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SEGA games are unplayable between 03:00 and 07:00 local time due to a network maintenance period that is hard-coded into the games themselves (no, guest play is not available). Deal with this by slowing down time to avoid 02:00 (the time when a warning appears and new credits eventually start being rejected), then jump forward to sync up with real time when 07:00 hits. |
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| .. | ||
| clock.c | ||
| clock.h | ||
| crc.c | ||
| crc.h | ||
| dprintf.c | ||
| dprintf.h | ||
| dump.c | ||
| dump.h | ||
| gfx.c | ||
| gfx.h | ||
| meson.build | ||
| setupapi.c | ||
| setupapi.h | ||
| spike.c | ||
| spike.h | ||