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						"Damage": 500,
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				"WallDropMoveParam": {
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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					{
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				"SplashDropPaintShotColHitRadius": 2.5,
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				"SplashWallDropPaintParam": {
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			"CollisionParam": {
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			"DamageParam": {
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			"VariableCollisionParam": {
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			"VariableMoveParam": {
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			"VariableSplashPaintParam": {
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			"VariableSplashSpawnParam": {
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			"WallDropCollisionPaintParam": {
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			"WallDropMoveParam": {
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					"KnockBackRollerPlayerDamageOff": {
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					"KnockBackRollerPlayerDamageOn": {
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						"AfterOffsetSpawnSpeed": -0.18,
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			"WeaponWideSwingParam": {
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						"DepletionDamageRate": 0.25,
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					"KnockBackRollerPlayerDamageOff": {
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					"KnockBackRollerPlayerDamageOn": {
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			"BulletAdditionMovePlayerSplashNearestParam": {
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				"KnockBackRollerPlayerDamageOn": {
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			"MainEffectiveRangeUpParam": {
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				"SpeedNormal": 0.118
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				"SwingFrame": 20,
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			"WeaponWideSwingParam": {
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							"WallDropCollisionPaintParam": {
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			"PaintParam": {
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			"SplashPaintParam": {
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				"WidthHalfMinCharge": 0.925
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			"SplashSpawnParam": {
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			"SplashWallHitParam": {
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				"WallDropCollisionPaintParam": {
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			"PaintParam": {
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			"SplashPaintParam": {
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				"WidthHalfMinCharge": 0.78
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			"SplashSpawnParam": {
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			"SplashWallHitParam": {
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				"WallDropMoveParam": {
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					"FallPeriodSecondTargetSpeed": 0.05
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				"PaintRadiusFallMaxCharge": 1.2,
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				"PaintRadiusShock": 1.8,
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				"PaintRadiusShockMinCharge": 1.2
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				"FallPeriodSecondTargetSpeed": 0.05
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				"KeepChargePreDelayFrame": 23,
				"KeepChargePreDelayFrame_Pre": 18,
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				"InkConsumeFullCharge": 0.18,
				"InkConsumeMinCharge": 0.0225,
				"JumpHeightFullCharge": 0.07,
				"MoveJumpDownBias": 0.5,
				"MoveSpeedFullCharge": 0.02
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			"spl__WeaponChargerGuideShapeParam": {}
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				"EndRadiusForPlayer": 0.125,
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				"EndRadiusForPlayer@10.1.0": 0.1,
				"InitRadiusForPlayer@10.1.0": 0.1
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				"ValueMaxCharge": 800,
				"ValueMinCharge": 400
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {},
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				"SpawnSpeedFullCharge": 4.8,
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				"SpawnSpeedMinCharge": 2.4
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				"RadiusMaxCharge": 2.719,
				"RadiusMinCharge": 0.906
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			"SplashPaintParam": {
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				"DepthHalfMinCharge": 2.73,
				"RadiusSpawnNearest": 1.2,
				"WidthHalfFullCharge": 1.4825,
				"WidthHalfMaxCharge": 1.56,
				"WidthHalfMinCharge": 0.78
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			"SplashSpawnParam": {
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				"OnTopRateMaxCharge": 0.25,
				"OnTopRateMinCharge": 0.125
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			"SplashWallHitParam": {
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					"PaintRadiusFallMaxCharge": 0.675,
					"PaintRadiusFallMinCharge": 0.45,
					"PaintRadiusGround": 0.4,
					"PaintRadiusShock": 0.9,
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					"PaintRadiusShockMinCharge": 0.6
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				"MoveJumpDownBias": 0.5,
				"MoveSpeedFullCharge": 0.02
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			"WeaponScopeParam": {}
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				"InitRadiusForPlayer": 0.1125,
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				"ValueMaxCharge": 800,
				"ValueMinCharge": 400
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			"MainEffectiveRangeUpParam": {},
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				"DistanceMinCharge": 9.045,
				"SpawnSpeedFullCharge": 9.6,
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				"SpawnSpeedMinCharge": 2.4
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				"RadiusMinCharge": 1.068
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			"SplashPaintParam": {
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				"DepthHalfMinCharge": 3.2375,
				"LastSplashRateFullCharge": 1.5,
				"LastSplashRateMaxCharge": 1.5,
				"LastSplashRateMinCharge": 1.5,
				"RadiusSpawnNearest": 1.2,
				"WidthHalfFullCharge": 1.85,
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				"WidthHalfMinCharge": 0.925
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			"SplashSpawnParam": {
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				"OnTopRateMaxCharge": 0.25,
				"OnTopRateMinCharge": 0.125,
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			"SplashWallHitParam": {
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					"PaintRadiusFallMaxCharge": 0.675,
					"PaintRadiusFallMinCharge": 0.45,
					"PaintRadiusGround": 0.4,
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			},
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				"PaintRadiusShock": 1.8,
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				"PaintRadiusShockMinCharge": 1.2
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			"WallDropMoveParam": {
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				"FallPeriodSecondTargetSpeed": 0.05
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				"KeepChargePreDelayFrame": 23,
				"KeepChargePreDelayFrame_Pre": 18,
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				"InkConsumeMinCharge": 0.0225,
				"JumpHeightFullCharge": 0.07,
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				"MoveSpeedFullCharge": 0.015
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				"EndRadiusForPlayer": 0.1125,
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				"EndRadiusForPlayer@10.1.0": 0.1,
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				"ValueMinCharge": 400
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
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				"DistanceMinCharge": 9.045,
				"SpawnSpeedFullCharge": 9.6,
				"SpawnSpeedMaxCharge": 6.4,
				"SpawnSpeedMinCharge": 2.4
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			"SplashPaintParam": {
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				"WidthHalfFullCharge": 1.7725,
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				"WidthHalfMinCharge": 0.9234725
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			"SplashSpawnParam": {
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				"SpawnSpeedFullCharge": 4,
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				"RadiusMinCharge": 0.994
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			"SplashPaintParam": {
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					"SpawnMaxChargeFrame": 20
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					"PaintRadiusGround": 0.27,
					"PaintRadiusShock": 0.675,
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				"WallDropMoveParam": {
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				"InkEmptyChargeTimes": 5,
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				"MoveSpeedFullCharge": 0.068,
				"InkConsumeFullCharge@2.0.0": 0.084,
				"InkConsumeMinCharge@2.0.0": 0.0336,
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				"EndRadiusForPlayer": 0.1375,
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				"ValueMaxCharge": 1300,
				"ValueMinCharge": 400
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {},
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				"DistanceMinCharge": 12.602,
				"SpawnSpeedFullCharge": 4.8,
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				"SpawnSpeedMinCharge": 2.4
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				"RadiusMinCharge": 1.097
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			"SplashPaintParam": {
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				"DepthHalfMinCharge": 3.04,
				"LastSplashRateFullCharge": 1.5,
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				"RadiusSpawnNearest": 1.2,
				"WidthHalfFullCharge": 1.9,
				"WidthHalfMaxCharge": 1.615,
				"WidthHalfMinCharge": 0.95
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			"SplashSpawnParam": {
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				"OnTopRateMaxCharge": 0.25,
				"OnTopRateMinCharge": 0.175,
				"SkipNum": 1,
				"SpawnNearestMaxOffsetXZ": 2.3
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					"PaintRadiusFallMaxCharge": 0.675,
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					"PaintRadiusGround": 0.4,
					"PaintRadiusShock": 0.9,
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					"PaintRadiusShockMinCharge": 0.6
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					"FallPeriodFirstFrameMin": 15,
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				"EnableKeepChargeTransCancel": true,
				"KeepChargeFullFrame": 300,
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				"KeepChargePreDelayFrame_Pre": 10,
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					"Z": 1.46
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				"ChargeFrameMidCharge": 50,
				"FreezeFrameFullCharge": 1,
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				"JumpHeightFullCharge": 0.07,
				"MoveJumpDownBias": 0.5,
				"MoveSpeedFullCharge": 0.03,
				"ChargeFrameFullCharge@9.1.0": 75,
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				"EndRadiusForPlayer": 0.225,
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				"EndRadiusForPlayer@10.1.0": 0.2,
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				"ValueMaxCharge": 680,
				"ValueMinCharge": 400,
				"ValueFullCharge@3.0.0": 600,
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				"SpawnSpeedFullCharge": 4.8,
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				"SpawnSpeedMinCharge": 2.4,
				"ThroughFullCharge": false
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				"RadiusMinCharge": 0.78
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			"SplashPaintParam": {
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				"WidthHalfFullCharge@9.2.0": 1.055,
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				"SpawnNearestMaxOffsetXZ": 10
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					"FirstDistance": 2.1875,
					"NumMax": 5
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				"WallDropCollisionPaintParam": {
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					"PaintRadiusFallMinCharge": 0.45,
					"PaintRadiusGround": 0.4,
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					"PaintRadiusShockMinCharge": 0.6
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				"WallDropMoveParam": {
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					"FallPeriodFirstFrameMin": 15,
					"FallPeriodFirstTargetSpeed": 0.04,
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			},
			"WallDropCollisionPaintParam": {
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				"PaintRadiusFallMaxCharge": 1.2,
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				"PaintRadiusShockMinCharge": 1.2
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			"WallDropMoveParam": {
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			"WeaponParam": {
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				"ChargeFrameMinCharge": 8,
				"FreezeFrameFullCharge": 1,
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				"InkConsumeFullCharge": 0.35,
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				"InkEmptyChargeTimes": 3,
				"InkRecoverStop": 20,
				"JumpHeightFullCharge": 0.1,
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										"FreeGravityType": "value_0_008"
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											"InitRadiusForPlayer": 0.1
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										"PaintWidthHalf": 1.559
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										"FirstSplashRateForLengthMax": 0.35,
										"FirstSplashRateForLengthMin": 0.1,
										"SpawnBetweenLength": 3.6,
										"SpawnNum": 4
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								}
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									"SpawnParam": {
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									"SplashArrayOrderNum": 0,
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										"FirstSplashRateForLengthMin": 0.1,
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										"FallPeriodFirstTargetSpeed": 0.05,
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										"FallPeriodSecondTargetSpeed": 0.04,
										"FreeGravityType": "value_0_008"
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								}
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						"AfterWallDropMoveParam": {
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							"SplashParam": [],
							"SplashWallHitParam": []
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						"SplashSlosherHitParam": [],
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							"FallPeriodFirstFrameMin": 10,
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							"FallPeriodSecondTargetSpeed": 0.06,
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						"AddSpawnSpeedYRateByXZ": 0.2,
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							"InitRadiusForPlayer": 0.08
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							"BrakeToFreeVelocityY": 10,
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									"DrawSizeCollisionPaintParam": {
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											"EndRadiusForField": 0.15,
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										"FirstSplashRateForLengthMin": 1,
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							"SplashWallHitParam": []
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							"SplashParam": [
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									"DrawSizeCollisionPaintParam": {
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									"SpawnParam": {
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										"SpawnBetweenLength": 3,
										"SpawnNum": 5
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								{
									"DrawSizeCollisionPaintParam": {
										"CollisionParam": {
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											"ChangeFrameForPlayer": 0,
											"EndRadiusForField": 0.15,
											"EndRadiusForPlayer": 0,
											"FriendThroughFrameForPlayer": 0,
											"InitRadiusForField": 0.15,
											"InitRadiusForPlayer": 0
										},
										"DrawRadius": 0.3,
										"PaintDepthScale": 2,
										"PaintWidthHalf": 0.7
									},
									"SpawnParam": {
										"FirstSplashRateForLengthMax": 0.9,
										"FirstSplashRateForLengthMin": 0.7,
										"SpawnBetweenLength": 1.5,
										"SpawnNum": 1
									}
								}
							],
							"SplashWallHitParam": [
								{
									"SpawnParam": {
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										"DistanceXZRate": 1.333333,
										"FirstDistance": 2.4,
										"VelocityMinusYRate": 0.45
									},
									"WallDropCollisionPaintParam": {
										"FallPeriodFirstSecondTargetAlp": 1,
										"PaintRadiusFall": 0.65,
										"PaintRadiusGround": 0.4,
										"PaintRadiusShock": 0.9
									},
									"WallDropMoveParam": {
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										"FallPeriodFirstFrameMin": 20,
										"FallPeriodFirstTargetSpeed": 0.05,
										"FallPeriodLastFrameMax": 35,
										"FallPeriodLastFrameMin": 20,
										"FallPeriodSecondFrame": 10,
										"FallPeriodSecondTargetSpeed": 0.04,
										"FreeGravityType": "value_0_008"
									}
								}
							]
						},
						"SplashSlosherHitParam": [],
						"UnitDelayFrame": 8,
						"WallDropCollisionPaintParam": {
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							"PaintRadiusFall": 1,
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							"PaintRadiusShock": 2
						},
						"WallDropMoveParam": {
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							"FallPeriodFirstFrameMin": 20,
							"FallPeriodFirstTargetSpeed": 0.05,
							"FallPeriodLastFrameMax": 35,
							"FallPeriodLastFrameMin": 15,
							"FallPeriodSecondFrame": 20,
							"FallPeriodSecondTargetSpeed": 0.06,
							"FreeGravityType": "value_0_008"
						}
					}
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				"Unit@8.1.0": [
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						"AddSpawnSpeedYRateByXZ": 0.1,
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							"DepthScaleNear": 1.3,
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							"DistanceXZNear": 2,
							"ScaleEndFallDistance": 12,
							"ScaleStartFallDistance": 1.5,
							"WidthDepthScaleFall": 0.7,
							"WidthHalfFar": 2.4,
							"WidthHalfNear": 1.2
						},
						"AfterWallDropCollisionPaintPrm": {
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							"PaintRadiusShock": 2.585
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						"AfterWallDropMoveParam": {
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							"FallPeriodFirstFrameMin": 20,
							"FallPeriodFirstTargetSpeed": 0.05,
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							"FallPeriodLastFrameMin": 15,
							"FallPeriodSecondFrame": 20,
							"FallPeriodSecondTargetSpeed": 0.06,
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						"CollisionParam": {
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							"AfterOffsetEndRadiusForPlayer": -0.085,
							"AfterOffsetInitRadiusForField": -0.0085,
							"AfterOffsetInitRadiusForPlayer": -0.0085,
							"ChangeFrameForField": 4,
							"ChangeFrameForPlayer": 5,
							"EndRadiusForField": 0.9,
							"EndRadiusForPlayer": 1,
							"FriendThroughFrameForPlayer": 2,
							"InitRadiusForField": 0.09,
							"InitRadiusForPlayer": 0.1
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						"DamageParam": {
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							"ReduceEndFallDistance": 7.625,
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							"ValueMax": 480,
							"ValueMin": 350
						},
						"DrawSizeParam": {
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							"TailLengthMin": 0.5,
							"TailSolidFrame": 5
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						"HitEffectBigOrderNum": [0],
						"MoveParam": {
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							"BrakeGravity": 0.04,
							"BrakeToFreeStateFrame": 1,
							"BrakeToFreeVelocityXZ": 20,
							"BrakeToFreeVelocityY": 10,
							"FreeAirResist": 0.12,
							"FreeGravity": 0.05,
							"GoStraightStateEndMaxSpeed": 10,
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						"PaintParam": {
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							"ScaleEndFallDistance": 12,
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							"WidthDepthScaleFall": 0.7,
							"WidthHalfFar": 3.8,
							"WidthHalfNear": 4.4
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						"RandomRotateYBias": 0.65,
						"RandomRotateYDegree": 4.5,
						"RandomRotateYOffOrderNum": [0],
						"SpawnSpeedAir": 1.7,
						"SpawnSpeedGround": 1.85,
						"SplashAndSplashWallHitSpawnPrm": {
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									"SplashArrayOrderNum": -1,
									"SplashWallHitArrayOrderNum": 0,
									"TotalNum": 4
								}
							],
							"SplashParam": [],
							"SplashWallHitParam": [
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									"SpawnParam": {
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										"DistanceXZRate": 1.333333,
										"FirstDistance": 2.4,
										"VelocityMinusYRate": 0.45
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									"WallDropCollisionPaintParam": {
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										"PaintRadiusFall": 0.65,
										"PaintRadiusGround": 0.4,
										"PaintRadiusShock": 0.9
									},
									"WallDropMoveParam": {
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										"FallPeriodFirstFrameMin": 20,
										"FallPeriodFirstTargetSpeed": 0.05,
										"FallPeriodLastFrameMax": 35,
										"FallPeriodLastFrameMin": 20,
										"FallPeriodSecondFrame": 10,
										"FallPeriodSecondTargetSpeed": 0.04,
										"FreeGravityType": "value_0_008"
									}
								}
							]
						},
						"SplashSlosherHitParam": [],
						"UnitDelayFrame": 0,
						"WallDropCollisionPaintParam": {
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							"PaintRadiusShock": 2.585
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						"WallDropMoveParam": {
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							"FallPeriodFirstFrameMin": 20,
							"FallPeriodFirstTargetSpeed": 0.05,
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							"FallPeriodLastFrameMin": 15,
							"FallPeriodSecondFrame": 20,
							"FallPeriodSecondTargetSpeed": 0.06,
							"FreeGravityType": "value_0_008"
						}
					},
					{
						"AddSpawnSpeedYRateByXZ": 0.1,
						"AfterOffsetDelayFrame": 1,
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							"DistanceXZFar": 14,
							"DistanceXZNear": 2,
							"ScaleEndFallDistance": 12,
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							"WidthDepthScaleFall": 0.7,
							"WidthHalfFar": 2,
							"WidthHalfNear": 1
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						"AfterWallDropCollisionPaintPrm": {
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							"PaintRadiusShock": 2
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						"AfterWallDropMoveParam": {
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							"FallPeriodFirstFrameMin": 20,
							"FallPeriodFirstTargetSpeed": 0.05,
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							"FallPeriodLastFrameMin": 15,
							"FallPeriodSecondFrame": 20,
							"FallPeriodSecondTargetSpeed": 0.06,
							"FreeGravityType": "value_0_008"
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						"BaseRotateYDegree": 0,
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						"CollisionParam": {
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							"AfterOffsetEndRadiusForPlayer": -0.065,
							"AfterOffsetInitRadiusForField": -0.0065,
							"AfterOffsetInitRadiusForPlayer": -0.0065,
							"ChangeFrameForField": 4,
							"ChangeFrameForPlayer": 5,
							"EndRadiusForField": 0.7,
							"EndRadiusForPlayer": 0.8,
							"FriendThroughFrameForPlayer": 2,
							"InitRadiusForField": 0.07,
							"InitRadiusForPlayer": 0.08
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						"DamageParam": {
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							"ReduceEndFallDistance": 7.625,
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						"DrawSizeParam": {
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							"TailLengthMaxLastTail": 1,
							"TailLengthMin": 0.5,
							"TailSolidFrame": 5
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						"HitEffectBigOrderNum": [],
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							"BrakeToFreeStateFrame": 1,
							"BrakeToFreeVelocityXZ": 20,
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							"FreeAirResist": 0.12,
							"FreeGravity": 0.05,
							"GoStraightStateEndMaxSpeed": 10,
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						"PaintParam": {
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							"ScaleEndFallDistance": 12,
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							"WidthHalfFar": 3.2,
							"WidthHalfNear": 3.8
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						"RandomRotateYBias": 0.65,
						"RandomRotateYDegree": 4.5,
						"RandomRotateYOffOrderNum": [0],
						"SpawnSpeedAir": 1.7,
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									"OrderNum": 3,
									"SplashArrayOrderNum": 0,
									"SplashWallHitArrayOrderNum": 0,
									"TotalNum": 1
								}
							],
							"SplashParam": [
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									"DrawSizeCollisionPaintParam": {
										"CollisionParam": {
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											"ChangeFrameForPlayer": 0,
											"EndRadiusForField": 0.15,
											"EndRadiusForPlayer": 0,
											"FriendThroughFrameForPlayer": 0,
											"InitRadiusForField": 0.15,
											"InitRadiusForPlayer": 0
										},
										"DrawRadius": 0.3,
										"PaintDepthScale": 2,
										"PaintWidthHalf": 0.7
									},
									"SpawnParam": {
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										"FirstSplashRateForLengthMin": 0.7,
										"SpawnBetweenLength": 1.5,
										"SpawnNum": 1
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								}
							],
							"SplashWallHitParam": [
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									"SpawnParam": {
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										"DistanceXZRate": 1.333333,
										"FirstDistance": 2.4,
										"VelocityMinusYRate": 0.45
									},
									"WallDropCollisionPaintParam": {
										"FallPeriodFirstSecondTargetAlp": 1,
										"PaintRadiusFall": 0.65,
										"PaintRadiusGround": 0.4,
										"PaintRadiusShock": 0.9
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									"WallDropMoveParam": {
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										"FallPeriodFirstFrameMin": 20,
										"FallPeriodFirstTargetSpeed": 0.05,
										"FallPeriodLastFrameMax": 35,
										"FallPeriodLastFrameMin": 20,
										"FallPeriodSecondFrame": 10,
										"FallPeriodSecondTargetSpeed": 0.04,
										"FreeGravityType": "value_0_008"
									}
								}
							]
						},
						"SplashSlosherHitParam": [],
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						"WallDropCollisionPaintParam": {
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							"PaintRadiusShock": 2
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						"WallDropMoveParam": {
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							"FallPeriodFirstFrameMin": 20,
							"FallPeriodFirstTargetSpeed": 0.05,
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							"FallPeriodLastFrameMin": 15,
							"FallPeriodSecondFrame": 20,
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				"MoveLmtFrame": 45,
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				"ShotGuide": {
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"ZRate": 2
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				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.26,
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				"EndRadiusForPlayer@10.1.0": 0.2,
				"InitRadiusForPlayer@10.1.0": 0.2
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			"DamageParam": {
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				"ValueFullChargeMax": 320,
				"ValueMax": 320,
				"ValueMin": 160
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
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				"Overwrite_MoveVelRt_Shot_Mid": 1.2
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			"MoveParam": {
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				"GoStraightToBrakeStateFrame": 8,
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				"SpawnSpeedFirstLastAndSecond": 1.5,
				"SpawnSpeedRandomBias": 0.2,
				"SpawnSpeedRandomRate": 0.1
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			"PaintParam": {
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				"DepthScaleMaxBreakFree": 1.67,
				"DepthScaleMin": 1.17,
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				"DistanceMiddle": 1,
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				"HeightUseDepthScaleMaxBreakFree": 3,
				"HeightUseDepthScaleMinBreakFree": 10,
				"WidthHalfFar": 2.16,
				"WidthHalfMiddle": 2.28,
				"WidthHalfNear": 2.28
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			"SplashPaintParam": {
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				"DepthMinDropHeight": 10,
				"DepthScaleMax": 1.4,
				"DepthScaleMin": 1.4,
				"WidthHalf": 1.449,
				"WidthHalfNearest": 1.7388
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			"SplashSpawnParam": {
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				"SpawnNearestLength": 0,
				"SpawnNum": 1.6,
				"SplitNum": 6,
				"ForceSpawnNearestAddNumArray@6.1.0": [],
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			},
			"WallDropCollisionPaintParam": {
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				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 15,
				"FallPeriodFirstTargetSpeed": 0.06,
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				"FallPeriodLastFrameMin": 15,
				"FallPeriodSecondFrame": 5,
				"FallPeriodSecondTargetSpeed": 0.06
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			"WeaponParam": {
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				"ChargeFrame_First": 18,
				"ChargeFrame_Second": 27,
				"InkConsume": 0.15,
				"InkEmptyChargeTimes": 6,
				"InkRecoverStop": 30,
				"JumpGnd_Charge": 0.1,
				"Jump_DegBiasDecreaseStartFrame": 25,
				"Jump_DegBiasEndFrame": 70,
				"Jump_DegBiasMax": 0.3,
				"Jump_DegSwerve": 8,
				"MaxShootingFrame_First": 42,
				"MaxShootingFrame_Second": 84,
				"MoveSpeed": 0.086,
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				"PitchDegBias": 0.4,
				"PitchDegSwerve": 1.2,
				"PostDelayFrame": 4,
				"PreDelayFrame_SquidShot": 4,
				"RepeatFrame": 4,
				"ShotGuideFrame": 11,
				"Stand_DegBiasMax": 0.3,
				"Stand_DegBiasMin": 0.1,
				"Stand_DegSwerve": 4,
				"VelGnd_Bias_Charge": 0.9,
				"VelGnd_DownRt_Charge": 0.05,
				"ChargeFrame_First@9.2.0": 20,
				"ChargeFrame_Second@9.2.0": 30,
				"InkConsume@5.0.0": 0.1725,
				"MaxShootingFrame_First@3.0.0": 36,
				"MaxShootingFrame_Second@3.0.0": 72
			},
			"spl__BulletShooterTailLengthParam": {
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			},
			"spl__SpawnBulletAdditionMovePlayerParam": {}
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		"4010": {
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				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.225,
				"FriendThroughFrameForPlayer": 0,
				"InitRadiusForField": 0.2,
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				"EndRadiusForPlayer@10.1.0": 0.2,
				"InitRadiusForPlayer@10.1.0": 0.2
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			"DamageParam": {
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				"ReduceStartFrame": 11,
				"ValueFullChargeMax": 300,
				"ValueMax": 300,
				"ValueMin": 150
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
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				"Overwrite_MoveVelRt_Shot_Low": 1,
				"Overwrite_MoveVelRt_Shot_Mid": 1.175
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			"MoveParam": {
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				"GoStraightToBrakeStateFrame": 8,
				"SpawnSpeed": 1.05,
				"SpawnSpeedFirstLastAndSecond": 2.1,
				"SpawnSpeedRandomBias": 0.2,
				"SpawnSpeedRandomRate": 0.12
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			"PaintParam": {
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				"DepthScaleMaxBreakFree": 1.67,
				"DepthScaleMin": 1.17,
				"DepthScaleMinBreakFree": 1.17,
				"DistanceMiddle": 1.1,
				"HeightUseDepthScaleMaxBreakFree": 3,
				"WidthHalfFar": 2.102,
				"WidthHalfMiddle": 2.226,
				"WidthHalfNear": 2.226,
				"WidthHalfFar@11.1.0": 2.2848,
				"WidthHalfFar@10.1.0": 2.04,
				"WidthHalfMiddle@11.1.0": 2.4192,
				"WidthHalfMiddle@10.1.0": 2.16,
				"WidthHalfNear@11.1.0": 2.4192,
				"WidthHalfNear@10.1.0": 2.16
			},
			"SplashPaintParam": {
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				"DepthMinDropHeight": 10,
				"DepthScaleMax": 1.6,
				"DepthScaleMin": 1.6,
				"WidthHalf": 1.493,
				"WidthHalfNearest": 1.85472,
				"WidthHalf@11.1.0": 1.623,
				"WidthHalf@10.1.0": 1.449
			},
			"SplashSpawnParam": {
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				"SpawnBetweenLength": 20,
				"SpawnNearestLength": 0,
				"SpawnNum": 1,
				"SplitNum": 8
			},
			"WallDropCollisionPaintParam": {
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				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
			},
			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 15,
				"FallPeriodFirstTargetSpeed": 0.06,
				"FallPeriodLastFrameMax": 30,
				"FallPeriodLastFrameMin": 15,
				"FallPeriodSecondFrame": 5,
				"FallPeriodSecondTargetSpeed": 0.06
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			"WeaponParam": {
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				"ChargeFrame_Second": 72,
				"InkConsume": 0.225,
				"InkRecoverStop": 40,
				"JumpGnd_Charge": 0.08,
				"Jump_DegBiasDecreaseStartFrame": 25,
				"Jump_DegBiasEndFrame": 70,
				"Jump_DegBiasMax": 0.3,
				"Jump_DegSwerve": 7,
				"MaxShootingFrame_First": 80,
				"MaxShootingFrame_Second": 160,
				"MoveSpeed": 0.07,
				"MoveSpeed_Charge": 0.062,
				"PitchDegBias": 0.4,
				"PitchDegSwerve": 1.6,
				"PostDelayFrame": 4,
				"PreDelayFrame_SquidShot": 4,
				"RepeatFrame": 4,
				"ShotGuideFrame": 11,
				"Stand_DegBiasMax": 0.3,
				"Stand_DegBiasMin": 0.1,
				"Stand_DegSwerve": 3.3,
				"VelGnd_Bias_Charge": 0.9,
				"VelGnd_DownRt_Charge": 0.05,
				"MaxShootingFrame_First@9.2.0": 72,
				"MaxShootingFrame_Second@9.2.0": 144
			},
			"spl__BulletShooterTailLengthParam": {
				"MaxLengthFrame": 3
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {}
		},
		"4020": {
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				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.225,
				"FriendThroughFrameForPlayer": 0,
				"InitRadiusForField": 0.2,
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				"EndRadiusForPlayer@10.1.0": 0.2,
				"InitRadiusForPlayer@10.1.0": 0.2
			},
			"DamageParam": {
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			"MainEffectiveRangeUpParam": {},
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				"WidthHalfMiddle": 2.1,
				"WidthHalfNear": 2.1
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			"SplashPaintParam": {
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				"WidthHalfNearest": 1.5456
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			"SplashSpawnParam": {
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				"SpawnBetweenLength": 23.5,
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			"WallDropCollisionPaintParam": {
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				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 15,
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				"FallPeriodSecondTargetSpeed": 0.06
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				"Jump_DegBiasMax": 0.3,
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				"MaxShootingFrame_First@5.0.0": 120,
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			"spl__BulletShooterTailLengthParam": {
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			"spl__SpawnBulletAdditionMovePlayerParam": {}
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				"InitRadiusForPlayer@10.1.0": 0.2
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				"ValueFullChargeMax": 280,
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				"ValueMin": 140
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			"MainEffectiveRangeUpParam": {
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			"MainWeaponSetting": {
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				"SpawnSpeedRandomRate": 0.12
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				"HeightUseDepthScaleMaxBreakFree": 3,
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				"WidthHalfMiddle": 2.28,
				"WidthHalfNear": 2.28
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			"SplashPaintParam": {
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			"SplashSpawnParam": {
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				"SpawnBetweenLength": 11,
				"SpawnNearestLength": 0,
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			"VariableDamageParam": {
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				"ValueFullChargeMax": 300,
				"ValueMax": 300,
				"ValueMin": 150
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			"VariableMoveParam": {
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				"GoStraightToBrakeStateFrame": 8,
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				"SpawnSpeedRandomRate": 0.03
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			"VariablePaintParam": {
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				"DistanceFar": 25,
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				"HeightUseDepthScaleMaxBreakFree": 3,
				"WidthHalfFar": 1.66,
				"WidthHalfMiddle": 1.88,
				"WidthHalfNear": 1.88
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			"VariableShotParam": {
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				"PitchDegSwerve": 0.75,
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				"PitchDegSwerve@6.0.0": 0.5,
				"Stand_DegSwerve@6.0.0": 1
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			"VariableSplashPaintParam": {
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				"WidthHalf": 1.265,
				"WidthHalfNearest": 1.518
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			"VariableSplashSpawnParam": {
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			"WallDropCollisionPaintParam": {
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			"WallDropMoveParam": {
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				"FallPeriodFirstTargetSpeed": 0.06,
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			"spl__SpawnBulletAdditionMovePlayerParam": {}
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			"MainEffectiveRangeUpParam": {
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			"MainWeaponSetting": {
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				"WidthHalfMiddle": 1.98,
				"WidthHalfNear": 1.98
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			"SplashPaintParam": {
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			"SplashSpawnParam": {
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				"SpawnNum": 1.5,
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			"WallDropCollisionPaintParam": {
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 15,
				"FallPeriodFirstTargetSpeed": 0.06,
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			"WeaponKeepChargeParam": {
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				"KeepChargeFullFrame": 200,
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				"KeepChargePreDelayFrame_Pre": 5
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				"VelGnd_DownRt_Charge": 0.05,
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			"spl__SpawnBulletAdditionMovePlayerParam": {}
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			"MainEffectiveRangeUpParam": {},
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				"WidthHalfMiddle": 1.85,
				"WidthHalfNear": 1.85
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			"SplashPaintParam": {
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				"DepthScaleMax": 1.6,
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				"WidthHalf": 1.594,
				"WidthHalfNearest": 1.913
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			"SplashSpawnParam": {
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				"SpawnNearestLength": 0,
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				"ForceSpawnNearestAddNumArray@5.2.0": [],
				"SpawnBetweenLength@8.1.0": 22,
				"SpawnBetweenLength@5.2.0": 30,
				"SpawnNum@8.1.0": 0.75,
				"SpawnNum@5.2.0": 0.5
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			"WallDropCollisionPaintParam": {
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				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 15,
				"FallPeriodFirstTargetSpeed": 0.06,
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				"FallPeriodSecondFrame": 5,
				"FallPeriodSecondTargetSpeed": 0.06
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			"WeaponFullChargeParam": {
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				"RepeatFrame": 3
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			"WeaponParam": {
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				"JumpGnd_Charge": 0.1,
				"Jump_DegBiasDecreaseStartFrame": 25,
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				"PostDelayFrame": 4,
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				"ShotGuideFrame": 11,
				"Stand_DegBiasMax": 0.3,
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				"Stand_DegSwerve": 3,
				"VelGnd_Bias_Charge": 0.9,
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			"spl__BulletShooterTailLengthParam": {
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			},
			"spl__SpawnBulletAdditionMovePlayerParam": {}
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				"ChangeFrameForPlayer": 0,
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				"EndRadiusForPlayer": 0.335,
				"FriendThroughFrameForPlayer": 0,
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			"DamageParam": {
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				"ReduceStartFrame": 7,
				"ValueMax": 360,
				"ValueMin": 180
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
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			"MoveParam": {
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				"GoStraightStateEndMaxSpeed": 1.81641,
				"GoStraightToBrakeStateFrame": 3,
				"SpawnSpeed": 1.8334,
				"GoStraightStateEndMaxSpeed@9.2.0": 1.7635,
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			"PaintParam": {
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				"DepthScaleMax": 2.24,
				"DepthScaleMaxBreakFree": 2.24,
				"DepthScaleMin": 1.31,
				"DepthScaleMinBreakFree": 1.12,
				"DistanceMiddle": 1.1,
				"WidthHalfFar": 1.77,
				"WidthHalfMiddle": 1.93,
				"WidthHalfNear": 1.93
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			"SideStepParam": {
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				"InkRecoverStop": 50,
				"MoveDist": 3,
				"MoveFrame": 8,
				"SlipMoveDistAir": 0.6,
				"SlipMoveDistGnd": 0.6,
				"SlipMoveFrame": 30,
				"SplashSlideParam": {
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					"PaintWidthHalf": 1.8
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				"UnrelaxFrameMove": 28,
				"UnrelaxFrameMove_Last": 28,
				"UnrelaxFrameNoSideStep": 28,
				"UnrelaxFrameNoSideStep_Last": 28,
				"UnrelaxFrameNoSquid": 28,
				"UnrelaxFrameNoSquid_Last": 28,
				"UnrelaxFrameOneMuzzle": 28,
				"UnrelaxFrameOneMuzzle_Last": 28
			},
			"SplashPaintParam": {
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				"DepthMinDropHeight": 10,
				"DepthScaleMin": 1,
				"WidthHalf": 1.5525,
				"WidthHalfNearest": 2.1735
			},
			"SplashSpawnParam": {
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				"SpawnBetweenLength": 11,
				"SpawnNearestLength": 1,
				"SpawnNum": 1,
				"SplitNum": 5
			},
			"WallDropCollisionPaintParam": {
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				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
				"FallPeriodLastFrameMax": 35,
				"FallPeriodLastFrameMin": 15,
				"FallPeriodSecondFrame": 10,
				"FallPeriodSecondTargetSpeed": 0.06,
				"FreeGravityType": "value_0_008"
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				"Jump_DegBiasDecreaseStartFrame": 25,
				"Jump_DegBiasEndFrame": 70,
				"Jump_DegBiasMax": 0.4,
				"Jump_DegSwerve": 11.66,
				"LapOver_DegSwerve": 3.89,
				"LapOver_RepeatFrame": 4,
				"MoveSpeed": 0.084,
				"RepeatFrame": 5,
				"ShotGuideFrame": 7,
				"Stand_DegBiasDecrease": 0.005,
				"Stand_DegBiasKf": 0.03,
				"Stand_DegBiasMax": 0.4,
				"Stand_DegBiasMin": 0.05,
				"Stand_DegSwerve": 6.8,
				"Jump_DegSwerve@9.2.0": 12,
				"LapOver_DegSwerve@9.2.0": 4,
				"MoveSpeed@7.1.0": 0.08,
				"Stand_DegSwerve@9.2.0": 7
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
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		},
		"5010": {
			"CollisionLapOverParam": {
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				"ChangeFrameForPlayer": 0,
				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.335,
				"FriendThroughFrameForPlayer": 0,
				"InitRadiusForField": 0.2,
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				"InitRadiusForPlayer@9.2.0": 0.2
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				"SplashSlideParam": {
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				"UnrelaxFrameNoSideStep_Last": 32,
				"UnrelaxFrameNoSquid": 32,
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				"UnrelaxFrameOneMuzzle": 32,
				"UnrelaxFrameOneMuzzle_Last": 32
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			"SplashPaintParam": {
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			"SplashSpawnParam": {
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				"SpawnBetweenLength": 14,
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			"WallDropCollisionPaintParam": {
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				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstTargetSpeed": 0.06,
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				"FallPeriodSecondFrame": 10,
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				"Stand_DegBiasMin": 0.01,
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"InitRadiusForPlayer@10.1.0": 0.25
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			"DamageLapOverParam": {
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				"ReduceStartFrame": 7,
				"ValueMax": 525,
				"ValueMin": 263,
				"ReduceEndFrame@5.0.0": 15
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			"DamageParam": {
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				"ValueMax": 360,
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				"ReduceEndFrame@5.0.0": 15
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			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {},
			"MoveLapOverParam": {
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			"MoveParam": {
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				"GoStraightStateEndMaxSpeed": 2.8115,
				"GoStraightToBrakeStateFrame": 3,
				"SpawnSpeed": 2.85
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				"DepthScaleMaxBreakFree": 2.24,
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				"WidthHalfFar": 1.88,
				"WidthHalfMiddle": 2,
				"WidthHalfNear": 2,
				"WidthHalfFar@6.1.0": 1.71,
				"WidthHalfMiddle@6.1.0": 1.82,
				"WidthHalfNear@6.1.0": 1.82
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				"SplashSlideParam": {
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				"UnrelaxFrameNoSideStep": 40,
				"UnrelaxFrameNoSideStep_Last": 40,
				"UnrelaxFrameNoSquid": 40,
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				"UnrelaxFrameNoWeapon": 8,
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				"UnrelaxFrameOneMuzzle": 40,
				"UnrelaxFrameOneMuzzle_Last": 40
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			"SplashPaintParam": {
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			"SplashSpawnLapOverParam": {
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				"SpawnNearestLength": 1,
				"SpawnNum": 3,
				"SplitNum": 5
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			"SplashSpawnParam": {
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				"SpawnBetweenLength": 7,
				"SpawnNearestLength": 1,
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				"SplitNum": 5
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			"WallDropCollisionPaintParam": {
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				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
				"FallPeriodLastFrameMax": 35,
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				"FallPeriodSecondFrame": 10,
				"FallPeriodSecondTargetSpeed": 0.06,
				"FreeGravityType": "value_0_008"
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				"Jump_DegBiasDecreaseStartFrame": 25,
				"Jump_DegBiasEndFrame": 70,
				"Jump_DegBiasMax": 0.4,
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				"LapOver_DegSwerve": 3,
				"LapOver_RepeatFrame": 9,
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				"PreDelayFrame_SquidShot": 4,
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				"ShotGuideFrame": 7,
				"Stand_DegBiasDecrease": 0.005,
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				"Stand_DegBiasMin": 0.03,
				"Stand_DegSwerve": 3.2
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.285,
				"FriendThroughFrameForPlayer": 0,
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				"EndRadiusForPlayer@10.1.0": 0.25,
				"InitRadiusForPlayer@10.1.0": 0.25
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			"CollisionParam": {
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				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.235,
				"FriendThroughFrameForPlayer": 0,
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				"InitRadiusForPlayer@10.1.0": 0.2
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			"DamageParam": {
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				"ReduceStartFrame": 9,
				"ValueMax": 280,
				"ValueMin": 140
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			"MainEffectiveRangeUpParam": {},
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				"GoStraightStateEndMaxSpeed": 2.2698,
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				"DepthScaleMaxBreakFree": 2.24,
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				"DistanceMiddle": 1.1,
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				"WidthHalfMiddle": 2.11,
				"WidthHalfNear": 2.11
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				"SlipMoveFrame": 45,
				"SplashSlideParam": {
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				"UnrelaxFrameNoWeapon": 8,
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			"SplashPaintParam": {
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			"SplashSpawnParam": {
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				"SpawnBetweenLength": 9,
				"SpawnNearestLength": 1.1,
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			"WallDropCollisionPaintParam": {
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
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				"FallPeriodSecondFrame": 10,
				"FallPeriodSecondTargetSpeed": 0.06,
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				"Stand_DegBiasMax": 0.3,
				"Stand_DegBiasMin": 0.04,
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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		},
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				"EndRadiusForPlayer": 0.31,
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				"EndRadiusForPlayer@10.1.0": 0.25,
				"InitRadiusForPlayer@10.1.0": 0.25
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			"CollisionParam": {
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				"EndRadiusForPlayer": 0.26,
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				"InitRadiusForPlayer@10.1.0": 0.2
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				"ValueMax": 280,
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			"MainEffectiveRangeUpParam": {},
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				"WidthHalfMiddle": 1.76,
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				"UnrelaxFrameNoSquid": 45,
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				"UnrelaxFrameNoWeapon": 8,
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				"SpawnNum": 1.2,
				"SplitNum": 7
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			"WallDropCollisionPaintParam": {
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			"WallDropMoveParam": {
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				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
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				"FallPeriodSecondFrame": 10,
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				"FreeGravityType": "value_0_008"
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				"Jump_DegBiasMax": 0.4,
				"Jump_DegSwerve": 12.8,
				"LapOver_DegSwerve": 2.7,
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				"MoveSpeed": 0.072,
				"RepeatFrame": 6,
				"ShotGuideFrame": 8,
				"Stand_DegBiasDecrease": 0.005,
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				"Stand_DegBiasMin": 0.04,
				"Stand_DegSwerve": 7.4
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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		},
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				"EndRadiusForPlayer": 0.275,
				"FriendThroughFrameForPlayer": 0,
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				"EndRadiusForPlayer@10.1.0": 0.25,
				"InitRadiusForPlayer@10.1.0": 0.25
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			"DamageLapOverParam": {
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				"ReduceStartFrame": 9,
				"ValueMax": 255,
				"ValueMin": 128
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			"DamageParam": {
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				"ValueMax": 255,
				"ValueMin": 128
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			"MainEffectiveRangeUpParam": {},
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				"GoStraightStateEndMaxSpeed@10.0.0": 2.35,
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				"SpawnSpeed": 3.72,
				"GoStraightStateEndMaxSpeed@10.0.0": 2.7,
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				"DistanceMiddle": 1.1,
				"WidthHalfFar": 1.77,
				"WidthHalfMiddle": 1.93,
				"WidthHalfNear": 1.93
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			"SideStepParam": {
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				"MoveDist": 5.5,
				"MoveFrame": 16,
				"MoveStepKd_Air": 0.98,
				"RepeatCnt": 1,
				"SlipMoveDistAir": 1.2,
				"SlipMoveDistGnd": 1.2,
				"SlipMoveFrame": 50,
				"SplashSlideParam": {
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				},
				"UnrelaxFrameMove": 40,
				"UnrelaxFrameMove_Last": 40,
				"UnrelaxFrameNoSideStep": 40,
				"UnrelaxFrameNoSideStep_Last": 40,
				"UnrelaxFrameNoSquid": 40,
				"UnrelaxFrameNoSquid_Last": 40,
				"UnrelaxFrameNoWeapon": 6,
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				"UnrelaxFrameOneMuzzle": 40,
				"UnrelaxFrameOneMuzzle_Last": 40,
				"InkConsume@8.0.0": 0.12,
				"UnrelaxFrameMove@11.0.1": 42,
				"UnrelaxFrameMove@9.1.0": 45,
				"UnrelaxFrameMove_Last@11.0.1": 42,
				"UnrelaxFrameMove_Last@9.1.0": 45,
				"UnrelaxFrameNoSideStep@11.0.1": 42,
				"UnrelaxFrameNoSideStep@9.1.0": 45,
				"UnrelaxFrameNoSideStep_Last@11.0.1": 42,
				"UnrelaxFrameNoSideStep_Last@9.1.0": 45,
				"UnrelaxFrameNoSquid@11.0.1": 42,
				"UnrelaxFrameNoSquid@9.1.0": 45,
				"UnrelaxFrameNoSquid_Last@11.0.1": 42,
				"UnrelaxFrameNoSquid_Last@9.1.0": 45,
				"UnrelaxFrameOneMuzzle@11.0.1": 42,
				"UnrelaxFrameOneMuzzle@9.1.0": 45,
				"UnrelaxFrameOneMuzzle_Last@11.0.1": 42,
				"UnrelaxFrameOneMuzzle_Last@9.1.0": 45
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			"SplashPaintParam": {
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				"DepthMinDropHeight": 10,
				"DepthScaleMin": 1,
				"WidthHalf": 1.38,
				"WidthHalfNearest": 1.932
			},
			"SplashSpawnLapOverParam": {
				"SpawnBetweenLength": 9,
				"SpawnNearestLength": 1.1,
				"SpawnNum": 1.5,
				"SplitNum": 8
			},
			"SplashSpawnParam": {
				"ForceSpawnNearestAddNumArray": [4],
				"SpawnBetweenLength": 10,
				"SpawnNearestLength": 1.3,
				"SpawnNum": 2,
				"SplitNum": 8
			},
			"WallDropCollisionPaintParam": {
				"PaintRadiusFall": 0.65,
				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
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			"WallDropMoveParam": {
				"FallPeriodFirstFrameMax": 40,
				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
				"FallPeriodLastFrameMax": 35,
				"FallPeriodLastFrameMin": 15,
				"FallPeriodSecondFrame": 10,
				"FallPeriodSecondTargetSpeed": 0.06,
				"FreeGravityType": "value_0_008"
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			"WeaponParam": {
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				"Jump_DegBiasDecreaseStartFrame": 25,
				"Jump_DegBiasEndFrame": 70,
				"Jump_DegBiasMax": 0.4,
				"Jump_DegSwerve": 8,
				"LapOver_DegSwerve": 2.3,
				"LapOver_RepeatFrame": 4,
				"MoveSpeed": 0.07,
				"PreDelayFrame_SquidShot": 4,
				"RepeatFrame": 8,
				"ShotGuideFrame": 9,
				"Stand_DegBiasDecrease": 0.005,
				"Stand_DegBiasKf": 0.04,
				"Stand_DegBiasMax": 0.3,
				"Stand_DegBiasMin": 0.1,
				"Stand_DegSwerve": 2.5,
				"InkConsume@8.0.0": 0.014
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"ZRate": 2
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		},
		"6000": {
			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {},
			"spl__BulletShelterCanopyParam": {
				"CanopyGravity": 0.75,
				"CanopyInitSpeed": 7.92,
				"CanopyNakedFrame": 330,
				"CanopySpeedAirAddScaleXZ": 0.72,
				"CanopySpeedGroundAddScale": 0.48,
				"FootSplashShapeCastOffset": 0.4
			},
			"spl__BulletShelterShotgunParam": {
				"DamageEffectiveTotalMax": 810,
				"GroupParams": [
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						"CollisionParam": {
							"EndRadiusForPlayer": 0.285,
							"InitRadiusForPlayer": 0.285
						},
						"DamageParam": {
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							"ValueMin": 108
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 0,
						"HorizontalOffset": 0,
						"InitVelRandom": 0,
						"MoveParam": {
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						"InitVelRandom": 0.2,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 1.9085,
							"GoStraightToBrakeStateFrame": 4,
							"SpawnSpeed": 2
						},
						"PaintParam": {
							"WidthHalfFar": 1.62,
							"WidthHalfMiddle": 1.62,
							"WidthHalfNear": 1.62
						},
						"TotalNum": 2,
						"VerticalDegree": 2.7,
						"VerticalOffset": 0.1
					},
					{
						"AddDegree": 45,
						"CollisionParam": {
							"EndRadiusForField": 0.16,
							"EndRadiusForPlayer": 0.16,
							"InitRadiusForField": 0.16,
							"InitRadiusForPlayer": 0.16
						},
						"DamageParam": {
							"ValueMax": 120,
							"ValueMin": 90
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 2,
						"HorizontalOffset": 0.05,
						"InitVelRandom": 0.2,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 1.9085,
							"GoStraightToBrakeStateFrame": 4
						},
						"PaintParam": {
							"WidthHalfFar": 1.62,
							"WidthHalfMiddle": 1.62,
							"WidthHalfNear": 1.62
						},
						"TotalNum": 4,
						"VerticalDegree": 2.6,
						"VerticalOffset": 0.05
					}
				]
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"ZRate": 2
			},
			"spl__WeaponShelterCanopyParam": {
				"CanopyChargeFrame": 10,
				"CanopyDirXZ_DiffDeg_H": 50,
				"CanopyDirXZ_DiffDeg_L": 30,
				"CanopyDirXZ_RotDegBias": 0.5,
				"CanopyDirXZ_RotDeg_H": 20,
				"CanopyDirXZ_RotDeg_L": 15,
				"CanopyNakedFrame": 222,
				"CanopyOpenEndBias": 0.7,
				"CanopyOpenEndOffset": 0,
				"CanopyOpenFrame": 10,
				"CanopyOpenStartOffset": -0.6,
				"InkConsumeUmbrella": 0,
				"IsCanopyShot": false,
				"IsRecoverCanopyByKill": true,
				"CanopyNakedFrame@9.1.0": 240,
				"CanopyNakedFrame@4.1.0": 270
			},
			"spl__WeaponShelterShotgunParam": {
				"InkConsume": 0.037,
				"InkRecoverStop": 40,
				"InkRecoverStopCharge": 30,
				"JumpGndCharge": 0.1,
				"MoveSpeed": 0.072,
				"MoveSpeedCharge": 0.072,
				"RepeatFrame": 26,
				"InkConsume@11.1.0": 0.04,
				"JumpGndCharge@6.0.0": 0.08
			}
		},
		"6030": {
			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
				"WeaponSpeedType": "Mid"
			},
			"spl__BulletShelterCanopyParam": {
				"CanopyAttackedDamageRate": 0.6,
				"CanopyCureHPPerFrame": 5,
				"CanopyDamage": 200,
				"CanopyFrame": 170,
				"CanopyGravity": 0.75,
				"CanopyHP": 1500,
				"CanopyHitOtherCanopyDamage": 1000,
				"CanopyHitOtherCanopyVolume": 1,
				"CanopyHitShieldAttackDamage": 750,
				"CanopyInitSpeed": 9,
				"CanopyMoveKnockBackSideStepRate": 1,
				"CanopyNakedFrame": 130,
				"CanopyPaintRadius": 2,
				"CanopySpeedAirAddScaleXZ": 0.72,
				"CanopySpeedGroundAddScale": 0.48,
				"FootSplashPaintRadius": 1,
				"FootSplashShapeCastOffset": 0.4,
				"FootSplashSpanFrame": 4,
				"FootSplashWaitFrame": 20,
				"CanopyHP@10.0.0": 1000,
				"CanopyNakedFrame@8.0.0": 150
			},
			"spl__BulletShelterShotgunParam": {
				"DamageEffectiveTotalMax": 900,
				"GroupParams": [
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						"CollisionParam": {
							"EndRadiusForField": 0.2,
							"EndRadiusForPlayer": 0.26,
							"InitRadiusForField": 0.2,
							"InitRadiusForPlayer": 0.26
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 0,
						"HorizontalOffset": 0,
						"InitVelRandom": 0,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.6
						},
						"TotalNum": 1,
						"VerticalDegree": 0,
						"VerticalOffset": 0
					},
					{
						"AddDegree": 0,
						"CollisionParam": {
							"EndRadiusForField": 0.1,
							"EndRadiusForPlayer": 0.16,
							"InitRadiusForField": 0.1,
							"InitRadiusForPlayer": 0.16
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 3,
						"HorizontalOffset": 0.1,
						"InitVelRandom": 0.4,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.3
						},
						"TotalNum": 6,
						"VerticalDegree": 1.5,
						"VerticalOffset": 0.1
					},
					{
						"AddDegree": 0,
						"CollisionParam": {
							"EndRadiusForField": 0.1,
							"EndRadiusForPlayer": 0.16,
							"InitRadiusForField": 0.1,
							"InitRadiusForPlayer": 0.16
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 2,
						"HorizontalOffset": 0.05,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.3
						},
						"TotalNum": 4,
						"VerticalDegree": 1.5,
						"VerticalOffset": 0.05
					}
				],
				"ShotgunWallDropMoveParam": {
					"FallPeriodFirstFrameMax": 40,
					"FallPeriodFirstFrameMin": 20,
					"FallPeriodFirstTargetSpeed": 0.06,
					"FallPeriodLastFrameMax": 35,
					"FallPeriodLastFrameMin": 15
				},
				"SplashParam": {
					"CreateSplashLength": 3.3,
					"CreateSplashNum": 6,
					"RandomSpawnVelXMax": 0.025,
					"RandomSpawnVelZMax": 0.02,
					"RandomSpawnVelZMin": 0.01,
					"SplashPaintDepthScaleFullActive": 2.4,
					"SplashPaintDepthScaleOneActive": 4.8,
					"SplashPaintWidthFullActive": 2,
					"SplashPaintWidthOneActive": 0.7,
					"SplashPaintWidthFullActive@9.2.0": 1.57
				},
				"SplashWallDropCollisionParam": {
					"PaintRadiusFall": 0.65,
					"PaintRadiusGround": 0.6,
					"PaintRadiusShock": 1.3
				},
				"SplashWallDropMoveParam": {
					"FallPeriodFirstFrameMax": 15,
					"FallPeriodFirstTargetSpeed": 0.03,
					"FallPeriodLastFrameMax": 25,
					"FallPeriodLastFrameMin": 10,
					"FallPeriodSecondFrame": 5,
					"FallPeriodSecondTargetSpeed": 0.08
				},
				"GroupParams@10.1.0": [
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						"CollisionParam": {
							"EndRadiusForField": 0.2,
							"EndRadiusForPlayer": 0.2,
							"InitRadiusForField": 0.2,
							"InitRadiusForPlayer": 0.2
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 0,
						"HorizontalOffset": 0,
						"InitVelRandom": 0,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.6
						},
						"TotalNum": 1,
						"VerticalDegree": 0,
						"VerticalOffset": 0
					},
					{
						"AddDegree": 0,
						"CollisionParam": {
							"EndRadiusForField": 0.1,
							"EndRadiusForPlayer": 0.1,
							"InitRadiusForField": 0.1,
							"InitRadiusForPlayer": 0.1
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 3,
						"HorizontalOffset": 0.1,
						"InitVelRandom": 0.4,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.3
						},
						"TotalNum": 6,
						"VerticalDegree": 1.5,
						"VerticalOffset": 0.1
					},
					{
						"AddDegree": 0,
						"CollisionParam": {
							"EndRadiusForField": 0.1,
							"EndRadiusForPlayer": 0.1,
							"InitRadiusForField": 0.1,
							"InitRadiusForPlayer": 0.1
						},
						"DamageParam": {
							"ValueMax": 150,
							"ValueMin": 100
						},
						"DrawRadius": 1.325,
						"HorizontalDegree": 2,
						"HorizontalOffset": 0.05,
						"MoveParam": {
							"GoStraightStateEndMaxSpeed": 2,
							"GoStraightToBrakeStateFrame": 3,
							"SpawnSpeed": 3
						},
						"PaintParam": {
							"WidthHalfFar": 1.3,
							"WidthHalfMiddle": 1.3,
							"WidthHalfNear": 1.3
						},
						"TotalNum": 4,
						"VerticalDegree": 1.5,
						"VerticalOffset": 0.05
					}
				]
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"ZRate": 2
			},
			"spl__WeaponShelterCanopyParam": {
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				"CanopyDirXZ_DiffDeg_H": 30,
				"CanopyDirXZ_DiffDeg_L": 1,
				"CanopyDirXZ_RotDegBias": 0.5,
				"CanopyDirXZ_RotDeg_H": 2,
				"CanopyDirXZ_RotDeg_L": 1,
				"CanopyNakedFrame": 130,
				"CanopyOpenEndBias": 0.7,
				"CanopyOpenEndOffset": 0,
				"CanopyOpenFrame": 10,
				"CanopyOpenStartOffset": -0.6,
				"CanopyShotFrame": 20,
				"InkConsumeUmbrella": 0.15,
				"IsCanopyShot": true,
				"IsRecoverCanopyByKill": false,
				"CanopyNakedFrame@8.0.0": 150
			},
			"spl__WeaponShelterShotgunParam": {
				"InkConsume": 0.06,
				"InkRecoverStop": 50,
				"InkRecoverStopCanopy": 55,
				"InkRecoverStopCharge": 20,
				"JumpGndCharge": 0.065,
				"MoveSpeed": 0.058,
				"MoveSpeedCharge": 0.05,
				"PostDelayFrame_Main": 25,
				"PostDelayFrame_MoveLmt": 25,
				"PostNoShotReqFrame": 20,
				"RepeatFrame": 0,
				"ShotGuideFrame": 8,
				"InkConsume@9.2.0": 0.07
			}
		},
		"7010": {
			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {},
			"spl__BulletStringerParam": {
				"CollisionParam": {
					"EndRadiusForPlayer": 0.205,
					"InitRadiusForPlayer": 0.205,
					"EndRadiusForPlayer@10.1.0": 0.18,
					"InitRadiusForPlayer@10.1.0": 0.18
				},
				"DamageParam": {
					"DirectHitDamageMax": 350,
					"DirectHitDamageMid": 350,
					"DirectHitDamageMin": 300
				},
				"DetonationParam": {
					"BlastParam": {
						"DamageOffsetY": 0.6,
						"DistanceDamage": [
							{
								"Damage": 300,
								"Distance": 2.05
							}
						],
						"KnockBackParam": {
							"Distance": 2.05
						},
						"PaintOffsetY": 0.6,
						"PaintRadius": 2,
						"DistanceDamage@10.1.0": [
							{
								"Damage": 300,
								"Distance": 2
							}
						],
						"DistanceDamage@4.0.0": [
							{
								"Damage": 280,
								"Distance": 2
							}
						]
					},
					"DetonationFrame": 45,
					"IsExplosiveBoltMidCharge": true
				},
				"DrawParam": {
					"CapsuleLength": 1.1,
					"CapsuleRadius": 0.2,
					"IsDrawCapsule": false,
					"IsDrawCollision": false
				},
				"Effect1stParam": {
					"DelayFrame": 8,
					"MaxLen": 13.075
				},
				"Effect2ndParam": {
					"SmokeInterval": 0.159375
				},
				"MoveParam": {
					"BrakeAirResist": 0.1,
					"BrakeGravity": 0.04,
					"BrakeToFreeStateFrame": 1,
					"BrakeToFreeVelocityXZ": 20,
					"BrakeToFreeVelocityY": 10,
					"FreeAirResist": 0.24,
					"FreeGravity": 0.15,
					"GoStraightStateEndMaxSpeed": 10,
					"GoStraightToBrakeStateFrame": 4,
					"SpawnSpeed": 0,
					"SpawnSpeedMax": 3.85,
					"SpawnSpeedMid": 2.1,
					"SpawnSpeedMin": 2.1
				},
				"PaintParam": {
					"WidthHalfMax": 3,
					"WidthHalfMid": 2.5,
					"WidthHalfMin": 2.5
				},
				"SplashPaintParam": {
					"DepthScaleMax": 2.7,
					"WidthHalf": 1.48,
					"WidthHalf@7.2.0": 1.35
				},
				"SplashSpawnParam": {
					"DropInterval": 10,
					"RandomSpawnVelXMax": 0.02,
					"SplashNumMax": 5,
					"SplitNum": 5,
					"SplitNum@7.2.0": 7
				},
				"WallDropMoveParam": {
					"FallPeriodFirstFrameMax": 40,
					"FallPeriodFirstFrameMin": 20,
					"FallPeriodLastFrameMax": 35
				}
			},
			"spl__WeaponStringerParam": {
				"ChargeKeepParam": {
					"KeepChargeFullFrame": 1,
					"KeepChargePreDelayFrame": 23,
					"KeepChargePreDelayFrame_Pre": 18
				},
				"ChargeParam": {
					"AirChargeRateByInkEmpty": 1,
					"ChargeFrameFullCharge": 72,
					"ChargeFrameMidCharge": 30,
					"ChargeFrameMinCharge": 9,
					"FreezeFrameFullCharge": 15,
					"FreezeFrameMidCharge": 15,
					"FreezeFrameMinCharge": 12,
					"InkConsumeFullCharge": 0.085,
					"InkConsumeMidCharge": 0.06,
					"InkConsumeMinCharge": 0.05,
					"JumpHeightFullCharge": 0.07,
					"MoveSpeedFullCharge": 0.068,
					"PostDelayFrame": 10,
					"MoveSpeedFullCharge@4.0.0": 0.06,
					"PostDelayFrame@1.0.0": 2,
					"PostDelayFrame@0.9.9": 10
				},
				"IsEnableChargeKeep": false,
				"PlayerParam": {
					"BowTiltDegRcvInterpRate": 0.2
				},
				"ShotGuideParam": {
					"GuideDrawFrameFirst": 8,
					"GuideDrawFrameSecond": 8,
					"IsDrawTrajectory": false,
					"MainArrowGuideDrawFrame": 10,
					"SubArrowGuideDrawFrame": 3,
					"TiltGuideEnabled": false,
					"TiltGuideLength": 0,
					"TiltGuideWidth": 4
				},
				"ShotParam": {
					"ArrowAngleMax": 8,
					"ArrowAngleMid": 8,
					"ArrowMargin": 0.4,
					"BowJumpTiltSpeedForward": 9,
					"BowJumpTiltSpeedReverse": -12,
					"BowTiltDegreeMax": 90,
					"BowTiltKeepFrame": 45,
					"BowTiltResetSpeed": 2
				}
			}
		},
		"7020": {
			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
				"WeaponSpeedType": "Fast"
			},
			"spl__BulletStringerParam": {
				"CollisionParam": {
					"EndRadiusForPlayer": 0.215,
					"InitRadiusForPlayer": 0.215,
					"EndRadiusForPlayer@10.1.0": 0.18,
					"InitRadiusForPlayer@10.1.0": 0.18
				},
				"DamageParam": {
					"DirectHitDamageMax": 450,
					"DirectHitDamageMid": 450,
					"DirectHitDamageMin": 300
				},
				"DetonationParam": {
					"BlastParam": {
						"DamageOffsetY": 0.6,
						"DistanceDamage": [
							{
								"Damage": 280,
								"Distance": 2
							}
						],
						"PaintOffsetY": 0.6,
						"PaintRadius": 2
					},
					"DetonationFrame": 45,
					"IsExplosiveBoltMidCharge": false
				},
				"DrawParam": {
					"CapsuleLength": 1.1,
					"CapsuleRadius": 0.2,
					"IsDrawCapsule": false,
					"IsDrawCollision": false
				},
				"Effect1stParam": {
					"DelayFrame": 8,
					"MaxLen": 13.075
				},
				"Effect2ndParam": {
					"SmokeInterval": 0.159375
				},
				"MoveParam": {
					"BrakeAirResist": 0.1,
					"BrakeGravity": 0.04,
					"BrakeToFreeStateFrame": 1,
					"BrakeToFreeVelocityXZ": 20,
					"BrakeToFreeVelocityY": 10,
					"FreeAirResist": 0.24,
					"FreeGravity": 0.15,
					"GoStraightStateEndMaxSpeed": 10,
					"GoStraightToBrakeStateFrame": 4,
					"SpawnSpeed": 0,
					"SpawnSpeedMax": 2.55,
					"SpawnSpeedMid": 1.45,
					"SpawnSpeedMin": 1.45
				},
				"PaintParam": {
					"WidthHalfMax": 2.8,
					"WidthHalfMid": 2.8,
					"WidthHalfMin": 2.8
				},
				"SplashPaintParam": {
					"DepthScaleMax": 1.28,
					"WidthHalf": 1.28
				},
				"SplashSpawnParam": {
					"DropInterval": 10,
					"SplitNum": 7
				},
				"WallDropMoveParam": {
					"FallPeriodFirstFrameMax": 40,
					"FallPeriodFirstFrameMin": 20,
					"FallPeriodLastFrameMax": 35
				}
			},
			"spl__WeaponStringerParam": {
				"ChargeKeepParam": {
					"KeepChargeFullFrame": 75,
					"KeepChargePreDelayFrame": 19,
					"KeepChargePreDelayFrame_Pre": 14
				},
				"ChargeParam": {
					"AirChargeRateByInkEmpty": 3,
					"ChargeFrameFullCharge": 34,
					"ChargeFrameMidCharge": 12,
					"ChargeFrameMinCharge": 6,
					"FreezeFrameFullCharge": 15,
					"FreezeFrameMidCharge": 15,
					"FreezeFrameMinCharge": 8,
					"InkConsumeFullCharge": 0.065,
					"InkConsumeMidCharge": 0.0468,
					"InkConsumeMinCharge": 0.035,
					"JumpHeightFullCharge": 0.07,
					"MoveSpeedFullCharge": 0.084,
					"PostDelayFrame": 10,
					"AirChargeRateByInkEmpty@7.2.0": 1,
					"InkConsumeMidCharge@6.1.0": 0.04,
					"InkConsumeMinCharge@6.1.0": 0.03,
					"MoveSpeedFullCharge@3.0.0": 0.07
				},
				"PlayerParam": {
					"BowTiltDegRcvInterpRate": 0.2
				},
				"ShotGuideParam": {
					"GuideDrawFrameFirst": 7,
					"GuideDrawFrameSecond": 7,
					"IsDrawTrajectory": false,
					"MainArrowGuideDrawFrame": 10,
					"SubArrowGuideDrawFrame": 3,
					"TiltGuideEnabled": false,
					"TiltGuideLength": 0,
					"TiltGuideWidth": 4
				},
				"ShotParam": {
					"ArrowAngleMax": 10.5,
					"ArrowAngleMid": 5,
					"ArrowAngleMin": 0.5,
					"ArrowMargin": 0.2,
					"ArrowNum": 3,
					"BowJumpTiltSpeedForward": 9,
					"BowJumpTiltSpeedReverse": -12,
					"BowTiltDegreeMax": 90,
					"BowTiltKeepFrame": 45,
					"BowTiltResetSpeed": 2,
					"EnableOldTiltControl": false,
					"ArrowAngleMax@4.1.0": 15,
					"ArrowAngleMid@4.1.0": 7,
					"ArrowAngleMin@3.0.0": 1
				}
			}
		},
		"7030": {
			"MainEffectiveRangeUpParam": {},
			"MainWeaponSetting": {
				"WeaponAccType": "Mid",
				"WeaponSpeedType": "Slow"
			},
			"spl__BulletStringerParam": {
				"CollisionParam": {
					"EndRadiusForPlayer": 0.205,
					"InitRadiusForPlayer": 0.205,
					"EndRadiusForPlayer@10.1.0": 0.18,
					"InitRadiusForPlayer@10.1.0": 0.18
				},
				"DamageParam": {
					"DirectHitDamageMax": 350,
					"DirectHitDamageMid": 240,
					"DirectHitDamageMin": 240
				},
				"DetonationParam": {
					"BlastParam": {
						"DamageOffsetY": 0.6,
						"DistanceDamage": [
							{
								"Damage": 300,
								"Distance": 2.05
							}
						],
						"KnockBackParam": {
							"Distance": 2.05
						},
						"PaintOffsetY": 0.6,
						"PaintRadius": 2,
						"DistanceDamage@10.1.0": [
							{
								"Damage": 300,
								"Distance": 2
							}
						]
					},
					"DetonationFrame": 45,
					"IsExplosiveBoltMidCharge": true
				},
				"DrawParam": {
					"CapsuleLength": 1.1,
					"CapsuleRadius": 0.2,
					"IsDrawCapsule": false,
					"IsDrawCollision": false
				},
				"Effect1stParam": {
					"DelayFrame": 8,
					"MaxLen": 13.075
				},
				"Effect2ndParam": {
					"SmokeInterval": 0.159375
				},
				"MoveParam": {
					"BrakeAirResist": 0.1,
					"BrakeGravity": 0.04,
					"BrakeToFreeStateFrame": 1,
					"BrakeToFreeVelocityXZ": 20,
					"BrakeToFreeVelocityY": 10,
					"FreeAirResist": 0.24,
					"FreeGravity": 0.15,
					"GoStraightStateEndMaxSpeed": 10,
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					"ShotBulletOffset_Vertical": {
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					"ShotSlashOffset_R": {
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