#include "config.h" #include "imageproviders.h" #include "log.h" #include "editor.h" #include QImage getCollisionMetatileImage(Block block) { return getCollisionMetatileImage(block.collision(), block.elevation()); } QImage getCollisionMetatileImage(int collision, int elevation) { const QImage * image = Editor::collisionIcons.at(collision).at(elevation); return image ? *image : QImage(); } QImage getMetatileImage(uint16_t metatileId, Layout *layout, bool useTruePalettes) { Metatile* metatile = Tileset::getMetatile(metatileId, layout ? layout->tileset_primary : nullptr, layout ? layout->tileset_secondary : nullptr); return getMetatileImage(metatile, layout, useTruePalettes); } QImage getMetatileImage(Metatile *metatile, Layout *layout, bool useTruePalettes) { if (!layout) { return getMetatileImage(metatile, nullptr, nullptr, {}, {}, useTruePalettes); } return getMetatileImage(metatile, layout->tileset_primary, layout->tileset_secondary, layout->metatileLayerOrder(), layout->metatileLayerOpacity(), useTruePalettes); } QImage getMetatileImage( uint16_t metatileId, Tileset *primaryTileset, Tileset *secondaryTileset, const QList &layerOrder, const QList &layerOpacity, bool useTruePalettes) { return getMetatileImage(Tileset::getMetatile(metatileId, primaryTileset, secondaryTileset), primaryTileset, secondaryTileset, layerOrder, layerOpacity, useTruePalettes); } QImage getMetatileImage( Metatile *metatile, Tileset *primaryTileset, Tileset *secondaryTileset, const QList &layerOrder, const QList &layerOpacity, bool useTruePalettes) { QImage metatile_image(Metatile::pixelWidth(), Metatile::pixelHeight(), QImage::Format_RGBA8888); if (!metatile) { metatile_image.fill(projectConfig.transparencyColor == QColor(Qt::transparent) ? projectConfig.transparencyColor : QColor(Qt::magenta)); return metatile_image; } QList> palettes = Tileset::getBlockPalettes(primaryTileset, secondaryTileset, useTruePalettes); // We need to fill the metatile image with something so that if any transparent // tile pixels line up across layers we will still have something to render. // The GBA renders transparent pixels using palette 0 color 0. We have this color, // but all 3 games actually overwrite it with black when loading the tileset palettes, // so we have a setting to specify an override transparency color. metatile_image.fill(projectConfig.transparencyColor.isValid() ? projectConfig.transparencyColor : QColor(palettes.value(0).value(0))); QPainter metatile_painter(&metatile_image); uint32_t layerType = metatile->layerType(); for (const auto &layer : layerOrder) for (int y = 0; y < Metatile::tileHeight(); y++) for (int x = 0; x < Metatile::tileWidth(); x++) { // Get the tile to render next Tile tile; int tileOffset = (y * Metatile::tileWidth()) + x; if (projectConfig.tripleLayerMetatilesEnabled) { tile = metatile->tiles.value(tileOffset + (layer * Metatile::tilesPerLayer())); } else { // "Vanilla" metatiles only have 8 tiles, but render 12. // The remaining 4 tiles are rendered using user-specified tiles depending on layer type. switch (layerType) { default: case Metatile::LayerType::Normal: if (layer == 0) tile = Tile(projectConfig.unusedTileNormal); else // Tiles are on layers 1 and 2 tile = metatile->tiles.value(tileOffset + ((layer - 1) * Metatile::tilesPerLayer())); break; case Metatile::LayerType::Covered: if (layer == 2) tile = Tile(projectConfig.unusedTileCovered); else // Tiles are on layers 0 and 1 tile = metatile->tiles.value(tileOffset + (layer * Metatile::tilesPerLayer())); break; case Metatile::LayerType::Split: if (layer == 1) tile = Tile(projectConfig.unusedTileSplit); else // Tiles are on layers 0 and 2 tile = metatile->tiles.value(tileOffset + ((layer == 0 ? 0 : 1) * Metatile::tilesPerLayer())); break; } } QImage tile_image = getTileImage(tile.tileId, primaryTileset, secondaryTileset); if (tile_image.isNull()) { // Some metatiles specify tiles that are outside the valid range. // The way the GBA will render these depends on what's in memory (which Porymap can't know) // so we treat them as if they were transparent. continue; } // Colorize the metatile tiles with its palette. if (tile.palette < palettes.length()) { const QList palette = palettes.value(tile.palette); for (int j = 0; j < palette.length(); j++) { tile_image.setColor(j, palette.value(j)); } } else { logWarn(QString("Tile '%1' is referring to invalid palette number: '%2'").arg(tile.tileId).arg(tile.palette)); } QPoint origin = QPoint(x * Tile::pixelWidth(), y * Tile::pixelHeight()); float opacity = layerOpacity.value(layer, 1.0); if (opacity < 1.0) { int alpha = 255 * opacity; for (int c = 0; c < tile_image.colorCount(); c++) { QColor color(tile_image.color(c)); color.setAlpha(alpha); tile_image.setColor(c, color.rgba()); } } // Color 0 is displayed as transparent. QColor color(tile_image.color(0)); color.setAlpha(0); tile_image.setColor(0, color.rgba()); tile.flip(&tile_image); metatile_painter.drawImage(origin, tile_image); } metatile_painter.end(); return metatile_image; } QImage getTileImage(uint16_t tileId, Tileset *primaryTileset, Tileset *secondaryTileset) { Tileset *tileset = Tileset::getTileTileset(tileId, primaryTileset, secondaryTileset); int index = Tile::getIndexInTileset(tileId); if (!tileset) { return QImage(); } return tileset->tiles.value(index, QImage()); } QImage getColoredTileImage(uint16_t tileId, Tileset *primaryTileset, Tileset *secondaryTileset, const QList &palette) { QImage tileImage = getTileImage(tileId, primaryTileset, secondaryTileset); if (tileImage.isNull()) { tileImage = QImage(Tile::pixelWidth(), Tile::pixelHeight(), QImage::Format_RGBA8888); QPainter painter(&tileImage); painter.fillRect(0, 0, tileImage.width(), tileImage.height(), palette.at(0)); } else { for (int i = 0; i < 16; i++) { tileImage.setColor(i, palette.at(i)); } } return tileImage; } QImage getPalettedTileImage(uint16_t tileId, Tileset *primaryTileset, Tileset *secondaryTileset, int paletteId, bool useTruePalettes) { QList palette = Tileset::getPalette(paletteId, primaryTileset, secondaryTileset, useTruePalettes); return getColoredTileImage(tileId, primaryTileset, secondaryTileset, palette); } QImage getGreyscaleTileImage(uint16_t tileId, Tileset *primaryTileset, Tileset *secondaryTileset) { return getColoredTileImage(tileId, primaryTileset, secondaryTileset, greyscalePalette); } // gbagfx allows 4bpp image data to be represented with 8bpp .png files by considering only the lower 4 bits of each pixel. // Reproduce that here to support this type of image use. void flattenTo4bppImage(QImage * image) { if (!image) return; uchar * pixel = image->bits(); for (int i = 0; i < image->sizeInBytes(); i++, pixel++) *pixel %= 16; } QImage getMetatileSheetImage(Layout *layout, int numMetatilesWide, bool useTruePalettes) { return getMetatileSheetImage(layout->tileset_primary, layout->tileset_secondary, 0, -1, numMetatilesWide, layout->metatileLayerOrder(), layout->metatileLayerOpacity(), Metatile::pixelSize(), useTruePalettes); } QImage getMetatileSheetImage(Tileset *primaryTileset, Tileset *secondaryTileset, uint16_t metatileIdStart, int numMetatilesToDraw, int numMetatilesWide, const QList &layerOrder, const QList &layerOpacity, const QSize &metatileSize, bool useTruePalettes) { // We round up the number of primary metatiles to keep the tilesets on separate rows. int numPrimary = Util::roundUpToMultiple(primaryTileset ? primaryTileset->numMetatiles() : 0, numMetatilesWide); int maxPrimary = Project::getNumMetatilesPrimary(); bool includesPrimary = metatileIdStart < maxPrimary; // Negative values are used to indicate 'draw all metatiles' if (numMetatilesToDraw < 0) { numMetatilesToDraw = numPrimary + (secondaryTileset ? secondaryTileset->numMetatiles() : 0) - metatileIdStart; } // Round up height for incomplete last row int numMetatilesTall = ceil((double)numMetatilesToDraw / numMetatilesWide); QImage image(numMetatilesWide * metatileSize.width(), numMetatilesTall * metatileSize.height(), QImage::Format_RGBA8888); image.fill(projectConfig.transparencyColor == QColor(Qt::transparent) ? projectConfig.transparencyColor : QColor(Qt::magenta)); QPainter painter(&image); for (int i = 0; i < numMetatilesToDraw; i++) { uint16_t metatileId = i + metatileIdStart; if (includesPrimary && metatileId >= numPrimary) metatileId += maxPrimary - numPrimary; // Skip over unused region of primary tileset QImage metatile_image = getMetatileImage(metatileId, primaryTileset, secondaryTileset, layerOrder, layerOpacity, useTruePalettes) .scaled(metatileSize.width(), metatileSize.height()); int map_y = i / numMetatilesWide; int map_x = i % numMetatilesWide; QPoint metatile_origin = QPoint(map_x * metatileSize.width(), map_y * metatileSize.height()); painter.drawImage(metatile_origin, metatile_image); } painter.end(); return image; }