#pragma once #ifndef BASEGAMEVERSION_H #define BASEGAMEVERSION_H #include #include namespace BaseGame { enum Version { none, pokeruby, pokefirered, pokeemerald, }; Version stringToVersion(const QString &string); QString versionToString(Version version); QString getPlayerIconPath(Version version, int character); QIcon getPlayerIcon(Version version, int character); }; #endif // BASEGAMEVERSION_H