Enforce tile/metatile limits on load, fix tile selector performance

This commit is contained in:
GriffinR
2025-07-17 16:28:51 -04:00
parent 70aeda9adb
commit dc4b1ef93a
11 changed files with 176 additions and 112 deletions

View File

@@ -2844,7 +2844,9 @@ void MainWindow::on_actionTileset_Editor_triggered()
openSubWindow(this->tilesetEditor);
MetatileSelection selection = this->editor->metatile_selector_item->getMetatileSelection();
this->tilesetEditor->selectMetatile(selection.metatileItems.first().metatileId);
if (!selection.metatileItems.isEmpty()) {
this->tilesetEditor->selectMetatile(selection.metatileItems.first().metatileId);
}
}
void MainWindow::initTilesetEditor() {