porymap/include/scripting.h
2026-03-01 20:47:07 -05:00

161 lines
5.7 KiB
C++

#pragma once
#ifndef SCRIPTING_H
#define SCRIPTING_H
#include <QStringList>
#include <QStack>
#include <QFileInfo>
#include <QPointer>
#include "scriptutility.h"
#include "utility.h"
class Block;
class Tile;
class MainWindow;
#if __has_include(<QJSEngine>)
#include <QJSEngine>
#endif
#ifdef QT_QML_LIB
// !! New callback functions or changes to existing callback function names/arguments
// should be synced to resources/text/script_template.txt and docsrc/manual/scripting-capabilities.rst
class Scripting : public QObject
{
Q_OBJECT
public:
Scripting(MainWindow *mainWindow);
~Scripting();
static void init(MainWindow *mainWindow);
static void stop();
static void populateGlobalObject();
static QJSEngine* getEngine();
static QString getCurrentScriptHash();
static QAction* registerAction(const QString &functionName, const QString &actionName);
static void setTimeout(QJSValue callback, int milliseconds);
static void cb_ProjectOpened(QString projectPath);
static void cb_ProjectClosed(QString projectPath);
static void cb_MetatileChanged(int x, int y, Block prevBlock, Block newBlock);
static void cb_BorderMetatileChanged(int x, int y, uint16_t prevMetatileId, uint16_t newMetatileId);
static void cb_BlockHoverChanged(int x, int y);
static void cb_BlockHoverCleared();
static void cb_MapOpened(QString mapName);
static void cb_LayoutOpened(QString layoutName);
static void cb_MapResized(int oldWidth, int oldHeight, const QMargins &delta);
static void cb_BorderResized(int oldWidth, int oldHeight, int newWidth, int newHeight);
static void cb_MapShifted(int xDelta, int yDelta);
static void cb_TilesetUpdated(const QString &tilesetName);
static void cb_MainTabChanged(int oldTab, int newTab);
static void cb_MapViewTabChanged(int oldTab, int newTab);
static void cb_BorderVisibilityToggled(bool visible);
static QImage cb_EventSpriteLoading(const QString &gfxName, const QString &direction);
static bool tryErrorJS(QJSValue js);
static QJSValue fromBlock(Block block);
static QJSValue fromTile(Tile tile);
static Tile toTile(QJSValue obj);
static QImage toImage(const QJSValue &obj);
static QJSValue dimensions(int width, int height);
static QJSValue margins(const QMargins &margins);
static QJSValue position(int x, int y);
static const QImage * getImage(const QString &filepath, bool useCache);
static QJSValue dialogInput(QJSValue input, bool selectedOk);
static QJSValue fileResponse(const QString &s, bool isError);
static bool checkFilePermissions(const QString &filepath);
private:
QPointer<MainWindow> mainWindow;
QPointer<QJSEngine> engine;
bool populated = false;
class Script
{
public:
Script() {};
QString filepath() const { return m_filepath; }
QString fileName() const {
QFileInfo fileInfo(m_filepath);
return fileInfo.fileName();
}
void setFilepath(const QString &filepath) { m_filepath = filepath; }
QJSValue module() const { return m_module; }
void setModule(const QJSValue &module) { m_module = module; }
QString hash() {
if (m_hash.isEmpty()) {
// We won't need to check whether most scripts are trusted,
// so only calculate the hash when it's first requested.
m_hash = Util::getFileHash(m_filepath);
}
return m_hash;
}
private:
QString m_filepath;
QJSValue m_module;
QString m_hash;
};
QList<QSharedPointer<Script>> scripts;
// Tracks the scripts that are currently being evaluated.
// This is useful for identifying which script is responsible
// for calling a function at any point in time.
// Because executing a callback/action in one script may trigger
// a callback/action in a different script we may need to keep
// track of multiple scripts executing at once.
QStack<QSharedPointer<Script>> scriptExecutionStack;
struct ActionScript {
QSharedPointer<Script> script;
QPointer<QAction> action;
QString functionName;
};
QList<ActionScript> actionScripts;
QSet<QTimer*> activeTimers;
QMap<QString, const QImage*> imageCache;
void loadScript(const QString &filepath);
QJSValue invokeCallback(const QString &functionName, const QJSValueList &args);
void invokeAction(int actionIndex);
QSharedPointer<Script> getActiveScript() const;
QJSValue call(QSharedPointer<Script> script, QJSValue func, const QJSValueList &args = QJSValueList());
bool askForTrust(QSharedPointer<Script> script, const QString &reason);
};
#else
class Scripting
{
public:
Scripting(MainWindow *) {}
~Scripting() {}
static void init(MainWindow *) {}
static void stop() {}
static void populateGlobalObject() {}
static void cb_ProjectOpened(QString) {};
static void cb_ProjectClosed(QString) {};
static void cb_MetatileChanged(int, int, Block, Block) {};
static void cb_BorderMetatileChanged(int, int, uint16_t, uint16_t) {};
static void cb_BlockHoverChanged(int, int) {};
static void cb_BlockHoverCleared() {};
static void cb_MapOpened(QString) {};
static void cb_LayoutOpened(QString) {};
static void cb_MapResized(int, int, const QMargins &) {};
static void cb_BorderResized(int, int, int, int) {};
static void cb_MapShifted(int, int) {};
static void cb_TilesetUpdated(const QString &) {};
static void cb_MainTabChanged(int, int) {};
static void cb_MapViewTabChanged(int, int) {};
static void cb_BorderVisibilityToggled(bool) {};
static QImage cb_EventSpriteLoading(const QString &, const QString &) {return QImage();}
};
#endif // QT_QML_LIB
#endif // SCRIPTING_H