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Leahnaya/porymap
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mirror of https://github.com/huderlem/porymap.git synced 2026-09-17 13:26:01 -05:00
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c6e0d017ea2dfffdab9680a2e73942c211806d76
porymap/include
History
Diegoisawesome c6e0d017ea Add magic fill functionality
2019-01-04 18:21:41 -06:00
..
core
Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
ui
Add magic fill functionality
2019-01-04 18:21:41 -06:00
config.h
Add project-specific configuration file. Only contains base_game_version right now.
2018-12-25 15:26:13 -06:00
editor.h
Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
log.h
Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file
2018-12-20 17:30:35 -06:00
mainwindow.h
Fix tileset editor crash caused by the TilesetEditor instance being destroyed while still running
2018-12-26 16:49:43 -06:00
project.h
Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file
2018-12-20 17:30:35 -06:00
settings.h
Restructure source tree
2018-09-29 09:10:23 -05:00
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