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53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#ifndef CONNECTIONSLISTITEM_H
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#define CONNECTIONSLISTITEM_H
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#include "mapconnection.h"
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#include "map.h"
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#include <QFrame>
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#include <QMouseEvent>
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#include <QPointer>
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namespace Ui {
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class ConnectionsListItem;
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}
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// We show the data for each map connection in the panel on the right side of the Connections tab.
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// An instance of this class is used for each item in that list.
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// It communicates with the ConnectionPixmapItem on the map through a shared MapConnection pointer.
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class ConnectionsListItem : public QFrame
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{
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Q_OBJECT
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public:
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explicit ConnectionsListItem(QWidget *parent, MapConnection *connection, const QStringList &mapNames);
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~ConnectionsListItem();
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void setSelected(bool selected);
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private:
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Ui::ConnectionsListItem *ui;
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QPointer<MapConnection> connection;
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Map *map;
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bool isSelected = false;
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unsigned actionId = 0;
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void updateUI();
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protected:
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virtual void mousePressEvent(QMouseEvent*) override;
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virtual bool eventFilter(QObject*, QEvent *event) override;
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signals:
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void selected();
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void openMapClicked(MapConnection*);
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private:
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void commitDirection();
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void commitMap(const QString &mapName);
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void commitMove(int offset);
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void commitRemove();
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};
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#endif // CONNECTIONSLISTITEM_H
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