segatools/common
kyoubate-haruka b86049034f Add setting to only allow game input in foreground (#83)
This adds a setting to the global configuration to allow only input when the game is focused. This prevents issues, such as triggering game buttons or service buttons while being tabbed out. Turned off by default.

The implementation is not the best, but in the context how these games are structured, the most acceptable.
It will keep scanning if the foreground window title fully matches (some games partially match, like FGO because due to the revision number in the title), and if found, will grab the HWND of that window and compare that from then on, to not tank performance due to constant string operations.

Tested with FGO, chusan and ongeki.

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/83
Reviewed-by: Dniel97 <dniel97@noreply.gitea.tendokyu.moe>
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-11-12 22:33:32 +00:00
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aimeio refactor all common parts and games 2025-04-17 19:40:40 +02:00
amex Add setting to only allow game input in foreground (#83) 2025-11-12 22:33:32 +00:00
board Add setting to only allow game input in foreground (#83) 2025-11-12 22:33:32 +00:00
gfxhook refactor all common parts and games 2025-04-17 19:40:40 +02:00
hooklib spike_develop (#80) 2025-11-02 08:47:18 +00:00
iccard refactor all common parts and games 2025-04-17 19:40:40 +02:00
jvs refactor all common parts and games 2025-04-17 19:40:40 +02:00
platform Merge branch 'feature/openssl' into develop 2025-10-12 12:49:55 +02:00
unityhook [apm3] hook video loading, bug fixes 2025-07-27 19:22:57 +02:00
util Add setting to only allow game input in foreground (#83) 2025-11-12 22:33:32 +00:00