mirror of
https://github.com/huderlem/porymap.git
synced 2026-03-22 01:54:46 -05:00
695 lines
27 KiB
C++
695 lines
27 KiB
C++
#include "mapimageexporter.h"
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#include "ui_mapimageexporter.h"
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#include "qgifimage.h"
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#include "editcommands.h"
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#include "filedialog.h"
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#include <QImage>
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#include <QPainter>
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#include <QPoint>
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#define STITCH_MODE_BORDER_DISTANCE 2
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QString getTitle(ImageExporterMode mode) {
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switch (mode)
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{
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case ImageExporterMode::Normal:
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return "Export Map Image";
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case ImageExporterMode::Stitch:
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return "Export Map Stitch Image";
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case ImageExporterMode::Timelapse:
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return "Export Map Timelapse Image";
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}
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return "";
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}
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QString getDescription(ImageExporterMode mode) {
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switch (mode)
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{
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case ImageExporterMode::Normal:
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return "Exports an image of the selected map.";
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case ImageExporterMode::Stitch:
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return "Exports a combined image of all the maps connected to the selected map.";
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case ImageExporterMode::Timelapse:
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return "Exports a GIF of the edit history for the selected map.";
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}
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return "";
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}
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MapImageExporter::MapImageExporter(QWidget *parent_, Editor *editor_, ImageExporterMode mode) :
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QDialog(parent_),
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ui(new Ui::MapImageExporter)
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{
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this->setAttribute(Qt::WA_DeleteOnClose);
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ui->setupUi(this);
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this->map = editor_->map;
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this->layout = editor_->layout;
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this->editor = editor_;
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this->mode = mode;
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this->setWindowTitle(getTitle(this->mode));
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this->ui->label_Description->setText(getDescription(this->mode));
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this->ui->groupBox_Connections->setVisible(this->mode != ImageExporterMode::Stitch);
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this->ui->groupBox_Timelapse->setVisible(this->mode == ImageExporterMode::Timelapse);
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if (this->map) {
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this->ui->comboBox_MapSelection->addItems(editor->project->mapNames);
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this->ui->comboBox_MapSelection->setCurrentText(map->name);
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this->ui->comboBox_MapSelection->setEnabled(false);// TODO: allow selecting map from drop-down
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}
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connect(ui->pushButton_Save, &QPushButton::pressed, this, &MapImageExporter::saveImage);
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connect(ui->pushButton_Cancel, &QPushButton::pressed, this, &MapImageExporter::close);
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}
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MapImageExporter::~MapImageExporter() {
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delete scene;
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delete ui;
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}
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// Allow the window to open before displaying the preview.
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void MapImageExporter::showEvent(QShowEvent *event) {
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QWidget::showEvent(event);
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if (!event->spontaneous())
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QTimer::singleShot(0, this, &MapImageExporter::updatePreview);
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}
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void MapImageExporter::resizeEvent(QResizeEvent *event) {
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QDialog::resizeEvent(event);
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scalePreview();
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}
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void MapImageExporter::saveImage() {
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// Make sure preview is up-to-date before we save.
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if (this->preview.isNull())
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updatePreview();
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if (this->preview.isNull())
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return;
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QString title = getTitle(this->mode);
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QString defaultFilename;
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switch (this->mode)
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{
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case ImageExporterMode::Normal:
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defaultFilename = this->map? this->map->name : this->layout->name;
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break;
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case ImageExporterMode::Stitch:
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defaultFilename = QString("Stitch_From_%1").arg(this->map? this->map->name : this->layout->name);
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break;
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case ImageExporterMode::Timelapse:
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defaultFilename = QString("Timelapse_%1").arg(this->map? this->map->name : this->layout->name);
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break;
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}
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QString defaultFilepath = QString("%1/%2.%3")
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.arg(FileDialog::getDirectory())
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.arg(defaultFilename)
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.arg(this->mode == ImageExporterMode::Timelapse ? "gif" : "png");
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QString filter = this->mode == ImageExporterMode::Timelapse ? "Image Files (*.gif)" : "Image Files (*.png *.jpg *.bmp)";
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QString filepath = FileDialog::getSaveFileName(this, title, defaultFilepath, filter);
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if (!filepath.isEmpty()) {
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switch (this->mode) {
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case ImageExporterMode::Normal:
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case ImageExporterMode::Stitch:
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// Normal and Stitch modes already have the image ready to go in the preview.
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this->preview.save(filepath);
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break;
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case ImageExporterMode::Timelapse:
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// Timelapse will play in order of layout changes then map changes (events)
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// TODO: potentially update in the future?
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QGifImage timelapseImg;
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timelapseImg.setDefaultDelay(this->settings.timelapseDelayMs);
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timelapseImg.setDefaultTransparentColor(QColor(0, 0, 0));
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// lambda to avoid redundancy
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auto generateTimelapseFromHistory = [this, &timelapseImg](QString progressText, QUndoStack &historyStack){
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QProgressDialog progress(progressText, "Cancel", 0, 1, this);
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progress.setAutoClose(true);
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progress.setWindowModality(Qt::WindowModal);
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progress.setModal(true);
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progress.setMaximum(1);
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progress.setValue(0);
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int maxWidth = this->layout->getWidth() * 16;
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int maxHeight = this->layout->getHeight() * 16;
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if (this->settings.showBorder) {
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maxWidth += 2 * STITCH_MODE_BORDER_DISTANCE * 16;
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maxHeight += 2 * STITCH_MODE_BORDER_DISTANCE * 16;
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}
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// Rewind to the specified start of the map edit history.
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int i = 0;
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while (historyStack.canUndo()) {
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progress.setValue(i);
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historyStack.undo();
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int width = this->layout->getWidth() * 16;
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int height = this->layout->getHeight() * 16;
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if (this->settings.showBorder) {
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width += 2 * STITCH_MODE_BORDER_DISTANCE * 16;
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height += 2 * STITCH_MODE_BORDER_DISTANCE * 16;
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}
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if (width > maxWidth) {
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maxWidth = width;
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}
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if (height > maxHeight) {
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maxHeight = height;
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}
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i++;
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}
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// Draw each frame, skpping the specified number of map edits in
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// the undo history.
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progress.setMaximum(i);
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while (i > 0) {
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if (progress.wasCanceled()) {
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progress.close();
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while (i > 0 && historyStack.canRedo()) {
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i--;
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historyStack.redo();
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}
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return;
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}
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while (historyStack.canRedo() &&
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!historyItemAppliesToFrame(historyStack.command(historyStack.index()))) {
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i--;
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historyStack.redo();
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}
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progress.setValue(progress.maximum() - i);
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QPixmap pixmap = this->getFormattedMapPixmap(this->map);
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if (pixmap.width() < maxWidth || pixmap.height() < maxHeight) {
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QPixmap pixmap2 = QPixmap(maxWidth, maxHeight);
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QPainter painter(&pixmap2);
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pixmap2.fill(QColor(0, 0, 0));
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painter.drawPixmap(0, 0, pixmap.width(), pixmap.height(), pixmap);
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painter.end();
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pixmap = pixmap2;
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}
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timelapseImg.addFrame(pixmap.toImage());
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for (int j = 0; j < this->settings.timelapseSkipAmount; j++) {
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if (i > 0) {
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i--;
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historyStack.redo();
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while (historyStack.canRedo() &&
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!historyItemAppliesToFrame(historyStack.command(historyStack.index()))) {
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i--;
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historyStack.redo();
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}
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}
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}
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}
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// The latest map state is the last animated frame.
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QPixmap pixmap = this->getFormattedMapPixmap(this->map);
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timelapseImg.addFrame(pixmap.toImage());
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progress.close();
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};
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if (this->layout)
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generateTimelapseFromHistory("Building layout timelapse...", this->layout->editHistory);
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if (this->map)
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generateTimelapseFromHistory("Building map timelapse...", this->map->editHistory);
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timelapseImg.save(filepath);
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break;
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}
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this->close();
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}
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}
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bool MapImageExporter::historyItemAppliesToFrame(const QUndoCommand *command) {
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if (command->isObsolete())
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return false;
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switch (command->id() & 0xFF) {
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case CommandId::ID_PaintMetatile:
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case CommandId::ID_BucketFillMetatile:
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case CommandId::ID_MagicFillMetatile:
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case CommandId::ID_ShiftMetatiles:
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case CommandId::ID_ResizeLayout:
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case CommandId::ID_ScriptEditLayout:
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return true;
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case CommandId::ID_PaintCollision:
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case CommandId::ID_BucketFillCollision:
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case CommandId::ID_MagicFillCollision:
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return this->settings.showCollision;
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case CommandId::ID_PaintBorder:
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return this->settings.showBorder;
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case CommandId::ID_MapConnectionMove:
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case CommandId::ID_MapConnectionChangeDirection:
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case CommandId::ID_MapConnectionChangeMap:
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case CommandId::ID_MapConnectionAdd:
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case CommandId::ID_MapConnectionRemove:
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return this->settings.showUpConnections || this->settings.showDownConnections || this->settings.showLeftConnections || this->settings.showRightConnections;
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case CommandId::ID_EventMove:
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case CommandId::ID_EventShift:
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case CommandId::ID_EventCreate:
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case CommandId::ID_EventDelete:
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case CommandId::ID_EventDuplicate: {
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bool eventTypeIsApplicable =
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(this->settings.showObjects && (command->id() & IDMask_EventType_Object) != 0)
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|| (this->settings.showWarps && (command->id() & IDMask_EventType_Warp) != 0)
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|| (this->settings.showBGs && (command->id() & IDMask_EventType_BG) != 0)
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|| (this->settings.showTriggers && (command->id() & IDMask_EventType_Trigger) != 0)
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|| (this->settings.showHealLocations && (command->id() & IDMask_EventType_Heal) != 0);
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return eventTypeIsApplicable;
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}
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default:
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return false;
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}
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}
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struct StitchedMap {
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int x;
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int y;
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Map* map;
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};
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QPixmap MapImageExporter::getStitchedImage(QProgressDialog *progress, bool includeBorder) {
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// Do a breadth-first search to gather a collection of
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// all reachable maps with their relative offsets.
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QSet<QString> visited;
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QList<StitchedMap> stitchedMaps;
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QList<StitchedMap> unvisited;
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unvisited.append(StitchedMap{0, 0, this->editor->map});
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progress->setLabelText("Gathering stitched maps...");
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while (!unvisited.isEmpty()) {
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if (progress->wasCanceled()) {
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return QPixmap();
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}
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progress->setMaximum(visited.size() + unvisited.size());
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progress->setValue(visited.size());
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StitchedMap cur = unvisited.takeFirst();
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if (visited.contains(cur.map->name))
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continue;
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visited.insert(cur.map->name);
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stitchedMaps.append(cur);
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for (MapConnection *connection : cur.map->getConnections()) {
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const QString direction = connection->direction();
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int x = cur.x;
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int y = cur.y;
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int offset = connection->offset();
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Map *connectionMap = connection->targetMap();
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if (!connectionMap)
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continue;
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if (direction == "up") {
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x += offset;
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y -= connectionMap->getHeight();
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} else if (direction == "down") {
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x += offset;
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y += cur.map->getHeight();
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} else if (direction == "left") {
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x -= connectionMap->getWidth();
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y += offset;
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} else if (direction == "right") {
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x += cur.map->getWidth();
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y += offset;
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} else {
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// Ignore Dive/Emerge connections and unrecognized directions
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continue;
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}
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unvisited.append(StitchedMap{x, y, connectionMap});
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}
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}
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// Determine the overall dimensions of the stitched maps.
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int maxX = INT_MIN;
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int minX = INT_MAX;
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int maxY = INT_MIN;
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int minY = INT_MAX;
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for (StitchedMap map : stitchedMaps) {
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int left = map.x;
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int right = map.x + map.map->getWidth();
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int top = map.y;
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int bottom = map.y + map.map->getHeight();
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if (left < minX)
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minX = left;
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if (right > maxX)
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maxX = right;
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if (top < minY)
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minY = top;
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if (bottom > maxY)
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maxY = bottom;
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}
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if (includeBorder) {
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minX -= STITCH_MODE_BORDER_DISTANCE;
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maxX += STITCH_MODE_BORDER_DISTANCE;
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minY -= STITCH_MODE_BORDER_DISTANCE;
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maxY += STITCH_MODE_BORDER_DISTANCE;
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}
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// Draw the maps on the full canvas, while taking
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// their respective offsets into account.
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progress->setLabelText("Drawing stitched maps...");
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progress->setValue(0);
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progress->setMaximum(stitchedMaps.size());
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int numDrawn = 0;
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QPixmap stitchedPixmap((maxX - minX) * 16, (maxY - minY) * 16);
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stitchedPixmap.fill(Qt::black);
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QPainter painter(&stitchedPixmap);
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for (StitchedMap map : stitchedMaps) {
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if (progress->wasCanceled()) {
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return QPixmap();
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}
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progress->setValue(numDrawn);
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numDrawn++;
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int pixelX = (map.x - minX) * 16;
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int pixelY = (map.y - minY) * 16;
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if (includeBorder) {
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pixelX -= STITCH_MODE_BORDER_DISTANCE * 16;
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pixelY -= STITCH_MODE_BORDER_DISTANCE * 16;
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}
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QPixmap pixmap = this->getFormattedMapPixmap(map.map);
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painter.drawPixmap(pixelX, pixelY, pixmap);
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}
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// When including the borders, we simply draw all the maps again
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// without their borders, since the first pass results in maps
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// being occluded by other map borders.
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if (includeBorder) {
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progress->setLabelText("Drawing stitched maps without borders...");
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progress->setValue(0);
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progress->setMaximum(stitchedMaps.size());
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numDrawn = 0;
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for (StitchedMap map : stitchedMaps) {
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if (progress->wasCanceled()) {
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return QPixmap();
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}
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progress->setValue(numDrawn);
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numDrawn++;
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int pixelX = (map.x - minX) * 16;
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int pixelY = (map.y - minY) * 16;
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QPixmap pixmapWithoutBorders = this->getFormattedMapPixmap(map.map, true);
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painter.drawPixmap(pixelX, pixelY, pixmapWithoutBorders);
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}
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}
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return stitchedPixmap;
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}
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void MapImageExporter::updatePreview() {
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if (this->scene) {
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delete this->scene;
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this->scene = nullptr;
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}
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this->scene = new QGraphicsScene;
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if (this->mode == ImageExporterMode::Stitch) {
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QProgressDialog progress("Building map stitch...", "Cancel", 0, 1, this);
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progress.setAutoClose(true);
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progress.setWindowModality(Qt::WindowModal);
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progress.setModal(true);
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progress.setMinimumDuration(1000);
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this->preview = getStitchedImage(&progress, this->settings.showBorder);
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progress.close();
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} else {
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// Timelapse mode doesn't currently have a real preview. It just displays the current map as in Normal mode.
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this->preview = getFormattedMapPixmap(this->map);
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}
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this->scene->addPixmap(this->preview);
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ui->graphicsView_Preview->setScene(scene);
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scalePreview();
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}
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void MapImageExporter::scalePreview() {
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if (this->scene && !this->settings.previewActualSize){
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ui->graphicsView_Preview->fitInView(this->scene->sceneRect(), Qt::KeepAspectRatioByExpanding);
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}
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}
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// THIS
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QPixmap MapImageExporter::getFormattedMapPixmap(Map *map, bool ignoreBorder) {
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QPixmap pixmap;
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Layout *layout;
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// draw background layer / base image
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if (!this->map) {
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layout = this->layout;
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layout->render(true);
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pixmap = layout->pixmap;
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} else {
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layout = map->layout;
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map->layout->render(true);
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pixmap = map->layout->pixmap;
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}
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if (this->settings.showCollision) {
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QPainter collisionPainter(&pixmap);
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layout->renderCollision(true);
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collisionPainter.setOpacity(editor->collisionOpacity);
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collisionPainter.drawPixmap(0, 0, layout->collision_pixmap);
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collisionPainter.end();
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}
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// draw map border
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// note: this will break when allowing map to be selected from drop down maybe
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int borderHeight = 0, borderWidth = 0;
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if (!ignoreBorder && this->settings.showBorder) {
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int borderDistance = this->mode ? STITCH_MODE_BORDER_DISTANCE : BORDER_DISTANCE;
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layout->renderBorder();
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int borderHorzDist = editor->getBorderDrawDistance(layout->getBorderWidth());
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int borderVertDist = editor->getBorderDrawDistance(layout->getBorderHeight());
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borderWidth = borderDistance * 16;
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borderHeight = borderDistance * 16;
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QPixmap newPixmap = QPixmap(layout->pixmap.width() + borderWidth * 2, layout->pixmap.height() + borderHeight * 2);
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QPainter borderPainter(&newPixmap);
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for (int y = borderDistance - borderVertDist; y < layout->getHeight() + borderVertDist * 2; y += layout->getBorderHeight()) {
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for (int x = borderDistance - borderHorzDist; x < layout->getWidth() + borderHorzDist * 2; x += layout->getBorderWidth()) {
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borderPainter.drawPixmap(x * 16, y * 16, layout->border_pixmap);
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}
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}
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borderPainter.drawImage(borderWidth, borderHeight, pixmap.toImage());
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borderPainter.end();
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pixmap = newPixmap;
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}
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if (!this->map) {
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return pixmap;
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}
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if (!ignoreBorder && (this->settings.showUpConnections || this->settings.showDownConnections || this->settings.showLeftConnections || this->settings.showRightConnections)) {
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// if showing connections, draw on outside of image
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QPainter connectionPainter(&pixmap);
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// TODO: Reading the connections from the editor and not 'map' is incorrect.
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for (auto connectionItem : editor->connection_items) {
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const QString direction = connectionItem->connection->direction();
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if ((this->settings.showUpConnections && direction == "up")
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|| (this->settings.showDownConnections && direction == "down")
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|| (this->settings.showLeftConnections && direction == "left")
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|| (this->settings.showRightConnections && direction == "right"))
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connectionPainter.drawImage(connectionItem->x() + borderWidth, connectionItem->y() + borderHeight,
|
|
connectionItem->connection->getPixmap().toImage());
|
|
}
|
|
connectionPainter.end();
|
|
}
|
|
|
|
// draw events
|
|
if (this->settings.showObjects || this->settings.showWarps || this->settings.showBGs || this->settings.showTriggers || this->settings.showHealLocations) {
|
|
QPainter eventPainter(&pixmap);
|
|
int pixelOffset = 0;
|
|
if (!ignoreBorder && this->settings.showBorder) {
|
|
pixelOffset = this->mode == ImageExporterMode::Normal ? BORDER_DISTANCE * 16 : STITCH_MODE_BORDER_DISTANCE * 16;
|
|
}
|
|
const QList<Event *> events = map->getAllEvents();
|
|
for (const auto &event : events) {
|
|
Event::Group group = event->getEventGroup();
|
|
if ((this->settings.showObjects && group == Event::Group::Object)
|
|
|| (this->settings.showWarps && group == Event::Group::Warp)
|
|
|| (this->settings.showBGs && group == Event::Group::Bg)
|
|
|| (this->settings.showTriggers && group == Event::Group::Coord)
|
|
|| (this->settings.showHealLocations && group == Event::Group::Heal)) {
|
|
editor->project->setEventPixmap(event);
|
|
eventPainter.drawImage(QPoint(event->getPixelX() + pixelOffset, event->getPixelY() + pixelOffset), event->getPixmap().toImage());
|
|
}
|
|
}
|
|
eventPainter.end();
|
|
}
|
|
|
|
// draw grid directly onto the pixmap
|
|
// since the last grid lines are outside of the pixmap, add a pixel to the bottom and right
|
|
if (this->settings.showGrid) {
|
|
int addX = 1, addY = 1;
|
|
if (borderHeight) addY = 0;
|
|
if (borderWidth) addX = 0;
|
|
|
|
QPixmap newPixmap= QPixmap(pixmap.width() + addX, pixmap.height() + addY);
|
|
QPainter gridPainter(&newPixmap);
|
|
gridPainter.drawImage(QPoint(0, 0), pixmap.toImage());
|
|
for (int x = 0; x < newPixmap.width(); x += 16) {
|
|
gridPainter.drawLine(x, 0, x, newPixmap.height());
|
|
}
|
|
for (int y = 0; y < newPixmap.height(); y += 16) {
|
|
gridPainter.drawLine(0, y, newPixmap.width(), y);
|
|
}
|
|
gridPainter.end();
|
|
pixmap = newPixmap;
|
|
}
|
|
|
|
return pixmap;
|
|
}
|
|
|
|
void MapImageExporter::updateShowBorderState() {
|
|
// If any of the Connections settings are enabled then this setting is locked (it's implicitly enabled)
|
|
bool on = (this->settings.showUpConnections || this->settings.showDownConnections || this->settings.showLeftConnections || this->settings.showRightConnections);
|
|
const QSignalBlocker blocker(ui->checkBox_Border);
|
|
ui->checkBox_Border->setChecked(on);
|
|
ui->checkBox_Border->setDisabled(on);
|
|
this->settings.showBorder = on;
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Elevation_stateChanged(int state) {
|
|
this->settings.showCollision = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Grid_stateChanged(int state) {
|
|
this->settings.showGrid = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Border_stateChanged(int state) {
|
|
this->settings.showBorder = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Objects_stateChanged(int state) {
|
|
this->settings.showObjects = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Warps_stateChanged(int state) {
|
|
this->settings.showWarps = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_BGs_stateChanged(int state) {
|
|
this->settings.showBGs = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_Triggers_stateChanged(int state) {
|
|
this->settings.showTriggers = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_HealLocations_stateChanged(int state) {
|
|
this->settings.showHealLocations = (state == Qt::Checked);
|
|
updatePreview();
|
|
}
|
|
|
|
// Shortcut setting for enabling all events
|
|
void MapImageExporter::on_checkBox_AllEvents_stateChanged(int state) {
|
|
bool on = (state == Qt::Checked);
|
|
|
|
const QSignalBlocker b_Objects(ui->checkBox_Objects);
|
|
ui->checkBox_Objects->setChecked(on);
|
|
ui->checkBox_Objects->setDisabled(on);
|
|
this->settings.showObjects = on;
|
|
|
|
const QSignalBlocker b_Warps(ui->checkBox_Warps);
|
|
ui->checkBox_Warps->setChecked(on);
|
|
ui->checkBox_Warps->setDisabled(on);
|
|
this->settings.showWarps = on;
|
|
|
|
const QSignalBlocker b_BGs(ui->checkBox_BGs);
|
|
ui->checkBox_BGs->setChecked(on);
|
|
ui->checkBox_BGs->setDisabled(on);
|
|
this->settings.showBGs = on;
|
|
|
|
const QSignalBlocker b_Triggers(ui->checkBox_Triggers);
|
|
ui->checkBox_Triggers->setChecked(on);
|
|
ui->checkBox_Triggers->setDisabled(on);
|
|
this->settings.showTriggers = on;
|
|
|
|
const QSignalBlocker b_HealLocations(ui->checkBox_HealLocations);
|
|
ui->checkBox_HealLocations->setChecked(on);
|
|
ui->checkBox_HealLocations->setDisabled(on);
|
|
this->settings.showHealLocations = on;
|
|
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_ConnectionUp_stateChanged(int state) {
|
|
this->settings.showUpConnections = (state == Qt::Checked);
|
|
updateShowBorderState();
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_ConnectionDown_stateChanged(int state) {
|
|
this->settings.showDownConnections = (state == Qt::Checked);
|
|
updateShowBorderState();
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_ConnectionLeft_stateChanged(int state) {
|
|
this->settings.showLeftConnections = (state == Qt::Checked);
|
|
updateShowBorderState();
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_ConnectionRight_stateChanged(int state) {
|
|
this->settings.showRightConnections = (state == Qt::Checked);
|
|
updateShowBorderState();
|
|
updatePreview();
|
|
}
|
|
|
|
// Shortcut setting for enabling all connection directions
|
|
void MapImageExporter::on_checkBox_AllConnections_stateChanged(int state) {
|
|
bool on = (state == Qt::Checked);
|
|
|
|
const QSignalBlocker b_Up(ui->checkBox_ConnectionUp);
|
|
ui->checkBox_ConnectionUp->setChecked(on);
|
|
ui->checkBox_ConnectionUp->setDisabled(on);
|
|
this->settings.showUpConnections = on;
|
|
|
|
const QSignalBlocker b_Down(ui->checkBox_ConnectionDown);
|
|
ui->checkBox_ConnectionDown->setChecked(on);
|
|
ui->checkBox_ConnectionDown->setDisabled(on);
|
|
this->settings.showDownConnections = on;
|
|
|
|
const QSignalBlocker b_Left(ui->checkBox_ConnectionLeft);
|
|
ui->checkBox_ConnectionLeft->setChecked(on);
|
|
ui->checkBox_ConnectionLeft->setDisabled(on);
|
|
this->settings.showLeftConnections = on;
|
|
|
|
const QSignalBlocker b_Right(ui->checkBox_ConnectionRight);
|
|
ui->checkBox_ConnectionRight->setChecked(on);
|
|
ui->checkBox_ConnectionRight->setDisabled(on);
|
|
this->settings.showRightConnections = on;
|
|
|
|
updateShowBorderState();
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_checkBox_ActualSize_stateChanged(int state) {
|
|
this->settings.previewActualSize = (state == Qt::Checked);
|
|
if (this->settings.previewActualSize) {
|
|
ui->graphicsView_Preview->resetTransform();
|
|
} else {
|
|
scalePreview();
|
|
}
|
|
}
|
|
|
|
void MapImageExporter::on_pushButton_Reset_pressed() {
|
|
this->settings = {};
|
|
for (auto widget : this->findChildren<QCheckBox *>()) {
|
|
const QSignalBlocker b(widget); // Prevent calls to updatePreview
|
|
widget->setChecked(false);
|
|
}
|
|
ui->spinBox_TimelapseDelay->setValue(this->settings.timelapseDelayMs);
|
|
ui->spinBox_FrameSkip->setValue(this->settings.timelapseSkipAmount);
|
|
updatePreview();
|
|
}
|
|
|
|
void MapImageExporter::on_spinBox_TimelapseDelay_valueChanged(int delayMs) {
|
|
this->settings.timelapseDelayMs = delayMs;
|
|
}
|
|
|
|
void MapImageExporter::on_spinBox_FrameSkip_valueChanged(int skip) {
|
|
this->settings.timelapseSkipAmount = skip;
|
|
}
|