porymap/src/core/metatile.cpp
2025-03-26 23:45:01 -04:00

171 lines
7.0 KiB
C++

#include "metatile.h"
#include "tileset.h"
#include "project.h"
#include "utility.h"
// Stores how each attribute should be laid out for all metatiles, according to the vanilla games.
// Used to set default config values and import maps with AdvanceMap.
static const QMap<Metatile::Attr, BitPacker> attributePackersFRLG = {
{Metatile::Attr::Behavior, BitPacker(0x000001FF) },
{Metatile::Attr::TerrainType, BitPacker(0x00003E00) },
{Metatile::Attr::EncounterType, BitPacker(0x07000000) },
{Metatile::Attr::LayerType, BitPacker(0x60000000) },
{Metatile::Attr::Unused, BitPacker(0x98FFC000) },
};
static const QMap<Metatile::Attr, BitPacker> attributePackersRSE = {
{Metatile::Attr::Behavior, BitPacker(0x00FF) },
{Metatile::Attr::Unused, BitPacker(0x0F00) },
{Metatile::Attr::LayerType, BitPacker(0xF000) },
};
static QMap<Metatile::Attr, BitPacker> attributePackers;
Metatile::Metatile(const int numTiles) {
Tile tile = Tile();
for (int i = 0; i < numTiles; i++) {
this->tiles.append(tile);
}
}
int Metatile::getIndexInTileset(int metatileId) {
if (metatileId < Project::getNumMetatilesPrimary()) {
return metatileId;
} else {
return metatileId - Project::getNumMetatilesPrimary();
}
}
QPoint Metatile::coordFromPixmapCoord(const QPointF &pixelCoord) {
int x = static_cast<int>(pixelCoord.x()) / 16;
int y = static_cast<int>(pixelCoord.y()) / 16;
return QPoint(x, y);
}
static int numMetatileIdChars = 4;
QString Metatile::getMetatileIdString(uint16_t metatileId) {
return Util::toHexString(metatileId, numMetatileIdChars);
};
QString Metatile::getMetatileIdStrings(const QList<uint16_t> metatileIds) {
QStringList metatiles;
for (auto metatileId : metatileIds)
metatiles << Metatile::getMetatileIdString(metatileId);
return metatiles.join(",");
};
// Read and pack together this metatile's attributes.
uint32_t Metatile::getAttributes() const {
uint32_t data = 0;
for (auto i = this->attributes.cbegin(), end = this->attributes.cend(); i != end; i++){
const auto packer = attributePackers.value(i.key());
data |= packer.pack(i.value());
}
return data;
}
// Unpack and insert metatile attributes from the given data.
void Metatile::setAttributes(uint32_t data) {
for (auto i = attributePackers.cbegin(), end = attributePackers.cend(); i != end; i++){
const auto packer = i.value();
this->setAttribute(i.key(), packer.unpack(data));
}
}
// Unpack and insert metatile attributes from the given data using a vanilla layout. For AdvanceMap import
void Metatile::setAttributes(uint32_t data, BaseGameVersion version) {
const auto vanillaPackers = (version == BaseGameVersion::pokefirered) ? attributePackersFRLG : attributePackersRSE;
for (auto i = vanillaPackers.cbegin(), end = vanillaPackers.cend(); i != end; i++){
const auto packer = i.value();
this->setAttribute(i.key(), packer.unpack(data));
}
}
// Set the value for a metatile attribute, and fit it within the valid value range.
void Metatile::setAttribute(Metatile::Attr attr, uint32_t value) {
const auto packer = attributePackers.value(attr);
this->attributes.insert(attr, packer.clamp(value));
}
int Metatile::getDefaultAttributesSize(BaseGameVersion version) {
return (version == BaseGameVersion::pokefirered) ? 4 : 2;
}
uint32_t Metatile::getDefaultAttributesMask(BaseGameVersion version, Metatile::Attr attr) {
const auto vanillaPackers = (version == BaseGameVersion::pokefirered) ? attributePackersFRLG : attributePackersRSE;
return vanillaPackers.value(attr).mask();
}
uint32_t Metatile::getMaxAttributesMask() {
static const QHash<int, uint32_t> maxMasks = {
{1, 0xFF},
{2, 0xFFFF},
{4, 0xFFFFFFFF},
};
return maxMasks.value(projectConfig.metatileAttributesSize, 0);
}
void Metatile::setLayout(Project * project) {
// Calculate the number of hex characters needed to display a metatile ID.
numMetatileIdChars = 0;
for (uint16_t i = Block::getMaxMetatileId(); i > 0; i /= 16)
numMetatileIdChars++;
uint32_t behaviorMask = projectConfig.metatileBehaviorMask;
uint32_t terrainTypeMask = projectConfig.metatileTerrainTypeMask;
uint32_t encounterTypeMask = projectConfig.metatileEncounterTypeMask;
uint32_t layerTypeMask = projectConfig.metatileLayerTypeMask;
// Calculate mask of bits not used by standard behaviors so we can preserve this data.
uint32_t unusedMask = ~(behaviorMask | terrainTypeMask | encounterTypeMask | layerTypeMask);
unusedMask &= Metatile::getMaxAttributesMask();
BitPacker packer = BitPacker(unusedMask);
attributePackers.clear();
attributePackers.insert(Metatile::Attr::Unused, unusedMask);
// Validate metatile behavior mask
packer.setMask(behaviorMask);
if (behaviorMask && !project->metatileBehaviorMapInverse.isEmpty()) {
uint32_t maxBehavior = project->metatileBehaviorMapInverse.lastKey();
if (packer.clamp(maxBehavior) != maxBehavior)
logWarn(QString("Metatile Behavior mask '%1' is insufficient to contain largest value '%2'.")
.arg(Util::toHexString(behaviorMask))
.arg(Util::toHexString(maxBehavior)));
}
attributePackers.insert(Metatile::Attr::Behavior, packer);
// Validate terrain type mask
packer.setMask(terrainTypeMask);
if (terrainTypeMask && !project->terrainTypeToName.isEmpty()) {
uint32_t maxTerrainType = project->terrainTypeToName.lastKey();
if (packer.clamp(maxTerrainType) != maxTerrainType) {
logWarn(QString("Metatile Terrain Type mask '%1' is insufficient to contain largest value '%2'.")
.arg(Util::toHexString(terrainTypeMask))
.arg(Util::toHexString(maxTerrainType)));
}
}
attributePackers.insert(Metatile::Attr::TerrainType, packer);
// Validate encounter type mask
packer.setMask(encounterTypeMask);
if (encounterTypeMask && !project->encounterTypeToName.isEmpty()) {
uint32_t maxEncounterType = project->encounterTypeToName.lastKey();
if (packer.clamp(maxEncounterType) != maxEncounterType) {
logWarn(QString("Metatile Encounter Type mask '%1' is insufficient to contain largest value '%2'.")
.arg(Util::toHexString(encounterTypeMask))
.arg(Util::toHexString(maxEncounterType)));
}
}
attributePackers.insert(Metatile::Attr::EncounterType, packer);
// Validate layer type mask
packer.setMask(layerTypeMask);
const uint32_t maxLayerType = Metatile::LayerType::Count - 1;
if (layerTypeMask && packer.clamp(maxLayerType) != maxLayerType) {
logWarn(QString("Metatile Layer Type mask '%1' is insufficient to contain all %2 available options.")
.arg(Util::toHexString(layerTypeMask))
.arg(maxLayerType + 1));
}
attributePackers.insert(Metatile::Attr::LayerType, packer);
}