porymap/src/core/metatile.cpp
2023-12-15 14:33:01 -05:00

154 lines
6.6 KiB
C++

#include "metatile.h"
#include "tileset.h"
#include "project.h"
// Stores how each attribute should be laid out for all metatiles, according to the vanilla games.
// Used to set default config values and import maps with AdvanceMap.
static const QMap<Metatile::Attr, BitPacker> attributePackersFRLG = {
{Metatile::Attr::Behavior, BitPacker(0x000001FF) },
{Metatile::Attr::TerrainType, BitPacker(0x00003E00) },
{Metatile::Attr::EncounterType, BitPacker(0x07000000) },
{Metatile::Attr::LayerType, BitPacker(0x60000000) },
//{Metatile::Attr::Unused, BitPacker(0x98FFC000) },
};
static const QMap<Metatile::Attr, BitPacker> attributePackersRSE = {
{Metatile::Attr::Behavior, BitPacker(0x00FF) },
//{Metatile::Attr::Unused, BitPacker(0x0F00) },
{Metatile::Attr::LayerType, BitPacker(0xF000) },
};
static QMap<Metatile::Attr, BitPacker> attributePackers;
Metatile::Metatile(const int numTiles) {
Tile tile = Tile();
for (int i = 0; i < numTiles; i++) {
this->tiles.append(tile);
}
}
int Metatile::getIndexInTileset(int metatileId) {
if (metatileId < Project::getNumMetatilesPrimary()) {
return metatileId;
} else {
return metatileId - Project::getNumMetatilesPrimary();
}
}
QPoint Metatile::coordFromPixmapCoord(const QPointF &pixelCoord) {
int x = static_cast<int>(pixelCoord.x()) / 16;
int y = static_cast<int>(pixelCoord.y()) / 16;
return QPoint(x, y);
}
// Read and pack together this metatile's attributes.
uint32_t Metatile::getAttributes() const {
uint32_t data = 0;
for (auto i = this->attributes.cbegin(), end = this->attributes.cend(); i != end; i++){
const auto packer = attributePackers.value(i.key());
data |= packer.pack(i.value());
}
return data;
}
// Unpack and insert metatile attributes from the given data.
void Metatile::setAttributes(uint32_t data) {
for (auto i = attributePackers.cbegin(), end = attributePackers.cend(); i != end; i++){
const auto packer = i.value();
this->setAttribute(i.key(), packer.unpack(data));
}
}
// Unpack and insert metatile attributes from the given data using a vanilla layout. For AdvanceMap import
void Metatile::setAttributes(uint32_t data, BaseGameVersion version) {
const auto vanillaPackers = (version == BaseGameVersion::pokefirered) ? attributePackersFRLG : attributePackersRSE;
for (auto i = vanillaPackers.cbegin(), end = vanillaPackers.cend(); i != end; i++){
const auto packer = i.value();
this->setAttribute(i.key(), packer.unpack(data));
}
}
// Set the value for a metatile attribute, and fit it within the valid value range.
void Metatile::setAttribute(Metatile::Attr attr, uint32_t value) {
const auto packer = attributePackers.value(attr);
this->attributes.insert(attr, packer.clamp(value));
}
int Metatile::getDefaultAttributesSize(BaseGameVersion version) {
return (version == BaseGameVersion::pokefirered) ? 4 : 2;
}
uint32_t Metatile::getDefaultAttributesMask(BaseGameVersion version, Metatile::Attr attr) {
const auto vanillaPackers = (version == BaseGameVersion::pokefirered) ? attributePackersFRLG : attributePackersRSE;
return vanillaPackers.value(attr).mask();
}
bool Metatile::doMasksOverlap(QList<uint32_t> masks) {
for (int i = 0; i < masks.length(); i++)
for (int j = i + 1; j < masks.length(); j++) {
if (masks.at(i) & masks.at(j))
return true;
}
return false;
}
void Metatile::setLayout(Project * project) {
// Read masks from the config and limit them based on the specified attribute size.
const QHash<int, uint32_t> maxMasks = {
{1, 0xFF},
{2, 0xFFFF},
{4, 0xFFFFFFFF},
};
uint32_t maxMask = maxMasks.value(projectConfig.getMetatileAttributesSize(), 0);
uint32_t behaviorMask = projectConfig.getMetatileBehaviorMask() & maxMask;
uint32_t terrainTypeMask = projectConfig.getMetatileTerrainTypeMask() & maxMask;
uint32_t encounterTypeMask = projectConfig.getMetatileEncounterTypeMask() & maxMask;
uint32_t layerTypeMask = projectConfig.getMetatileLayerTypeMask() & maxMask;
// Overlapping masks are technically ok, but probably not intended.
// Additionally, Porymap will not properly reflect that the values are linked.
if (doMasksOverlap({behaviorMask, terrainTypeMask, encounterTypeMask, layerTypeMask})) {
logWarn("Metatile attribute masks are overlapping. This may result in unexpected attribute values.");
}
// Calculate mask of bits not used by standard behaviors so we can preserve this data.
uint32_t unusedMask = ~(behaviorMask | terrainTypeMask | encounterTypeMask | layerTypeMask);
unusedMask &= maxMask;
BitPacker packer = BitPacker(unusedMask);
attributePackers.clear();
attributePackers.insert(Metatile::Attr::Unused, unusedMask);
// TODO: Test displaying 32 bit behavior
// TODO: Logging masks to hex
// Validate metatile behavior mask
packer.setMask(behaviorMask);
if (behaviorMask && !project->metatileBehaviorMapInverse.isEmpty()) {
uint32_t maxBehavior = project->metatileBehaviorMapInverse.lastKey();
if (packer.clamp(maxBehavior) != maxBehavior)
logWarn(QString("Metatile Behavior mask '%1' is insufficient to contain all available options.").arg(behaviorMask));
}
attributePackers.insert(Metatile::Attr::Behavior, packer);
// Validate terrain type mask
packer.setMask(terrainTypeMask);
const uint32_t maxTerrainType = NUM_METATILE_TERRAIN_TYPES - 1;
if (terrainTypeMask && packer.clamp(maxTerrainType) != maxTerrainType)
logWarn(QString("Metatile Terrain Type mask '%1' is insufficient to contain all %2 available options.").arg(terrainTypeMask).arg(maxTerrainType + 1));
attributePackers.insert(Metatile::Attr::TerrainType, packer);
// Validate encounter type mask
packer.setMask(encounterTypeMask);
const uint32_t maxEncounterType = NUM_METATILE_ENCOUNTER_TYPES - 1;
if (encounterTypeMask && packer.clamp(maxEncounterType) != maxEncounterType)
logWarn(QString("Metatile Encounter Type mask '%1' is insufficient to contain all %2 available options.").arg(encounterTypeMask).arg(maxEncounterType + 1));
attributePackers.insert(Metatile::Attr::EncounterType, packer);
// Validate terrain type mask
packer.setMask(layerTypeMask);
const uint32_t maxLayerType = NUM_METATILE_LAYER_TYPES - 1;
if (layerTypeMask && packer.clamp(maxLayerType) != maxLayerType)
logWarn(QString("Metatile Layer Type mask '%1' is insufficient to contain all %2 available options.").arg(layerTypeMask).arg(maxLayerType + 1));
attributePackers.insert(Metatile::Attr::LayerType, packer);
}