Logo
Explore Help
Sign In
Leahnaya/porymap
1
0
Fork 0
You've already forked porymap
mirror of https://github.com/huderlem/porymap.git synced 2026-09-17 13:26:01 -05:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
08ff21e4151cc78cb42823acd782b72562cdbdd9
porymap/include
History
Marcus Huderle 08ff21e415 Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
..
core
Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
ui
Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
config.h
Add project-specific configuration file. Only contains base_game_version right now.
2018-12-25 15:26:13 -06:00
editor.h
Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc.
2018-12-26 15:36:44 -06:00
log.h
Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file
2018-12-20 17:30:35 -06:00
mainwindow.h
Pivot map header experience based on base_game_version
2018-12-26 12:20:51 -06:00
project.h
Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file
2018-12-20 17:30:35 -06:00
settings.h
Restructure source tree
2018-09-29 09:10:23 -05:00
Powered by Gitea Version: 1.24.6 Page: 26ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API