porymap/src/ui/collisionpixmapitem.cpp

145 lines
5.4 KiB
C++

#include "collisionpixmapitem.h"
#include "editcommands.h"
#include "metatile.h"
void CollisionPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) {
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
if (pos != this->previousPos) {
this->previousPos = pos;
emit this->hoveredMapMovementPermissionChanged(pos.x(), pos.y());
}
if (this->settings->betterCursors && this->getEditsEnabled()) {
setCursor(this->settings->mapCursor);
}
}
void CollisionPixmapItem::hoverEnterEvent(QGraphicsSceneHoverEvent * event) {
this->has_mouse = true;
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
emit this->hoveredMapMovementPermissionChanged(pos.x(), pos.y());
}
void CollisionPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *) {
emit this->hoveredMapMovementPermissionCleared();
if (this->settings->betterCursors && this->getEditsEnabled()){
unsetCursor();
}
this->has_mouse = false;
}
void CollisionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) {
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
this->paint_tile_initial_x = this->straight_path_initial_x = pos.x();
this->paint_tile_initial_y = this->straight_path_initial_y = pos.y();
emit mouseEvent(event, this);
}
void CollisionPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
if (pos != this->previousPos) {
this->previousPos = pos;
emit this->hoveredMapMovementPermissionChanged(pos.x(), pos.y());
}
emit mouseEvent(event, this);
}
void CollisionPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
this->lockedAxis = CollisionPixmapItem::Axis::None;
emit mouseEvent(event, this);
}
void CollisionPixmapItem::draw(bool ignoreCache) {
if (this->layout) {
this->layout->setCollisionItem(this);
setPixmap(this->layout->renderCollision(ignoreCache));
setOpacity(*this->opacity);
}
}
void CollisionPixmapItem::paint(QGraphicsSceneMouseEvent *event) {
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
actionId_++;
} else if (this->layout) {
Blockdata oldCollision = this->layout->blockdata;
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
// Set straight paths on/off and snap to the dominant axis when on
if (event->modifiers() & Qt::ControlModifier) {
this->lockNondominantAxis(event);
pos = this->adjustCoords(pos);
} else {
this->prevStraightPathState = false;
this->lockedAxis = LayoutPixmapItem::Axis::None;
}
Block block;
if (this->layout->getBlock(pos.x(), pos.y(), &block)) {
block.setCollision(this->selectedCollision->value());
block.setElevation(this->selectedElevation->value());
this->layout->setBlock(pos.x(), pos.y(), block, true);
}
if (this->layout->blockdata != oldCollision) {
this->layout->editHistory.push(new PaintCollision(this->layout, oldCollision, this->layout->blockdata, actionId_));
}
}
}
void CollisionPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) {
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
this->actionId_++;
} else if (this->layout) {
Blockdata oldCollision = this->layout->blockdata;
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
uint16_t collision = this->selectedCollision->value();
uint16_t elevation = this->selectedElevation->value();
this->layout->floodFillCollisionElevation(pos.x(), pos.y(), collision, elevation);
if (this->layout->blockdata != oldCollision) {
this->layout->editHistory.push(new BucketFillCollision(this->layout, oldCollision, this->layout->blockdata));
}
}
}
void CollisionPixmapItem::magicFill(QGraphicsSceneMouseEvent *event) {
if (event->type() == QEvent::GraphicsSceneMouseRelease) {
this->actionId_++;
} else if (this->layout) {
Blockdata oldCollision = this->layout->blockdata;
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
uint16_t collision = this->selectedCollision->value();
uint16_t elevation = this->selectedElevation->value();
this->layout->magicFillCollisionElevation(pos.x(), pos.y(), collision, elevation);
if (this->layout->blockdata != oldCollision) {
this->layout->editHistory.push(new MagicFillCollision(this->layout, oldCollision, this->layout->blockdata));
}
}
}
void CollisionPixmapItem::pick(QGraphicsSceneMouseEvent *event) {
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
this->updateSelection(pos);
}
void CollisionPixmapItem::updateMovementPermissionSelection(QGraphicsSceneMouseEvent *event) {
QPoint pos = Metatile::coordFromPixmapCoord(event->pos());
// Snap point to within map bounds.
if (pos.x() < 0) pos.setX(0);
if (pos.x() >= this->layout->getWidth()) pos.setX(this->layout->getWidth() - 1);
if (pos.y() < 0) pos.setY(0);
if (pos.y() >= this->layout->getHeight()) pos.setY(this->layout->getHeight() - 1);
this->updateSelection(pos);
}
void CollisionPixmapItem::updateSelection(QPoint pos) {
Block block;
if (this->layout->getBlock(pos.x(), pos.y(), &block)) {
this->selectedCollision->setValue(block.collision());
this->selectedElevation->setValue(block.elevation());
}
}