{
	"metadata": {
		"generatedAt": "2026-06-15T13:59:10.026Z",
		"latestVersion": "11.2.0",
		"versions": [
			"0.9.9",
			"1.0.0",
			"1.1.0",
			"1.1.1",
			"1.2.0",
			"2.0.0",
			"2.1.0",
			"3.0.0",
			"3.1.0",
			"4.0.0",
			"4.1.0",
			"5.0.0",
			"5.1.0",
			"5.2.0",
			"6.0.0",
			"6.1.0",
			"7.0.0",
			"7.1.0",
			"7.2.0",
			"8.0.0",
			"8.1.0",
			"9.0.0",
			"9.1.0",
			"9.2.0",
			"9.3.0",
			"10.0.0",
			"10.1.0",
			"11.0.0",
			"11.0.1",
			"11.1.0",
			"11.2.0"
		]
	},
	"weapons": {
		"1": {
			"BlastParam": {
				"DistanceDamage": [
					{
						"Damage": 530,
						"Distance": 2.5
					},
					{
						"Damage": 350,
						"Distance": 4
					}
				],
				"KnockBackParam": {
					"Accel": 470,
					"Bias": 0.8,
					"Distance": 8
				},
				"PaintRadius": 3.2,
				"SubSpecialSpecUpList": [
					{
						"SpecUpType": "PaintRadius",
						"Value": {
							"High": 4,
							"Low": 3.2,
							"Mid": 3.6
						}
					},
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.3,
							"Low": 1,
							"Mid": 1.15
						}
					}
				],
				"DistanceDamage@9.2.0": [
					{
						"Damage": 530,
						"Distance": 4
					}
				],
				"DistanceDamage@5.0.0": [
					{
						"Damage": 600,
						"Distance": 4
					}
				],
				"DistanceDamage@4.0.0": [
					{
						"Damage": 400,
						"Distance": 4
					}
				]
			},
			"CollisionParam": {
				"ChangeFrameForField": 20,
				"ChangeFrameForPlayer": 10,
				"EndRadiusForField": 0.3,
				"EndRadiusForPlayer": 0.75,
				"InitRadiusForField": 0.01,
				"InitRadiusForPlayer": 0.01
			},
			"DamageParam": {
				"DirectHitDamage": 2200
			},
			"MoveParam": {
				"BrakeAirResist": 0.09,
				"BrakeGravity": 0.09,
				"BrakeToFreeStateFrame": 10,
				"BrakeToFreeVelocityXZ": 1,
				"BrakeToFreeVelocityY": -0.1,
				"FreeAirResist": 0.01985,
				"FreeGravity": 0.0190565,
				"GoStraightStateEndMaxSpeed": 1,
				"GoStraightToBrakeStateFrame": 18,
				"SpawnSpeed": 1
			},
			"UltraShotMoveParam": {
				"OrbitalRadiusEnd": 1,
				"OrbitalRadiusTransitionFrame": 10
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0,
				"YPlusRate": 0,
				"ZRate": 0
			},
			"spl__WeaponSpUltraShotParam": {
				"EjectCartridgeAngularVel": {
					"X": 35,
					"Y": 0,
					"Z": 20
				},
				"EjectCartridgeFadeOutFrame": 5,
				"EjectCartridgeFrame": 30,
				"EjectCartridgeInitSpeed": 5,
				"EjectCartridgeLifeTimeFrame": 60,
				"HideCartridgeBeforeEjectFrame": 1,
				"HoldAimFrame": 55,
				"IsReqShotInStartDelay": true,
				"KnockBackParam": {
					"AirBreakRt": 0.8,
					"ImpactValue": 0.04,
					"StickDownRt": 5
				},
				"MoveSpeed": 0.07,
				"MoveSpeedInCharge": 0.04,
				"RepeatFrame": 55,
				"ShotDelayFrame": 15,
				"SpecialDurationFrame": {
					"High": 480,
					"Low": 330,
					"Mid": 405,
					"Low@9.2.0": 360,
					"Mid@9.2.0": 420
				},
				"StartDelayFrame": 5
			}
		},
		"2": {
			"spl__BulletSpGreatBarrierMoveParam": {
				"BarrierParam": {
					"CanopyKnockBack": 700,
					"DamgeRatio": 0.64,
					"MaxFieldHP": {
						"High": 36864,
						"Low": 30720,
						"Mid": 33792,
						"High@7.1.0": 28800,
						"Low@7.1.0": 24000,
						"Mid@7.1.0": 26400
					},
					"MaxHP": {
						"High": 18432,
						"Low": 15360,
						"Mid": 16896,
						"High@7.1.0": 14400,
						"Low@7.1.0": 12000,
						"Mid@7.1.0": 13200
					},
					"MaxRadius": 7.5,
					"MinRadius": 2.255,
					"RadiusRatioCurve": {
						"Data": [
							0.1940299, 0, 0, 0.6522388, 0.3726415, -0.02766653, 0.8723881,
							0.75, 1.1808, 1, 1, 4.740566
						],
						"MaxX": 1,
						"Type": "Hermit2DSmooth"
					},
					"TimeDamage": 921,
					"TimeDamageOnVLift": 1842,
					"DamgeRatio@7.1.0": 0.5,
					"MaxRadius@3.1.0": 6,
					"TimeDamage@7.1.0": 720,
					"TimeDamageOnVLift@7.1.0": 1440
				},
				"BaseParam": {
					"PaintRadius": 4.5,
					"PaintTexture": "Bomb00Height3pnt4"
				},
				"DroneParam": {
					"AscendCurve": {
						"Data": [
							0, 0, 0, 0.25, 0.1122642, 0.8181818, 0.5, 0.5, 2.926098,
							0.6830189, 0.8556603, 1.395833, 1, 1, 0
						],
						"MaxX": 1,
						"Type": "Hermit2DSmooth"
					},
					"AscendFrame": 30,
					"AscendHeight": 8.5,
					"FieldCollisionRadius": 0.4,
					"IgnitionFrame": 15,
					"OverlapFieldDamage": 5,
					"OverlapFieldDamageInterval": 5,
					"AscendHeight@3.1.0": 7
				}
			},
			"spl__WeaponSpGreatBarrierParam": {
				"KnockBackParam": {
					"ImpactValue": 0.05
				}
			}
		},
		"3": {
			"BulletBombMoveParam": {
				"FlyGravity": 0,
				"FlyPositionAirResist": 0,
				"GuideHitCollisionType": "SuperHook",
				"SpawnSpeedZSpecUp": {
					"High": 3.36,
					"Low": 3.36,
					"Mid": 3.36
				}
			},
			"BulletParam": {
				"CollisionRadiusForField": 1.6,
				"CollisionRadiusForPlayer": 1.2,
				"KnockBackParam": {
					"Accel": 450,
					"Bias": 0,
					"Degree": 55,
					"DirectionZeroAccelRate": 1,
					"Distance": 10
				},
				"PaintDepthScale": 1.5,
				"PaintSpanFrame": 2,
				"PaintWidthHalf": 1
			},
			"HookBlastParam": {
				"CrossPaintCheckLength": 1.4,
				"CrossPaintRadius": 1.4,
				"DistanceDamage": [
					{
						"Damage": 450,
						"Distance": 5.25
					},
					{
						"Damage": 350,
						"Distance": 6
					}
				],
				"KnockBackParam": {
					"Accel": 470,
					"Bias": 0.8,
					"Distance": 8
				},
				"DistanceDamage@10.0.0": [
					{
						"Damage": 450,
						"Distance": 4.8
					},
					{
						"Damage": 350,
						"Distance": 6
					}
				],
				"DistanceDamage@4.1.0": [
					{
						"Damage": 350,
						"Distance": 3.2
					},
					{
						"Damage": 250,
						"Distance": 4
					}
				]
			},
			"HookCollisionParam": {
				"EndRadiusForField": 0.5,
				"EndRadiusForPlayer": 0.01,
				"InitRadiusForField": 0.5,
				"InitRadiusForPlayer": 0.01
			},
			"WeaponParam": {
				"InkCapacityRt": 1.5,
				"InkConsume_Hook": {
					"High": 0.015,
					"Low": 0.04,
					"Mid": 0.025,
					"High@11.1.0": 0.0225,
					"High@1.2.0": 0.015,
					"High@1.0.0": 0.056,
					"High@0.9.9": 0.015,
					"Low@11.1.0": 0.06,
					"Low@1.2.0": 0.04,
					"Low@1.0.0": 0.08,
					"Low@0.9.9": 0.04,
					"Mid@11.1.0": 0.0375,
					"Mid@1.2.0": 0.025,
					"Mid@1.0.0": 0.068,
					"Mid@0.9.9": 0.025
				},
				"InkConsume_PerSec": {
					"High": 0.12,
					"Low": 0.15,
					"Mid": 0.1305,
					"High@1.2.0": 0.08,
					"High@1.0.0": 0.056,
					"High@0.9.9": 0.08,
					"Low@1.2.0": 0.1,
					"Low@1.0.0": 0.08,
					"Low@0.9.9": 0.1,
					"Mid@1.2.0": 0.087,
					"Mid@1.0.0": 0.068,
					"Mid@0.9.9": 0.087
				},
				"MaxLengthHook": 35,
				"MinLengthHook_Floor": 3,
				"MinLengthHook_Wall": 0,
				"MoveAccAttack": 0.1,
				"MoveSpeedAttack_Init": 0.06,
				"ShotFailedIntervalFrm": 20,
				"SpecialTotalFrame": 540,
				"WaitFrameShot2Attack": 12,
				"MinLengthHook_Floor@4.1.0": 4
			}
		},
		"4": {
			"spl__BulletBlastParam": {
				"CrossPaintCheckLength": 3,
				"DamageOffsetY": 0,
				"DistanceDamage": [
					{
						"Damage": 1500,
						"Distance": 1.1
					},
					{
						"Damage": 500,
						"Distance": 2.1
					},
					{
						"Damage": 300,
						"Distance": 4.25
					}
				],
				"KnockBackParam": {
					"Accel": 700,
					"Bias": 0.8,
					"Distance": 8
				},
				"PaintOffsetY": 0,
				"PaintRadius": 3,
				"SubSpecialSpecUpList": [
					{
						"Value": {
							"High": 3.78,
							"Low": 3.15,
							"Mid": 3.465
						}
					},
					{
						"SpecUpType": "CrossPaintRadius",
						"Value": {
							"High": 2,
							"Low": 2,
							"Mid": 2
						}
					},
					{
						"SpecUpType": "CrossPaintCheckLength",
						"Value": {
							"High": 3,
							"Low": 3,
							"Mid": 3
						}
					}
				],
				"DistanceDamage@5.0.0": [
					{
						"Damage": 1500,
						"Distance": 1.1
					},
					{
						"Damage": 500,
						"Distance": 2.1
					},
					{
						"Damage": 300,
						"Distance": 5
					}
				]
			},
			"spl__BulletSpMultiMissileDamageParam": {},
			"spl__BulletSpMultiMissileMoveParam": {
				"RiseParam": {
					"RiseBaseSpeedComeUnderRate": 0.9
				},
				"TargetParam": {
					"MultiTargetCircleArray": [
						{
							"Num": 0,
							"RandomOffset": 4,
							"RandomOffsetBias": 0.3
						}
					],
					"OneTargetCircleArray": [
						{
							"Num": 1,
							"Radius": 0,
							"RandomOffset": 0
						},
						{
							"Num": 9,
							"Radius": 3,
							"RandomOffset": 0.5,
							"RandomOffsetBias": 0.35
						},
						{
							"Radius": 5,
							"RandomOffset": 0.5,
							"RandomOffsetBias": 0.35
						}
					]
				}
			},
			"spl__WeaponSpMultiMissileLaunchParam": {
				"ShotIntervalTargetArray": [4],
				"ShotNumOneTargetArray": [10, 5, 4]
			},
			"spl__WeaponSpMultiMissileLockOnParam": {
				"TargetCircleEffectDefaultRadius": 9.3,
				"TargetInCircleRadius": {
					"High": 240,
					"Low": 140,
					"Mid": 190
				}
			},
			"spl__WeaponSpMultiMissilePlayerParam": {
				"JumpVelLimitSearching": 0.06,
				"MoveVelLimitSearching": 0.048
			}
		},
		"5": {
			"CloudParam": {
				"DamageRadius": 10,
				"NoPaintRainNum": 0,
				"RainNum": 72,
				"RainyFrame": {
					"High": 600,
					"Low": 480,
					"Mid": 540
				},
				"WithNoPaintRainNum": 120
			},
			"MoveParam": {
				"GuideHitCollisionType": "InkStorm",
				"SpawnSpeedY": 0.24,
				"SpawnSpeedYWorldMin": -0.4,
				"SpawnSpeedZSpecUp": {
					"High": 1.68,
					"Low": 1.12,
					"Mid": 1.4
				},
				"GuideHitCollisionType@1.0.0": "EnemyOffFenceOn",
				"GuideHitCollisionType@0.9.9": "InkStorm"
			},
			"RainParam": {
				"CollisionParam": {
					"EndRadiusForField": 0.25,
					"EndRadiusForPlayer": 0,
					"InitRadiusForField": 0.25,
					"InitRadiusForPlayer": 0
				},
				"MoveParam": {
					"BrakeAirResist": 0,
					"BrakeGravity": 0,
					"BrakeToFreeStateFrame": 0,
					"BrakeToFreeVelocityXZ": 0,
					"BrakeToFreeVelocityY": 0,
					"FreeAirResist": 0.07,
					"FreeGravity": 0.02,
					"GoStraightStateEndMaxSpeed": 0,
					"GoStraightToBrakeStateFrame": 0,
					"SpawnSpeed": 0
				}
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 1.6,
				"YMax": 0.16,
				"YPlusRate": 4
			}
		},
		"6": {
			"BlastParam": {
				"CrossPaintCheckLength": 1.5,
				"CrossPaintRadius": 1.5,
				"DamageOffsetY": -0.2,
				"DamageRadiusEnd": 12.6,
				"KnockBackParam": {
					"Accel": 93.333,
					"Bias": 0.8,
					"Distance": 8
				},
				"PaintOffsetY": 0.3,
				"PaintRadiusEnd": 13.5,
				"PaintRotateDegree": 8.5,
				"PaintSpanFrame": 6
			},
			"FootSplashParam": {
				"PaintRadius": 4.68
			},
			"MoveParam": {
				"FlyGravity": 0.021,
				"FlyPositionAirResist": 0.045,
				"GuideHitCollisionType": "NiceBall",
				"SpawnSpeedYWorldMin": -0.4,
				"SpawnSpeedZSpecUp": {
					"High": 1,
					"Low": 1,
					"Mid": 1
				}
			},
			"WeaponParam": {
				"ArmorHP": 4700,
				"ChargeRateAutoPerFrame": {
					"High": 0.01,
					"Low": 0.002,
					"Mid": 0.006
				},
				"ChargeRateNiceFriend": [0.088, 0.044, 0.022, 0.011],
				"ChargeRateNiceSelf": 0.077,
				"ThanksPaintPointMax": 15,
				"ThanksPaintPointOnce": [6, 3, 2, 1, 0.5],
				"ChargeRateNiceFriend@9.1.0": [0.08, 0.04, 0.02, 0.01]
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0,
				"YMinusRate": 0,
				"YPlusRate": 0,
				"ZRate": 0
			}
		},
		"7": {
			"spl__BulletInformImpactControlForGeyserParam": {
				"AddSpeedPerImpact": 0.06
			},
			"spl__BulletSpShockSonarParam": {
				"GeneratorParam": {
					"HeadColRadius": 0.75,
					"HitDamage": 300,
					"HitDamageInterval": 0.5,
					"HitKnockback": 400,
					"MarkingFrame": 45,
					"MarkingGroundFrameRadiusRatio": [
						{
							"Frame": 4,
							"Ratio": 0.19
						},
						{
							"Frame": 10,
							"Ratio": 0.4
						},
						{
							"Frame": 18,
							"Ratio": 0.615
						},
						{
							"Frame": 27,
							"Ratio": 0.615
						},
						{
							"Frame": 37,
							"Ratio": 0.615
						},
						{
							"Frame": 47,
							"Ratio": 0.615
						},
						{
							"Frame": 57,
							"Ratio": 0.615
						}
					],
					"MaxHP": 4800,
					"MoveParam": {
						"FlyGravity": 0.009,
						"FlyPositionAirResist": 0.001,
						"GuideHitCollisionType": "Clam",
						"SpawnSpeedY": 0.07,
						"SpawnSpeedYWorldMin": -0.5,
						"SpawnSpeedZSpecUp": {
							"High": 0.3,
							"Low": 0.3,
							"Mid": 0.3
						}
					},
					"PoleColHeight": 2.75,
					"SphereAnimCurve": {
						"Data": [
							0, 0, 0, 0.1454545, 0, 0, 0.901515, 1, -0.1383645, 1, 0, 0
						],
						"MaxX": 1,
						"Type": "Hermit2DSmooth"
					},
					"SphereAnimRadius": 0.3,
					"WaveEmitFrameArray": [90, 240, 390]
				},
				"WaveParam": {
					"Damage": 450,
					"DamageYMax": 2.8,
					"DamageYMin": -5.2,
					"MaxFrame": {
						"High": 216,
						"Low": 160,
						"Mid": 192
					},
					"MaxRadius": {
						"High": 27,
						"Low": 20,
						"Mid": 24
					}
				}
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0,
				"YPlusRate": 0,
				"ZRate": 0
			},
			"spl__WeaponSpShockSonarParam": {
				"ShotParam": {}
			}
		},
		"8": {
			"ExhaleBlastParamMaxCharge": {
				"CrossPaintCheckLength": 6,
				"CrossPaintRadius": 9,
				"DamageOffsetY": 0.5,
				"DistanceDamage": [
					{
						"Damage": 2200,
						"Distance": 11
					}
				],
				"KnockBackParam": {
					"Accel": 700,
					"Bias": 0.8,
					"Distance": 9
				},
				"PaintOffsetY": 0.5,
				"PaintRadius": 11,
				"DistanceDamage@10.0.0": [
					{
						"Damage": 2200,
						"Distance": 10
					}
				],
				"DistanceDamage@4.0.0": [
					{
						"Damage": 2200,
						"Distance": 8
					}
				],
				"DistanceDamage@1.2.0": [
					{
						"Damage": 1200,
						"Distance": 8
					}
				],
				"PaintRadius@10.0.0": 10,
				"PaintRadius@4.0.0": 8
			},
			"ExhaleBlastParamMinCharge": {
				"CrossPaintCheckLength": 6,
				"CrossPaintRadius": 5.5,
				"DamageOffsetY": 0.5,
				"DistanceDamage": [
					{
						"Damage": 2200,
						"Distance": 6
					}
				],
				"KnockBackParam": {
					"Accel": 700,
					"Bias": 0.8,
					"DirectionZeroAccelRate": 0,
					"Distance": 9
				},
				"PaintOffsetY": 0.5,
				"PaintRadius": 6,
				"DistanceDamage@4.0.0": [
					{
						"Damage": 2200,
						"Distance": 4
					}
				],
				"DistanceDamage@1.2.0": [
					{
						"Damage": 1200,
						"Distance": 4
					}
				],
				"PaintRadius@4.0.0": 4
			},
			"ExhaleCollisionParam": {
				"RadiusForPlayerMinCharge": 0.4
			},
			"ExhaleParam": {
				"DirectAccel": 200,
				"DirectDamage": 2200,
				"FlyGravity": 0.003,
				"FlyPositionAirResist": 0.01,
				"GuideHitCollisionType": "BlowerExhale",
				"GuideRadius": 0.25,
				"PaintRadiusMaxCharge": 3.2,
				"PaintRadiusMinCharge": 2.4,
				"SpawnBlastWaitFrame": 50,
				"SpawnSpeedY": 0.08,
				"SpawnSpeedYMaxCharge": 0.08,
				"SpawnSpeedZMaxCharge": 0.7,
				"SpawnSpeedZSpecUp": {
					"High": 0.55,
					"Low": 0.55,
					"Mid": 0.55
				}
			},
			"ExhaleSplashPaintSpawnParam": {},
			"InhaleParam": {
				"CollisionAccelRateNearest": 2,
				"CollisionAccelRatePerDist": 0.01,
				"CollisionAirResist": 0.12,
				"CollisionAirResistMaxNum": 2,
				"CollisionAirResistNum0": 0.02,
				"DamagePerFrameByObject": 20,
				"EffectRingSpanFrame": 56,
				"EffectRingSpeed": {
					"Data": [
						0, 0.55, 0.1832544, 0.0637774, 0.5, 0, 0.4208998, 0.219, 0, 1,
						0.219, 0
					],
					"MaxX": 1,
					"Type": "Hermit2D"
				},
				"EffectScalePerCollision": {
					"Data": [0, 0.28, 2.329197, 0.440625, 1, 0, 1, 1, 0],
					"MaxX": 1,
					"Type": "Hermit2D"
				},
				"EffectSpanForGeyser": 10,
				"EffectSpeed": 2,
				"LengthAddPerFrame": 0.3334,
				"LengthMax": 15,
				"MuzzleCollisionOffset": 1,
				"MuzzleCollisionRadius": 1.2,
				"PaintSplashParam": {
					"DepthMaxDropHeight": 1,
					"DepthMinDropHeight": 1,
					"DepthScaleMax": 2,
					"DepthScaleMin": 2,
					"WidthHalf": 1.5,
					"WidthHalfNearest": 1.5
				},
				"PaintSplashSpanFrame": 20,
				"PaintSplashSpawnOffset": {
					"X": -0.3,
					"Y": -0.7,
					"Z": -0.7
				},
				"PoisonMistForPlayer": {
					"EffectFrame": 5,
					"Level": [
						{},
						{
							"NextLevelCount": 4
						},
						{
							"Frame": 15,
							"NextLevelCount": 0
						}
					],
					"SideStepInkConsumeRate": 3.5,
					"SpecialWeapon": true
				},
				"RadiusMax": {
					"High": 4.3,
					"Low": 3.3,
					"Mid": 3.8,
					"High@3.0.0": 4,
					"Low@3.0.0": 3,
					"Mid@3.0.0": 3.5
				},
				"RadiusMin": {
					"High": 1.4,
					"Low": 0.8,
					"Mid": 1.1
				},
				"ReceiveDamageForGeyser": 10,
				"ReceiveDamageForPlayer": 15
			},
			"WeaponParam": {
				"ExhaleWaitFrame": 150,
				"InhaleToExhaleWaitFrame": 20,
				"JumpHeightFullCharge": 0.07,
				"JumpHeightMinCharge": 0.115,
				"JumpVelExhale": 0.07,
				"MoveJumpDownBias": 1,
				"MoveJumpDownStartChargeRate": 0.1,
				"MoveSpeedFullCharge": 0.07,
				"MoveSpeedMinCharge": 0.09,
				"ShotDirXZ_RotDegH": 2,
				"ShotPitVel": 0.15
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0.1,
				"YPlusRate": 0.5,
				"ZRate": 0.5
			}
		},
		"9": {
			"spl__BulletSpMicroLaserBitParam": {
				"ChargeParam": {
					"ChargeFrame": 36,
					"InterpRate": 0.4,
					"MaxAngularVel": 30,
					"MaxAngularVelChargeStateNoTgt": 1.5
				},
				"FollowParam": {
					"LockonEndFrame": 15
				},
				"LaserParam": {
					"AfterLaserWaitFrame": 20,
					"FreeMoveRotSpeed": 0.3,
					"LaserDamage": 35,
					"LaserDamageIntervalFrame": 5,
					"LaserFrame": {
						"High": 240,
						"Low": 180,
						"Mid": 220,
						"Mid@2.1.0": 210
					},
					"LaserDamage@5.0.0": 30
				}
			},
			"spl__WeaponSpMicroLaserParam": {
				"LaunchParam": {
					"EnableDualLaunch": true,
					"LaserBitCenterOffset": {
						"X": 0,
						"Y": 1.7,
						"Z": -0.6
					},
					"LaserBitRadius": 1.3,
					"LockonDeg": 80,
					"LockonRadius": 10
				},
				"PlayerParam": {
					"AfterShot_NoBombFrm": 40,
					"AfterShot_NoShotFrm": 40,
					"AfterShot_NoSquidFrm": 40
				}
			}
		},
		"10": {
			"BlastParam": {
				"CrossPaintCheckLength": 0,
				"CrossPaintRadius": 0,
				"DistanceDamage": [
					{
						"Damage": 500,
						"Distance": 2.55
					},
					{
						"Damage": 300,
						"Distance": 5
					}
				],
				"KnockBackParam": {
					"Accel": 470,
					"Bias": 0.6,
					"Distance": 8
				},
				"PaintRadius": 3.2,
				"SplashAroundParam": {
					"Num": 10,
					"OffsetY": 0.3,
					"PaintRadius": 0.63,
					"PitchMax": 30,
					"PitchMin": 5,
					"VelocityMax": 0.33,
					"VelocityMin": 0.49
				},
				"SubSpecialSpecUpList": [
					{
						"Value": {
							"High": 4,
							"Low": 3.2,
							"Mid": 3.6
						}
					},
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.3,
							"Low": 1,
							"Mid": 1.15
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMin",
						"Value": {
							"High": 0.52,
							"Low": 0.49,
							"Mid": 0.505
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMax",
						"Value": {
							"High": 0.35,
							"Low": 0.33,
							"Mid": 0.34
						}
					},
					{
						"SpecUpType": "SplashAroundPaintRadius",
						"Value": {
							"High": 0.7,
							"Low": 0.63,
							"Mid": 0.665
						}
					}
				],
				"DistanceDamage@4.0.0": [
					{
						"Damage": 500,
						"Distance": 3
					},
					{
						"Damage": 300,
						"Distance": 5
					}
				],
				"DistanceDamage@3.0.0": [
					{
						"Damage": 500,
						"Distance": 2.1
					},
					{
						"Damage": 300,
						"Distance": 5
					}
				]
			},
			"JetParam": {},
			"LauncherCollisionParam": {
				"ChangeFrameForField": 0,
				"ChangeFrameForPlayer": 0,
				"EndRadiusForField": 0.3,
				"EndRadiusForPlayer": 0.3,
				"FriendThroughFrameForPlayer": 1000,
				"InitRadiusForField": 0.3,
				"InitRadiusForPlayer": 0.3
			},
			"MoveParam": {
				"Distance": 30
			},
			"WeaponParam": {
				"Boost_JumpVel": 0.3,
				"SpecialTotalFrame": {
					"High": 510,
					"Low": 450,
					"Mid": 480
				}
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0,
				"YMax": 100,
				"YMinusRate": 0,
				"YPlusRate": 0,
				"ZRate": 0
			}
		},
		"11": {
			"SwingBigBlastParam": {
				"CrossPaintCheckLength": 0,
				"CrossPaintRadius": 0,
				"DamageAttackerPriority": true,
				"DamageOffsetY": 0.2,
				"DistanceDamage": [
					{
						"Damage": 400,
						"Distance": 4
					}
				],
				"KnockBackParam": {
					"Accel": 460,
					"Bias": 0.8,
					"Distance": 8
				},
				"PaintOffsetY": 0,
				"PaintRadius": 0,
				"DistanceDamage@3.0.0": [
					{
						"Damage": 400,
						"Distance": 2.8
					}
				]
			},
			"SwingBulletWallParam": {},
			"SwingParam": {
				"DefiladeHandSideOffsetLength": 0.1,
				"StateSwingUpLateFrame": 2
			},
			"SwingSmallBlastParam": {
				"CrossPaintCheckLength": 0,
				"CrossPaintRadius": 0,
				"DamageAttackerPriority": true,
				"DamageOffsetY": 0.2,
				"DistanceDamage": [
					{
						"Damage": 400,
						"Distance": 4
					}
				],
				"KnockBackParam": {
					"Accel": 460,
					"Bias": 0.8,
					"Distance": 6
				},
				"PaintOffsetY": 0,
				"PaintRadius": 0,
				"DistanceDamage@3.0.0": [
					{
						"Damage": 400,
						"Distance": 2.8
					}
				]
			},
			"SwingWallDropCollisionPaintParam": {
				"PaintRadiusGround": 0.5
			},
			"SwingWallDropMoveParam": {
				"FallPeriodFirstFrameMax": 70,
				"FallPeriodFirstFrameMin": 50,
				"FallPeriodLastFrameMax": 35,
				"FallPeriodLastFrameMin": 20,
				"FallPeriodSecondFrame": 5,
				"FallPeriodSecondTargetSpeed": 0.08
			},
			"ThrowBlastParam": {
				"CrossPaintCheckLength": 2.5,
				"CrossPaintRadius": 2.5,
				"DistanceDamage": [
					{
						"Damage": 2200,
						"Distance": 3.6
					},
					{
						"Damage": 600,
						"Distance": 8
					}
				],
				"KnockBackParam": {
					"Accel": 460,
					"Bias": 0.8,
					"Distance": 8
				},
				"PaintRadius": 5,
				"DistanceDamage@11.0.1": [
					{
						"Damage": 2200,
						"Distance": 4
					},
					{
						"Damage": 600,
						"Distance": 8
					}
				],
				"DistanceDamage@9.2.0": [
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						"Damage": 600,
						"Distance": 4
					},
					{
						"Damage": 300,
						"Distance": 8
					}
				]
			},
			"ThrowMoveParam": {
				"DirectAccel": 200,
				"DirectDamageValue": 2200,
				"FlyGravity": 0.013,
				"FlyPositionAirResist": 0.03,
				"GuideHitCollisionType": "ThrowUltraStamp",
				"GuideRadius": 1.1,
				"SpawnSpeedY": 0.17,
				"SpawnSpeedYWorldMin": -0.4,
				"SpawnSpeedZSpecUp": {
					"High": 0.85,
					"Low": 0.85,
					"Mid": 0.85
				}
			},
			"spl__SpawnBulletAdditionMovePlayerParam": {
				"XRate": 0,
				"YPlusRate": 0,
				"ZRate": 0
			},
			"spl__WeaponSpUltraStampParam": {
				"BangDownSmall_TurnLimitAngleDeg": 6,
				"BangDown_VelLimitY": 0.14,
				"HoldSwingKnockBackParam": {
					"Accel": 500,
					"Bias": 0.8,
					"Distance": 8
				},
				"SpecialTotalFrame": {
					"High": 660,
					"Low": 450,
					"Mid": 570,
					"Low@3.1.0": 540,
					"Mid@3.1.0": 600
				},
				"VelLimit_NoPaint": 0.144
			}
		},
		"12": {
			"AdditionMovePlayerParam": {
				"ZRate": 2
			},
			"BodyParam": {
				"CollisionRadiusForField": 1.15,
				"CollisionRadiusForPlayer": 1.45,
				"KnockBackChariotPlayer": {
					"AccelMax": 720,
					"AccelMin": 480,
					"MyVelocityRate": 4800,
					"OpponentVelocityRate": 300
				},
				"KnockBackOpponent": {
					"AccelMax": 720,
					"AccelMin": 480,
					"MyVelocityRate": 5400,
					"OpponentVelocityRate": 300
				}
			},
			"CannonParam": {
				"BlastParam": {
					"CrossPaintCheckLength": 0,
					"CrossPaintRadius": 0,
					"DamageOffsetY": 0.2,
					"DistanceDamage": [
						{
							"Damage": 300,
							"Distance": 4.8
						}
					],
					"KnockBackParam": {
						"Accel": 470,
						"Bias": 0.8,
						"Distance": 5
					},
					"PaintOffsetY": 0.2,
					"PaintRadius": 4.5,
					"DistanceDamage@11.1.0": [
						{
							"Damage": 300,
							"Distance": 5.6
						}
					]
				},
				"CollisionParam": {
					"ChangeFrameForField": 4,
					"ChangeFrameForPlayer": 5,
					"EndRadiusForField": 0.25,
					"EndRadiusForPlayer": 0.4,
					"FriendThroughFrameForPlayer": 1000,
					"InitRadiusForField": 0.1,
					"InitRadiusForPlayer": 0.04
				},
				"DirectDamage": 500,
				"DrawSize": 0.7,
				"MoveParam": {
					"BrakeAirResist": 0.1,
					"BrakeGravity": 0.04,
					"BrakeToFreeStateFrame": 1,
					"BrakeToFreeVelocityXZ": 20,
					"BrakeToFreeVelocityY": 10,
					"FreeAirResist": 0.12,
					"FreeGravity": 0.05,
					"GoStraightToBrakeStateFrame": 8
				},
				"SplashParam": {
					"DrawSizeCollisionPaintParam": {
						"CollisionParam": {
							"EndRadiusForField": 0.15,
							"EndRadiusForPlayer": 0,
							"InitRadiusForField": 0.15,
							"InitRadiusForPlayer": 0
						},
						"DrawRadius": 0.1,
						"PaintDepthScale": 2,
						"PaintWidthHalf": 1.12
					},
					"SpawnParam": {
						"SpawnBetweenLength": 3.1,
						"SpawnNum": 10
					}
				}
			},
			"ShooterCollisionParam": {
				"ChangeFrameForField": 0,
				"EndRadiusForField": 0.2,
				"EndRadiusForPlayer": 0.2,
				"FriendThroughFrameForPlayer": 0,
				"InitRadiusForField": 0.2,
				"InitRadiusForPlayer": 0.2
			},
			"ShooterDamageParam": {
				"ReduceEndFrame": 25,
				"ReduceStartFrame": 9,
				"ValueMax": 320,
				"ValueMin": 160
			},
			"ShooterMoveParam": {
				"FreeGravity": 0.016,
				"GoStraightStateEndMaxSpeed": 2.232,
				"GoStraightToBrakeStateFrame": 7,
				"SpawnSpeed": 3.36
			},
			"ShooterPaintParam": {
				"DistanceMiddle": 1.1,
				"WidthHalfFar": 1.5,
				"WidthHalfMiddle": 1.6,
				"WidthHalfNear": 1.6
			},
			"ShooterSplashPaintParam": {
				"DepthMaxDropHeight": 3,
				"DepthMinDropHeight": 10,
				"WidthHalf": 1,
				"WidthHalfNearest": 2.016
			},
			"ShooterSplashSpawnParam": {
				"ForceSpawnNearestAddNumArray": [],
				"SpawnBetweenLength": 10,
				"SpawnNearestLength": 1,
				"SpawnNum": 2.5,
				"SplitNum": 8
			},
			"ShooterWallDropCollisionPaintParam": {
				"PaintRadiusFall": 0.65,
				"PaintRadiusGround": 0.6,
				"PaintRadiusShock": 1.3
			},
			"ShooterWallDropMoveParam": {
				"FallPeriodFirstFrameMax": 40,
				"FallPeriodFirstFrameMin": 20,
				"FallPeriodFirstTargetSpeed": 0.06,
				"FallPeriodLastFrameMax": 35,
				"FallPeriodLastFrameMin": 15,
				"FallPeriodSecondFrame": 10,
				"FallPeriodSecondTargetSpeed": 0.06,
				"FreeGravityType": "value_0_008"
			},
			"WeaponSpChariotParam": {
				"ArmorHP": 5000,
				"ArmorHP_BreakScissors": 2500,
				"CannonNoShotFrame": 32,
				"MoveSpeedCoef_Squid": 0.6,
				"MoveSpeedX": 0.075,
				"MoveSpeedX_SpongeEnemy": 0.024,
				"MoveSpeedZ": 0.015,
				"MoveSpeedZ_SpongeEnemy": 0.0048,
				"NoShotBombReqFrm_FinishSpecial": 25,
				"PreDelayFrm_Squid_ShotBomb": 20,
				"RotDegLmt_ToHumanFrm": 20,
				"ShooterRepeatFrame_Bias": 0.2,
				"ShooterRepeatFrame_First": 12,
				"ShooterRepeatFrame_Term": 90,
				"ShotGuideCannonFrame": 0,
				"ShotPitVelLmt": 0.015,
				"SpecialTotalFrame": {
					"High": 660,
					"Low": 480,
					"Mid": 570,
					"Low@2.0.0": 540,
					"Mid@2.0.0": 600
				},
				"StartDelayFrame_Cannon": 20,
				"StartDelayFrame_Shooter": 20
			},
			"spl__BulletShooterTailLengthParam": {
				"DelayShotFrame": 4,
				"EndMaxLength": 2
			},
			"spl__PaintMonitorSetParam": {
				"RelabilityMinTime": 0
			}
		},
		"13": {
			"BulletBlastParam": {
				"DamageOffsetY": 0.6,
				"DistanceDamage": [
					{
						"Damage": 2200,
						"Distance": 9
					},
					{
						"Damage": 700,
						"Distance": 14.9
					}
				],
				"KnockBackParam": {
					"Accel": 700,
					"Bias": 0.8,
					"Distance": 12
				},
				"PaintRadius": 0,
				"PaintTexture": "Bomb00",
				"SplashAroundParam": {
					"Num": 15,
					"OffsetY": 0.3,
					"PaintRadius": 0,
					"PitchMax": 30,
					"VelocityMax": 0,
					"VelocityMin": 0
				},
				"SubSpecialSpecUpList": [
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					},
					{
						"SpecUpType": "PaintRadius",
						"Value": {
							"High": 9.012,
							"Low": 7.51,
							"Mid": 8.26
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMin",
						"Value": {
							"High": 0.7,
							"Low": 0.6,
							"Mid": 0.65
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMax",
						"Value": {
							"High": 0.8,
							"Low": 0.7,
							"Mid": 0.75
						}
					},
					{
						"SpecUpType": "SplashAroundPaintRadius",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					}
				],
				"DamageOffsetY@10.1.0": 0,
				"DistanceDamage@10.1.0": [
					{
						"Damage": 2200,
						"Distance": 7.5
					},
					{
						"Damage": 700,
						"Distance": 14.9
					}
				],
				"DistanceDamage@8.0.0": [
					{
						"Damage": 2200,
						"Distance": 7.5
					},
					{
						"Damage": 700,
						"Distance": 13.5
					}
				],
				"DistanceDamage@3.0.0": [
					{
						"Damage": 2200,
						"Distance": 7.5
					},
					{
						"Damage": 600,
						"Distance": 11.5
					}
				],
				"DistanceDamage@1.2.0": [
					{
						"Damage": 1800,
						"Distance": 7.5
					},
					{
						"Damage": 600,
						"Distance": 11.5
					}
				],
				"SubSpecialSpecUpList@10.1.0": [
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					},
					{
						"SpecUpType": "PaintRadius",
						"Value": {
							"High": 9.69,
							"Low": 8.075,
							"Mid": 8.882
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMin",
						"Value": {
							"High": 0.7,
							"Low": 0.6,
							"Mid": 0.65
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMax",
						"Value": {
							"High": 0.8,
							"Low": 0.7,
							"Mid": 0.75
						}
					},
					{
						"SpecUpType": "SplashAroundPaintRadius",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					}
				],
				"SubSpecialSpecUpList@8.0.0": [
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					},
					{
						"SpecUpType": "PaintRadius",
						"Value": {
							"High": 10.2,
							"Low": 8.5,
							"Mid": 9.35
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMin",
						"Value": {
							"High": 0.7,
							"Low": 0.6,
							"Mid": 0.65
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMax",
						"Value": {
							"High": 0.8,
							"Low": 0.7,
							"Mid": 0.75
						}
					},
					{
						"SpecUpType": "SplashAroundPaintRadius",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					}
				],
				"SubSpecialSpecUpList@3.0.0": [
					{
						"SpecUpType": "DistanceDamageDistanceRate",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					},
					{
						"SpecUpType": "PaintRadius",
						"Value": {
							"High": 8.4,
							"Low": 7,
							"Mid": 7.7
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMin",
						"Value": {
							"High": 0.6,
							"Low": 0.5,
							"Mid": 0.55
						}
					},
					{
						"SpecUpType": "SplashAroundVelocityMax",
						"Value": {
							"High": 0.7,
							"Low": 0.6,
							"Mid": 0.65
						}
					},
					{
						"SpecUpType": "SplashAroundPaintRadius",
						"Value": {
							"High": 1.2,
							"Low": 1,
							"Mid": 1.1
						}
					}
				]
			},
			"BulletParam": {
				"CollisionRadiusForPlayer": 0.8,
				"DamageValue": 2200,
				"KnockBackLen": 250,
				"DamageValue@1.2.0": 1800
			},
			"WeaponParam": {
				"ChargeFrame": 0,
				"Distance_Afterglow": 5,
				"GravityKf": 1.2,
				"MoveAcc": 0.031,
				"MoveBrk": 0.031,
				"MoveCancelableFrame": 15,
				"MoveFrame": 54,
				"MoveFrameOmen": 27,
				"MoveRotDeg": 0.5,
				"MoveSpeed": 0.405,
				"MoveSpeed_Aerial": 0.22,
				"NoDamageFrame_AfterBurst": 28,
				"NoDamageStartFrame_PreMove": 25,
				"OffsetLocal_DetectPlayer": {
					"X": 0,
					"Y": 0.8,
					"Z": 1
				},
				"PaintSplashParam": {
					"DepthMaxDropHeight": 1,
					"DepthMinDropHeight": 1,
					"DepthScaleMax": 1.8,
					"DepthScaleMin": 1.8,
					"WidthHalf": 3,
					"WidthHalfNearest": 3
				},
				"PaintSplashSpanFrame": 3,
				"PreBurstEmitFrame": 15,
				"PreBurstFrame": 38,
				"PreMoveFrame": 38,
				"Radius_DetectPlayer": 1,
				"RutPaintRadius": 1.2,
				"UnrelaxFrame": 28,
				"MoveFrame@10.1.0": 60,
				"MoveSpeed@10.1.0": 0.45
			}
		},
		"14": {
			"BlastParam": {
				"DamageHeightUp": 20,
				"DamageRadiusEnd": 7.7,
				"DamageValueEnd": 75,
				"DamageValueStart": 75,
				"KnockBackParam": {
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					"Bias": 0.8,
					"Distance": 8
				},
				"PaintRadiusEnd": 7,
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				"PaintRotateDegree": 8.5,
				"PaintSpanFrame": 2,
				"RadiusSpreadFrame": 50,
				"DamageRadiusEnd@2.0.0": 7,
				"DamageValueEnd@2.0.0": 50,
				"PaintRadiusEnd@1.0.0": 6,
				"PaintRadiusEnd@0.9.9": 7
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			"MissileParam": {
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				"XZBias": 0.8
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			"MotherParam": {
				"TargetHeight": 150
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			"MoveParam": {
				"GuideHitCollisionType": "TripleTornadoGuideDevice",
				"SpawnSpeedY": 0.276,
				"SpawnSpeedYWorldMin": -0.4,
				"SpawnSpeedZSpecUp": {
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					"Low": 2,
					"Mid": 2.3
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			},
			"WeaponParam": {
				"SpecialTotalFrame": 360
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"YMax": 0.16,
				"YPlusRate": 4
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		},
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				"PowerUpFrame": {
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					"Low": 1020,
					"Mid": 1290,
					"Low@3.1.0": 900,
					"Mid@3.1.0": 1200
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				"PutFrame": 900,
				"PutFrameOnYagura": 450,
				"ServeAreaHeightDown": 0,
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				"ServeAreaRadius": 7,
				"VanishDistance": 1.8,
				"ServeAreaRadius@3.0.0": 3.5
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			"MoveParam": {
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				"CanPlaceBoundVel": 0.09,
				"CanPlaceCheckLength1": 0,
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				"CanPlaceHeight": 1,
				"FlyGravity": 0.009,
				"FlyHitDeg50WallReboundMaxRt": 0.4,
				"FlyHitVerticalWallReboundMaxRt": 0.3,
				"FlyHitWallPitchToPlane": 5,
				"FlyHitWallReboundResetFrame": 12,
				"FlyPositionAirResist": 0.001,
				"GuideHitCollisionType": "EnemyOffFenceOnBlowerOffShieldOff",
				"GuideRadius": 1.35,
				"SpawnSpeedY": 0.07,
				"SpawnSpeedYWorldMin": -0.5,
				"SpawnSpeedZSpecUp": {
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					"Mid": 0.4,
					"High@3.0.0": 0.3,
					"Low@3.0.0": 0.3,
					"Mid@3.0.0": 0.3
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			},
			"WeaponParam": {
				"SpecialReduceFrame": 600,
				"SpecialReduceFrame@4.1.0": 450
			},
			"spl__BulletInformImpactControlForGeyserParam": {
				"AddSpeedPerImpact": 0.03
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"YPlusRate": 0,
				"ZRate": 0
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		},
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				"BlastParam": {
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					"CrossPaintRadius": 2.5,
					"DamageOffsetY": 0.1,
					"DistanceDamage": [
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							"Damage": 700,
							"Distance": 3.6
						},
						{
							"Damage": 350,
							"Distance": 6
						}
					],
					"KnockBackParam": {
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						"Bias": 0.8,
						"Distance": 12
					},
					"PaintHeight": 4,
					"PaintOffsetY": 0.1,
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					"SplashAroundParam": {
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						"PitchMax": 45,
						"VelocityMax": 0.64
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					"SubSpecialSpecUpList": [
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							"Value": {
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								"Mid": 3.8
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						},
						{
							"SpecUpType": "CrossPaintCheckLength",
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								"Mid": 2.75
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						},
						{
							"SpecUpType": "CrossPaintRadius",
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								"Mid": 2.75
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						},
						{
							"SpecUpType": "DistanceDamageDistanceRate",
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								"Mid": 1.1
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						}
					],
					"DistanceDamage@4.0.0": [
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							"Damage": 600,
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						{
							"Damage": 350,
							"Distance": 3.8
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						{
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					],
					"DistanceDamage@3.1.0": [
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							"Damage": 600,
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						{
							"Damage": 350,
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						{
							"Damage": 250,
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				},
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				"HitPoint": 600,
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				"RotateDegRatePerFrame": 0.994,
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				"SpawnRotateDegMax": 4.5,
				"SpawnRotateDegMin": 3,
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				"WarningSERestFrame": 60,
				"BurstFrame@8.0.0": 240
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			"PipeParam": {
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				"MinBetweenDistance": 5,
				"TargetCenterBias": 0.3
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			"WeaponParam": {
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				"TargetCenterDistanceMax": 35,
				"TargetCenterDistanceMin": 18,
				"TargetCenterRadius": 3,
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				"UseDistanceMinCameraUpRate": 0.3,
				"TargetCenterDistanceMin@3.1.0": 25
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		},
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				"CollisionAttackFrontOffset": 0.5,
				"CollisionDashFrontOffset": 2.75,
				"CollisionDashRadiusForPlayer": 1.5,
				"CollisionJumpRadiusForPlayer": 2.65,
				"CollisionPaintAttackFrontOffset": 0.5,
				"CollisionPaintDashFrontOffset": 0.8,
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				"CollisionRadiusForField": 1.15,
				"CollisionUpperOffset": 0,
				"DamageJumpValue": 600,
				"DefiladeUpperOffset": 0.1,
				"DefiladeYMinusLength": 0.2,
				"PaintCheckUpperOffset": 0.4,
				"PaintDepthScale": 1.2,
				"PaintSpanFrame": 4,
				"PaintWidthHalf": 1.2
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			"WeaponParam": {
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				"ColBullet_OffsetZ_Head": 0.5,
				"ColBullet_OffsetZ_Tail": -0.5,
				"ColBullet_Radius": 1,
				"Dash_ChargeCancelableFrame": 34,
				"Dash_ChargeFrame": 35,
				"Dash_InvalidFrame": 10,
				"Dash_MoveFrame": 35,
				"Dash_MoveSpeedCoef_Charged": 0.1,
				"Dash_MoveSpeedCoef_Charging_Ed": 0.1,
				"Dash_MoveSpeedCoef_Charging_St": 0.2,
				"Dash_MoveSpeed_Floor_MaxCharge": 0.3,
				"Dash_MoveSpeed_Floor_MinCharge": 0.3,
				"Dash_MoveSpeed_Floor_NoPaint": 0.21,
				"Dash_MoveSpeed_Wall_MaxCharge": 0.22,
				"Dash_MoveSpeed_Wall_MinCharge": 0.22,
				"DokanWarpLmtFrm_FinishSpecial": 60,
				"FinishAlertStartFrame": 120,
				"KnockBackKf_Charge_Ed": 1,
				"KnockBackKf_Charge_Ed_Frm": 30,
				"KnockBackKf_Charge_St": 3,
				"KnockBackKf_Dash": 0,
				"KnockBackKf_Std": 3,
				"MoveSpeed": 0.192,
				"NoShotBombFrm_FinishSpecial": 60,
				"NoShotBombReqFrm_FinishSpecial": 40,
				"SpecialTotalFrame": {
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					"Low": 480,
					"Mid": 540
				},
				"StartDelayFrame_NetRecv": 30,
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				"StickDownRt_OnVLift": 2,
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		},
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				"CrossPaintRadius": 6,
				"CrossPaintTexture": "SprLanding00",
				"DistanceDamage": [
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						"Damage": 2200,
						"Distance": 7
					},
					{
						"Damage": 600,
						"Distance": 10.5
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				],
				"KnockBackParam": {
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					"Distance": 15
				},
				"PaintRadius": 9,
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				"PlaneDamage": [
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						"Damage": 10000,
						"Distance": -4.5
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					{
						"Damage": 10000,
						"Distance": 6.4
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				],
				"SubSpecialSpecUpList": [
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						"SpecUpType": "DistanceDamageDistanceRate",
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					},
					{
						"SpecUpType": "PaintRadius",
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							"Mid": 11
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					}
				],
				"DistanceDamage@7.1.0": [
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						"Damage": 2200,
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					{
						"Damage": 600,
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				],
				"SubSpecialSpecUpList@9.2.0": [
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					},
					{
						"SpecUpType": "PaintRadius",
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					}
				]
			},
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				"DistanceDamage": [
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						"Damage": 2200,
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					{
						"Damage": 600,
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				],
				"KnockBackParam": {
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				},
				"PaintRadius": 9,
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				"PlaneDamage": [
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						"Damage": 10000,
						"Distance": -4.5
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					{
						"Damage": 10000,
						"Distance": 6.4
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				"SubSpecialSpecUpList": [
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					},
					{
						"Value": {
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				],
				"DistanceDamage@7.1.0": [
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						"Damage": 600,
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					},
					{
						"Value": {
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				]
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			"BulletParam": {
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				"MoveCollisionHeight": [2, 1.5, 1, 0.5],
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				"MoveFrame": 15,
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				"SuperJumpWaitFrame0": 30,
				"SuperJumpWaitFrame1": 60,
				"WaitRiseFrame": 0,
				"StartInvincibleFrame@7.1.0": 65
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			"spl__WeaponSpPogoParam": {
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				"Rise_NoDamageStartFrame": 60,
				"SpecialTotalFrame": 60,
				"Rise_Frame@7.1.0": 70,
				"Rise_NoDamageStartFrame@7.1.0": 70,
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		},
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				"DamageValueForDamageTag": 4000,
				"GuideHitCollisionType": "InkStorm",
				"SpawnSpeedY": 0.24,
				"SpawnSpeedYWorldMin": -0.4,
				"SpawnSpeedZSpecUp": {
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					"Mid": 1.5,
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					"Low@11.1.0": 1.12,
					"Mid@11.1.0": 1.4
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			},
			"WallParam": {
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				"DamageValue": 400,
				"DebugBlockRotateDistance": 0.5,
				"DebugBlockRotateSpeedMax": 1,
				"DebugBlockRotateSpeedMin": 0.5,
				"DebugCircleRadius": 1,
				"DebugCircleSideOffset": 1.5,
				"DebugCircleSlantOffset": {
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					"Y": 1
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				"DebugWallAlpha": 0,
				"MarkingFrame": 120,
				"MoveSpeed": {
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				"RunningFrame": 560,
				"SaturationChangeOutFrame": 120,
				"SaturationFrame": 360,
				"SaturationTarget": 0.05,
				"SplashPaintRadius": 2.5,
				"SplashSpawnAllFrame": 10,
				"SplashSpawnPosition": [
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						"X": -5,
						"Y": 4.5,
						"Z": 0.85
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					{
						"X": 7,
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						"Z": 0.25
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					{
						"X": -3,
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						"Z": 1.25
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					{
						"X": 1,
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						"Z": 1.5
					},
					{
						"X": 11,
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					{
						"X": 3,
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					},
					{
						"X": 9,
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						"Z": -0.6
					},
					{
						"X": -9,
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						"Z": -0.6
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					{
						"X": -1,
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					{
						"X": -7,
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					},
					{
						"X": 5,
						"Y": 4.5,
						"Z": 0.85
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					{
						"X": -11,
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						"Z": -2
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				],
				"SplashSpawnSpan": 45,
				"StartUpFrame": 60,
				"TargetSpeedFrame": 300,
				"WallDepth": 0.25,
				"WallHeightDown": 4.5,
				"WallHeightUp": 4.5,
				"WallWidth": 15,
				"DamageValue@7.1.0": 300
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			"spl__SpawnBulletAdditionMovePlayerParam": {
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				"YMax": 0.16,
				"YPlusRate": 4
			}
		}
	}
}
