h2>
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<h3>Make a sendou.ink account</h3>
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<p>
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Click “log in” on the front page (mobile) or top right (desktop). Agree
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to connecting your Discord account, you will be redirected and the
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account is made.
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</p>
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<h2>Select your map pool</h2>
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<h3>Select your map pool</h3>
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<p>
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Optional - if you don't have a preference then skip this step and
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other players in the lobby get to choose. On the{" "}
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@ -200,19 +200,19 @@ function BeforeJoining() {
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Finally hit save to save your preference (also do this for each step
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below).
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</p>
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<h2>Weapon pool</h2>
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<h3>Weapon pool</h3>
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<p>
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Choose up to 4 weapons that you will be playing. Don't skip this
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step as it's important for team building reasons.
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</p>
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<h2>Voice chat</h2>
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<h3>Voice chat</h3>
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<p>
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Select whether you can voice chat, listen only or neither. Also select
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the languages you speak. Again this is an important step so don't
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skip this one. Note if you select that you can voice chat it's
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expected that you will join the voice chat when asked.
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</p>
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<h2>Avoiding Splattercolor Screen</h2>
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<h3>Avoiding Splattercolor Screen</h3>
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<p>
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You can select to avoid Splattercolor Screen. This option exists for
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accessibility reasons. Toggling this option means screen will be banned
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@ -220,13 +220,13 @@ function BeforeJoining() {
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will see that screen would be banned in your set so it's not
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advised to select this option unnecessarily.
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</p>
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<h2>Bio</h2>
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<h3>Bio</h3>
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<p>
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On your user profile page put a short description to your bio about your
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previous competitive experience etc. information you think would be
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useful for team building purposes.
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</p>
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<h2>Friend code</h2>
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<h3>Friend code</h3>
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<p>
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On the SendouQ front page enter your friend code. It's your
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responsibility to make sure it matches the account you will be playing
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@ -234,7 +234,7 @@ function BeforeJoining() {
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the rules. If you need to change friend code after setting it use the
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helpdesk on our Discord server.
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</p>
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<h2>Reading rules</h2>
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<h3>Reading rules</h3>
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<p>
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Read the <Link to={SENDOUQ_RULES_PAGE}>rules</Link>. You agree to follow
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them when you play SendouQ.
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@ -247,8 +247,8 @@ function JoiningTheQueue() {
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return (
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<section>
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<h2 id="joining-the-queue">Joining the queue</h2>
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<h2>Joining solo</h2> <p>Click “Join solo” on the SendouQ front page.</p>
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<h2>Joining with 1-3 mates</h2>
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<h3>Joining solo</h3> <p>Click “Join solo” on the SendouQ front page.</p>
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<h3>Joining with 1-3 mates</h3>
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<p>
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Click “Join with mates” on the SendouQ front page. On the following page
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share the invite link with your mates. You can also “Quick add” mates if
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@ -283,7 +283,7 @@ function FindingAGroup() {
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</p>
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<p>Repeat this grouping up process till you have a full group of 4.</p>
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</p>
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<h2>Plus Server icons</h2>
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<h3>Plus Server icons</h3>
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<p>
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<Image alt="" path={navIconUrl("plus")} size={24} />
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<p>
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@ -291,20 +291,20 @@ function FindingAGroup() {
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<Link to={FAQ_PAGE}>FAQ</Link> for more info.
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</p>
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</p>
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<h2>Adding a note</h2>
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<h3>Adding a note</h3>
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<p>
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You can add a public note if you want to communicate something to other
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groups that might influence grouping up somehow. E.g. message that you
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will be streaming the set with VC so people who don't want to
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appear on stream can avoid your group.
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</p>
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<h2>Inactivity</h2>
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<h3>Inactivity</h3>
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<p>
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If you don't do any actions for 30 minutes your group will be
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marked inactive and hidden. Click the prompt that you are still looking
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to be visible again.
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</p>
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<h2>Group managers</h2>
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<h3>Group managers</h3>
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<p>
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Only the group owner or manager can send invites. When groups merge then
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the previous owner and manager will have it in the new group as well.
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@ -326,7 +326,7 @@ function FindingAnOpponent() {
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level (and they are free to not accept). You will also see the modes the
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set would have before deciding on challenging/accepting.
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</p>
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<h2>Rechallenging</h2>
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<h3>Rechallenging</h3>
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<p>
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Sometimes it can take a while for a group to accept your challenge. If
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you don't have a strong preference about modes you might consider
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@ -355,19 +355,19 @@ function PlayingTheMatch() {
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Then just play matches till either team has reached 4 wins and report
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the score. Your SP will be adjusted after both teams report the score.
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</p>
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<h2>Canceling the match</h2>
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<h3>Canceling the match</h3>
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<p>
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Match can be canceled if both teams agree to (read the rules). Click the
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cancel button to request canceling the match. If the other team agrees
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then they can also click it to confirm and lock the match.
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</p>
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<h2>Enemy not reporting</h2>
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<h3>Enemy not reporting</h3>
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<p>
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As the first measure contact the opponent and politely remind them to.
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If that is not working then come to the helpdesk channel on our Discord
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to get help from admin.
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</p>
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<h2>Private note</h2>
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<h3>Private note</h3>
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<p>
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After the set you can leave private notes about your teammates. If you
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had good experience with someone why not leave a positive reminder so
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@ -377,14 +377,14 @@ function PlayingTheMatch() {
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phase. Clicking their avatar in the group up phase will show what you
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wrote about them.
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</p>
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<h2>Joining again with the same group</h2>
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<h3>Joining again with the same group</h3>
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<p>
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As a group owner you can use the "Look again with same group"
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to instantly join the queue with the same roster. Note that this button
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should only be used if you checked with all your mates that they can
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still play another set.
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</p>
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<h2>Stats</h2>
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<h3>Stats</h3>
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<p>
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While reporting the score you can also report weapons. You can view
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statistics on your user profile. You can for example see your win rate
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@ -400,7 +400,7 @@ function OtherTopics() {
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return (
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<section>
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<h2 id="other-topics">Other topics</h2>
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<h2>Ranking algorithm</h2>
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<h3>Ranking algorithm</h3>
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<p>
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The ranking algorithm used is called OpenSkill. Most common question
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people have is how is it possible that their higher ranked mate loses
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@ -413,7 +413,7 @@ function OtherTopics() {
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Only the whole set's result matters so points gained/lost are the
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same whether the set ends 4-3 or 4-0.
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</p>
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<h2>Ranking tiers</h2>
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<h3>Ranking tiers</h3>
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<p>
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<Link to={TIERS_PAGE}>
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View full list of tiers and current SP criteria
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@ -437,14 +437,14 @@ function OtherTopics() {
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that threshold tiers switch being calculated based on players on the
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leaderboard only.
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</p>
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<h2>Rank history</h2>
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<h3>Rank history</h3>
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<p>
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You can see your ranking history graph on your user profile's
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“Seasons” page. Note that to to view your rank history, two conditions
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must be met: 1. You have completed a minimum of 7 sets. 2. These sets
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were played across 3 separate days, according to server time.
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</p>
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<h2>Team ranking</h2>
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<h3>Team ranking</h3>
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<p>
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Team ranking is just ranking of unique rosters of 4. This means that If
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your team has 5 members (A, B, C, D, E) then you would potentially have
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@ -458,7 +458,7 @@ function OtherTopics() {
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ranking per player so you might not show up at all if the mates of your
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rankings have higher rankings with other players.
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</p>
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<h2>Ranked tournaments</h2>
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<h3>Ranked tournaments</h3>
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<p>
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In addition to SendouQ, tournaments can also affect your ranking. Check
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the <Link to={CALENDAR_PAGE}>calendar</Link> to find tournaments hosted
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@ -472,13 +472,13 @@ function OtherTopics() {
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have their ranking changed. If you sub in the middle of a set then
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it's counted based on people who played the majority of the set.
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</p>
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<h2>SendouQ Season Finale</h2>
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<h3>SendouQ Season Finale</h3>
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<p>
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Top 12 teams are invited to a SendouQ Season Finale event that typically
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happens 1 week after season ending. It has a price pot of $500 and is
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Splat Zones only.
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</p>
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<h2>Off-season</h2>
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<h3>Off-season</h3>
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<p>
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For off-season (usually around 2 weeks between seasons) SendouQ is not
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available.
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@ -895,7 +895,7 @@ function RoundMapList({
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return (
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<div>
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<h2>{name}</h2>
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<h3>{name}</h3>
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<div className={styles.roundControls}>
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<button
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type="button"
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@ -81,7 +81,7 @@ export function OrganizerMatchMapListDialog({
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</div>
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{bannedMaps && bannedMaps?.length > 0 ? (
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<div className="mt-2">
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<h2 className="text-sm">Banned maps</h2>
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<h3 className="text-sm">Banned maps</h3>
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<div className="text-xs">
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{bannedMaps.map((map, i) => {
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const bannedByTeam = tournament.teamById(
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@ -446,9 +446,9 @@ function RegistrationProgress({
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return (
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<div>
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<h2 className={clsx(styles.sectionHeader, "text-center")}>
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<h3 className={clsx(styles.sectionHeader, "text-center")}>
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{t("tournament:pre.steps.header")}
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</h2>
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</h3>
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<section className={clsx(styles.section, "stack md")}>
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<div className="stack horizontal lg justify-center text-sm font-semi-bold">
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{steps.map((step, i) => {
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@ -675,9 +675,9 @@ function TeamInfo({
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return (
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<div>
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<div className="stack horizontal justify-between">
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<h2 className={styles.sectionHeader}>
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<h3 className={styles.sectionHeader}>
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2. {t("tournament:pre.info.header")}
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</h2>
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</h3>
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{canUnregister &&
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tournament.isLeagueSignup &&
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!tournament.registrationOpen ? (
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@ -875,7 +875,7 @@ function FriendCode() {
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return (
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<div>
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<h2 className={styles.sectionHeader}>1. Friend code</h2>
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<h3 className={styles.sectionHeader}>1. Friend code</h3>
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<section className={styles.section}>
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<div className={clsx(styles.sectionInputContainer, "mx-auto")}>
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<FriendCodeInput friendCode={user?.friendCode} />
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@ -901,9 +901,9 @@ function FriendCode() {
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function GoogleFormsLink() {
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return (
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<div>
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<h2 className={styles.sectionHeader}>
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<h3 className={styles.sectionHeader}>
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Additional Requirement: Google Form
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</h2>
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</h3>
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<section className={clsx(styles.section, "stack lg items-center")}>
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<a
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href={import.meta.env.VITE_LEAGUE_GOOGLE_FORM_URL}
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@ -975,9 +975,9 @@ function FillRoster({
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return (
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<div>
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<h2 className={styles.sectionHeader}>
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<h3 className={styles.sectionHeader}>
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3. {t("tournament:pre.roster.header")}
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</h2>
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</h3>
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<section className={clsx(styles.section, "stack lg items-center")}>
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{playersAvailableToDirectlyAdd.length > 0 && canAddMembers ? (
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<>
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@ -1199,9 +1199,9 @@ function CounterPickMapPoolPicker() {
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return (
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<div>
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<h2 className={styles.sectionHeader}>
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<h3 className={styles.sectionHeader}>
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4. {t("tournament:pre.pool.header")}
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</h2>
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</h3>
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<section className={styles.section}>
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<fetcher.Form method="post" className="stack lg">
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<input
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