Add ability to select metatile chunks directly from the map area. Redraw collision tiles during undo/redo

This commit is contained in:
Marcus Huderle
2018-07-15 09:05:08 -05:00
parent 019a597c28
commit de9bfaa9bb
7 changed files with 382 additions and 82 deletions

4
map.h
View File

@@ -177,6 +177,9 @@ public:
int paint_tile_height = 1;
int paint_tile_initial_x;
int paint_tile_initial_y;
int selected_metatiles_width;
int selected_metatiles_height;
QList<int> *selected_metatiles = NULL;
int paint_collision;
int paint_elevation;
@@ -218,6 +221,7 @@ public:
void clearHoveredCollisionTile();
void hoveredElevationTileChanged(int elevation);
void clearHoveredElevationTile();
void setSelectedMetatilesFromTilePicker();
signals:
void paintTileChanged(Map *map);