#ifndef COLLISIONPIXMAPITEM_H #define COLLISIONPIXMAPITEM_H #include #include "metatileselector.h" #include "movementpermissionsselector.h" #include "layoutpixmapitem.h" #include "map.h" #include "settings.h" class CollisionPixmapItem : public LayoutPixmapItem { Q_OBJECT public: CollisionPixmapItem(Layout *layout, QSpinBox * selectedCollision, QSpinBox * selectedElevation, MetatileSelector *metatileSelector, Settings *settings, qreal *opacity) : LayoutPixmapItem(layout, metatileSelector, settings){ this->selectedCollision = selectedCollision; this->selectedElevation = selectedElevation; this->opacity = opacity; layout->setCollisionItem(this); } QSpinBox * selectedCollision; QSpinBox * selectedElevation; qreal *opacity; void updateMovementPermissionSelection(QGraphicsSceneMouseEvent *event); virtual void paint(QGraphicsSceneMouseEvent*) override; virtual void floodFill(QGraphicsSceneMouseEvent*) override; virtual void magicFill(QGraphicsSceneMouseEvent*) override; virtual void pick(QGraphicsSceneMouseEvent*) override; void draw(bool ignoreCache = false) override; private: void updateSelection(QPoint pos); }; #endif // COLLISIONPIXMAPITEM_H