#ifndef _SAVEMNG_H_ #define _SAVEMNG_H_ #include #include #include #include #include #include #include "lib_easy.h" #define PATH_SIZE 0x200 #ifdef __cplusplus extern "C" { #endif typedef struct { u32 highID; u32 lowID; char shortName[256]; char productCode[32]; bool isTitleOnUSB; } Title; void console_print_pos(int x, int y, const char* format, ...); bool promptConfirm(const char* question); void promptError(const char* message); int getLoadiineGameSaveDir(char* out, const char* productCode); int getLoadiineSaveVersionList(int* out, const char* gamePath); int getLoadiineUserDir(char* out, const char* fullSavePath, const char* userID); void backupSavedata(Title* title, u8 slot, bool allusers, bool common); void restoreSavedata(Title* title, u8 slot, bool allusers, bool common); void wipeSavedata(Title* title, bool allusers, bool common); void importFromLoadiine(Title* title, bool common, int version); void exportToLoadiine(Title* title, bool common, int version); #ifdef __cplusplus } #endif #endif