mirror of
https://github.com/huderlem/porymap.git
synced 2026-08-12 20:05:55 -05:00
Merge pull request #681 from GriffinRichards/in-game-reload-message
Add in-game reload message
This commit is contained in:
@@ -87,6 +87,7 @@ public:
|
||||
this->lastUpdateCheckVersion = porymapVersion;
|
||||
this->rateLimitTimes.clear();
|
||||
this->eventSelectionShapeMode = QGraphicsPixmapItem::MaskShape;
|
||||
this->shownInGameReloadMessage = false;
|
||||
}
|
||||
void addRecentProject(QString project);
|
||||
void setRecentProjects(QStringList projects);
|
||||
@@ -146,6 +147,7 @@ public:
|
||||
QByteArray wildMonChartGeometry;
|
||||
QByteArray newMapDialogGeometry;
|
||||
QByteArray newLayoutDialogGeometry;
|
||||
bool shownInGameReloadMessage;
|
||||
|
||||
protected:
|
||||
virtual QString getConfigFilepath() override;
|
||||
|
||||
@@ -57,9 +57,8 @@ public:
|
||||
GridSettings gridSettings;
|
||||
|
||||
void setProject(Project * project);
|
||||
void save();
|
||||
void saveProject();
|
||||
void saveUiFields();
|
||||
void saveAll();
|
||||
void saveCurrent();
|
||||
void saveEncounterTabData();
|
||||
|
||||
void closeProject();
|
||||
@@ -202,6 +201,7 @@ private:
|
||||
|
||||
EditMode editMode = EditMode::None;
|
||||
|
||||
void save(bool currentOnly);
|
||||
void clearMap();
|
||||
void clearMetatileSelector();
|
||||
void clearMovementPermissionSelector();
|
||||
|
||||
@@ -175,6 +175,7 @@ private slots:
|
||||
void on_action_Reload_Project_triggered();
|
||||
void on_action_Close_Project_triggered();
|
||||
void on_action_Save_Project_triggered();
|
||||
void save(bool currentOnly = false);
|
||||
|
||||
void openWarpMap(QString map_name, int event_id, Event::Group event_group);
|
||||
|
||||
|
||||
@@ -168,13 +168,13 @@ public:
|
||||
void loadTilesetMetatileLabels(Tileset*);
|
||||
void readTilesetPaths(Tileset* tileset);
|
||||
|
||||
void saveAll();
|
||||
void saveGlobalData();
|
||||
void saveLayout(Layout *);
|
||||
void saveLayoutBlockdata(Layout *);
|
||||
void saveLayoutBorder(Layout *);
|
||||
void writeBlockdata(QString, const Blockdata &);
|
||||
void saveAllMaps();
|
||||
void saveMap(Map *);
|
||||
void saveAllDataStructures();
|
||||
void saveMap(Map *map, bool skipLayout = false);
|
||||
void saveConfig();
|
||||
void saveMapLayouts();
|
||||
void saveMapGroups();
|
||||
|
||||
Reference in New Issue
Block a user