Pivot map header experience based on base_game_version

This commit is contained in:
Marcus Huderle
2018-12-26 12:20:51 -06:00
parent 6b01d5a942
commit ebdab421cb
5 changed files with 212 additions and 47 deletions

View File

@@ -37,6 +37,9 @@ public:
QString type;
QString unknown;
QString show_location;
QString allowRunning;
QString allowBiking;
QString allowEscapeRope;
QString battle_scene;
MapLayout *layout;
bool isPersistedToFile = true;

View File

@@ -57,6 +57,9 @@ private slots:
void on_comboBox_Type_activated(const QString &arg1);
void on_comboBox_BattleScene_activated(const QString &arg1);
void on_checkBox_ShowLocation_clicked(bool checked);
void on_checkBox_AllowRunning_clicked(bool checked);
void on_checkBox_AllowBiking_clicked(bool checked);
void on_checkBox_AllowEscapeRope_clicked(bool checked);
void on_tabWidget_currentChanged(int index);
@@ -192,6 +195,7 @@ private:
void initEditor();
void initMiscHeapObjects();
void initMapSortOrder();
void setProjectSpecificUIVisibility();
void loadUserSettings();
bool openRecentProject();
void updateTilesetEditor();